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  /frameworks/base/docs/downloads/training/
ActivityLifecycle.zip 
  /development/samples/training/basic/ActivityLifecycle/src/com/example/android/lifecycle/util/
Utils.java 17 package com.example.android.lifecycle.util;
29 * Helper method to print out the lifecycle state of each Activity. Note this has
30 * been wrapped in a Handler to delay the output due to overlaps in lifecycle state
33 * @param viewMethods TextView to list out the lifecycle methods called
40 // Get the stack of Activity lifecycle methods called and print to TextView
  /frameworks/base/docs/html/training/basics/activity-lifecycle/
index.jd 1 page.title=Managing the Activity Lifecycle
41 lifecycle. For instance, when your
43 focus. During this process, the Android system calls a series of lifecycle methods on the
46 lifecycle methods on your activity as it moves into the background (where the activity is no
49 <p>Within the lifecycle callback methods, you can declare how your activity behaves when the
55 <p>This class explains important lifecycle callback methods that each {@link
63 <dd>Learn the basics about the activity lifecycle, how the user can launch your app, and how
starting.jd 2 parent.title=Managing the Activity Lifecycle
17 <li><a href="#lifecycle-states">Understand the Lifecycle Callbacks</a></li>
42 lifecycle. There is a sequence of callback methods that start up an activity and a sequence of
45 <p>This lesson provides an overview of the most important lifecycle methods and shows you how to
46 handle the first lifecycle callback that creates a new instance of your activity.</p>
50 <h2 id="lifecycle-states">Understand the Lifecycle Callbacks</h2>
52 <p>During the life of an activity, the system calls a core set of lifecycle methods in
54 activity lifecycle is a separate step on the pyramid. As the system creates a new activity instance
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  /development/samples/training/basic/ActivityLifecycle/src/com/example/android/lifecycle/
ActivityA.java 17 package com.example.android.lifecycle;
25 import com.example.android.lifecycle.util.StatusTracker;
26 import com.example.android.lifecycle.util.Utils;
29 * Example Activity to demonstrate the lifecycle callback methods.
ActivityB.java 17 package com.example.android.lifecycle;
25 import com.example.android.lifecycle.util.StatusTracker;
26 import com.example.android.lifecycle.util.Utils;
29 * Example Activity to demonstrate the lifecycle callback methods.
ActivityC.java 17 package com.example.android.lifecycle;
25 import com.example.android.lifecycle.util.StatusTracker;
26 import com.example.android.lifecycle.util.Utils;
29 * Example Activity to demonstrate the lifecycle callback methods.
DialogActivity.java 17 package com.example.android.lifecycle;
  /external/chromium_org/content/public/browser/
render_process_host_observer.h 15 // in RenderProcessHost lifecycle events.
  /frameworks/base/docs/html/training/basics/fragments/
index.jd 15 <li>Basic knowledge of the Activity lifecycle (see <a
16 href="{@docRoot}training/basics/activity-lifecycle/index.html">Managing the Activity
17 Lifecycle</a>)</li>
46 lifecycle.</p>
  /docs/source.android.com/src/devices/tech/test_infra/tradefed/fundamentals/
lifecycle.jd 1 page.title=Test Lifecycle
20 <p>The lifecycle of a test executed using TradeFederation is composed of four separate stages, designed
39 that declares the lifecycle components of a test.</p>
41 <p>This separation of the test's lifecycle is intended to allow for reuse. Using this design, the
52 In short, an Invocation encompasses a complete TF test execution, across its entire lifecycle.</p>
  /external/chromium_org/chrome/common/extensions/docs/templates/articles/
app_architecture.html 50 The programming model describes the lifecycle
54 and their systems full control over the app lifecycle.
55 The Chrome App lifecycle should be independent
60 The ?event page? manages the Chrome App lifecycle
73 <h3 id="lifecycle">App lifecycle at a glance</h3>
77 see <a href="app_lifecycle.html">Manage App Lifecycle</a>.
app_lifecycle.html 2 <h1>Chrome App Lifecycle</h1>
7 for managing the app lifecycle.
15 <h2 id="lifecycle">How the lifecycle works</h2>
23 The lifecycle diagram here isn't the nicest to look at,
30 alt="how app lifecycle works">
  /cts/tests/src/android/app/cts/
LaunchpadActivity.java 146 /** Current lifecycle expected to be followed. */
152 /** Map from lifecycle arrays to debugging log names. */
214 * Add a potential lifecycle that this activity may follow, since there
219 * @param debugName for the lifecycle shown in the logs
220 * @param lifecycle array containing tokens indicating the expected lifecycle
222 private void addPossibleLifecycle(String debugName, String[] lifecycle) {
223 mLifecycleNames.put(lifecycle, debugName);
225 mExpectedLifecycle = lifecycle;
227 mOtherPossibleLifecycles.add(lifecycle);
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  /frameworks/base/docs/html/guide/components/
index.jd 35 <a href="http://developer.android.com/training/basics/activity-lifecycle/index.html">
36 <h4>Managing the Activity Lifecycle</h4>
37 <p>This class explains important lifecycle callback methods that each Activity
  /frameworks/base/docs/html/training/basics/intents/
index.jd 14 <li>Basic understanding of the Activity lifecycle (see <a
15 href="{@docRoot}training/basics/activity-lifecycle/index.html">Managing the Activity
16 Lifecycle</a>)</li>
  /development/samples/TicTacToeLib/
_index.html 8 <code>GameActivity</code> assumes control of the application lifecycle and
17 handles most of the application lifecycle and manages general game play.</li>
  /development/samples/training/basic/ActivityLifecycle/res/values/
strings.xml 18 <string name="app_name">Activity Lifecycle</string>
20 <string name="lifecycle_method_list">Lifecycle Method List</string>
  /development/samples/NotePad/
_index.html 7 <li>Managing activity lifecycle</li>
  /development/samples/training/basic/ActivityLifecycle/
AndroidManifest.xml 18 package="com.example.android.lifecycle"
  /external/chromium_org/base/android/
jni_helper.h 13 // Manages WeakGlobalRef lifecycle.
  /external/chromium_org/chrome/browser/ui/tabs/
hover_tab_selector.h 13 // the lifecycle of delayed tab transition tasks.
  /external/chromium_org/chrome_frame/infobars/internal/
host_window_manager.h 14 // 1) Monitors the lifecycle of a specific child window (as identified by
  /external/chromium_org/content/renderer/
renderer_main_platform_delegate.h 32 // Called first thing and last thing in the process' lifecycle, i.e. before
  /external/chromium_org/third_party/angle/src/common/
RefCountObject.cpp 9 // lifecycle support for GL objects using the traditional BindObject scheme, but

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