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Searched
full:lighty
(Results
1 - 3
of
3
) sorted by null
/external/chromium_org/third_party/WebKit/Source/platform/graphics/cpu/arm/filters/
FELightingNEON.h
62
float
lightY
;
124
floatArguments.
lightY
= pointLightSource->position().y();
131
floatArguments.
lightY
= spotLightSource->position().y();
149
floatArguments.
lightY
= paintingData.lightVector.y();
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
FELighting.h
96
int lightX, int
lightY
, float factorX, float factorY, IntPoint& normalVector);
100
int lightX, int
lightY
, float factorX, float factorY, IntPoint& normalVector);
FELighting.cpp
180
int lightX, int
lightY
, float factorX, float factorY, IntPoint& normal2DVector)
182
m_lightSource->updatePaintingData(paintingData, lightX,
lightY
, static_cast<float>(data.pixels->item(offset + cAlphaChannelOffset)) * data.surfaceScale);
229
int lightX, int
lightY
, float factorX, float factorY, IntPoint& normalVector)
231
inlineSetPixel(offset, data, paintingData, lightX,
lightY
, factorX, factorY, normalVector);
Completed in 163 milliseconds