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Searched
full:m_windows
(Results
1 - 2
of
2
) sorted by null
/sdk/emulator/opengl/host/libs/libOpenglRender/
FrameBuffer.cpp
94
s_theFrameBuffer->
m_windows
.clear();
478
m_windows
.find(id) !=
m_windows
.end() );
529
m_windows
[ret] = win;
544
m_windows
.erase(p_surface);
575
WindowSurfaceMap::iterator w(
m_windows
.find(p_surface) );
576
if (w ==
m_windows
.end()) {
591
WindowSurfaceMap::iterator w(
m_windows
.find(p_surface) );
592
if (w ==
m_windows
.end()) {
671
WindowSurfaceMap::iterator w(
m_windows
.find(p_drawSurface) )
[
all
...]
FrameBuffer.h
119
WindowSurfaceMap
m_windows
;
member in class:FrameBuffer
Completed in 66 milliseconds