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Searched
full:matrix1
(Results
1 - 8
of
8
) sorted by null
/external/eigen/demos/mix_eigen_and_c/
example.c
15
struct C_MatrixXd *
matrix1
, *matrix2, *result;
local
18
matrix1
= MatrixXd_new(3, 3);
19
MatrixXd_set_zero(
matrix1
);
20
MatrixXd_set_coeff(
matrix1
, 0, 1, 2.5);
21
MatrixXd_set_coeff(
matrix1
, 1, 0, 1.4);
22
printf("Here is
matrix1
:\n");
23
MatrixXd_print(
matrix1
);
26
MatrixXd_multiply(
matrix1
,
matrix1
, matrix2);
27
printf("Here is
matrix1
*matrix1:\n")
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/external/eigen/doc/
I01_TopicLazyEvaluation.dox
27
\code
matrix1
= matrix2 + matrix3; \endcode
31
\code
matrix1
= (matrix2 + matrix3).eval(); \endcode
35
\code
matrix1
= -matrix2 + matrix3 + 5 * matrix4; \endcode
47
\code
matrix1
.noalias() = matrix2 * matrix2; \endcode
49
Here, since we know that matrix2 is not the same matrix as
matrix1
, we know that lazy evaluation is not dangerous, so we may force lazy evaluation. Concretely, the effect of noalias() here is to bypass the evaluate-before-assigning \link flags flag\endlink.
53
\code
matrix1
= matrix2 + matrix3 * matrix4; \endcode
59
\code
matrix1
= matrix2 * (matrix3 + matrix4); \endcode
C02_TutorialMatrixArithmetic.dox
28
linear-algebraic operations. For example, \c
matrix1
\c * \c matrix2 means matrix-matrix product,
/external/eigen/test/
vectorization_logic.cpp
99
>
Matrix1
;
104
DontAlign|((
Matrix1
::Flags&RowMajorBit)?RowMajor:ColMajor)> Matrix1u;
136
VERIFY(test_assign(Matrix1u(),
Matrix1
()+
Matrix1
(),
169
VERIFY(test_redux(Matrix44().template block<(
Matrix1
::Flags&RowMajorBit)?4:PacketSize,(
Matrix1
::Flags&RowMajorBit)?PacketSize:4>(1,2),
/external/chromium_org/third_party/WebKit/Source/core/platform/animation/
AnimationTranslationUtilTest.cpp
218
TransformationMatrix
matrix1
;
local
220
operations1.operations().append(Matrix3DTransformOperation::create(
matrix1
));
/external/eigen/Eigen/src/Core/
CwiseBinaryOp.h
28
* For example, the return type of
matrix1
+matrix2 is a CwiseBinaryOp.
/external/ceres-solver/internal/ceres/
rotation_test.cc
178
// double
matrix1
[9];
180
// EXPECT_THAT(
matrix1
, IsNear3x3Matrix(matrix2));
/system/media/camera/docs/
docs.html
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