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Searched
full:node_current
(Results
1 - 1
of
1
) sorted by null
/packages/inputmethods/PinyinIME/jni/share/
spellingtrie.cpp
478
SpellingNode *
node_current
= first_son + son_pos;
local
479
node_current
->char_this_node = char_for_node;
483
level1_sons_[char_for_node - 'A'] =
node_current
;
486
node_current
->spelling_idx = kFullSplIdStart + item_start_next;
494
node_current
->first_son =
496
node_current
);
501
if (score_this <
node_current
->score)
502
node_current
->score = score_this;
505
node_current
->first_son = NULL;
506
node_current
->score = static_cast<unsigned char>
562
SpellingNode *
node_current
= first_son + son_pos;
local
[
all
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Completed in 31 milliseconds