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Searched
full:player_req
(Results
1 - 2
of
2
) sorted by null
/frameworks/wilhelm/tests/sandbox/
reverb.c
408
SLboolean
player_req
[5];
local
411
player_req
[count] = SL_BOOLEAN_TRUE;
415
player_req
[count] = SL_BOOLEAN_TRUE;
419
player_req
[count] = SL_BOOLEAN_TRUE;
423
player_req
[count] = SL_BOOLEAN_TRUE;
426
player_req
[count] = SL_BOOLEAN_TRUE;
430
&audioSnk, count, player_ids,
player_req
);
multiplay.c
184
const SLboolean
player_req
[] =
local
193
&audioSnk, sizeof(player_ids)/sizeof(player_ids[0]), player_ids,
player_req
);
Completed in 1161 milliseconds