HomeSort by relevance Sort by last modified time
    Searched full:programid (Results 1 - 25 of 30) sorted by null

1 2

  /frameworks/native/services/surfaceflinger/RenderEngine/
Program.cpp 32 GLuint programId = glCreateProgram();
33 glAttachShader(programId, vertexId);
34 glAttachShader(programId, fragmentId);
35 glBindAttribLocation(programId, position, "position");
36 glBindAttribLocation(programId, texCoords, "texCoords");
37 glLinkProgram(programId);
40 glGetProgramiv(programId, GL_LINK_STATUS, &status);
44 glGetProgramiv(programId, GL_INFO_LOG_LENGTH, &infoLen);
47 glGetProgramInfoLog(programId, infoLen, 0, &log[0]);
50 glDetachShader(programId, vertexId)
    [all...]
  /cts/suite/cts/deviceTests/opengl/jni/graphics/
PerspectiveProgram.cpp 21 PerspectiveProgram::PerspectiveProgram(GLuint programId) :
22 Program(programId) {
27 mMVMatrixHandle = glGetUniformLocation(programId, "u_MVMatrix");
28 mMVPMatrixHandle = glGetUniformLocation(programId, "u_MVPMatrix");
29 mLightPosHandle = glGetUniformLocation(programId, "u_LightPos");
Program.cpp 17 Program::Program(GLuint programId) :
18 mProgramId(programId) {
Program.h 23 Program(GLuint programId);
PerspectiveProgram.h 26 PerspectiveProgram(GLuint programId);
  /frameworks/base/libs/hwui/
Program.h 92 typedef uint64_t programid; typedef in namespace:android::uirenderer
229 programid key() const {
230 programid key = 0;
242 key |= programid(gradientType) << PROGRAM_GRADIENT_TYPE_SHIFT;
263 if (modulate) key |= programid(0x1) << PROGRAM_MODULATE_SHIFT;
264 if (isAA) key |= programid(0x1) << PROGRAM_HAS_AA_SHIFT;
265 if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT;
266 if (hasTextureTransform) key |= programid(0x1) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT;
267 if (hasGammaCorrection) key |= programid(0x1) << PROGRAM_HAS_GAMMA_CORRECTION;
268 if (isSimpleGradient) key |= programid(0x1) << PROGRAM_IS_SIMPLE_GRADIENT
    [all...]
ProgramCache.h 51 Program* generateProgram(const ProgramDescription& description, programid key);
59 KeyedVector<programid, Program*> mCache;
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLShaderBuilder.cpp 579 GrGLuint programId = 0;
580 GL_CALL_RET(programId, CreateProgram());
581 if (!programId) {
585 if (!this->compileAndAttachShaders(programId)) {
586 GL_CALL(DeleteProgram(programId));
590 this->bindProgramLocations(programId);
592 fUniformManager.getUniformLocations(programId, fUniforms);
595 GL_CALL(LinkProgram(programId));
604 GL_CALL(GetProgramiv(programId, GR_GL_LINK_STATUS, &linked));
607 GL_CALL(GetProgramiv(programId, GR_GL_INFO_LOG_LENGTH, &infoLen))
    [all...]
GrGpuGL_program.cpp 258 GrGLuint programID = fCurrentProgram->programID();
259 if (fHWProgramID != programID) {
260 GL_CALL(UseProgram(programID));
261 fHWProgramID = programID;
GrGLUniformManager.cpp 252 void GrGLUniformManager::getUniformLocations(GrGLuint programID, const BuilderUniformArray& uniforms) {
263 BindUniformLocation(programID, location, uniforms[i].fVariable.c_str()));
266 GetUniformLocation(programID, uniforms[i].fVariable.c_str()));
GrGLShaderBuilder.h 251 virtual bool compileAndAttachShaders(GrGLuint programId) const;
252 virtual void bindProgramLocations(GrGLuint programId) const;
425 virtual bool compileAndAttachShaders(GrGLuint programId) const SK_OVERRIDE;
426 virtual void bindProgramLocations(GrGLuint programId) const SK_OVERRIDE;
GrGLUniformManager.h 94 void getUniformLocations(GrGLuint programID, const BuilderUniformArray& uniforms);
GrGLProgram.h 63 GrGLuint programID() const { return fProgramID; }
  /external/skia/src/gpu/gl/
GrGLShaderBuilder.cpp 579 GrGLuint programId = 0;
580 GL_CALL_RET(programId, CreateProgram());
581 if (!programId) {
585 if (!this->compileAndAttachShaders(programId)) {
586 GL_CALL(DeleteProgram(programId));
590 this->bindProgramLocations(programId);
592 fUniformManager.getUniformLocations(programId, fUniforms);
595 GL_CALL(LinkProgram(programId));
604 GL_CALL(GetProgramiv(programId, GR_GL_LINK_STATUS, &linked));
607 GL_CALL(GetProgramiv(programId, GR_GL_INFO_LOG_LENGTH, &infoLen))
    [all...]
GrGpuGL_program.cpp 258 GrGLuint programID = fCurrentProgram->programID();
259 if (fHWProgramID != programID) {
260 GL_CALL(UseProgram(programID));
261 fHWProgramID = programID;
GrGLUniformManager.cpp 252 void GrGLUniformManager::getUniformLocations(GrGLuint programID, const BuilderUniformArray& uniforms) {
263 BindUniformLocation(programID, location, uniforms[i].fVariable.c_str()));
266 GetUniformLocation(programID, uniforms[i].fVariable.c_str()));
GrGLShaderBuilder.h 251 virtual bool compileAndAttachShaders(GrGLuint programId) const;
252 virtual void bindProgramLocations(GrGLuint programId) const;
425 virtual bool compileAndAttachShaders(GrGLuint programId) const SK_OVERRIDE;
426 virtual void bindProgramLocations(GrGLuint programId) const SK_OVERRIDE;
GrGLUniformManager.h 94 void getUniformLocations(GrGLuint programID, const BuilderUniformArray& uniforms);
GrGLProgram.h 63 GrGLuint programID() const { return fProgramID; }
  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/
FlockingScene.cpp 48 GLuint programId = GLUtils::createProgram(&vertex, &fragment);
51 if (programId == 0) {
54 mMainProgram = new PerspectiveProgram(programId);
61 programId = GLUtils::createProgram(&vertex, &fragment);
64 if (programId == 0) {
67 mWaterProgram = new PerspectiveProgram(programId);
  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/
GlowingScene.cpp 53 GLuint programId = GLUtils::createProgram(&vertex, &fragment);
56 if (programId == 0) {
59 mMainProgram = new PerspectiveProgram(programId);
66 programId = GLUtils::createProgram(&vertex, &fragment);
69 if (programId == 0) {
72 mBlurProgram = new Program(programId);
  /external/chromium_org/third_party/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp 43 GrGLvoid GR_GL_FUNCTION_TYPE debugGLAttachShader(GrGLuint programID,
46 GrProgramObj *program = GR_FIND(programID, GrProgramObj,
199 GrGLvoid GR_GL_FUNCTION_TYPE debugGLUseProgram(GrGLuint programID) {
201 // A programID of 0 is legal
202 GrProgramObj *program = GR_FIND(programID,
488 GrGLvoid GR_GL_FUNCTION_TYPE debugGLDeleteProgram(GrGLuint programID) {
490 GrProgramObj *program = GR_FIND(programID,
    [all...]
  /external/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp 43 GrGLvoid GR_GL_FUNCTION_TYPE debugGLAttachShader(GrGLuint programID,
46 GrProgramObj *program = GR_FIND(programID, GrProgramObj,
199 GrGLvoid GR_GL_FUNCTION_TYPE debugGLUseProgram(GrGLuint programID) {
201 // A programID of 0 is legal
202 GrProgramObj *program = GR_FIND(programID,
488 GrGLvoid GR_GL_FUNCTION_TYPE debugGLDeleteProgram(GrGLuint programID) {
490 GrProgramObj *program = GR_FIND(programID,
    [all...]
  /external/chromium_org/gpu/command_buffer/service/
gles2_cmd_copy_texture_chromium.cc 34 enum ProgramId {
175 ProgramId GetProgram(
191 static ProgramId program_ids[] = {
  /external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java     [all...]

Completed in 1448 milliseconds

1 2