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  /external/chromium_org/cc/output/
direct_renderer.cc 306 gfx::RectF quad_scissor_rect = render_pass_scissor; local
309 quad_scissor_rect.Intersect(quad.clipRect());
311 if (quad_scissor_rect.IsEmpty()) {
317 SetScissorTestRectInDrawSpace(frame, quad_scissor_rect);

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