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    Searched full:rbody (Results 1 - 5 of 5) sorted by null

  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsRigidBody.java 68 protected RigidBody rBody;
106 if (rBody != null) {
107 if (rBody.isInWorld()) {
111 rBody.destroy();
114 rBody = new RigidBody(constructionInfo);
133 rBody.setUserPointer(this);
135 rBody.setCollisionFlags(rBody.getCollisionFlags() | CollisionFlags.STATIC_OBJECT);
137 rBody.setCollisionFlags(rBody.getCollisionFlags() & ~CollisionFlags.STATIC_OBJECT)
    [all...]
PhysicsVehicle.java 114 rBody.setActivationState(CollisionObject.DISABLE_DEACTIVATION);
130 vehicle = new RaycastVehicle(tuning, rBody, rayCaster);
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/infos/
RigidBodyMotionState.java 195 // * @param rBody
197 // public synchronized void applyTransform(RigidBody rBody) {
201 // assert (rBody != null);
202 // rBody.setWorldTransform(motionStateTrans);
203 // rBody.activate();
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
BombControl.java 119 PhysicsRigidBody rBody = (PhysicsRigidBody) physicsCollisionObject;
120 rBody.getPhysicsLocation(vector2);
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsRigidBody.java 241 // rBody.getInterpolationWorldTransform(tempTrans);
253 // rBody.getInterpolationWorldTransform(tempTrans);
389 // rBody.setDamping(linearDamping, constructionInfo.angularDamping);

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