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  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderFlowThread.h 45 class RenderRegion;
47 typedef ListHashSet<RenderRegion*> RenderRegionList;
51 // directly to screen. Instead, RenderRegion objects will redirect their paint
52 // and nodeAtPoint methods to this object. Each RenderRegion will actually be a viewPort
75 virtual void addRegionToThread(RenderRegion*);
76 virtual void removeRegionFromThread(RenderRegion*);
82 void paintFlowThreadPortionInRegion(PaintInfo&, RenderRegion*, const LayoutRect& flowThreadPortionRect, const LayoutRect& flowThreadPortionOverflowRect, const LayoutPoint&) const;
83 bool hitTestFlowThreadPortionInRegion(RenderRegion*, const LayoutRect& flowThreadPortionRect, const LayoutRect& flowThreadPortionOverflowRect, const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset) const;
89 virtual void regionChangedWritingMode(RenderRegion*) { }
115 RenderRegion* regionAtBlockOffset(LayoutUnit, bool extendLastRegion = false, RegionAutoGenerationPolicy = Allow (…)
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RenderRegion.cpp 31 #include "core/rendering/RenderRegion.h"
45 RenderRegion::RenderRegion(Element* element, RenderFlowThread* flowThread)
56 LayoutUnit RenderRegion::pageLogicalWidth() const
62 LayoutUnit RenderRegion::pageLogicalHeight() const
74 LayoutUnit RenderRegion::maxPageLogicalHeight() const
81 LayoutUnit RenderRegion::logicalHeightOfAllFlowThreadContent() const
91 LayoutRect RenderRegion::flowThreadPortionOverflowRect() const
96 LayoutRect RenderRegion::overflowRectForFlowThreadPortion(const LayoutRect& flowThreadPortionRect, bool isFirstPortion, bool isLastPortion) const
128 RegionOversetState RenderRegion::regionOversetState() cons
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RenderNamedFlowThread.cpp 41 #include "core/rendering/RenderRegion.h"
95 RenderRegion* firstRegion = m_regionList.first();
191 static bool compareRenderRegions(const RenderRegion* firstRegion, const RenderRegion* secondRegion)
238 static void addRegionToList(RenderRegionList& regionList, RenderRegion* renderRegion)
241 regionList.add(renderRegion);
243 // Find the first region "greater" than renderRegion.
245 while (it != regionList.end() && !compareRenderRegions(renderRegion, *it))
247 regionList.insertBefore(it, renderRegion);
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RenderFlowThread.cpp 43 #include "core/rendering/RenderRegion.h"
98 void RenderFlowThread::addRegionToThread(RenderRegion* renderRegion)
100 ASSERT(renderRegion);
101 m_regionList.add(renderRegion);
102 renderRegion->setIsValid(true);
105 void RenderFlowThread::removeRegionFromThread(RenderRegion* renderRegion)
107 ASSERT(renderRegion);
108 m_regionList.remove(renderRegion);
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RenderNamedFlowThread.h 68 virtual void addRegionToThread(RenderRegion*) OVERRIDE;
69 virtual void removeRegionFromThread(RenderRegion*) OVERRIDE;
71 virtual void regionChangedWritingMode(RenderRegion*) OVERRIDE;
81 void getRanges(Vector<RefPtr<Range> >&, const RenderRegion*) const;
101 void addRegionToNamedFlowThread(RenderRegion*);
118 // That's because they contain a RenderRegion that should display this thread. The set makes it
PaintInfo.h 43 class RenderRegion;
54 RenderObject* newPaintingRoot = 0, RenderRegion* region = 0, ListHashSet<RenderInline*>* newOutlineObjects = 0,
61 , renderRegion(region)
115 RenderRegion* renderRegion;
RenderRegionSet.h 31 #include "core/rendering/RenderRegion.h"
46 // FIXME: For now we derive from RenderRegion, but this may change at some point.
48 class RenderRegionSet : public RenderRegion {
HitTestLocation.h 41 class RenderRegion;
54 HitTestLocation(const HitTestLocation&, const LayoutSize& offset, RenderRegion* = 0);
62 RenderRegion* region() const { return m_region; }
94 RenderRegion* m_region; // The region we're inside.
RenderRegion.h 45 class RenderRegion : public RenderBlockFlow {
47 explicit RenderRegion(Element*, RenderFlowThread*);
88 // These methods represent the width and height of a "page" and for a RenderRegion they are just the
150 virtual const char* renderName() const OVERRIDE { return "RenderRegion"; }
192 // If this RenderRegion is displayed as part of another named flow,
225 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderRegion, isRenderRegion());
RenderLayerClipper.h 54 class RenderRegion;
57 ClipRectsContext(const RenderLayer* inRootLayer, RenderRegion* inRegion, ClipRectsType inClipRectsType, OverlayScrollbarSizeRelevancy inOverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize, ShouldRespectOverflowClip inRespectOverflowClip = RespectOverflowClip)
65 RenderRegion* region;
RenderNamedFlowFragment.h 33 #include "core/rendering/RenderRegion.h"
50 class RenderNamedFlowFragment FINAL : public RenderRegion {
RootInlineBox.h 32 class RenderRegion;
67 RenderRegion* containingRegion() const;
68 void setContainingRegion(RenderRegion*);
236 RenderRegion* m_containingRegion;
RenderBlock.h 157 LayoutUnit availableLogicalWidthForLineInRegion(LayoutUnit position, bool shouldIndentText, RenderRegion* region, LayoutUnit logicalHeight = 0) const
162 LayoutUnit logicalRightOffsetForLineInRegion(LayoutUnit position, bool shouldIndentText, RenderRegion* region, LayoutUnit logicalHeight = 0) const
166 LayoutUnit logicalLeftOffsetForLineInRegion(LayoutUnit position, bool shouldIndentText, RenderRegion* region, LayoutUnit logicalHeight = 0) const
170 LayoutUnit startOffsetForLineInRegion(LayoutUnit position, bool shouldIndentText, RenderRegion* region, LayoutUnit logicalHeight = 0) const
175 LayoutUnit endOffsetForLineInRegion(LayoutUnit position, bool shouldIndentText, RenderRegion* region, LayoutUnit logicalHeight = 0) const
319 LayoutUnit logicalLeftOffsetForContent(RenderRegion*) const;
320 LayoutUnit logicalRightOffsetForContent(RenderRegion*) const;
321 LayoutUnit availableLogicalWidthForContent(RenderRegion* region) const
325 LayoutUnit startOffsetForContent(RenderRegion* region) const
329 LayoutUnit endOffsetForContent(RenderRegion* region) cons
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RenderBox.h 34 class RenderRegion;
90 LayoutUnit constrainLogicalWidthInRegionByMinMax(LayoutUnit, LayoutUnit, RenderBlock*, RenderRegion* = 0) const;
376 LayoutRect borderBoxRectInRegion(RenderRegion*, RenderBoxRegionInfoFlags = CacheRenderBoxRegionInfo) const;
400 LayoutUnit containingBlockLogicalWidthForContentInRegion(RenderRegion*) const;
401 LayoutUnit containingBlockAvailableLineWidthInRegion(RenderRegion*) const;
408 RenderBoxRegionInfo* renderBoxRegionInfo(RenderRegion*, RenderBoxRegionInfoFlags = CacheRenderBoxRegionInfo) const;
409 void computeLogicalWidthInRegion(LogicalExtentComputedValues&, RenderRegion* = 0) const;
424 LayoutUnit shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlockFlow* cb, RenderRegion*) const;
426 LayoutUnit computeLogicalWidthInRegionUsing(SizeType, Length logicalWidth, LayoutUnit availableLogicalWidth, const RenderBlock* containingBlock, RenderRegion*) const;
485 virtual LayoutRect overflowClipRect(const LayoutPoint& location, RenderRegion*, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize)
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LayerPaintingInfo.h 77 RenderObject* inPaintingRoot = 0, RenderRegion*inRegion = 0,
92 RenderRegion* region; // May be null.
RenderNamedFlowFragment.cpp 44 : RenderRegion(0, 0)
75 RenderRegion::styleDidChange(diff, oldStyle);
RenderTreeAsText.cpp 49 #include "core/rendering/RenderRegion.h"
574 const RenderRegion* renderRegion = *itRR;
577 ts << renderRegion->renderName();
579 Node* generatingNodeForRegion = renderRegion->generatingNodeForRegion();
581 if (renderRegion->hasCustomRegionStyle())
583 if (renderRegion->hasAutoLogicalHeight())
586 bool isRenderNamedFlowFragment = renderRegion->isRenderNamedFlowFragment();
593 Node* nodeForRegion = renderRegion->nodeForRegion();
612 if (!renderRegion->isValid()
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RenderRegionSet.cpp 34 : RenderRegion(element, flowThread)
RenderReplica.cpp 87 LayerPaintingInfo paintingInfo(rootPaintingLayer, paintInfo.rect, PaintBehaviorNormal, LayoutSize(), 0, paintInfo.renderRegion);
  /external/chromium_org/third_party/WebKit/Source/core/dom/
NamedFlow.cpp 107 const RenderNamedFlowFragment* renderRegion = toRenderNamedFlowFragment(*iter);
111 if (!renderRegion->isElementBasedRegion())
114 if (renderRegion->regionOversetState() == RegionEmpty)
138 const RenderNamedFlowFragment* renderRegion = toRenderNamedFlowFragment(*iter);
141 if (!renderRegion->isElementBasedRegion())
143 if (m_parentFlowThread->objectInFlowRegion(contentNode->renderer(), renderRegion))
144 regionNodes.append(renderRegion->nodeForRegion());
165 const RenderNamedFlowFragment* renderRegion = toRenderNamedFlowFragment(*iter);
168 if (!renderRegion->isElementBasedRegion())
170 regionNodes.append(renderRegion->nodeForRegion())
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  /external/chromium_org/third_party/WebKit/Source/core/css/resolver/
StyleResolverState.cpp 31 StyleResolverState::StyleResolverState(Document& document, Element* element, RenderStyle* parentStyle, RenderRegion* regionForStyling)
StyleResolverState.h 42 class RenderRegion;
48 StyleResolverState(Document&, Element*, RenderStyle* parentStyle = 0, RenderRegion* regionForStyling = 0);
77 const RenderRegion* regionForStyling() const { return m_regionForStyling; }
155 RenderRegion* m_regionForStyling;
StyleResolver.h 65 class RenderRegion;
121 RuleMatchingBehavior = MatchAllRules, RenderRegion* regionForStyling = 0);
  /external/chromium_org/third_party/WebKit/Source/core/css/
ElementRuleCollector.h 37 class RenderRegion;
97 void setRegionForStyling(const RenderRegion* regionForStyling) { m_regionForStyling = regionForStyling; }
136 const RenderRegion* m_regionForStyling;
  /external/chromium_org/third_party/WebKit/Source/core/rendering/shapes/
ShapeInfo.cpp 33 #include "core/rendering/RenderRegion.h"

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