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Searched
full:repaintrect
(Results
1 - 25
of
38
) sorted by null
1
2
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceMasker.cpp
69
FloatRect
repaintRect
= object->repaintRectInLocalCoordinates();
70
if (
repaintRect
.isEmpty() || !element()->hasChildNodes())
74
context->beginTransparencyLayer(1, &
repaintRect
);
88
FloatRect
repaintRect
= object->repaintRectInLocalCoordinates();
98
context->beginLayer(1, CompositeDestinationIn, &
repaintRect
, maskLayerFilter);
SVGRenderSupport.cpp
54
FloatRect
repaintRect
= object->repaintRectInLocalCoordinates();
55
object->computeFloatRectForRepaint(repaintContainer,
repaintRect
);
56
return enclosingLayoutRect(
repaintRect
);
59
void SVGRenderSupport::computeFloatRectForRepaint(const RenderObject* object, const RenderLayerModelObject* repaintContainer, FloatRect&
repaintRect
, bool fixed)
61
repaintRect
.inflate(object->style()->outlineWidth());
64
repaintRect
= object->localToParentTransform().mapRect(
repaintRect
);
65
object->parent()->computeFloatRectForRepaint(repaintContainer,
repaintRect
, fixed);
299
void SVGRenderSupport::intersectRepaintRectWithResources(const RenderObject* object, FloatRect&
repaintRect
)
309
repaintRect
= filter->resourceBoundingBox(renderer)
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all
...]
RenderSVGText.cpp
103
FloatRect
repaintRect
= rect;
104
computeFloatRectForRepaint(repaintContainer,
repaintRect
, fixed);
105
rect = enclosingLayoutRect(
repaintRect
);
108
void RenderSVGText::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&
repaintRect
, bool fixed) const
110
SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer,
repaintRect
, fixed);
520
FloatRect
repaintRect
= strokeBoundingBox();
521
SVGRenderSupport::intersectRepaintRectWithResources(this,
repaintRect
);
524
textShadow->adjustRectForShadow(
repaintRect
);
526
return
repaintRect
;
RenderSVGInline.cpp
83
void RenderSVGInline::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&
repaintRect
, bool fixed) const
85
SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer,
repaintRect
, fixed);
RenderSVGContainer.cpp
119
FloatRect
repaintRect
= repaintRectInLocalCoordinates();
120
if (!SVGRenderSupport::paintInfoIntersectsRepaintRect(
repaintRect
, localToParentTransform(), paintInfo))
152
IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(
repaintRect
));
RenderSVGResourceClipper.cpp
148
const FloatRect&
repaintRect
, GraphicsContext* context, ClipperContext& clipperContext)
156
if (
repaintRect
.isEmpty() || m_inClipExpansion)
180
context->beginTransparencyLayer(1, &
repaintRect
);
190
if (!clipPathClipper->applyClippingToContext(this, targetBoundingBox,
repaintRect
, context, clipPathClipperContext)) {
208
context->beginLayer(1, CompositeSourceIn, &
repaintRect
);
RenderSVGRoot.cpp
357
void RenderSVGRoot::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&
repaintRect
, bool fixed) const
361
repaintRect
= m_localToBorderBoxTransform.mapRect(
repaintRect
);
364
repaintRect
.intersect(pixelSnappedBorderBoxRect());
366
LayoutRect rect = enclosingIntRect(
repaintRect
);
368
repaintRect
= rect;
RenderSVGResourceClipper.h
62
// clipPath can be clipped too, but don't have a boundingBox or
repaintRect
. So we can't call
RenderSVGForeignObject.cpp
93
void RenderSVGForeignObject::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&
repaintRect
, bool fixed) const
95
SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer,
repaintRect
, fixed);
RenderSVGModelObject.cpp
52
void RenderSVGModelObject::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&
repaintRect
, bool fixed) const
54
SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer,
repaintRect
, fixed);
RenderSVGRoot.h
95
virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&
repaintRect
, bool fixed) const OVERRIDE;
SVGRenderSupport.h
55
// Calculates the
repaintRect
in combination with filter, clipper and masker in local coordinates.
SVGRenderingContext.cpp
119
FloatRect
repaintRect
= m_object->repaintRectInLocalCoordinates();
122
m_paintInfo->context->clip(
repaintRect
);
/external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderImage.cpp
267
LayoutRect
repaintRect
;
271
repaintRect
= enclosingIntRect(mapRect(*rect, FloatRect(FloatPoint(), m_imageResource->imageSize(1.0f)), contentBoxRect()));
273
repaintRect
.intersect(contentBoxRect());
275
repaintRect
= contentBoxRect();
277
repaintRectangle(
repaintRect
);
455
IntRect
repaintRect
= enclosingIntRect(path.boundingRect());
456
repaintRect
.moveBy(-absoluteContentBox().location());
457
repaintRect
.inflate(outlineWidth);
459
repaintRectangle(
repaintRect
);
RenderRegion.h
138
virtual void repaintFlowThreadContent(const LayoutRect&
repaintRect
) const;
159
void repaintFlowThreadContentRectangle(const LayoutRect&
repaintRect
, const LayoutRect& flowThreadPortionRect,
RenderLayerRepainter.cpp
145
LayoutRect
repaintRect
= m_repaintRect;
151
repaintRect
.unite(child->repainter().repaintRectIncludingNonCompositingDescendants());
153
return
repaintRect
;
FilterEffectRenderer.h
68
const LayoutRect&
repaintRect
() const { return m_repaintRect; }
RenderLayerRepainter.h
69
LayoutRect
repaintRect
() const { return m_repaintRect; }
RenderTableSection.h
272
CellSpan dirtiedRows(const LayoutRect&
repaintRect
) const;
273
CellSpan dirtiedColumns(const LayoutRect&
repaintRect
) const;
RenderInline.cpp
[
all
...]
RenderMultiColumnSet.h
119
virtual void repaintFlowThreadContent(const LayoutRect&
repaintRect
) const OVERRIDE;
RenderRegion.cpp
321
void RenderRegion::repaintFlowThreadContent(const LayoutRect&
repaintRect
) const
323
repaintFlowThreadContentRectangle(
repaintRect
, flowThreadPortionRect(), flowThreadPortionOverflowRect(), contentBoxRect().location());
326
void RenderRegion::repaintFlowThreadContentRectangle(const LayoutRect&
repaintRect
, const LayoutRect& flowThreadPortionRect, const LayoutRect& flowThreadPortionOverflowRect, const LayoutPoint& regionLocation) const
336
LayoutRect clippedRect(
repaintRect
);
RenderMultiColumnSet.cpp
378
void RenderMultiColumnSet::repaintFlowThreadContent(const LayoutRect&
repaintRect
) const
382
LayoutRect flowThreadRepaintRect(
repaintRect
);
412
repaintFlowThreadContentRectangle(
repaintRect
, flowThreadPortion, flowThreadOverflowPortion, colRect.location());
/external/qemu/distrib/sdl-1.2.15/src/video/qtopia/
SDL_QWin.h
82
void
repaintRect
(const QRect& rect);
SDL_QWin.cc
337
void SDL_QWin::
repaintRect
(const QRect& rect) {
362
repaintRect
(ev->rect());
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