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    Searched full:setpixelshader (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Blit.cpp 162 bool Blit::setPixelShader(ShaderId shader)
164 return setShader<IDirect3DPixelShader9>(shader, "ps_2_0", &rx::Renderer9::createPixelShader, &IDirect3DDevice9::SetPixelShader);
197 setPixelShader(SHADER_PS_PASSTHROUGH);
360 okay = okay && setPixelShader(SHADER_PS_COMPONENTMASK);
365 okay = okay && setPixelShader(SHADER_PS_LUMINANCE);
537 device->SetPixelShader(NULL);
Blit.h 81 bool setPixelShader(ShaderId shader);
SwapChain9.cpp 299 device->SetPixelShader(NULL);
Renderer9.cpp     [all...]
  /external/chromium_org/ui/surface/
accelerated_surface_transformer_win.cc 732 hr = device()->SetPixelShader(pixel_shaders_[combo]);

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