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Searched
full:setpixelshader
(Results
1 - 5
of
5
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Blit.cpp
162
bool Blit::
setPixelShader
(ShaderId shader)
164
return setShader<IDirect3DPixelShader9>(shader, "ps_2_0", &rx::Renderer9::createPixelShader, &IDirect3DDevice9::
SetPixelShader
);
197
setPixelShader
(SHADER_PS_PASSTHROUGH);
360
okay = okay &&
setPixelShader
(SHADER_PS_COMPONENTMASK);
365
okay = okay &&
setPixelShader
(SHADER_PS_LUMINANCE);
537
device->
SetPixelShader
(NULL);
Blit.h
81
bool
setPixelShader
(ShaderId shader);
SwapChain9.cpp
299
device->
SetPixelShader
(NULL);
Renderer9.cpp
[
all
...]
/external/chromium_org/ui/surface/
accelerated_surface_transformer_win.cc
732
hr = device()->
SetPixelShader
(pixel_shaders_[combo]);
Completed in 1171 milliseconds