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Searched
full:setcontext
(Results
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of
171
) sorted by null
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/external/chromium_org/third_party/skia/include/core/
SkEmptyShader.h
18
* A Shader that always draws nothing. Its
setContext
always returns false,
27
virtual bool
setContext
(const SkBitmap&, const SkPaint&,
SkColorShader.h
38
virtual bool
setContext
(const SkBitmap& device, const SkPaint& paint,
61
SkPMColor fPMColor; // cached after
setContext
()
62
uint32_t fFlags; // cached after
setContext
()
63
uint16_t fColor16; // cached after
setContext
()
SkComposeShader.h
37
virtual bool
setContext
(const SkBitmap&, const SkPaint&,
/external/chromium_org/third_party/skia/include/effects/
SkTransparentShader.h
18
virtual bool
setContext
(const SkBitmap& device,
28
// these are a cache from the call to
setContext
()
/external/skia/include/core/
SkEmptyShader.h
18
* A Shader that always draws nothing. Its
setContext
always returns false,
27
virtual bool
setContext
(const SkBitmap&, const SkPaint&,
SkColorShader.h
38
virtual bool
setContext
(const SkBitmap& device, const SkPaint& paint,
61
SkPMColor fPMColor; // cached after
setContext
()
62
uint32_t fFlags; // cached after
setContext
()
63
uint16_t fColor16; // cached after
setContext
()
/external/skia/include/effects/
SkTransparentShader.h
18
virtual bool
setContext
(const SkBitmap& device,
28
// these are a cache from the call to
setContext
()
/external/chromium_org/third_party/skia/src/core/
SkFilterShader.cpp
55
bool SkFilterShader::
setContext
(const SkBitmap& device,
58
// we need to keep the
setContext
/endContext calls balanced. If we return
61
if (!this->INHERITED::
setContext
(device, paint, matrix)) {
64
if (!fShader->
setContext
(device, paint, matrix)) {
SkFilterShader.h
21
virtual bool
setContext
(const SkBitmap&, const SkPaint&,
SkShader.cpp
44
bool SkShader::
setContext
(const SkBitmap& device,
217
fFlags = 0; // computed in
setContext
243
bool SkColorShader::
setContext
(const SkBitmap& device, const SkPaint& paint,
245
if (!this->INHERITED::
setContext
(device, paint, matrix)) {
336
bool SkEmptyShader::
setContext
(const SkBitmap&, const SkPaint&,
340
SkDEBUGFAIL("should never get called, since
setContext
() returned false");
344
SkDEBUGFAIL("should never get called, since
setContext
() returned false");
348
SkDEBUGFAIL("should never get called, since
setContext
() returned false");
SkComposeShader.cpp
71
/* We call
setContext
on our two worker shaders. However, we
75
We need to keep the calls to
setContext
/endContext balanced, since if we
78
bool SkComposeShader::
setContext
(const SkBitmap& device,
81
if (!this->INHERITED::
setContext
(device, paint, matrix)) {
94
bool setContextA = fShaderA->
setContext
(device, paint, tmpM);
95
bool setContextB = fShaderB->
setContext
(device, paint, tmpM);
SkBitmapProcShader.h
22
virtual bool
setContext
(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
/external/skia/src/core/
SkFilterShader.cpp
55
bool SkFilterShader::
setContext
(const SkBitmap& device,
58
// we need to keep the
setContext
/endContext calls balanced. If we return
61
if (!this->INHERITED::
setContext
(device, paint, matrix)) {
64
if (!fShader->
setContext
(device, paint, matrix)) {
SkFilterShader.h
21
virtual bool
setContext
(const SkBitmap&, const SkPaint&,
SkShader.cpp
44
bool SkShader::
setContext
(const SkBitmap& device,
217
fFlags = 0; // computed in
setContext
243
bool SkColorShader::
setContext
(const SkBitmap& device, const SkPaint& paint,
245
if (!this->INHERITED::
setContext
(device, paint, matrix)) {
336
bool SkEmptyShader::
setContext
(const SkBitmap&, const SkPaint&,
340
SkDEBUGFAIL("should never get called, since
setContext
() returned false");
344
SkDEBUGFAIL("should never get called, since
setContext
() returned false");
348
SkDEBUGFAIL("should never get called, since
setContext
() returned false");
SkComposeShader.cpp
71
/* We call
setContext
on our two worker shaders. However, we
75
We need to keep the calls to
setContext
/endContext balanced, since if we
78
bool SkComposeShader::
setContext
(const SkBitmap& device,
81
if (!this->INHERITED::
setContext
(device, paint, matrix)) {
94
bool setContextA = fShaderA->
setContext
(device, paint, tmpM);
95
bool setContextB = fShaderB->
setContext
(device, paint, tmpM);
/external/valgrind/main/memcheck/tests/linux/
stack_changes.c
10
// This test is checking the libc context calls (
setcontext
, etc.) and
23
setcontext
(newc);
/external/chromium_org/gin/
context_holder.cc
27
void ContextHolder::
SetContext
(v8::Handle<v8::Context> context) {
/external/chromium_org/third_party/skia/src/effects/gradients/
SkLinearGradient.h
18
virtual bool
setContext
(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
/external/skia/src/effects/gradients/
SkLinearGradient.h
18
virtual bool
setContext
(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/
ucontext.h
35
extern int
setcontext
(__const ucontext_t *__ucp) __THROW;
44
the next time in `
setcontext
' or `swapcontext'.
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/
ucontext.h
35
extern int
setcontext
(__const ucontext_t *__ucp) __THROW;
44
the next time in `
setcontext
' or `swapcontext'.
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/
ucontext.h
35
extern int
setcontext
(__const ucontext_t *__ucp) __THROW;
44
the next time in `
setcontext
' or `swapcontext'.
/external/chromium_org/chrome/browser/chromeos/login/screens/
base_screen.cc
46
void BaseScreen::
SetContext
(ScreenContext* context) {
/external/chromium_org/gin/public/
context_holder.h
42
void
SetContext
(v8::Handle<v8::Context> context);
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