/external/chromium_org/tools/gyp/test/include_dirs/src/shadow1/ |
shadow.h | 1 #define SHADOW_STRING "shadow1/shadow.h"
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/external/chromium_org/tools/gyp/test/include_dirs/src/shadow2/ |
shadow.h | 1 #define SHADOW_STRING "shadow2/shadow.h"
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Shadow/ |
PostShadow.j3md | 1 MaterialDef Post Shadow {
9 VertexShader GLSL100: Common/MatDefs/Shadow/PostShadow.vert
10 FragmentShader GLSL100: Common/MatDefs/Shadow/PostShadow.frag
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PreShadow.j3md | 1 MaterialDef Pre Shadow {
3 VertexShader GLSL100 : Common/MatDefs/Shadow/PreShadow.vert
4 FragmentShader GLSL100 : Common/MatDefs/Shadow/PreShadow.frag
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PostShadowPSSM.j3md | 1 MaterialDef Post Shadow {
24 VertexShader GLSL150: Common/MatDefs/Shadow/PostShadowPSSM.vert
25 FragmentShader GLSL150: Common/MatDefs/Shadow/PostShadowPSSM15.frag
44 VertexShader GLSL100: Common/MatDefs/Shadow/PostShadowPSSM.vert
45 FragmentShader GLSL100: Common/MatDefs/Shadow/PostShadowPSSM.frag
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PostShadowPSSM15.frag | 70 float shadow = 0.0; 72 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2(-1.5, 1.5)+o), projCoord.zw)); 73 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2( 0.5, 1.5)+o), projCoord.zw)); 74 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2(-1.5, -0.5)+o), projCoord.zw)); 75 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2( 0.5, -0.5)+o), projCoord.zw)); 76 shadow *= 0.25; 77 return shadow; 105 float shadow = 0.0; 115 shadow += SHADOWCOMPARE(tex, coord); 119 shadow = shadow / (KERNEL * KERNEL) [all...] |
PostShadowPSSM.frag | 67 float shadow = 0.0;
69 shadow += Shadow_DoShadowCompareOffset(tex,projCoord,vec2(-1.5, 1.5) + o);
70 shadow += Shadow_DoShadowCompareOffset(tex,projCoord,vec2( 0.5, 1.5) + o);
71 shadow += Shadow_DoShadowCompareOffset(tex,projCoord,vec2(-1.5, -0.5) + o);
72 shadow += Shadow_DoShadowCompareOffset(tex,projCoord,vec2( 0.5, -0.5) + o);
73 shadow *= 0.25 ;
74 return shadow;
90 float shadow = 0.0;
95 shadow += clamp(Shadow_DoShadowCompareOffset(tex,projCoord,vec2(x,y)) +
101 shadow = shadow / (KERNEL * KERNEL); [all...] |
/external/chromium_org/third_party/WebKit/Source/core/html/ |
HTMLContentElement.h | 2 #include "core/html/shadow/HTMLContentElement.h"
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HTMLShadowElement.h | 2 #include "core/html/shadow/HTMLShadowElement.h"
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/external/chromium_org/third_party/WebKit/Source/web/tests/data/ |
touch-action-shadow-dom.html | 6 Test a bunch of cases involving shadow DOM. 8 <div shadow-host></div> 9 <div make-shadow-dom> 11 Default touch-action is still auto inside shadow DOM 15 <div shadow-host></div> 16 <div make-shadow-dom> 18 touch-action: none still applies inside shadow DOM 22 <div class='ta-none' shadow-host></div> 23 <div make-shadow-dom> 25 touch-action: none applies across shadow DOM boundar [all...] |
/external/chromium_org/ash/wm/ |
resize_shadow_controller.cc | 26 ResizeShadow* shadow = GetShadowForWindow(window); local 27 if (!shadow) 28 shadow = CreateShadow(window); 29 shadow->ShowForHitTest(hit_test); 33 ResizeShadow* shadow = GetShadowForWindow(window); local 34 if (shadow) 35 shadow->Hide(); 47 ResizeShadow* shadow = GetShadowForWindow(window); local 48 if (shadow) 49 shadow->Layout(new_bounds) [all...] |
/external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/ |
SslErrorHandlerTest.java | 21 private ShadowSslErrorHandler shadow; field in class:SslErrorHandlerTest 26 shadow = Robolectric.shadowOf(handler); 31 assertThat(shadow, instanceOf(ShadowHandler.class)); 36 assertThat(shadow.wasCancelCalled(), equalTo(false)); 38 assertThat(shadow.wasCancelCalled(), equalTo(true)); 43 assertThat(shadow.wasProceedCalled(), equalTo(false)); 45 assertThat(shadow.wasProceedCalled(), equalTo(true));
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TranslateAnimationTest.java | 18 private ShadowTranslateAnimation shadow; field in class:TranslateAnimationTest 23 shadow = shadowOf(animation); 28 assertThat(shadow.getFromXType(), equalTo(1)); 29 assertThat(shadow.getFromXValue(), equalTo(2f)); 30 assertThat(shadow.getToXType(), equalTo(3)); 31 assertThat(shadow.getToXValue(), equalTo(4f)); 32 assertThat(shadow.getFromYType(), equalTo(5)); 33 assertThat(shadow.getFromYValue(), equalTo(6f)); 34 assertThat(shadow.getToYType(), equalTo(7)); 35 assertThat(shadow.getToYValue(), equalTo(8f)) [all...] |
DisplayTest.java | 18 ShadowDisplay shadow = Robolectric.shadowOf(display); local 20 shadow.setDensity(1.5f); 21 shadow.setDensityDpi(DisplayMetrics.DENSITY_MEDIUM); 22 shadow.setScaledDensity(1.6f); 23 shadow.setWidth(1024); 24 shadow.setHeight(600); 25 shadow.setXdpi(183.0f); 26 shadow.setYdpi(184.0f);
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InputMethodManagerTest.java | 20 private ShadowInputMethodManager shadow; field in class:InputMethodManagerTest 25 shadow = Robolectric.shadowOf(manager); 30 assertThat(shadow.isSoftInputVisible(), equalTo(false)); 33 assertThat(shadow.isSoftInputVisible(), equalTo(true)); 36 assertThat(shadow.isSoftInputVisible(), equalTo(false));
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DialogPreferenceTest.java | 26 private ShadowDialogPreference shadow; field in class:DialogPreferenceTest 38 shadow = Robolectric.shadowOf(preference); 46 shadow = Robolectric.shadowOf(preference); 47 assertThat(shadow.getContext(), sameInstance(context)); 48 assertThat(shadow.getAttrs(), sameInstance((AttributeSet) attrs)); 49 assertThat(shadow.getDefStyle(), equalTo(defStyle)); 52 shadow = Robolectric.shadowOf(preference); 53 assertThat(shadow.getContext(), sameInstance(context)); 54 assertThat(shadow.getAttrs(), sameInstance((AttributeSet) attrs)); 55 assertThat(shadow.getDefStyle(), equalTo(0)) [all...] |
PendingIntentTest.java | 39 ShadowPendingIntent shadow = shadowOf(pendingIntent); local 40 assertThat(shadow.isActivityIntent(), is(false)); 41 assertThat(shadow.isBroadcastIntent(), is(true)); 42 assertThat(shadow.isServiceIntent(), is(false)); 43 assertThat(intent, equalTo(shadow.getSavedIntent())); 44 assertThat(Robolectric.application, equalTo(shadow.getSavedContext())); 51 ShadowPendingIntent shadow = shadowOf(pendingIntent); local 52 assertThat(shadow.isActivityIntent(), is(true)); 53 assertThat(shadow.isBroadcastIntent(), is(false)); 54 assertThat(shadow.isServiceIntent(), is(false)) 63 ShadowPendingIntent shadow = shadowOf(pendingIntent); local [all...] |
SensorManagerTest.java | 22 private ShadowSensorManager shadow; field in class:SensorManagerTest 27 shadow = shadowOf(sensorManager); 33 shadow = null; 40 assertTrue(shadow.hasListener(listener)); 56 assertFalse(shadow.hasListener(listener)); 63 assertFalse(shadow.hasListener(listener)); 68 assertTrue(shadow.createSensorEvent() instanceof SensorEvent);
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/external/chromium_org/ui/views/corewm/ |
shadow_controller_unittest.cc | 17 #include "ui/views/corewm/shadow.h" 55 // Tests that various methods in Window update the Shadow object as expected. 56 TEST_F(ShadowControllerTest, Shadow) { 62 // We should create the shadow before the window is visible (the shadow's 65 const Shadow* shadow = api.GetShadowForWindow(window.get()); local 66 ASSERT_TRUE(shadow != NULL); 67 EXPECT_TRUE(shadow->layer()->visible()); 69 // The shadow should remain visible after window visibility changes 106 const Shadow* shadow = api.GetShadowForWindow(window.get()); local [all...] |
/external/openssh/contrib/caldera/ |
sshd.pam | 2 auth required /lib/security/pam_pwdb.so shadow nodelay 6 password required /lib/security/pam_pwdb.so shadow nullok use_authtok
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/external/openssh/contrib/redhat/ |
sshd.pam.old | 2 auth required /lib/security/pam_pwdb.so shadow nodelay 6 password required /lib/security/pam_pwdb.so shadow nullok use_authtok
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/external/openssh/contrib/ |
sshd.pam.generic | 2 auth required /lib/security/pam_unix.so shadow nodelay 6 password required /lib/security/pam_unix.so shadow nullok use_authtok
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/external/chromium_org/ui/gfx/ |
shadow_value.h | 22 // ShadowValue encapsulates parameters needed to define a shadow, including the 23 // shadow's offset, blur amount and color. 41 // are negative because shadow margins are outside a boundary. 47 // Blur amount of the shadow in pixels. If underlying implementation supports 49 // defines a range from full shadow color at the start point inside the 50 // shadow to fully transparent at the end point outside it. The range is 51 // perpendicular to and centered on the shadow edge. For example, a blur 52 // amount of 4.0 means to have a blurry shadow edge of 4 pixels that 53 // transitions from full shadow color to fully transparent and with 2 pixels 54 // inside the shadow and 2 pixels goes beyond the edge [all...] |
/external/chromium_org/tools/gyp/test/include_dirs/src/ |
includes.c | 6 #include "shadow.h" 15 cflag and an include_dir of shadow2. Including shadow.h should get 16 the shadow.h from the include_dir. */
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/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/ |
ShadowSQLiteCloseable.java | 9 * Shadow for {@code SQLiteCloseable}. Though {@code SQLiteCloseable} is an abstract 10 * class, a shadow is necessary. Its methods that are overridden in subclasses 11 * require this shadow in order to be properly instrumented.
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