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Searched
full:state_restorer_
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/ui/gl/
scoped_binders.cc
13
:
state_restorer_
(!GLContext::GetCurrent()
17
if (!
state_restorer_
)
23
if (
state_restorer_
) {
25
DCHECK_EQ(
state_restorer_
, GLContext::GetCurrent()->GetGLStateRestorer());
26
state_restorer_
->RestoreFramebufferBindings();
33
:
state_restorer_
(!GLContext::GetCurrent()
38
if (!
state_restorer_
) {
59
if (
state_restorer_
) {
61
DCHECK_EQ(
state_restorer_
, GLContext::GetCurrent()->GetGLStateRestorer());
62
state_restorer_
->RestoreAllTextureUnitBindings()
[
all
...]
scoped_binders.h
22
GLStateRestorer*
state_restorer_
;
member in class:gfx::ScopedFrameBufferBinder
39
GLStateRestorer*
state_restorer_
;
member in class:gfx::ScopedTextureBinder
gl_context.cc
106
return
state_restorer_
.get();
110
state_restorer_
= make_scoped_ptr(state_restorer);
gl_context.h
129
scoped_ptr<GLStateRestorer>
state_restorer_
;
member in class:gfx::GLContext
Completed in 82 milliseconds