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    Searched full:stencilbuffer (Results 1 - 14 of 14) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/
Framebuffer.cpp 86 void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer)
88 mStencilbufferType = (stencilbuffer != 0) ? type : GL_NONE;
89 mStencilbufferPointer.set(lookupRenderbuffer(type, stencilbuffer));
168 Renderbuffer *stencilbuffer = mStencilbufferPointer.get();
170 if (stencilbuffer)
172 return stencilbuffer->getSerial();
424 const Renderbuffer *stencilbuffer = NULL;
487 stencilbuffer = getStencilbuffer();
489 if (!stencilbuffer)
494 if (stencilbuffer->getWidth() == 0 || stencilbuffer->getHeight() == 0
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Framebuffer.h 27 class Stencilbuffer;
39 void setStencilbuffer(GLenum type, GLuint stencilbuffer);
Renderbuffer.h 9 // DepthStencilbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer
254 class Stencilbuffer : public DepthStencilbuffer
257 Stencilbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLsizei samples);
259 virtual ~Stencilbuffer();
262 DISALLOW_COPY_AND_ASSIGN(Stencilbuffer);
Renderbuffer.cpp 9 // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer
486 Stencilbuffer::Stencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples)
496 Stencilbuffer::~Stencilbuffer()
Context.h 57 class Stencilbuffer;
Context.cpp 1082 renderbuffer = new gl::Stencilbuffer(mRenderer, width, height, samples);
1478 gl::Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); local
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  /external/chromium_org/third_party/skia/src/gpu/
GrRenderTarget.cpp 95 void GrRenderTarget::setStencilBuffer(GrStencilBuffer* stencilBuffer) {
96 SkRefCnt_SafeAssign(fStencilBuffer, stencilBuffer);
GrClipMaskManager.cpp 589 GrStencilBuffer* stencilBuffer = rt->getStencilBuffer();
590 if (NULL == stencilBuffer) {
594 if (stencilBuffer->mustRenderClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset)) {
596 stencilBuffer->setLastClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset);
620 int clipBit = stencilBuffer->bits();
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  /external/skia/src/gpu/
GrRenderTarget.cpp 95 void GrRenderTarget::setStencilBuffer(GrStencilBuffer* stencilBuffer) {
96 SkRefCnt_SafeAssign(fStencilBuffer, stencilBuffer);
GrClipMaskManager.cpp 589 GrStencilBuffer* stencilBuffer = rt->getStencilBuffer();
590 if (NULL == stencilBuffer) {
594 if (stencilBuffer->mustRenderClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset)) {
596 stencilBuffer->setLastClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset);
620 int clipBit = stencilBuffer->bits();
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  /external/chromium_org/third_party/skia/include/gpu/
GrRenderTarget.h 138 void setStencilBuffer(GrStencilBuffer* stencilBuffer);
  /external/skia/include/gpu/
GrRenderTarget.h 138 void setStencilBuffer(GrStencilBuffer* stencilBuffer);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/
r300_texture.c 496 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
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  /external/mesa3d/src/gallium/drivers/r300/
r300_texture.c 496 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
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