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  /frameworks/av/media/libeffects/factory/
EffectsFactory.h 37 // object holds the effect desc and the list sub_elem holds the sub effects
40 list_elem_t *sub_elem; member in struct:list_sub_elem_s
EffectsFactory.c 425 list_elem_t *subefx = e->sub_elem;
614 e->next = gSubEffectList->sub_elem;
615 gSubEffectList->sub_elem = e;
699 sube->sub_elem = NULL;
708 free(sube->sub_elem);// Free an already added sub effect
709 sube->sub_elem = NULL;
713 sub_effect_entry_t *subEntry = (sub_effect_entry_t*)gSubEffectList->sub_elem->object;
756 subefx = (list_elem_t*)(e->sub_elem);

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