/external/chromium_org/chrome/browser/component_updater/ |
swiftshader_component_installer.cc | 36 // File name of the internal SwiftShader plugin on different platforms. 42 const char kSwiftShaderManifestName[] = "SwiftShader"; 45 FILE_PATH_LITERAL("SwiftShader"); 47 // If we don't have a SwiftShader component, this is the version we claim. 51 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\. 58 // SwiftShader has version encoded in the path itself 61 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\10.3.44.555\. 121 NOTREACHED() << "SwiftShader update error: " << error; 164 CrxComponent swiftshader; local 165 swiftshader.name = "Swift Shader" [all...] |
swiftshader_component_installer.h | 10 // Our job is to 1) find what version of SwiftShader is installed (if any)
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/external/chromium_org/content/public/browser/ |
gpu_data_manager.h | 69 // Returns true if SwiftShader should be used. 72 // Register a path to SwiftShader.
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/external/chromium_org/ui/gl/ |
gl_switches.cc | 14 const char kGLImplementationSwiftShaderName[] = "swiftshader"; 45 const char kSwiftShaderPath[] = "swiftshader-path";
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gl_surface.cc | 45 } else if (requested_implementation_name == "swiftshader") {
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gl.target.darwin-arm.mk | 214 $(LOCAL_PATH)/third_party/swiftshader/include \ 320 $(LOCAL_PATH)/third_party/swiftshader/include \
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gl.target.darwin-mips.mk | 213 $(LOCAL_PATH)/third_party/swiftshader/include \ 318 $(LOCAL_PATH)/third_party/swiftshader/include \
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gl.target.darwin-x86.mk | 216 $(LOCAL_PATH)/third_party/swiftshader/include \ 325 $(LOCAL_PATH)/third_party/swiftshader/include \
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gl.target.linux-arm.mk | 214 $(LOCAL_PATH)/third_party/swiftshader/include \ 320 $(LOCAL_PATH)/third_party/swiftshader/include \
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gl.target.linux-mips.mk | 213 $(LOCAL_PATH)/third_party/swiftshader/include \ 318 $(LOCAL_PATH)/third_party/swiftshader/include \
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gl.target.linux-x86.mk | 216 $(LOCAL_PATH)/third_party/swiftshader/include \ 325 $(LOCAL_PATH)/third_party/swiftshader/include \
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gl.gyp | 30 '<(DEPTH)/third_party/swiftshader/include',
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gl_implementation_win.cc | 172 command_line->GetSwitchValueASCII(switches::kUseGL) == "swiftshader";
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/external/chromium_org/android_webview/tools/ |
known_issues.py | 49 'third_party/swiftshader',
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/external/chromium_org/content/browser/gpu/ |
gpu_data_manager_impl_private_unittest.cc | 246 // Blacklist, then register SwiftShader. 256 // If SwiftShader is enabled, even if we blacklist GPU, 268 // Register SwiftShader, then blacklist.
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gpu_data_manager_impl_private.h | 199 // Try to switch to SwiftShader rendering, if possible and necessary.
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gpu_data_manager_impl_private.cc | 585 // No further update of gpu_info if falling back to SwiftShader. 674 command_line->AppendSwitchASCII(switches::kUseGL, "swiftshader"); 795 // SwiftShader. 3D CSS may also be too slow to be worthwhile. [all...] |
gpu_process_host.cc | 284 // The Gpu process is invalid if it's not using SwiftShader, the card is 449 // SwiftShader is too unstable to use. Disable it for current session. [all...] |
compositor_util.cc | 193 // Check for SwiftShader.
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/external/chromium_org/third_party/angle/src/libEGL/ |
Display.cpp | 474 HMODULE swiftShader = GetModuleHandle(TEXT("swiftshader_d3d9.dll")); 490 if (swiftShader)
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/external/chromium_org/ |
.gitignore | 282 /third_party/swiftshader/include/
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/external/chromium_org/gpu/command_buffer/service/ |
feature_info.cc | 164 (command_line.GetSwitchValueASCII(switches::kUseGL) == "swiftshader");
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/external/chromium_org/gpu/config/ |
gpu_info_collector_win.cc | 460 if (requested_implementation_name == "swiftshader") {
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