/frameworks/base/tests/RenderScriptTests/SceneGraph/assets/ |
orientation_test.dae | 113 <texture texture="file23-sampler" texcoord="TEX0"> 170 <texture texture="file25-sampler" texcoord="TEX0"> 227 <texture texture="file24-sampler" texcoord="TEX0"> 284 <texture texture="file24-sampler" texcoord="TEX0"> 341 <texture texture="file23-sampler" texcoord="TEX0"> 398 <texture texture="file28-sampler" texcoord="TEX0"> 455 <texture texture="file29-sampler" texcoord="TEX0"> 512 <texture texture="file22-sampler" texcoord="TEX0"> 654 <bind_vertex_input semantic="TEX0" input_semantic="TEXCOORD" input_set="0" /> 672 <bind_vertex_input semantic="TEX0" input_semantic="TEXCOORD" input_set="0" / [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
d3d11tex.hlsl | 27 Texture2D tex0;
57 float4 a0 = tex0.Sample(samp0, input.texcoord);
58 float4 a1 = tex0.Sample(samp1, input.texcoord);
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d3d11tex.hlsl.ps.h | 15 // tex0 texture float4 2d 0 1
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
d3d11tex.hlsl | 27 Texture2D tex0;
57 float4 a0 = tex0.Sample(samp0, input.texcoord);
58 float4 a1 = tex0.Sample(samp1, input.texcoord);
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d3d11tex.hlsl.ps.h | 15 // tex0 texture float4 2d 0 1
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/frameworks/native/opengl/tests/gl_perf/ |
fill_common.cpp | 169 static const float tex0[] = { local 187 glVertexAttribPointer(A_TEX0, 2, GL_FLOAT, false, 8, tex0); 289 //useVarColor, texCount, modulateFirstTex, extraMath, tex0);
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/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/ |
TerrainLighting.frag | 362 vec4 tex0 = getTriPlanarBlend(coords, blending, m_DiffuseMap, m_DiffuseMap_0_scale);
418 vec4 diffuseColor = tex0 * alphaBlend.r;
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/ |
nv30_transfer.c | 100 PUSH_DATA (push, 0x401f9c6c); /* mov o[tex0], a[8]; end; */ 124 map[0] = 0x17009e00; /* texr r0, i[tex0], texture[0]; end; */ 273 PUSH_DATA (push, 0x00004000); /* result: hpos, tex0 */
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/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_transfer.c | 100 PUSH_DATA (push, 0x401f9c6c); /* mov o[tex0], a[8]; end; */ 124 map[0] = 0x17009e00; /* texr r0, i[tex0], texture[0]; end; */ 273 PUSH_DATA (push, 0x00004000); /* result: hpos, tex0 */
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_fragprog.c | 237 * attributes, such as FOGC, TEX0, TEX1, etc. That's OK.
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/external/mesa3d/src/mesa/swrast/ |
s_fragprog.c | 237 * attributes, such as FOGC, TEX0, TEX1, etc. That's OK.
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/frameworks/base/graphics/java/android/renderscript/ |
Program.java | 126 * tex0, diffuse, spec
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
nvvertparse.c | 287 "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL 292 "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", [all...] |
nvfragparse.c | 391 "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL 567 * [TEX0 | TEX1 | .. | TEX15] , [1D | 2D | 3D | CUBE | RECT] [all...] |
/external/mesa3d/src/mesa/program/ |
nvvertparse.c | 287 "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL 292 "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", [all...] |
nvfragparse.c | 391 "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL 567 * [TEX0 | TEX1 | .. | TEX15] , [1D | 2D | 3D | CUBE | RECT] [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/util/ |
TangentBinormalGenerator.java | 326 + "[{0}, {1}, {2}]; tex0 = [{3}, {4}], "
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/frameworks/rs/ |
rsFont.cpp | 503 const char *textureNames[] = { "Tex0" };
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
ffvertex_prog.c | 167 /* make sure the vertprog emits color and tex0 */ [all...] |
/external/mesa3d/src/mesa/main/ |
ffvertex_prog.c | 167 /* make sure the vertprog emits color and tex0 */ [all...] |