/external/chromium_org/cc/resources/ |
tile_manager_unittest.cc | 80 TileVector tiles; local 92 tiles.push_back(tile); 94 return tiles; 110 int AssignedMemoryCount(const TileVector& tiles) { 112 for (TileVector::const_iterator it = tiles.begin(); 113 it != tiles.end(); 121 int TilesWithLCDCount(const TileVector& tiles) { 123 for (TileVector::const_iterator it = tiles.begin(); 124 it != tiles.end(); 148 // A few tiles of each type of priority, with enough memory for all tiles [all...] |
prioritized_tile_set_unittest.cc | 114 // Ensure that tiles in NOW_AND_READY_TO_DRAW_BIN aren't sorted. 123 std::vector<scoped_refptr<Tile> > tiles; local 129 tiles.push_back(tile); 134 // Tiles should appear in the same order as inserted. 139 EXPECT_TRUE(*it == tiles[i].get()); 146 // Ensure that tiles in NOW_BIN are sorted according to BinComparator. 155 std::vector<scoped_refptr<Tile> > tiles; local 161 tiles.push_back(tile); 166 // Tiles should appear in BinComparator order. 167 std::sort(tiles.begin(), tiles.end(), BinComparator()) 189 std::vector<scoped_refptr<Tile> > tiles; local 224 std::vector<scoped_refptr<Tile> > tiles; local 255 std::vector<scoped_refptr<Tile> > tiles; local 289 std::vector<scoped_refptr<Tile> > tiles; local 323 std::vector<scoped_refptr<Tile> > tiles; local 357 std::vector<scoped_refptr<Tile> > tiles; local [all...] |
tile_manager_perftest.cc | 109 void CreateBinTiles(int count, ManagedTileBin bin, TileBinVector* tiles) { 122 tiles->push_back(std::make_pair(tile, bin)); 126 void CreateTiles(int count, TileBinVector* tiles) { 129 CreateBinTiles(count_per_bin, NOW_BIN, tiles); 130 CreateBinTiles(count_per_bin, SOON_BIN, tiles); 131 CreateBinTiles(count_per_bin, EVENTUALLY_BIN, tiles); 132 CreateBinTiles(count - 3 * count_per_bin, NEVER_BIN, tiles); 141 TileBinVector tiles; local 142 CreateTiles(tile_count, &tiles); 149 Tile* tile = tiles[i].first.get() [all...] |
picture_layer_tiling_set.h | 26 // any tiles that intersect |layer_invalidation|. Update the size of all 54 // Remove all tiles; keep all tilings. 74 // For a given rect, iterates through tiles that can fill it. If no 75 // set of tiles with resources can fill the rect, then it will iterate 76 // through null tiles with valid geometry_rect() until the rect is full. 77 // If all tiles have resources, the union of all geometry_rects will
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layer_tiling_data.h | 43 // Change the tile size. This may invalidate all the existing tiles. 46 // Change the border texel setting. This may invalidate all existing tiles. 50 bool is_empty() const { return has_empty_bounds() || !tiles().size(); } 80 const TileMap& tiles() const { return tiles_; } function in class:cc::LayerTilingData
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tile_manager.h | 45 // This class manages tiles, deciding which should get rasterized and which 65 // Returns true when visible tiles have been initialized. 89 const std::vector<Tile*>& tiles, 91 for (size_t i = 0; i < tiles.size(); ++i) { 92 ManagedTileState& mts = tiles[i]->managed_state(); 99 bytes_releasable_ += BytesConsumedIfAllocated(tiles[i]); 150 PrioritizedTileSet* tiles, 152 void GetTilesWithAssignedBins(PrioritizedTileSet* tiles);
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picture_layer_tiling.h | 47 // Create a tiling with no tiles. CreateTiles must be called to add some. 83 // Iterate over all tiles to fill content_rect. Even if tiles are invalid 150 // Copies the src_tree priority into the dst_tree priority for all tiles. 155 // Resets the active priority for all tiles in a tiling, when an active 156 // tiling is becoming recycled. This may include some tiles which are 159 // while DidBecomeActive promotes pending priority on a similar set of tiles.
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layer_tiling_data.cc | 74 // An empty rect doesn't result in an empty set of tiles, so don't pass an 76 // TODO(enne): Possibly we should fill a vector of tiles instead, since the 77 // normal use of this function is to enumerate some tiles. 121 // Any tiles completely outside our new bounds are invalid and should be
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prioritized_tile_set.cc | 48 void SortBinTiles(ManagedTileBin bin, TileVector* tiles) { 59 std::sort(tiles->begin(), tiles->end(), BinComparator()); 114 // We can't increment past the end of the tiles.
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/external/skia/tools/ |
CopyTilesRenderer.h | 19 * PictureRenderer that draws the picture and then extracts it into tiles. For large pictures, 20 * it will divide the picture into large tiles and draw the picture once for each large tile. 30 * numbering (and actual tiles) will be different.
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/external/chromium_org/cc/test/ |
fake_picture_layer_impl.cc | 80 std::vector<Tile*> tiles = tiling->AllTilesForTesting(); local 81 for (size_t tile_idx = 0; tile_idx < tiles.size(); ++tile_idx) { 82 Tile* tile = tiles[tile_idx]; 102 std::vector<Tile*> tiles = tiling->AllTilesForTesting(); local 103 for (size_t tile_idx = 0; tile_idx < tiles.size(); ++tile_idx) { 104 Tile* tile = tiles[tile_idx];
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/external/opencv/cv/src/ |
cvmoments.cpp | 197 /* summarizes moment values for all tiles */ 199 icvAccumulateMoments( double *tiles, CvSize size, CvSize tile_size, CvMoments * moments ) 205 for( x = 0; x < size.width; x += tile_size.width, tiles += 10 ) 208 double dxm = dx * tiles[0], dym = dy * tiles[0]; 211 moments->m00 += tiles[0]; 214 moments->m10 += tiles[1] + dxm; 217 moments->m01 += tiles[2] + dym; 220 moments->m20 += tiles[3] + dx * (tiles[1] * 2 + dxm) 371 double* tiles = 0; local [all...] |
/external/chromium_org/cc/trees/ |
layer_tree_settings.cc | 52 // At 256x256 tiles, 128 tiles cover an area of 2048x4096 pixels.
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/external/chromium_org/gpu/tools/compositor_model_bench/ |
forward_render_model.cc | 33 // Now that we capture root layer tiles, a layer without tiles
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/frameworks/base/tests/TileBenchmark/res/values/ |
colors.xml | 17 <!-- The color of tiles with valid textures --> 19 <!-- The color of tiles with stale / invalid textures -->
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strings.xml | 80 <!-- Portion of viewport covered by good tiles [CHAR LIMIT=15] --> 94 <!-- Format string for displaying aggregate stats+values (nr of valid tiles, 97 <!-- Text hovering over canvas, number of tiles ready [CHAR LIMIT=15] --> 98 <string name="ready_tiles">Ready Tiles</string> 99 <!-- Text hovering over canvas, number tiles not ready [CHAR LIMIT=15] --> 100 <string name="unready_tiles">Unready Tiles</string> 101 <!-- Text hovering over canvas, number of tiles that haven't been 103 <string name="unplaced_tiles">Unplaced Tiles</string>
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/ |
u_linear.h | 57 /* The number of tiles */ 84 * @tiles_x number of tiles in x axis 85 * @tiles_y number of tiles in y axis
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_linear.h | 57 /* The number of tiles */ 84 * @tiles_x number of tiles in x axis 85 * @tiles_y number of tiles in y axis
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/external/chromium_org/cc/layers/ |
tiled_layer_unittest.cc | 217 // The tile size is 100x100, so this invalidates and then paints two tiles. 222 // We should have both tiles on the impl side. 226 // Invalidates both tiles, but then only update one of them. 251 // The tile size is 100x100, so this invalidates and then paints two tiles. 261 // We should have both tiles on the impl side. 282 // We should still have both tiles, as part of the top tile is still 298 // The tile size is 100x100, so this invalidates and then paints two tiles. 303 // We should have both tiles on the impl side. 312 // This should drop the tiles on the impl thread. 323 // We should have one tiles on the impl side [all...] |
/external/chromium_org/chrome/browser/resources/local_ntp/ |
local_ntp.js | 39 PAGE: 'mv-page', // page tiles 67 TILES: 'mv-tiles', 150 * The array of rendered tiles, ordered by appearance. 153 var tiles = []; 173 * Current number of tiles columns shown based on the window width, including 225 * Margin between tiles. Should be equal to mv-tile's -webkit-margin-start. 250 * section. Used to determine how many tiles to show. 298 * Hide most visited tiles for at most this many milliseconds while painting. 447 // Trigger the blacklist animation and re-render the tiles when i [all...] |
/external/chromium_org/skia/ext/ |
paint_simplifier.cc | 32 // Uncomment this line to shade simplified tiles pink during debugging.
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/external/chromium_org/third_party/skia/include/effects/ |
SkTileImageFilter.h | 19 @param dstRect Defines the pixels where tiles are drawn
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/external/replicaisland/src/com/replica/replicaisland/ |
TiledWorld.java | 24 * TiledWorld manages a 2D map of tile indexes that define a "world" of tiles. These may be 25 * foreground or background layers in a scrolling game, or a layer of collision tiles, or some other 69 // Second byte: width of the world in tiles. 70 // Third byte: height of the world in tiles.
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/external/skia/dm/ |
DMTileGridTask.h | 10 // Records a GM through an SkPicture, draws it in tiles, and compares against the reference bitmap.
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/external/skia/include/effects/ |
SkTileImageFilter.h | 19 @param dstRect Defines the pixels where tiles are drawn
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