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Searched
full:verticescount
(Results
1 - 7
of
7
) sorted by null
/frameworks/base/libs/hwui/
Patch.cpp
35
Patch::Patch(): vertices(NULL),
verticesCount
(0), indexCount(0), hasEmptyQuads(false) {
46
return
verticesCount
* sizeof(TextureVertex);
159
if (
verticesCount
== maxVertices) {
162
vertices = new TextureVertex[
verticesCount
];
163
memcpy(vertices, tempVertices,
verticesCount
* sizeof(TextureVertex));
243
verticesCount
+= 4;
Patch.h
49
uint32_t
verticesCount
;
DisplayListOp.h
[
all
...]
OpenGLRenderer.cpp
[
all
...]
/external/opencv/cvaux/src/
enmin.cpp
358
int &
verticesCount
= *verticesCountPtr;
384
verticesCount
= 0;
398
vertices[
verticesCount
] = u;
399
verticesCount
++;
515
//
verticesCount
- number of vertices in vertices array
521
int
verticesCount
,
538
int realVerticesCount =
verticesCount
;
542
for( i = 0; i <
verticesCount
; i ++ )
603
} /* for( i = 0; i <
verticesCount
; i ++ ) */
605
for( i = 0; i <
verticesCount
; i ++
[
all
...]
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/custom/
CustomFilterMeshGenerator.h
70
unsigned
verticesCount
() const
CustomFilterMeshGenerator.cpp
57
m_vertices.reserveCapacity(
verticesCount
() * floatsPerVertex());
Completed in 83 milliseconds