HomeSort by relevance Sort by last modified time
    Searched full:vg_shader_destroy (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
shaders_cache.h 116 void vg_shader_destroy(struct vg_context *ctx, struct vg_shader *shader);
vg_context.c 160 vg_shader_destroy(ctx, ctx->mask.union_fs);
162 vg_shader_destroy(ctx, ctx->mask.intersect_fs);
164 vg_shader_destroy(ctx, ctx->mask.subtract_fs);
166 vg_shader_destroy(ctx, ctx->mask.set_fs);
shaders_cache.c 455 void vg_shader_destroy(struct vg_context *ctx, struct vg_shader *shader) function
api_filters.c 236 vg_shader_destroy(ctx, shader);
  /external/mesa3d/src/gallium/state_trackers/vega/
shaders_cache.h 116 void vg_shader_destroy(struct vg_context *ctx, struct vg_shader *shader);
vg_context.c 160 vg_shader_destroy(ctx, ctx->mask.union_fs);
162 vg_shader_destroy(ctx, ctx->mask.intersect_fs);
164 vg_shader_destroy(ctx, ctx->mask.subtract_fs);
166 vg_shader_destroy(ctx, ctx->mask.set_fs);
shaders_cache.c 455 void vg_shader_destroy(struct vg_context *ctx, struct vg_shader *shader) function
api_filters.c 236 vg_shader_destroy(ctx, shader);

Completed in 479 milliseconds