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  /bootable/recovery/
roots.h 26 // Load and parse volume data from /etc/recovery.fstab.
29 // Return the Volume* record for this path (or NULL).
30 Volume* volume_for_path(const char* path);
32 // Make sure that the volume 'path' is on is mounted. Returns 0 on
33 // success (volume is mounted).
36 // Make sure that the volume 'path' is on is mounted. Returns 0 on
37 // success (volume is unmounted);
40 // Reformat the given volume (must be the mount point only, eg
41 // "/cache"), no paths permitted. Attempts to unmount the volume if
43 int format_volume(const char* volume);
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roots.cpp 58 Volume* v = &fstab->recs[i];
65 Volume* volume_for_path(const char* path) {
70 Volume* v = volume_for_path(path);
72 LOGE("unknown volume for path [%s]\n", path);
90 // volume is already mounted
122 Volume* v = volume_for_path(path);
124 LOGE("unknown volume for path [%s]\n", path);
142 // volume is already unmounted
149 int format_volume(const char* volume) {
150 Volume* v = volume_for_path(volume)
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  /external/e2fsprogs/contrib/
e2croncheck 11 # Make sure you customize "VG" so it is your LVM volume group name,
12 # "VOLUME" so it is the name of the filesystem's logical volume,
22 VOLUME=root
33 lvcreate -s -L ${SNAPSIZE} -n "${VOLUME}-snap" "${VG}/${VOLUME}"
34 if nice logsave -as $TMPFILE e2fsck -p $OPTS "/dev/${VG}/${VOLUME}-snap" && \
35 nice logsave -as $TMPFILE e2fsck -fy $OPTS "/dev/${VG}/${VOLUME}-snap" ; then
37 tune2fs -C 0 -T "${START}" "/dev/${VG}/${VOLUME}"
40 tune2fs -C 16000 -T "19000101" "/dev/${VG}/${VOLUME}"
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  /external/jmonkeyengine/engine/src/core/com/jme3/audio/
AudioParam.java 4 Volume,
LowPassFilter.java 44 protected float volume, highFreqVolume; field in class:LowPassFilter
46 public LowPassFilter(float volume, float highFreqVolume) {
48 setVolume(volume);
62 throw new IllegalArgumentException("High freq volume must be between 0 and 1");
69 return volume;
72 public void setVolume(float volume) {
73 if (volume < 0 || volume > 1)
74 throw new IllegalArgumentException("Volume must be between 0 and 1");
76 this.volume = volume
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Listener.java 43 private float volume = 1; field in class:Listener
56 volume = source.volume;
64 return volume;
67 public void setVolume(float volume) {
68 this.volume = volume;
70 renderer.updateListenerParam(this, ListenerParam.Volume);
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/sound/
ak4531_codec.h 40 #define AK4531_LMASTER 0x00 /* master volume left */
41 #define AK4531_RMASTER 0x01 /* master volume right */
42 #define AK4531_LVOICE 0x02 /* channel volume left */
43 #define AK4531_RVOICE 0x03 /* channel volume right */
44 #define AK4531_LFM 0x04 /* FM volume left */
45 #define AK4531_RFM 0x05 /* FM volume right */
46 #define AK4531_LCD 0x06 /* CD volume left */
47 #define AK4531_RCD 0x07 /* CD volume right */
48 #define AK4531_LLINE 0x08 /* LINE volume left */
49 #define AK4531_RLINE 0x09 /* LINE volume right *
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  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/sound/
ak4531_codec.h 40 #define AK4531_LMASTER 0x00 /* master volume left */
41 #define AK4531_RMASTER 0x01 /* master volume right */
42 #define AK4531_LVOICE 0x02 /* channel volume left */
43 #define AK4531_RVOICE 0x03 /* channel volume right */
44 #define AK4531_LFM 0x04 /* FM volume left */
45 #define AK4531_RFM 0x05 /* FM volume right */
46 #define AK4531_LCD 0x06 /* CD volume left */
47 #define AK4531_RCD 0x07 /* CD volume right */
48 #define AK4531_LLINE 0x08 /* LINE volume left */
49 #define AK4531_RLINE 0x09 /* LINE volume right *
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  /external/jmonkeyengine/engine/src/core/com/jme3/bounding/
BoundingVolume.java 53 * The type of bounding volume being used.
105 * getType returns the type of bounding volume this is.
111 * <code>transform</code> alters the location of the bounding volume by a
116 * @return the new bounding volume.
124 * <code>transform</code> alters the location of the bounding volume by a
131 * @return the new bounding volume.
139 * <code>whichSide</code> returns the side on which the bounding volume
144 * the plane to check against this bounding volume.
145 * @return the side on which this bounding volume lies.
151 * <code>computeFromPoints</code> generates a bounding volume that
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  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/pulse/
volume.h 4 /* $Id: volume.h 1971 2007-10-28 19:13:50Z lennart $ */
32 /** \page volume Volume Control
40 * The basic volume type in PulseAudio is the \ref pa_volume_t type. Most of
42 * can store the volume of all channels at once.
64 * volume values as opaque with a range from PA_VOLUME_MUTE (0%) to
76 * structure have a given volume.
80 * are at a normal volume.
82 * certain volume.
84 * normal volume
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  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/pulse/
volume.h 4 /* $Id: volume.h 1971 2007-10-28 19:13:50Z lennart $ */
32 /** \page volume Volume Control
40 * The basic volume type in PulseAudio is the \ref pa_volume_t type. Most of
42 * can store the volume of all channels at once.
64 * volume values as opaque with a range from PA_VOLUME_MUTE (0%) to
76 * structure have a given volume.
80 * are at a normal volume.
82 * certain volume.
84 * normal volume
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  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/pulse/
volume.h 4 /* $Id: volume.h 1971 2007-10-28 19:13:50Z lennart $ */
32 /** \page volume Volume Control
40 * The basic volume type in PulseAudio is the \ref pa_volume_t type. Most of
42 * can store the volume of all channels at once.
64 * volume values as opaque with a range from PA_VOLUME_MUTE (0%) to
76 * structure have a given volume.
80 * are at a normal volume.
82 * certain volume.
84 * normal volume
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  /external/chromium_org/chrome/test/functional/
chromeos_volume.py 20 """Test case for volume levels.
22 Test volume and mute changes with different state like, login,
36 self.SetVolume(self._initial_volume_info['volume'])
52 """Test the default volume settings"""
57 'No volume settings available for %s.' % board_name
58 expected = {u'volume': default_volume[board_name],
60 volume = self.GetVolumeInfo()
61 self.assertEqual(volume.get('is_mute'), expected.get('is_mute'))
62 self.assertAlmostEqual(volume.get('volume'), expected.get('volume')
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  /external/chromium_org/third_party/WebKit/ManualTests/
audio-volume.html 8 vid.volume = 0.05;
14 vid.volume = vol;
22 <p>TEST: Audio volume should be 0.05 when the movie begins playing.</p>
25 <input type="button" value="volume=1.0" onclick="setVolume(1.0)">
26 <input type="button" value="volume=0.05" onclick="setVolume(0.05)">
  /external/chromium_org/ui/keyboard/resources/layouts/
function-key-row.html 21 <kb-key class="volume-down dark" repeat char="Volume-Down"
22 image="volume-down"></kb-key>
23 <kb-key class="volume-up dark" repeat char="Volume-Up"
24 image="volume-up"></kb-key>
  /external/chromium_org/chrome/browser/resources/file_manager/foreground/js/media/
player_testapi.js 90 * Respond with a number, current volume [0..100].
93 playerTestAPI.respond_(playerTestAPI.getMedia_().volume * 100);
97 * Change volume.
98 * @param {number} volume Volume [0..100].
100 setVolume: function(volume) {
102 playerTestAPI.getControls_().onVolumeChange_(volume / 100));
106 * Respond with a boolean, true if the volume is muted.
109 playerTestAPI.respond_(playerTestAPI.getMedia_().volume == 0);
113 * Mute the volume. No-op if already muted
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  /external/chromium_org/chrome/common/extensions/docs/examples/extensions/speak_selection/
options.js 15 var volumeElement = document.getElementById('volume');
18 var volume = localStorage['volume'] || 1.0;
21 volumeElement.value = volume;
27 volume = volumeElement.value;
28 localStorage['volume'] = volume;
41 volume = 1.0;
44 localStorage['volume'] = volume;
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  /external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_MixAudio.3 8 \fBvoid \fBSDL_MixAudio\fP\fR(\fBUint8 *dst, Uint8 *src, Uint32 len, int volume\fR);
11 This function takes two audio buffers of \fBlen\fR bytes each of the playing audio format and mixes them, performing addition, volume adjustment, and overflow clipping\&. The \fBvolume\fR ranges from 0 to \fBSDL_MIX_MAXVOLUME\fP and should be set to the maximum value for full audio volume\&. Note this does not change hardware volume\&. This is provided for convenience -- you can mix your own audio data\&.
  /frameworks/av/media/libeffects/lvm/lib/Common/lib/
AGC.h 45 LVM_INT32 Volume; /* The current volume setting */
46 LVM_INT32 Target; /* The target volume setting */
51 LVM_INT16 VolumeShift; /* Volume shift scaling */
52 LVM_INT16 VolumeTC; /* Volume update time constant */
  /device/samsung/manta/
mixer_paths.xml 13 <ctl name="Speaker Mixer Volume" value="0" />
68 <ctl name="AIF1DAC1 EQ1 Volume" value="3" />
69 <ctl name="AIF1DAC1 EQ2 Volume" value="8" />
70 <ctl name="AIF1DAC1 EQ3 Volume" value="16" />
71 <ctl name="AIF1DAC1 EQ4 Volume" value="10" />
72 <ctl name="AIF1DAC1 EQ5 Volume" value="11" />
90 <ctl name="Speaker Mixer Volume" value="3" />
91 <ctl name="Speaker Boost Volume" value="5" />
111 <ctl name="MIXINR IN2R Volume" value="1" />
119 <ctl name="MIXINL IN2L Volume" value="1" /
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  /system/vold/
Volume.cpp 45 #include "Volume.h"
59 const char *Volume::MEDIA_DIR = "/mnt/media_rw";
64 const char *Volume::FUSE_DIR = "/storage";
69 const char *Volume::SEC_ASECDIR_EXT = "/mnt/secure/asec";
74 const char *Volume::SEC_ASECDIR_INT = "/data/app-asec";
79 const char *Volume::ASECDIR = "/mnt/asec";
84 const char *Volume::LOOPDIR = "/mnt/obb";
86 const char *Volume::BLKID_PATH = "/system/bin/blkid";
89 if (state == Volume::State_Init)
91 else if (state == Volume::State_NoMedia
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  /external/chromium_org/media/audio/
agc_audio_stream.h 36 // 4) Microphone volume samples are now taken and included in all
49 // the actual microphone about its current volume level. This value is
64 // AGC volume.
86 // current microphone volume level.
95 // Query and cache the volume to avoid sending 0 as volume to AGC at the
97 // volume from 0.
106 // current microphone volume level.
114 // Stores a new microphone volume level by checking the audio input device.
122 // We take new volume samples once every second when the AGC is enabled
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  /frameworks/support/v7/mediarouter/src/android/support/v7/media/
RemoteControlClientCompat.java 61 * Sets a callback to receive volume change requests from the remote control client.
63 * @param callback The volume callback to use or null if none.
73 public int volume; field in class:RemoteControlClientCompat.PlaybackInfo
81 * Called when volume updates are requested by the remote control client.
85 * Called when the volume should be increased or decreased.
87 * @param direction An integer indicating whether the volume is to be increased
90 * in the same direction, e.g. +3 corresponds to three "volume up" changes.
95 * Called when the volume for the route should be set to the given value.
97 * @param volume An integer indicating the new volume value that should be used
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  /device/lge/hammerhead/
mixer_paths.xml 14 <ctl name="LINEOUT1 Volume" value="12" />
15 <ctl name="LINEOUT2 Volume" value="12" />
16 <ctl name="LINEOUT3 Volume" value="12" />
17 <ctl name="LINEOUT4 Volume" value="12" />
18 <ctl name="HPHL Volume" value="16" />
19 <ctl name="HPHR Volume" value="16" />
20 <ctl name="RX1 Digital Volume" value="84" />
21 <ctl name="RX2 Digital Volume" value="84" />
22 <ctl name="RX3 Digital Volume" value="84" />
23 <ctl name="RX4 Digital Volume" value="84" /
    [all...]
  /frameworks/base/docs/html/training/managing-audio/
volume-playback.jd 1 page.title=Controlling Your App?s Volume and Playback
18 <li><a href="#HardwareVolumeKeys">Use Hardware Volume Keys to Control Your App?s Audio
19 Volume</a></li>
35 users can control the volume of your app using the hardware or software volume controls of their
48 call ringer, system sounds, in-call volume, and DTMF tones. This is done primarily to allow users to
49 control the volume of each stream independently.</p>
56 <h2 id="HardwareVolumeKeys">Use Hardware Volume Keys to Control Your App?s Audio Volume</h2>
58 <p>By default, pressing the volume controls modify the volume of the active audio stream. If you
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