/bootable/recovery/ |
roots.h | 26 // Load and parse volume data from /etc/recovery.fstab. 29 // Return the Volume* record for this path (or NULL). 30 Volume* volume_for_path(const char* path); 32 // Make sure that the volume 'path' is on is mounted. Returns 0 on 33 // success (volume is mounted). 36 // Make sure that the volume 'path' is on is mounted. Returns 0 on 37 // success (volume is unmounted); 40 // Reformat the given volume (must be the mount point only, eg 41 // "/cache"), no paths permitted. Attempts to unmount the volume if 43 int format_volume(const char* volume); [all...] |
roots.cpp | 58 Volume* v = &fstab->recs[i]; 65 Volume* volume_for_path(const char* path) { 70 Volume* v = volume_for_path(path); 72 LOGE("unknown volume for path [%s]\n", path); 90 // volume is already mounted 122 Volume* v = volume_for_path(path); 124 LOGE("unknown volume for path [%s]\n", path); 142 // volume is already unmounted 149 int format_volume(const char* volume) { 150 Volume* v = volume_for_path(volume) [all...] |
/external/e2fsprogs/contrib/ |
e2croncheck | 11 # Make sure you customize "VG" so it is your LVM volume group name, 12 # "VOLUME" so it is the name of the filesystem's logical volume, 22 VOLUME=root 33 lvcreate -s -L ${SNAPSIZE} -n "${VOLUME}-snap" "${VG}/${VOLUME}" 34 if nice logsave -as $TMPFILE e2fsck -p $OPTS "/dev/${VG}/${VOLUME}-snap" && \ 35 nice logsave -as $TMPFILE e2fsck -fy $OPTS "/dev/${VG}/${VOLUME}-snap" ; then 37 tune2fs -C 0 -T "${START}" "/dev/${VG}/${VOLUME}" 40 tune2fs -C 16000 -T "19000101" "/dev/${VG}/${VOLUME}" [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/audio/ |
AudioParam.java | 4 Volume,
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LowPassFilter.java | 44 protected float volume, highFreqVolume; field in class:LowPassFilter 46 public LowPassFilter(float volume, float highFreqVolume) { 48 setVolume(volume); 62 throw new IllegalArgumentException("High freq volume must be between 0 and 1"); 69 return volume; 72 public void setVolume(float volume) { 73 if (volume < 0 || volume > 1) 74 throw new IllegalArgumentException("Volume must be between 0 and 1"); 76 this.volume = volume [all...] |
Listener.java | 43 private float volume = 1; field in class:Listener 56 volume = source.volume; 64 return volume; 67 public void setVolume(float volume) { 68 this.volume = volume; 70 renderer.updateListenerParam(this, ListenerParam.Volume);
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/sound/ |
ak4531_codec.h | 40 #define AK4531_LMASTER 0x00 /* master volume left */ 41 #define AK4531_RMASTER 0x01 /* master volume right */ 42 #define AK4531_LVOICE 0x02 /* channel volume left */ 43 #define AK4531_RVOICE 0x03 /* channel volume right */ 44 #define AK4531_LFM 0x04 /* FM volume left */ 45 #define AK4531_RFM 0x05 /* FM volume right */ 46 #define AK4531_LCD 0x06 /* CD volume left */ 47 #define AK4531_RCD 0x07 /* CD volume right */ 48 #define AK4531_LLINE 0x08 /* LINE volume left */ 49 #define AK4531_RLINE 0x09 /* LINE volume right * [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/sound/ |
ak4531_codec.h | 40 #define AK4531_LMASTER 0x00 /* master volume left */ 41 #define AK4531_RMASTER 0x01 /* master volume right */ 42 #define AK4531_LVOICE 0x02 /* channel volume left */ 43 #define AK4531_RVOICE 0x03 /* channel volume right */ 44 #define AK4531_LFM 0x04 /* FM volume left */ 45 #define AK4531_RFM 0x05 /* FM volume right */ 46 #define AK4531_LCD 0x06 /* CD volume left */ 47 #define AK4531_RCD 0x07 /* CD volume right */ 48 #define AK4531_LLINE 0x08 /* LINE volume left */ 49 #define AK4531_RLINE 0x09 /* LINE volume right * [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/bounding/ |
BoundingVolume.java | 53 * The type of bounding volume being used.
105 * getType returns the type of bounding volume this is.
111 * <code>transform</code> alters the location of the bounding volume by a
116 * @return the new bounding volume.
124 * <code>transform</code> alters the location of the bounding volume by a
131 * @return the new bounding volume.
139 * <code>whichSide</code> returns the side on which the bounding volume
144 * the plane to check against this bounding volume.
145 * @return the side on which this bounding volume lies.
151 * <code>computeFromPoints</code> generates a bounding volume that [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/pulse/ |
volume.h | 4 /* $Id: volume.h 1971 2007-10-28 19:13:50Z lennart $ */ 32 /** \page volume Volume Control 40 * The basic volume type in PulseAudio is the \ref pa_volume_t type. Most of 42 * can store the volume of all channels at once. 64 * volume values as opaque with a range from PA_VOLUME_MUTE (0%) to 76 * structure have a given volume. 80 * are at a normal volume. 82 * certain volume. 84 * normal volume [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/pulse/ |
volume.h | 4 /* $Id: volume.h 1971 2007-10-28 19:13:50Z lennart $ */ 32 /** \page volume Volume Control 40 * The basic volume type in PulseAudio is the \ref pa_volume_t type. Most of 42 * can store the volume of all channels at once. 64 * volume values as opaque with a range from PA_VOLUME_MUTE (0%) to 76 * structure have a given volume. 80 * are at a normal volume. 82 * certain volume. 84 * normal volume [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/pulse/ |
volume.h | 4 /* $Id: volume.h 1971 2007-10-28 19:13:50Z lennart $ */ 32 /** \page volume Volume Control 40 * The basic volume type in PulseAudio is the \ref pa_volume_t type. Most of 42 * can store the volume of all channels at once. 64 * volume values as opaque with a range from PA_VOLUME_MUTE (0%) to 76 * structure have a given volume. 80 * are at a normal volume. 82 * certain volume. 84 * normal volume [all...] |
/external/chromium_org/chrome/test/functional/ |
chromeos_volume.py | 20 """Test case for volume levels. 22 Test volume and mute changes with different state like, login, 36 self.SetVolume(self._initial_volume_info['volume']) 52 """Test the default volume settings""" 57 'No volume settings available for %s.' % board_name 58 expected = {u'volume': default_volume[board_name], 60 volume = self.GetVolumeInfo() 61 self.assertEqual(volume.get('is_mute'), expected.get('is_mute')) 62 self.assertAlmostEqual(volume.get('volume'), expected.get('volume') [all...] |
/external/chromium_org/third_party/WebKit/ManualTests/ |
audio-volume.html | 8 vid.volume = 0.05; 14 vid.volume = vol; 22 <p>TEST: Audio volume should be 0.05 when the movie begins playing.</p> 25 <input type="button" value="volume=1.0" onclick="setVolume(1.0)"> 26 <input type="button" value="volume=0.05" onclick="setVolume(0.05)">
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/external/chromium_org/ui/keyboard/resources/layouts/ |
function-key-row.html | 21 <kb-key class="volume-down dark" repeat char="Volume-Down" 22 image="volume-down"></kb-key> 23 <kb-key class="volume-up dark" repeat char="Volume-Up" 24 image="volume-up"></kb-key>
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/external/chromium_org/chrome/browser/resources/file_manager/foreground/js/media/ |
player_testapi.js | 90 * Respond with a number, current volume [0..100]. 93 playerTestAPI.respond_(playerTestAPI.getMedia_().volume * 100); 97 * Change volume. 98 * @param {number} volume Volume [0..100]. 100 setVolume: function(volume) { 102 playerTestAPI.getControls_().onVolumeChange_(volume / 100)); 106 * Respond with a boolean, true if the volume is muted. 109 playerTestAPI.respond_(playerTestAPI.getMedia_().volume == 0); 113 * Mute the volume. No-op if already muted [all...] |
/external/chromium_org/chrome/common/extensions/docs/examples/extensions/speak_selection/ |
options.js | 15 var volumeElement = document.getElementById('volume'); 18 var volume = localStorage['volume'] || 1.0; 21 volumeElement.value = volume; 27 volume = volumeElement.value; 28 localStorage['volume'] = volume; 41 volume = 1.0; 44 localStorage['volume'] = volume; [all...] |
/external/qemu/distrib/sdl-1.2.15/docs/man3/ |
SDL_MixAudio.3 | 8 \fBvoid \fBSDL_MixAudio\fP\fR(\fBUint8 *dst, Uint8 *src, Uint32 len, int volume\fR); 11 This function takes two audio buffers of \fBlen\fR bytes each of the playing audio format and mixes them, performing addition, volume adjustment, and overflow clipping\&. The \fBvolume\fR ranges from 0 to \fBSDL_MIX_MAXVOLUME\fP and should be set to the maximum value for full audio volume\&. Note this does not change hardware volume\&. This is provided for convenience -- you can mix your own audio data\&.
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/frameworks/av/media/libeffects/lvm/lib/Common/lib/ |
AGC.h | 45 LVM_INT32 Volume; /* The current volume setting */ 46 LVM_INT32 Target; /* The target volume setting */ 51 LVM_INT16 VolumeShift; /* Volume shift scaling */ 52 LVM_INT16 VolumeTC; /* Volume update time constant */
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/device/samsung/manta/ |
mixer_paths.xml | 13 <ctl name="Speaker Mixer Volume" value="0" /> 68 <ctl name="AIF1DAC1 EQ1 Volume" value="3" /> 69 <ctl name="AIF1DAC1 EQ2 Volume" value="8" /> 70 <ctl name="AIF1DAC1 EQ3 Volume" value="16" /> 71 <ctl name="AIF1DAC1 EQ4 Volume" value="10" /> 72 <ctl name="AIF1DAC1 EQ5 Volume" value="11" /> 90 <ctl name="Speaker Mixer Volume" value="3" /> 91 <ctl name="Speaker Boost Volume" value="5" /> 111 <ctl name="MIXINR IN2R Volume" value="1" /> 119 <ctl name="MIXINL IN2L Volume" value="1" / [all...] |
/system/vold/ |
Volume.cpp | 45 #include "Volume.h" 59 const char *Volume::MEDIA_DIR = "/mnt/media_rw"; 64 const char *Volume::FUSE_DIR = "/storage"; 69 const char *Volume::SEC_ASECDIR_EXT = "/mnt/secure/asec"; 74 const char *Volume::SEC_ASECDIR_INT = "/data/app-asec"; 79 const char *Volume::ASECDIR = "/mnt/asec"; 84 const char *Volume::LOOPDIR = "/mnt/obb"; 86 const char *Volume::BLKID_PATH = "/system/bin/blkid"; 89 if (state == Volume::State_Init) 91 else if (state == Volume::State_NoMedia [all...] |
/external/chromium_org/media/audio/ |
agc_audio_stream.h | 36 // 4) Microphone volume samples are now taken and included in all 49 // the actual microphone about its current volume level. This value is 64 // AGC volume. 86 // current microphone volume level. 95 // Query and cache the volume to avoid sending 0 as volume to AGC at the 97 // volume from 0. 106 // current microphone volume level. 114 // Stores a new microphone volume level by checking the audio input device. 122 // We take new volume samples once every second when the AGC is enabled [all...] |
/frameworks/support/v7/mediarouter/src/android/support/v7/media/ |
RemoteControlClientCompat.java | 61 * Sets a callback to receive volume change requests from the remote control client. 63 * @param callback The volume callback to use or null if none. 73 public int volume; field in class:RemoteControlClientCompat.PlaybackInfo 81 * Called when volume updates are requested by the remote control client. 85 * Called when the volume should be increased or decreased. 87 * @param direction An integer indicating whether the volume is to be increased 90 * in the same direction, e.g. +3 corresponds to three "volume up" changes. 95 * Called when the volume for the route should be set to the given value. 97 * @param volume An integer indicating the new volume value that should be used [all...] |
/device/lge/hammerhead/ |
mixer_paths.xml | 14 <ctl name="LINEOUT1 Volume" value="12" /> 15 <ctl name="LINEOUT2 Volume" value="12" /> 16 <ctl name="LINEOUT3 Volume" value="12" /> 17 <ctl name="LINEOUT4 Volume" value="12" /> 18 <ctl name="HPHL Volume" value="16" /> 19 <ctl name="HPHR Volume" value="16" /> 20 <ctl name="RX1 Digital Volume" value="84" /> 21 <ctl name="RX2 Digital Volume" value="84" /> 22 <ctl name="RX3 Digital Volume" value="84" /> 23 <ctl name="RX4 Digital Volume" value="84" / [all...] |
/frameworks/base/docs/html/training/managing-audio/ |
volume-playback.jd | 1 page.title=Controlling Your App?s Volume and Playback 18 <li><a href="#HardwareVolumeKeys">Use Hardware Volume Keys to Control Your App?s Audio 19 Volume</a></li> 35 users can control the volume of your app using the hardware or software volume controls of their 48 call ringer, system sounds, in-call volume, and DTMF tones. This is done primarily to allow users to 49 control the volume of each stream independently.</p> 56 <h2 id="HardwareVolumeKeys">Use Hardware Volume Keys to Control Your App?s Audio Volume</h2> 58 <p>By default, pressing the volume controls modify the volume of the active audio stream. If you [all...] |