/external/chromium_org/third_party/skia/include/gpu/ |
GrUserConfig.h | 24 * in vram. The value is only a default and can be overridden at runtime. 30 * in vram. The value is only a default and can be overridden at runtime.
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/external/skia/include/gpu/ |
GrUserConfig.h | 24 * in vram. The value is only a default and can be overridden at runtime. 30 * in vram. The value is only a default and can be overridden at runtime.
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nouveau/ |
nouveau_screen.h | 20 unsigned vidmem_bindings; /* PIPE_BIND_* where VRAM placement is desired */
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nouveau_buffer.h | 12 * resource->data has not been updated to reflect modified VRAM contents 73 /* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
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/external/mesa3d/src/gallium/drivers/nouveau/ |
nouveau_screen.h | 20 unsigned vidmem_bindings; /* PIPE_BIND_* where VRAM placement is desired */
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nouveau_buffer.h | 12 * resource->data has not been updated to reflect modified VRAM contents 73 /* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nv04_context.c | 88 PUSH_DATA (push, fifo->vram); 89 PUSH_DATA (push, fifo->vram); 95 PUSH_DATA (push, fifo->vram); 103 PUSH_DATA (push, fifo->vram);
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nv04_surface.c | 234 PUSH_DATA (push, fifo->vram); 242 PUSH_RELOC(push, src->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart); 298 PUSH_RELOC(push, src->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart); 299 PUSH_RELOC(push, dst->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart); 441 PUSH_RELOC(push, dst->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart); 442 PUSH_RELOC(push, dst->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart);
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nv20_context.c | 109 PUSH_DATA (push, fifo->vram); 112 PUSH_DATA (push, fifo->vram); 113 PUSH_DATA (push, fifo->vram); 115 PUSH_DATA (push, fifo->vram); 173 PUSH_DATA (push, fifo->vram); 175 PUSH_DATA (push, fifo->vram);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv04_context.c | 88 PUSH_DATA (push, fifo->vram); 89 PUSH_DATA (push, fifo->vram); 95 PUSH_DATA (push, fifo->vram); 103 PUSH_DATA (push, fifo->vram);
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nv04_surface.c | 234 PUSH_DATA (push, fifo->vram); 242 PUSH_RELOC(push, src->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart); 298 PUSH_RELOC(push, src->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart); 299 PUSH_RELOC(push, dst->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart); 441 PUSH_RELOC(push, dst->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart); 442 PUSH_RELOC(push, dst->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart);
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nv20_context.c | 109 PUSH_DATA (push, fifo->vram); 112 PUSH_DATA (push, fifo->vram); 113 PUSH_DATA (push, fifo->vram); 115 PUSH_DATA (push, fifo->vram); 173 PUSH_DATA (push, fifo->vram); 175 PUSH_DATA (push, fifo->vram);
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/external/replicaisland/src/com/replica/replicaisland/ |
Texture.java | 22 * been loaded into vram. Objects can cache Texture objects but should *never* cache the texture
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/external/qemu/android/ |
framebuffer.h | 22 * of the emulated VRAM. A Client listens to updates to the pixel buffer, 138 * VRAM state (e.g. VRAM dirty pages) to see if anything changed since the 145 * CheckUpdate should act as if the whole content of VRAM had changed.
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/external/chromium_org/third_party/mesa/src/src/gallium/winsys/radeon/drm/ |
radeon_winsys.h | 302 * Return TRUE if there is enough memory in VRAM and GTT for the relocs 312 * Return TRUE if there is enough memory in VRAM and GTT for the relocs 316 * \param vram VRAM memory size pending to be use 319 boolean (*cs_memory_below_limit)(struct radeon_winsys_cs *cs, uint64_t vram, uint64_t gtt);
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/external/mesa3d/src/gallium/winsys/radeon/drm/ |
radeon_winsys.h | 302 * Return TRUE if there is enough memory in VRAM and GTT for the relocs 312 * Return TRUE if there is enough memory in VRAM and GTT for the relocs 316 * \param vram VRAM memory size pending to be use 319 boolean (*cs_memory_below_limit)(struct radeon_winsys_cs *cs, uint64_t vram, uint64_t gtt);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/ |
nv30_screen.c | 462 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */ 464 PUSH_DATA (push, fifo->vram); /* COLOR1 */ 466 PUSH_DATA (push, fifo->vram); /* COLOR0 */ 467 PUSH_DATA (push, fifo->vram); /* ZETA */ 468 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */ 494 PUSH_DATA (push, fifo->vram); 495 PUSH_DATA (push, fifo->vram); /* COLOR3 */
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nv30_transfer.c | 439 PUSH_RELOC(push, dst->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart); 440 PUSH_RELOC(push, dst->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart); 450 PUSH_RELOC(push, dst->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart); 460 PUSH_RELOC(push, src->bo, 0, NOUVEAU_BO_OR, fifo->vram, fifo->gart); 512 PUSH_DATA (push, (src->domain == NOUVEAU_BO_VRAM) ? fifo->vram : fifo->gart); 513 PUSH_DATA (push, (dst->domain == NOUVEAU_BO_VRAM) ? fifo->vram : fifo->gart); 704 PUSH_DATA (push, (s_dom == NOUVEAU_BO_VRAM) ? fifo->vram : fifo->gart); 705 PUSH_DATA (push, (d_dom == NOUVEAU_BO_VRAM) ? fifo->vram : fifo->gart);
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/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_screen.c | 462 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */ 464 PUSH_DATA (push, fifo->vram); /* COLOR1 */ 466 PUSH_DATA (push, fifo->vram); /* COLOR0 */ 467 PUSH_DATA (push, fifo->vram); /* ZETA */ 468 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */ 494 PUSH_DATA (push, fifo->vram); 495 PUSH_DATA (push, fifo->vram); /* COLOR3 */
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/external/qemu/distrib/sdl-1.2.15/src/video/macdsp/ |
SDL_dspvideo.c | 29 A bit on GWorlds in VRAM from technote 1182: 32 VRAM. First, the base address retrieved through GetPixBaseAddr or 34 memory is allocated in VRAM. This can occur either by explicit 38 moved in VRAM, thus rendering any stored base addresses invalid. 43 Secondly, an offscreen pixel image allocated in VRAM can be 46 SystemTask you can lose your VRAM GWorld contents. While this 60 other existing GWorlds in VRAM. However, I do have protection for (2). 82 for best performance on these cards, since the overhead is nearly zero for VRAM back buffer. 86 If you fill up VRAM or AGP memory, there is no contingency for purging to make room for the next one. 93 Figure out how much VRAM is available. Put in video->info->video_mem [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/ |
nv50_screen.c | 339 PUSH_DATA (push, fifo->vram); 340 PUSH_DATA (push, fifo->vram); 346 PUSH_DATA (push, fifo->vram); 347 PUSH_DATA (push, fifo->vram); 348 PUSH_DATA (push, fifo->vram); 368 PUSH_DATA(push, fifo->vram); 371 PUSH_DATA(push, fifo->vram); 613 * admit them to VRAM. 736 screen->max_tls_space /= 2; /* half of vram */ 748 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n" [all...] |
/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_screen.c | 339 PUSH_DATA (push, fifo->vram); 340 PUSH_DATA (push, fifo->vram); 346 PUSH_DATA (push, fifo->vram); 347 PUSH_DATA (push, fifo->vram); 348 PUSH_DATA (push, fifo->vram); 368 PUSH_DATA(push, fifo->vram); 371 PUSH_DATA(push, fifo->vram); 613 * admit them to VRAM. 736 screen->max_tls_space /= 2; /* half of vram */ 748 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n" [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/nds/ |
SDL_ndsvideo.c | 190 //more vram banks consecutivly (VRAM A-D are all 0x20000 bytes in size) 403 /* u8* vram=BG_GFX; 406 dmaCopy(&frontBuffer[y*rects->w], &vram[y*512],512); 464 u8* vram=(u8*)BG_GFX; 467 dmaCopy(&frontBuffer[y*rects->w], &vram[y*512],512);
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/external/chromium_org/third_party/mesa/src/bin/ |
.cherry-ignore | 26 a06f03d795153ce060d99aafb61d10c27a47efc1 r300g: always put MSAA resources in VRAM
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/external/mesa3d/bin/ |
.cherry-ignore | 26 a06f03d795153ce060d99aafb61d10c27a47efc1 r300g: always put MSAA resources in VRAM
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