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Searched
full:whole_program
(Results
1 - 3
of
3
) sorted by null
/external/chromium_org/third_party/mesa/src/src/glsl/
main.cpp
228
struct gl_shader_program *
whole_program
;
local
230
whole_program
= rzalloc (NULL, struct gl_shader_program);
231
assert(
whole_program
!= NULL);
232
whole_program
->InfoLog = ralloc_strdup(
whole_program
, "");
235
whole_program
->Shaders =
236
reralloc(
whole_program
,
whole_program
->Shaders,
237
struct gl_shader *,
whole_program
->NumShaders + 1);
238
assert(
whole_program
->Shaders != NULL)
[
all
...]
/external/mesa3d/src/glsl/
main.cpp
228
struct gl_shader_program *
whole_program
;
local
230
whole_program
= rzalloc (NULL, struct gl_shader_program);
231
assert(
whole_program
!= NULL);
232
whole_program
->InfoLog = ralloc_strdup(
whole_program
, "");
235
whole_program
->Shaders =
236
reralloc(
whole_program
,
whole_program
->Shaders,
237
struct gl_shader *,
whole_program
->NumShaders + 1);
238
assert(
whole_program
->Shaders != NULL)
[
all
...]
/external/chromium_org/third_party/tcmalloc/vendor/doc/
heap_checker.html
49
<h2><a name="
whole_program
">Whole-program Heap Leak Checking</a></h2>
Completed in 178 milliseconds