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    Searched full:yuv_quad (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/cc/test/
render_pass_test_common.cc 224 scoped_ptr<YUVVideoDrawQuad> yuv_quad = YUVVideoDrawQuad::Create(); local
225 yuv_quad->SetNew(shared_state2.get(),
233 AppendQuad(yuv_quad.PassAs<DrawQuad>());
  /external/chromium_org/cc/output/
renderer_pixeltest.cc 458 scoped_ptr<YUVVideoDrawQuad> yuv_quad = YUVVideoDrawQuad::Create(); local
459 yuv_quad->SetNew(shared_state, rect, opaque_rect, gfx::Size(),
461 return yuv_quad.Pass();
474 scoped_ptr<YUVVideoDrawQuad> yuv_quad = local
477 pass->quad_list.push_back(yuv_quad.PassAs<DrawQuad>());
498 scoped_ptr<YUVVideoDrawQuad> yuv_quad = local
501 pass->quad_list.push_back(yuv_quad.PassAs<DrawQuad>());
527 scoped_ptr<YUVVideoDrawQuad> yuv_quad = local
530 pass->quad_list.push_back(yuv_quad.PassAs<DrawQuad>());
    [all...]
gl_renderer_unittest.cc 889 // yuv_quad is drawn with the default linear filter.
    [all...]

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