1 // Copyright 2008 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 #ifndef V8_D8_DEBUG_H_ 29 #define V8_D8_DEBUG_H_ 30 31 32 #include "d8.h" 33 #include "debug.h" 34 35 36 namespace v8 { 37 38 39 void HandleDebugEvent(DebugEvent event, 40 Handle<Object> exec_state, 41 Handle<Object> event_data, 42 Handle<Value> data); 43 44 // Start the remove debugger connecting to a V8 debugger agent on the specified 45 // port. 46 void RunRemoteDebugger(int port); 47 48 // Forward declerations. 49 class RemoteDebuggerEvent; 50 class ReceiverThread; 51 52 53 // Remote debugging class. 54 class RemoteDebugger { 55 public: 56 explicit RemoteDebugger(int port) 57 : port_(port), 58 event_access_(i::OS::CreateMutex()), 59 event_available_(i::OS::CreateSemaphore(0)), 60 head_(NULL), tail_(NULL) {} 61 void Run(); 62 63 // Handle events from the subordinate threads. 64 void MessageReceived(i::SmartArrayPointer<char> message); 65 void KeyboardCommand(i::SmartArrayPointer<char> command); 66 void ConnectionClosed(); 67 68 private: 69 // Add new debugger event to the list. 70 void AddEvent(RemoteDebuggerEvent* event); 71 // Read next debugger event from the list. 72 RemoteDebuggerEvent* GetEvent(); 73 74 // Handle a message from the debugged V8. 75 void HandleMessageReceived(char* message); 76 // Handle a keyboard command. 77 void HandleKeyboardCommand(char* command); 78 79 // Get connection to agent in debugged V8. 80 i::Socket* conn() { return conn_; } 81 82 int port_; // Port used to connect to debugger V8. 83 i::Socket* conn_; // Connection to debugger agent in debugged V8. 84 85 // Linked list of events from debugged V8 and from keyboard input. Access to 86 // the list is guarded by a mutex and a semaphore signals new items in the 87 // list. 88 i::Mutex* event_access_; 89 i::Semaphore* event_available_; 90 RemoteDebuggerEvent* head_; 91 RemoteDebuggerEvent* tail_; 92 93 friend class ReceiverThread; 94 }; 95 96 97 // Thread reading from debugged V8 instance. 98 class ReceiverThread: public i::Thread { 99 public: 100 explicit ReceiverThread(RemoteDebugger* remote_debugger) 101 : Thread("d8:ReceiverThrd"), 102 remote_debugger_(remote_debugger) {} 103 ~ReceiverThread() {} 104 105 void Run(); 106 107 private: 108 RemoteDebugger* remote_debugger_; 109 }; 110 111 112 // Thread reading keyboard input. 113 class KeyboardThread: public i::Thread { 114 public: 115 explicit KeyboardThread(RemoteDebugger* remote_debugger) 116 : Thread("d8:KeyboardThrd"), 117 remote_debugger_(remote_debugger) {} 118 ~KeyboardThread() {} 119 120 void Run(); 121 122 private: 123 RemoteDebugger* remote_debugger_; 124 }; 125 126 127 // Events processed by the main deubgger thread. 128 class RemoteDebuggerEvent { 129 public: 130 RemoteDebuggerEvent(int type, i::SmartArrayPointer<char> data) 131 : type_(type), data_(data), next_(NULL) { 132 ASSERT(type == kMessage || type == kKeyboard || type == kDisconnect); 133 } 134 135 static const int kMessage = 1; 136 static const int kKeyboard = 2; 137 static const int kDisconnect = 3; 138 139 int type() { return type_; } 140 char* data() { return *data_; } 141 142 private: 143 void set_next(RemoteDebuggerEvent* event) { next_ = event; } 144 RemoteDebuggerEvent* next() { return next_; } 145 146 int type_; 147 i::SmartArrayPointer<char> data_; 148 RemoteDebuggerEvent* next_; 149 150 friend class RemoteDebugger; 151 }; 152 153 154 } // namespace v8 155 156 157 #endif // V8_D8_DEBUG_H_ 158