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11 // N64: define void @foo1(i32 %a0, i64, double %a1.coerce0, i64 %a1.coerce1, i64 %a1.coerce2, i64 %a1.coerce3, double %a2.coerce0, i64 %a2.coerce1, i64 %a2.coerce2, i64 %a2.coerce3, i32 %b, i64, double %a3.coerce0, i64 %a3.coerce1, i64 %a3.coerce2, i64 %a3.coerce3)
12 // N64: tail call void @foo2(i32 1, i32 2, i32 %a0, i64 undef, double %a1.coerce0, i64 %a1.coerce1, i64 %a1.coerce2, i64 %a1.coerce3, double %a2.coerce0, i64 %a2.coerce1, i64 %a2.coerce2, i64 %a2.coerce3, i32 3, i64 undef, double %a3.coerce0, i64 %a3.coerce1, i64 %a3.coerce2, i64 %a3.coerce3)
17 void foo1(int a0, S0 a1, S0 a2, int b, S0 a3) {
18 foo2(1, 2, a0, a1, a2, 3, a3);