Lines Matching defs:initialState
550 RBBIStateDescriptor *initialState = NULL;
573 initialState = new RBBIStateDescriptor(lastInputSymbol, fStatus);
574 if (initialState == NULL) {
580 initialState->fPositions = new UVector(*fStatus);
581 if (initialState->fPositions == NULL) {
587 setAdd(initialState->fPositions, fTree->fFirstPosSet);
588 fDStates->addElement(initialState, *fStatus);
679 delete initialState;