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Lines Matching refs:lookAhead

536         //           restore the original regions when failing out of a lookahead
538 // might make sense - or might not, lookahead aren't that common.
545 // 2. STATE_SAVE 4 on failure of lookahead, goto 4
585 fParenStack.push(lookAhead, *fStatus); // Frame type.
592 // Negated Lookahead. (?! stuff )
600 // 6. BACKTRACK // code in block succeeded, so neg. lookahead fails.
2084 case lookAhead:
2759 // lookahead contains two LA_END instructions, so count goes up by two
2778 // Need this because neg lookahead blocks will FAIL to outside
3068 // TODO: Positive lookahead could recursively do the block, then continue
3095 // Need this because neg lookahead blocks will FAIL to outside