Lines Matching refs:Vector3f
18 import com.jme3.math.Vector3f;
64 // regionX: a Vector3f containing the following information:
76 this.mat_terrain.setVector3("region1", new Vector3f(88, 200, this.grassScale));
82 this.mat_terrain.setVector3("region2", new Vector3f(0, 90, this.dirtScale));
88 this.mat_terrain.setVector3("region3", new Vector3f(198, 260, this.rockScale));
91 this.mat_terrain.setVector3("region4", new Vector3f(198, 260, this.rockScale));
117 this.getCamera().setLocation(new Vector3f(0, 200, 0));
122 light.setDirection((new Vector3f(-0.5f, -1f, -0.5f)).normalize());
132 player3.setPhysicsLocation(new Vector3f(cam.getLocation().x, 256, cam.getLocation().z));
138 public void gridMoved(Vector3f newCenter) {
141 public Material tileLoaded(Material material, Vector3f cell) {
145 public void tileAttached(Vector3f cell, TerrainQuad quad) {
153 public void tileDetached(Vector3f cell, TerrainQuad quad) {
214 private final Vector3f walkDirection = new Vector3f();
218 Vector3f camDir = this.cam.getDirection().clone().multLocal(0.6f);
219 Vector3f camLeft = this.cam.getLeft().clone().multLocal(0.4f);