Lines Matching refs:Interpolate
601 if (ctx->shader->input[input].interpolate == TGSI_INTERPOLATE_PERSPECTIVE) {
605 } else if (ctx->shader->input[input].interpolate == TGSI_INTERPOLATE_LINEAR) {
743 /* turn input into interpolate on EG */
750 if (ctx->shader->input[index].interpolate > 0) {
800 ctx->shader->input[i].interpolate = d->Interp.Interpolate;
827 ctx->shader->output[i].interpolate = d->Interp.Interpolate;