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Lines Matching refs:config

366 __glXInitializeVisualConfigFromTags(struct glx_config * config, int count,
374 config->visualID = *bp++;
376 config->visualType = convert_from_x_visual_type(*bp++);
378 config->rgbMode = *bp++;
380 config->redBits = *bp++;
381 config->greenBits = *bp++;
382 config->blueBits = *bp++;
383 config->alphaBits = *bp++;
384 config->accumRedBits = *bp++;
385 config->accumGreenBits = *bp++;
386 config->accumBlueBits = *bp++;
387 config->accumAlphaBits = *bp++;
389 config->doubleBufferMode = *bp++;
390 config->stereoMode = *bp++;
392 config->rgbBits = *bp++;
393 config->depthBits = *bp++;
394 config->stencilBits = *bp++;
395 config->numAuxBuffers = *bp++;
396 config->level = *bp++;
399 /* AppleSGLX supports pixmap and pbuffers with all config. */
400 config->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
408 config->sRGBCapable = GL_FALSE;
417 config-> tag = ( fbconfig_style_tags ) ? *bp++ : 1
427 config->rgbBits = *bp++;
430 config->level = *bp++;
439 config->numAuxBuffers = *bp++;
442 config->redBits = *bp++;
445 config->greenBits = *bp++;
448 config->blueBits = *bp++;
451 config->alphaBits = *bp++;
454 config->depthBits = *bp++;
457 config->stencilBits = *bp++;
460 config->accumRedBits = *bp++;
463 config->accumGreenBits = *bp++;
466 config->accumBlueBits = *bp++;
469 config->accumAlphaBits = *bp++;
472 config->visualRating = *bp++;
475 config->visualType = *bp++;
478 config->transparentPixel = *bp++;
481 config->transparentIndex = *bp++;
484 config->transparentRed = *bp++;
487 config->transparentGreen = *bp++;
490 config->transparentBlue = *bp++;
493 config->transparentAlpha = *bp++;
496 config->visualID = *bp++;
499 config->drawableType = *bp++;
501 /* AppleSGLX supports pixmap and pbuffers with all config. */
502 config->drawableType |= GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
506 config->renderType = *bp++;
509 config->xRenderable = *bp++;
512 config->fbconfigID = *bp++;
515 config->maxPbufferWidth = *bp++;
518 config->maxPbufferHeight = *bp++;
521 config->maxPbufferPixels = *bp++;
525 config->optimalPbufferWidth = *bp++;
528 config->optimalPbufferHeight = *bp++;
531 config->visualSelectGroup = *bp++;
534 config->swapMethod = *bp++;
538 config->sampleBuffers = *bp++;
541 config->samples = *bp++;
550 config->bindToTextureRgb = *bp++;
553 config->bindToTextureRgba = *bp++;
556 config->bindToMipmapTexture = *bp++;
559 config->bindToTextureTargets = *bp++;
562 config->yInverted = *bp++;
566 config->sRGBCapable = *bp++;
589 config->renderType =
590 (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
611 /* Allocate memory for our config structure */
622 /* Read each config structure and convert it into our format */
633 * AppleSGLX supports windows, pixmaps, and pbuffers with all config.