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Lines Matching refs:Light

485  * Enter meta state.  This is like a light-weight version of glPushAttrib
782 save->ClampVertexColor = ctx->Light.ClampVertexColor;
819 save->Lighting = ctx->Light.Enabled;
820 if (ctx->Light.Enabled)
830 * Leave meta state. This is like a light-weight version of glPopAttrib().