Lines Matching refs:Shader
106 const struct gl_shader_program *vsProg = ctx->Shader.CurrentVertexProgram;
107 const struct gl_shader_program *gsProg = ctx->Shader.CurrentGeometryProgram;
108 struct gl_shader_program *fsProg = ctx->Shader.CurrentFragmentProgram;
125 * Note: it's possible for a vertex shader to get used with a fragment
132 /* Use GLSL fragment shader */
134 &ctx->Shader._CurrentFragmentProgram,
144 &ctx->Shader._CurrentFragmentProgram,
156 &ctx->Shader._CurrentFragmentProgram,
172 /* Use GLSL geometry shader */
186 /* Use GLSL vertex shader */
238 * Examine shader constants and return either _NEW_PROGRAM_CONSTANTS or 0.
357 if (ctx->Shader.CurrentVertexProgram ||