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Lines Matching refs:SkMatrix

24 #include "SkMatrix.h"
37 GrDrawState(const SkMatrix& initialViewMatrix) {
53 GrDrawState(const GrDrawState& state, const SkMatrix& preConcatMatrix) {
73 void reset(const SkMatrix& initialViewMatrix) { this->onReset(&initialViewMatrix); }
80 void setFromPaint(const GrPaint& , const SkMatrix& viewMatrix, GrRenderTarget*);
359 void addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
364 void addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
370 const SkMatrix& matrix,
377 const SkMatrix& matrix,
562 const SkMatrix& getViewMatrix() const { return fCommon.fViewMatrix; }
573 bool getViewInverse(SkMatrix* matrix) const {
576 SkMatrix inverse;
596 AutoViewMatrixRestore(GrDrawState* ds, const SkMatrix& preconcatMatrix) {
608 void set(GrDrawState* drawState, const SkMatrix& preconcatMatrix);
615 void doEffectCoordChanges(const SkMatrix& coordChangeMatrix);
618 SkMatrix fViewMatrix;
880 void onReset(const SkMatrix* initialViewMatrix) {
908 SkMatrix fViewMatrix;