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Lines Matching refs:horizontal

75         return horizontal(cubic, left, right, y, flipped);
125 return horizontal(line, left, right, y, flipped);
152 return horizontal(quad, left, right, y, flipped);
218 int horizontal(const SkDLine&, double y);
219 int horizontal(const SkDLine&, double left, double right, double y, bool flipped);
220 int horizontal(const SkDQuad&, double left, double right, double y, bool flipped);
221 int horizontal(const SkDQuad&, double left, double right, double y, double tRange[2]);
222 int horizontal(const SkDCubic&, double y, double tRange[3]);
223 int horizontal(const SkDCubic&, double left, double right, double y, bool flipped);
224 int horizontal(const SkDCubic&, double left, double right, double y, double tRange[3]);