Lines Matching refs:Program
31 * Program is a base class for all the objects that modify
35 public class Program extends BaseObj {
43 * TextureType specifies what textures are attached to Program
77 Program(int id, RenderScript rs) {
82 * Program object can have zero or more constant allocations
91 * Returns the type of the constant buffer used in the program
105 * Returns the number of textures used in this program object
139 * program
142 * @param slot index within the program's list of constant
158 * Binds a texture to be used in the program
161 * @param slot index within the program's list of textures
184 * @param slot index within the program's list of textures to
229 * Sets the GLSL shader code to be used in the program
240 * Sets the GLSL shader code to be used in the program
302 * Adds constant (uniform) inputs to the program
305 * object to be used as constant inputs to the Program
322 * Adds a texture input to the Program
334 * Adds a texture input to the Program
353 protected void initProgram(Program p) {