Lines Matching defs:inputWindowHandle
205 const sp<InputWindowHandle>& inputWindowHandle,
209 virtual void notifyInputChannelBroken(const sp<InputWindowHandle>& inputWindowHandle) = 0;
243 virtual nsecs_t interceptKeyBeforeDispatching(const sp<InputWindowHandle>& inputWindowHandle,
248 virtual bool dispatchUnhandledKey(const sp<InputWindowHandle>& inputWindowHandle,
308 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles) = 0;
345 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) = 0;
388 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles);
397 const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
599 sp<InputWindowHandle> inputWindowHandle;
804 sp<InputWindowHandle> inputWindowHandle; // may be null
821 const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
881 sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x, int32_t y);
928 Vector<sp<InputWindowHandle> > mWindowHandles;
930 sp<InputWindowHandle> getWindowHandleLocked(const sp<InputChannel>& inputChannel) const;
931 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;
934 sp<InputWindowHandle> mFocusedWindowHandle;
938 sp<InputWindowHandle> windowHandle;
954 void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
956 void removeWindow(const sp<InputWindowHandle>& windowHandle);
958 sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
1002 sp<InputWindowHandle> mLastHoverWindowHandle;
1007 const sp<InputWindowHandle>& windowHandle,
1020 void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
1025 bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
1027 bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
1030 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry);
1032 const sp<InputWindowHandle>& windowHandle);
1085 const sp<InputWindowHandle>& windowHandle,