Lines Matching full:blockheight
227 const int blockHeight = h > 16 ? h / 16 : 1;
238 int parityY = (y / blockHeight) & 1;
257 const int blockHeight = h > 16 ? h / 16 : 1;
264 int blockY = (y / blockHeight);
285 const int blockHeight = (h > 16 ? h / 8 : 2) & ~0x1;
291 int blockY = (y / blockHeight) & 1;
311 const int blockHeight = h > 16 ? h / 16 : 1;
312 const int blockRows = h / blockHeight;
328 checkPixel(buf, 0, blockHeight, 63);
329 checkPixel(buf, 1, blockHeight, 63);
330 checkPixel(buf, 0, blockHeight + 1, 63);
331 checkPixel(buf, 1, blockHeight + 1, 63);
334 checkPixel(buf, blockWidth, blockHeight, 191);
335 checkPixel(buf, blockWidth + 1, blockHeight, 191);
336 checkPixel(buf, blockWidth, blockHeight + 1, 191);
337 checkPixel(buf, blockWidth + 1, blockHeight + 1, 191);
341 const int maxBlockY = ((h-1 + (blockHeight-1)) / blockHeight) & 0x1;
350 const int blockHeight = h > 16 ? h / 16 : 1;
351 const int blockRows = h / blockHeight;
367 checkPixel(buf, 0, blockHeight, 63, 191, 63);
368 checkPixel(buf, 1, blockHeight, 63, 191, 63);
369 checkPixel(buf, 0, blockHeight + 1, 63, 191, 63);
370 checkPixel(buf, 1, blockHeight + 1, 63, 191, 63);
373 checkPixel(buf, blockWidth, blockHeight, 63, 63, 191);
374 checkPixel(buf, blockWidth + 1, blockHeight, 63, 63, 191);
375 checkPixel(buf, blockWidth, blockHeight + 1, 63, 63, 191);
376 checkPixel(buf, blockWidth + 1, blockHeight + 1, 63, 63, 191);
381 const int maxBlockY = ((h-1) / blockHeight);
393 const int blockHeight = (h > 16 ? h / 8 : 2) & ~0x1;
394 const int blockRows = h / blockHeight;
410 checkPixel(buf, 0, blockHeight, 200, 1000, 200);
411 checkPixel(buf, 1, blockHeight, 200, 1000, 200);
412 checkPixel(buf, 0, blockHeight + 1, 200, 1000, 200);
413 checkPixel(buf, 1, blockHeight + 1, 200, 1000, 200);
416 checkPixel(buf, blockWidth, blockHeight, 1000, 1000, 1000);
417 checkPixel(buf, blockWidth + 1, blockHeight, 1000, 1000, 1000);
418 checkPixel(buf, blockWidth, blockHeight + 1, 1000, 1000, 1000);
419 checkPixel(buf, blockWidth + 1, blockHeight + 1, 1000, 1000, 1000);
423 const int maxBlockY = ((w-1) / blockHeight) & 0x1;