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Searched
defs:ATTACK
(Results
1 - 4
of
4
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
GenericAnimationComponent.java
48
case
ATTACK
:
49
mSprite.playAnimation(Animation.
ATTACK
);
79
public static final int
ATTACK
= 2;
EnemyAnimationComponent.java
31
ATTACK
,
76
if (currentAction == GameObject.ActionType.
ATTACK
) {
97
if (currentAction == GameObject.ActionType.
ATTACK
) {
106
mSprite.playAnimation(EnemyAnimations.
ATTACK
.ordinal());
107
if (currentAction != GameObject.ActionType.
ATTACK
HotSpotSystem.java
40
public static final int
ATTACK
= 7;
GameObject.java
62
ATTACK
,
Completed in 34 milliseconds