1 // Copyright 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CC_TEST_GEOMETRY_TEST_UTILS_H_ 6 #define CC_TEST_GEOMETRY_TEST_UTILS_H_ 7 8 namespace gfx { 9 class Transform; 10 } 11 12 namespace cc { 13 14 // These are macros instead of functions so that we get useful line numbers 15 // where a test failed. 16 #define EXPECT_FLOAT_RECT_EQ(expected, actual) \ 17 do { \ 18 EXPECT_FLOAT_EQ((expected).x(), (actual).x()); \ 19 EXPECT_FLOAT_EQ((expected).y(), (actual).y()); \ 20 EXPECT_FLOAT_EQ((expected).width(), (actual).width()); \ 21 EXPECT_FLOAT_EQ((expected).height(), (actual).height()); \ 22 } while (false) 23 24 #define EXPECT_RECT_NEAR(expected, actual, abs_error) \ 25 do { \ 26 EXPECT_NEAR((expected).x(), (actual).x(), (abs_error)); \ 27 EXPECT_NEAR((expected).y(), (actual).y(), (abs_error)); \ 28 EXPECT_NEAR((expected).width(), (actual).width(), (abs_error)); \ 29 EXPECT_NEAR((expected).height(), (actual).height(), (abs_error)); \ 30 } while (false) 31 32 #define EXPECT_RECT_EQ(expected, actual) \ 33 do { \ 34 EXPECT_EQ((expected).x(), (actual).x()); \ 35 EXPECT_EQ((expected).y(), (actual).y()); \ 36 EXPECT_EQ((expected).width(), (actual).width()); \ 37 EXPECT_EQ((expected).height(), (actual).height()); \ 38 } while (false) 39 40 #define EXPECT_SIZE_EQ(expected, actual) \ 41 do { \ 42 EXPECT_EQ((expected).width(), (actual).width()); \ 43 EXPECT_EQ((expected).height(), (actual).height()); \ 44 } while (false) 45 46 #define EXPECT_POINT_EQ(expected, actual) \ 47 do { \ 48 EXPECT_EQ((expected).x(), (actual).x()); \ 49 EXPECT_EQ((expected).y(), (actual).y()); \ 50 } while (false) 51 52 #define EXPECT_POINT3F_EQ(expected, actual) \ 53 do { \ 54 EXPECT_FLOAT_EQ((expected).x(), (actual).x()); \ 55 EXPECT_FLOAT_EQ((expected).y(), (actual).y()); \ 56 EXPECT_FLOAT_EQ((expected).z(), (actual).z()); \ 57 } while (false) 58 59 #define EXPECT_VECTOR_EQ(expected, actual) \ 60 do { \ 61 EXPECT_EQ((expected).x(), (actual).x()); \ 62 EXPECT_EQ((expected).y(), (actual).y()); \ 63 } while (false) 64 65 #define EXPECT_VECTOR2DF_EQ(expected, actual) \ 66 do { \ 67 EXPECT_FLOAT_EQ((expected).x(), (actual).x()); \ 68 EXPECT_FLOAT_EQ((expected).y(), (actual).y()); \ 69 } while (false) 70 71 #define EXPECT_FLOAT_ARRAY_EQ(expected, actual, count) \ 72 do { \ 73 for (int i = 0; i < count; i++) { \ 74 EXPECT_FLOAT_EQ((expected)[i], (actual)[i]); \ 75 } \ 76 } while (false) 77 78 // This is a function rather than a macro because when this is included as a 79 // macro in bulk, it causes a significant slow-down in compilation time. This 80 // problem exists with both gcc and clang, and bugs have been filed at 81 // http://llvm.org/bugs/show_bug.cgi?id=13651 82 // and http://gcc.gnu.org/bugzilla/show_bug.cgi?id=54337 83 void ExpectTransformationMatrixEq(const gfx::Transform& expected, 84 const gfx::Transform& actual); 85 86 #define EXPECT_TRANSFORMATION_MATRIX_EQ(expected, actual) \ 87 do { \ 88 SCOPED_TRACE(""); \ 89 ExpectTransformationMatrixEq(expected, actual); \ 90 } while (false) 91 92 // Should be used in test code only, for convenience. Production code should use 93 // the gfx::Transform::GetInverse() API. 94 gfx::Transform Inverse(const gfx::Transform& transform); 95 96 } // namespace cc 97 98 #endif // CC_TEST_GEOMETRY_TEST_UTILS_H_ 99