1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/base/layout.h" 6 7 #include <algorithm> 8 #include <cmath> 9 #include <limits> 10 11 #include "base/basictypes.h" 12 #include "base/command_line.h" 13 #include "base/logging.h" 14 #include "build/build_config.h" 15 #include "ui/base/touch/touch_device.h" 16 #include "ui/base/ui_base_switches.h" 17 #include "ui/gfx/display.h" 18 #include "ui/gfx/image/image_skia.h" 19 #include "ui/gfx/screen.h" 20 21 #if defined(OS_WIN) 22 #include "base/win/metro.h" 23 #include <Windows.h> 24 #endif // defined(OS_WIN) 25 26 namespace ui { 27 28 namespace { 29 30 bool ScaleFactorComparator(const ScaleFactor& lhs, const ScaleFactor& rhs){ 31 return GetImageScale(lhs) < GetImageScale(rhs); 32 } 33 34 std::vector<ScaleFactor>* g_supported_scale_factors = NULL; 35 36 #if defined(OS_WIN) 37 // Helper function that determines whether we want to optimize the UI for touch. 38 bool UseTouchOptimizedUI() { 39 // If --touch-optimized-ui is specified and not set to "auto", then override 40 // the hardware-determined setting (eg. for testing purposes). 41 static bool has_touch_optimized_ui = CommandLine::ForCurrentProcess()-> 42 HasSwitch(switches::kTouchOptimizedUI); 43 if (has_touch_optimized_ui) { 44 const std::string switch_value = CommandLine::ForCurrentProcess()-> 45 GetSwitchValueASCII(switches::kTouchOptimizedUI); 46 47 // Note that simply specifying the switch is the same as enabled. 48 if (switch_value.empty() || 49 switch_value == switches::kTouchOptimizedUIEnabled) { 50 return true; 51 } else if (switch_value == switches::kTouchOptimizedUIDisabled) { 52 return false; 53 } else if (switch_value != switches::kTouchOptimizedUIAuto) { 54 LOG(ERROR) << "Invalid --touch-optimized-ui option: " << switch_value; 55 } 56 } 57 58 // We use the touch layout only when we are running in Metro mode. 59 return base::win::IsMetroProcess() && ui::IsTouchDevicePresent(); 60 } 61 #endif // defined(OS_WIN) 62 63 const float kScaleFactorScales[] = {1.0f, 1.0f, 1.25f, 1.33f, 1.4f, 1.5f, 1.8f, 64 2.0f, 3.0f}; 65 COMPILE_ASSERT(NUM_SCALE_FACTORS == arraysize(kScaleFactorScales), 66 kScaleFactorScales_incorrect_size); 67 68 } // namespace 69 70 DisplayLayout GetDisplayLayout() { 71 #if defined(OS_WIN) 72 if (UseTouchOptimizedUI()) 73 return LAYOUT_TOUCH; 74 #endif 75 return LAYOUT_DESKTOP; 76 } 77 78 void SetSupportedScaleFactors( 79 const std::vector<ui::ScaleFactor>& scale_factors) { 80 if (g_supported_scale_factors != NULL) 81 delete g_supported_scale_factors; 82 83 g_supported_scale_factors = new std::vector<ScaleFactor>(scale_factors); 84 std::sort(g_supported_scale_factors->begin(), 85 g_supported_scale_factors->end(), 86 ScaleFactorComparator); 87 88 // Set ImageSkia's supported scales. 89 std::vector<float> scales; 90 for (std::vector<ScaleFactor>::const_iterator it = 91 g_supported_scale_factors->begin(); 92 it != g_supported_scale_factors->end(); ++it) { 93 scales.push_back(GetImageScale(*it)); 94 } 95 gfx::ImageSkia::SetSupportedScales(scales); 96 } 97 98 const std::vector<ScaleFactor>& GetSupportedScaleFactors() { 99 DCHECK(g_supported_scale_factors != NULL); 100 return *g_supported_scale_factors; 101 } 102 103 ScaleFactor GetSupportedScaleFactor(float scale) { 104 DCHECK(g_supported_scale_factors != NULL); 105 ScaleFactor closest_match = SCALE_FACTOR_100P; 106 float smallest_diff = std::numeric_limits<float>::max(); 107 for (size_t i = 0; i < g_supported_scale_factors->size(); ++i) { 108 ScaleFactor scale_factor = (*g_supported_scale_factors)[i]; 109 float diff = std::abs(kScaleFactorScales[scale_factor] - scale); 110 if (diff < smallest_diff) { 111 closest_match = scale_factor; 112 smallest_diff = diff; 113 } 114 } 115 DCHECK_NE(closest_match, SCALE_FACTOR_NONE); 116 return closest_match; 117 } 118 119 float GetImageScale(ScaleFactor scale_factor) { 120 return kScaleFactorScales[scale_factor]; 121 } 122 123 bool IsScaleFactorSupported(ScaleFactor scale_factor) { 124 DCHECK(g_supported_scale_factors != NULL); 125 return std::find(g_supported_scale_factors->begin(), 126 g_supported_scale_factors->end(), 127 scale_factor) != g_supported_scale_factors->end(); 128 } 129 130 // Returns the scale factor closest to |scale| from the full list of factors. 131 // Note that it does NOT rely on the list of supported scale factors. 132 // Finding the closest match is inefficient and shouldn't be done frequently. 133 ScaleFactor FindClosestScaleFactorUnsafe(float scale) { 134 float smallest_diff = std::numeric_limits<float>::max(); 135 ScaleFactor closest_match = SCALE_FACTOR_100P; 136 for (int i = SCALE_FACTOR_100P; i < NUM_SCALE_FACTORS; ++i) { 137 const ScaleFactor scale_factor = static_cast<ScaleFactor>(i); 138 float diff = std::abs(kScaleFactorScales[scale_factor] - scale); 139 if (diff < smallest_diff) { 140 closest_match = scale_factor; 141 smallest_diff = diff; 142 } 143 } 144 return closest_match; 145 } 146 147 namespace test { 148 149 ScopedSetSupportedScaleFactors::ScopedSetSupportedScaleFactors( 150 const std::vector<ui::ScaleFactor>& new_scale_factors) { 151 if (g_supported_scale_factors) { 152 original_scale_factors_ = 153 new std::vector<ScaleFactor>(*g_supported_scale_factors); 154 } else { 155 original_scale_factors_ = NULL; 156 } 157 SetSupportedScaleFactors(new_scale_factors); 158 } 159 160 ScopedSetSupportedScaleFactors::~ScopedSetSupportedScaleFactors() { 161 if (original_scale_factors_) { 162 SetSupportedScaleFactors(*original_scale_factors_); 163 delete original_scale_factors_; 164 } else { 165 delete g_supported_scale_factors; 166 g_supported_scale_factors = NULL; 167 } 168 } 169 170 } // namespace test 171 172 #if !defined(OS_MACOSX) 173 ScaleFactor GetScaleFactorForNativeView(gfx::NativeView view) { 174 gfx::Screen* screen = gfx::Screen::GetScreenFor(view); 175 if (screen->IsDIPEnabled()) { 176 gfx::Display display = screen->GetDisplayNearestWindow(view); 177 return GetSupportedScaleFactor(display.device_scale_factor()); 178 } 179 return ui::SCALE_FACTOR_100P; 180 } 181 #endif // !defined(OS_MACOSX) 182 183 } // namespace ui 184