1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. 6 7 #include "ui/views/view.h" 8 9 #include <algorithm> 10 #include <cmath> 11 12 #include "base/debug/trace_event.h" 13 #include "base/logging.h" 14 #include "base/memory/scoped_ptr.h" 15 #include "base/message_loop/message_loop.h" 16 #include "base/strings/stringprintf.h" 17 #include "base/strings/utf_string_conversions.h" 18 #include "third_party/skia/include/core/SkRect.h" 19 #include "ui/base/accessibility/accessibility_types.h" 20 #include "ui/base/dragdrop/drag_drop_types.h" 21 #include "ui/base/ui_base_switches_util.h" 22 #include "ui/compositor/compositor.h" 23 #include "ui/compositor/layer.h" 24 #include "ui/compositor/layer_animator.h" 25 #include "ui/events/event_target_iterator.h" 26 #include "ui/gfx/canvas.h" 27 #include "ui/gfx/interpolated_transform.h" 28 #include "ui/gfx/path.h" 29 #include "ui/gfx/point3_f.h" 30 #include "ui/gfx/point_conversions.h" 31 #include "ui/gfx/rect_conversions.h" 32 #include "ui/gfx/scoped_canvas.h" 33 #include "ui/gfx/screen.h" 34 #include "ui/gfx/skia_util.h" 35 #include "ui/gfx/transform.h" 36 #include "ui/native_theme/native_theme.h" 37 #include "ui/views/accessibility/native_view_accessibility.h" 38 #include "ui/views/background.h" 39 #include "ui/views/border.h" 40 #include "ui/views/context_menu_controller.h" 41 #include "ui/views/drag_controller.h" 42 #include "ui/views/layout/layout_manager.h" 43 #include "ui/views/rect_based_targeting_utils.h" 44 #include "ui/views/views_delegate.h" 45 #include "ui/views/widget/native_widget_private.h" 46 #include "ui/views/widget/root_view.h" 47 #include "ui/views/widget/tooltip_manager.h" 48 #include "ui/views/widget/widget.h" 49 50 #if defined(USE_AURA) 51 #include "ui/base/cursor/cursor.h" 52 #endif 53 54 #if defined(OS_WIN) 55 #include "base/win/scoped_gdi_object.h" 56 #endif 57 58 namespace { 59 60 // Whether to use accelerated compositing when necessary (e.g. when a view has a 61 // transformation). 62 #if defined(USE_AURA) 63 bool use_acceleration_when_possible = true; 64 #else 65 bool use_acceleration_when_possible = false; 66 #endif 67 68 #if defined(OS_WIN) 69 const bool kContextMenuOnMousePress = false; 70 #else 71 const bool kContextMenuOnMousePress = true; 72 #endif 73 74 // The minimum percentage of a view's area that needs to be covered by a rect 75 // representing a touch region in order for that view to be considered by the 76 // rect-based targeting algorithm. 77 static const float kRectTargetOverlap = 0.6f; 78 79 // Returns the top view in |view|'s hierarchy. 80 const views::View* GetHierarchyRoot(const views::View* view) { 81 const views::View* root = view; 82 while (root && root->parent()) 83 root = root->parent(); 84 return root; 85 } 86 87 } // namespace 88 89 namespace views { 90 91 namespace internal { 92 93 // This event handler receives events in the post-target phase and takes care of 94 // the following: 95 // - Generates context menu, or initiates drag-and-drop, from gesture events. 96 class PostEventDispatchHandler : public ui::EventHandler { 97 public: 98 explicit PostEventDispatchHandler(View* owner) 99 : owner_(owner), 100 touch_dnd_enabled_(switches::IsTouchDragDropEnabled()) { 101 } 102 virtual ~PostEventDispatchHandler() {} 103 104 private: 105 // Overridden from ui::EventHandler: 106 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE { 107 DCHECK_EQ(ui::EP_POSTTARGET, event->phase()); 108 if (event->handled()) 109 return; 110 111 if (touch_dnd_enabled_) { 112 if (event->type() == ui::ET_GESTURE_LONG_PRESS && 113 (!owner_->drag_controller() || 114 owner_->drag_controller()->CanStartDragForView( 115 owner_, event->location(), event->location()))) { 116 if (owner_->DoDrag(*event, event->location(), 117 ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH)) { 118 event->StopPropagation(); 119 return; 120 } 121 } 122 } 123 124 if (owner_->context_menu_controller() && 125 (event->type() == ui::ET_GESTURE_LONG_PRESS || 126 event->type() == ui::ET_GESTURE_LONG_TAP || 127 event->type() == ui::ET_GESTURE_TWO_FINGER_TAP)) { 128 gfx::Point location(event->location()); 129 View::ConvertPointToScreen(owner_, &location); 130 owner_->ShowContextMenu(location, ui::MENU_SOURCE_TOUCH); 131 event->StopPropagation(); 132 } 133 } 134 135 View* owner_; 136 bool touch_dnd_enabled_; 137 138 DISALLOW_COPY_AND_ASSIGN(PostEventDispatchHandler); 139 }; 140 141 } // namespace internal 142 143 // static 144 ViewsDelegate* ViewsDelegate::views_delegate = NULL; 145 146 // static 147 const char View::kViewClassName[] = "View"; 148 149 //////////////////////////////////////////////////////////////////////////////// 150 // View, public: 151 152 // Creation and lifetime ------------------------------------------------------- 153 154 View::View() 155 : owned_by_client_(false), 156 id_(0), 157 group_(-1), 158 parent_(NULL), 159 visible_(true), 160 enabled_(true), 161 notify_enter_exit_on_child_(false), 162 registered_for_visible_bounds_notification_(false), 163 clip_insets_(0, 0, 0, 0), 164 needs_layout_(true), 165 flip_canvas_on_paint_for_rtl_ui_(false), 166 paint_to_layer_(false), 167 accelerator_focus_manager_(NULL), 168 registered_accelerator_count_(0), 169 next_focusable_view_(NULL), 170 previous_focusable_view_(NULL), 171 focusable_(false), 172 accessibility_focusable_(false), 173 context_menu_controller_(NULL), 174 drag_controller_(NULL), 175 post_dispatch_handler_(new internal::PostEventDispatchHandler(this)), 176 native_view_accessibility_(NULL) { 177 AddPostTargetHandler(post_dispatch_handler_.get()); 178 } 179 180 View::~View() { 181 if (parent_) 182 parent_->RemoveChildView(this); 183 184 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) { 185 (*i)->parent_ = NULL; 186 if (!(*i)->owned_by_client_) 187 delete *i; 188 } 189 190 // Release ownership of the native accessibility object, but it's 191 // reference-counted on some platforms, so it may not be deleted right away. 192 if (native_view_accessibility_) 193 native_view_accessibility_->Destroy(); 194 } 195 196 // Tree operations ------------------------------------------------------------- 197 198 const Widget* View::GetWidget() const { 199 // The root view holds a reference to this view hierarchy's Widget. 200 return parent_ ? parent_->GetWidget() : NULL; 201 } 202 203 Widget* View::GetWidget() { 204 return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget()); 205 } 206 207 void View::AddChildView(View* view) { 208 if (view->parent_ == this) 209 return; 210 AddChildViewAt(view, child_count()); 211 } 212 213 void View::AddChildViewAt(View* view, int index) { 214 CHECK_NE(view, this) << "You cannot add a view as its own child"; 215 DCHECK_GE(index, 0); 216 DCHECK_LE(index, child_count()); 217 218 // If |view| has a parent, remove it from its parent. 219 View* parent = view->parent_; 220 const ui::NativeTheme* old_theme = view->GetNativeTheme(); 221 if (parent) { 222 if (parent == this) { 223 ReorderChildView(view, index); 224 return; 225 } 226 parent->DoRemoveChildView(view, true, true, false, this); 227 } 228 229 // Sets the prev/next focus views. 230 InitFocusSiblings(view, index); 231 232 // Let's insert the view. 233 view->parent_ = this; 234 children_.insert(children_.begin() + index, view); 235 236 ViewHierarchyChangedDetails details(true, this, view, parent); 237 238 for (View* v = this; v; v = v->parent_) 239 v->ViewHierarchyChangedImpl(false, details); 240 241 view->PropagateAddNotifications(details); 242 UpdateTooltip(); 243 views::Widget* widget = GetWidget(); 244 if (widget) { 245 RegisterChildrenForVisibleBoundsNotification(view); 246 const ui::NativeTheme* new_theme = widget->GetNativeTheme(); 247 if (new_theme != old_theme) 248 PropagateNativeThemeChanged(new_theme); 249 } 250 251 if (layout_manager_.get()) 252 layout_manager_->ViewAdded(this, view); 253 254 if (use_acceleration_when_possible) 255 ReorderLayers(); 256 257 // Make sure the visibility of the child layers are correct. 258 // If any of the parent View is hidden, then the layers of the subtree 259 // rooted at |this| should be hidden. Otherwise, all the child layers should 260 // inherit the visibility of the owner View. 261 UpdateLayerVisibility(); 262 } 263 264 void View::ReorderChildView(View* view, int index) { 265 DCHECK_EQ(view->parent_, this); 266 if (index < 0) 267 index = child_count() - 1; 268 else if (index >= child_count()) 269 return; 270 if (children_[index] == view) 271 return; 272 273 const Views::iterator i(std::find(children_.begin(), children_.end(), view)); 274 DCHECK(i != children_.end()); 275 children_.erase(i); 276 277 // Unlink the view first 278 View* next_focusable = view->next_focusable_view_; 279 View* prev_focusable = view->previous_focusable_view_; 280 if (prev_focusable) 281 prev_focusable->next_focusable_view_ = next_focusable; 282 if (next_focusable) 283 next_focusable->previous_focusable_view_ = prev_focusable; 284 285 // Add it in the specified index now. 286 InitFocusSiblings(view, index); 287 children_.insert(children_.begin() + index, view); 288 289 if (use_acceleration_when_possible) 290 ReorderLayers(); 291 } 292 293 void View::RemoveChildView(View* view) { 294 DoRemoveChildView(view, true, true, false, NULL); 295 } 296 297 void View::RemoveAllChildViews(bool delete_children) { 298 while (!children_.empty()) 299 DoRemoveChildView(children_.front(), false, false, delete_children, NULL); 300 UpdateTooltip(); 301 } 302 303 bool View::Contains(const View* view) const { 304 for (const View* v = view; v; v = v->parent_) { 305 if (v == this) 306 return true; 307 } 308 return false; 309 } 310 311 int View::GetIndexOf(const View* view) const { 312 Views::const_iterator i(std::find(children_.begin(), children_.end(), view)); 313 return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1; 314 } 315 316 // Size and disposition -------------------------------------------------------- 317 318 void View::SetBounds(int x, int y, int width, int height) { 319 SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height))); 320 } 321 322 void View::SetBoundsRect(const gfx::Rect& bounds) { 323 if (bounds == bounds_) { 324 if (needs_layout_) { 325 needs_layout_ = false; 326 Layout(); 327 } 328 return; 329 } 330 331 if (visible_) { 332 // Paint where the view is currently. 333 SchedulePaintBoundsChanged( 334 bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME : 335 SCHEDULE_PAINT_SIZE_CHANGED); 336 } 337 338 gfx::Rect prev = bounds_; 339 bounds_ = bounds; 340 BoundsChanged(prev); 341 } 342 343 void View::SetSize(const gfx::Size& size) { 344 SetBounds(x(), y(), size.width(), size.height()); 345 } 346 347 void View::SetPosition(const gfx::Point& position) { 348 SetBounds(position.x(), position.y(), width(), height()); 349 } 350 351 void View::SetX(int x) { 352 SetBounds(x, y(), width(), height()); 353 } 354 355 void View::SetY(int y) { 356 SetBounds(x(), y, width(), height()); 357 } 358 359 gfx::Rect View::GetContentsBounds() const { 360 gfx::Rect contents_bounds(GetLocalBounds()); 361 if (border_.get()) 362 contents_bounds.Inset(border_->GetInsets()); 363 return contents_bounds; 364 } 365 366 gfx::Rect View::GetLocalBounds() const { 367 return gfx::Rect(size()); 368 } 369 370 gfx::Rect View::GetLayerBoundsInPixel() const { 371 return layer()->GetTargetBounds(); 372 } 373 374 gfx::Insets View::GetInsets() const { 375 return border_.get() ? border_->GetInsets() : gfx::Insets(); 376 } 377 378 gfx::Rect View::GetVisibleBounds() const { 379 if (!IsDrawn()) 380 return gfx::Rect(); 381 gfx::Rect vis_bounds(GetLocalBounds()); 382 gfx::Rect ancestor_bounds; 383 const View* view = this; 384 gfx::Transform transform; 385 386 while (view != NULL && !vis_bounds.IsEmpty()) { 387 transform.ConcatTransform(view->GetTransform()); 388 gfx::Transform translation; 389 translation.Translate(static_cast<float>(view->GetMirroredX()), 390 static_cast<float>(view->y())); 391 transform.ConcatTransform(translation); 392 393 vis_bounds = view->ConvertRectToParent(vis_bounds); 394 const View* ancestor = view->parent_; 395 if (ancestor != NULL) { 396 ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height()); 397 vis_bounds.Intersect(ancestor_bounds); 398 } else if (!view->GetWidget()) { 399 // If the view has no Widget, we're not visible. Return an empty rect. 400 return gfx::Rect(); 401 } 402 view = ancestor; 403 } 404 if (vis_bounds.IsEmpty()) 405 return vis_bounds; 406 // Convert back to this views coordinate system. 407 gfx::RectF views_vis_bounds(vis_bounds); 408 transform.TransformRectReverse(&views_vis_bounds); 409 // Partially visible pixels should be considered visible. 410 return gfx::ToEnclosingRect(views_vis_bounds); 411 } 412 413 gfx::Rect View::GetBoundsInScreen() const { 414 gfx::Point origin; 415 View::ConvertPointToScreen(this, &origin); 416 return gfx::Rect(origin, size()); 417 } 418 419 gfx::Size View::GetPreferredSize() { 420 if (layout_manager_.get()) 421 return layout_manager_->GetPreferredSize(this); 422 return gfx::Size(); 423 } 424 425 int View::GetBaseline() const { 426 return -1; 427 } 428 429 void View::SizeToPreferredSize() { 430 gfx::Size prefsize = GetPreferredSize(); 431 if ((prefsize.width() != width()) || (prefsize.height() != height())) 432 SetBounds(x(), y(), prefsize.width(), prefsize.height()); 433 } 434 435 gfx::Size View::GetMinimumSize() { 436 return GetPreferredSize(); 437 } 438 439 gfx::Size View::GetMaximumSize() { 440 return gfx::Size(); 441 } 442 443 int View::GetHeightForWidth(int w) { 444 if (layout_manager_.get()) 445 return layout_manager_->GetPreferredHeightForWidth(this, w); 446 return GetPreferredSize().height(); 447 } 448 449 void View::SetVisible(bool visible) { 450 if (visible != visible_) { 451 // If the View is currently visible, schedule paint to refresh parent. 452 // TODO(beng): not sure we should be doing this if we have a layer. 453 if (visible_) 454 SchedulePaint(); 455 456 visible_ = visible; 457 458 // Notify the parent. 459 if (parent_) 460 parent_->ChildVisibilityChanged(this); 461 462 // This notifies all sub-views recursively. 463 PropagateVisibilityNotifications(this, visible_); 464 UpdateLayerVisibility(); 465 466 // If we are newly visible, schedule paint. 467 if (visible_) 468 SchedulePaint(); 469 } 470 } 471 472 bool View::IsDrawn() const { 473 return visible_ && parent_ ? parent_->IsDrawn() : false; 474 } 475 476 void View::SetEnabled(bool enabled) { 477 if (enabled != enabled_) { 478 enabled_ = enabled; 479 OnEnabledChanged(); 480 } 481 } 482 483 void View::OnEnabledChanged() { 484 SchedulePaint(); 485 } 486 487 // Transformations ------------------------------------------------------------- 488 489 gfx::Transform View::GetTransform() const { 490 return layer() ? layer()->transform() : gfx::Transform(); 491 } 492 493 void View::SetTransform(const gfx::Transform& transform) { 494 if (transform.IsIdentity()) { 495 if (layer()) { 496 layer()->SetTransform(transform); 497 if (!paint_to_layer_) 498 DestroyLayer(); 499 } else { 500 // Nothing. 501 } 502 } else { 503 if (!layer()) 504 CreateLayer(); 505 layer()->SetTransform(transform); 506 layer()->ScheduleDraw(); 507 } 508 } 509 510 void View::SetPaintToLayer(bool paint_to_layer) { 511 paint_to_layer_ = paint_to_layer; 512 if (paint_to_layer_ && !layer()) { 513 CreateLayer(); 514 } else if (!paint_to_layer_ && layer()) { 515 DestroyLayer(); 516 } 517 } 518 519 ui::Layer* View::RecreateLayer() { 520 ui::Layer* layer = AcquireLayer(); 521 if (!layer) 522 return NULL; 523 524 CreateLayer(); 525 layer_->set_scale_content(layer->scale_content()); 526 return layer; 527 } 528 529 // RTL positioning ------------------------------------------------------------- 530 531 gfx::Rect View::GetMirroredBounds() const { 532 gfx::Rect bounds(bounds_); 533 bounds.set_x(GetMirroredX()); 534 return bounds; 535 } 536 537 gfx::Point View::GetMirroredPosition() const { 538 return gfx::Point(GetMirroredX(), y()); 539 } 540 541 int View::GetMirroredX() const { 542 return parent_ ? parent_->GetMirroredXForRect(bounds_) : x(); 543 } 544 545 int View::GetMirroredXForRect(const gfx::Rect& bounds) const { 546 return base::i18n::IsRTL() ? 547 (width() - bounds.x() - bounds.width()) : bounds.x(); 548 } 549 550 int View::GetMirroredXInView(int x) const { 551 return base::i18n::IsRTL() ? width() - x : x; 552 } 553 554 int View::GetMirroredXWithWidthInView(int x, int w) const { 555 return base::i18n::IsRTL() ? width() - x - w : x; 556 } 557 558 // Layout ---------------------------------------------------------------------- 559 560 void View::Layout() { 561 needs_layout_ = false; 562 563 // If we have a layout manager, let it handle the layout for us. 564 if (layout_manager_.get()) 565 layout_manager_->Layout(this); 566 567 // Make sure to propagate the Layout() call to any children that haven't 568 // received it yet through the layout manager and need to be laid out. This 569 // is needed for the case when the child requires a layout but its bounds 570 // weren't changed by the layout manager. If there is no layout manager, we 571 // just propagate the Layout() call down the hierarchy, so whoever receives 572 // the call can take appropriate action. 573 for (int i = 0, count = child_count(); i < count; ++i) { 574 View* child = child_at(i); 575 if (child->needs_layout_ || !layout_manager_.get()) { 576 child->needs_layout_ = false; 577 child->Layout(); 578 } 579 } 580 } 581 582 void View::InvalidateLayout() { 583 // Always invalidate up. This is needed to handle the case of us already being 584 // valid, but not our parent. 585 needs_layout_ = true; 586 if (parent_) 587 parent_->InvalidateLayout(); 588 } 589 590 LayoutManager* View::GetLayoutManager() const { 591 return layout_manager_.get(); 592 } 593 594 void View::SetLayoutManager(LayoutManager* layout_manager) { 595 if (layout_manager_.get()) 596 layout_manager_->Uninstalled(this); 597 598 layout_manager_.reset(layout_manager); 599 if (layout_manager_.get()) 600 layout_manager_->Installed(this); 601 } 602 603 // Attributes ------------------------------------------------------------------ 604 605 const char* View::GetClassName() const { 606 return kViewClassName; 607 } 608 609 View* View::GetAncestorWithClassName(const std::string& name) { 610 for (View* view = this; view; view = view->parent_) { 611 if (!strcmp(view->GetClassName(), name.c_str())) 612 return view; 613 } 614 return NULL; 615 } 616 617 const View* View::GetViewByID(int id) const { 618 if (id == id_) 619 return const_cast<View*>(this); 620 621 for (int i = 0, count = child_count(); i < count; ++i) { 622 const View* view = child_at(i)->GetViewByID(id); 623 if (view) 624 return view; 625 } 626 return NULL; 627 } 628 629 View* View::GetViewByID(int id) { 630 return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id)); 631 } 632 633 void View::SetGroup(int gid) { 634 // Don't change the group id once it's set. 635 DCHECK(group_ == -1 || group_ == gid); 636 group_ = gid; 637 } 638 639 int View::GetGroup() const { 640 return group_; 641 } 642 643 bool View::IsGroupFocusTraversable() const { 644 return true; 645 } 646 647 void View::GetViewsInGroup(int group, Views* views) { 648 if (group_ == group) 649 views->push_back(this); 650 651 for (int i = 0, count = child_count(); i < count; ++i) 652 child_at(i)->GetViewsInGroup(group, views); 653 } 654 655 View* View::GetSelectedViewForGroup(int group) { 656 Views views; 657 GetWidget()->GetRootView()->GetViewsInGroup(group, &views); 658 return views.empty() ? NULL : views[0]; 659 } 660 661 // Coordinate conversion ------------------------------------------------------- 662 663 // static 664 void View::ConvertPointToTarget(const View* source, 665 const View* target, 666 gfx::Point* point) { 667 DCHECK(source); 668 DCHECK(target); 669 if (source == target) 670 return; 671 672 const View* root = GetHierarchyRoot(target); 673 CHECK_EQ(GetHierarchyRoot(source), root); 674 675 if (source != root) 676 source->ConvertPointForAncestor(root, point); 677 678 if (target != root) 679 target->ConvertPointFromAncestor(root, point); 680 } 681 682 // static 683 void View::ConvertRectToTarget(const View* source, 684 const View* target, 685 gfx::RectF* rect) { 686 DCHECK(source); 687 DCHECK(target); 688 if (source == target) 689 return; 690 691 const View* root = GetHierarchyRoot(target); 692 CHECK_EQ(GetHierarchyRoot(source), root); 693 694 if (source != root) 695 source->ConvertRectForAncestor(root, rect); 696 697 if (target != root) 698 target->ConvertRectFromAncestor(root, rect); 699 } 700 701 // static 702 void View::ConvertPointToWidget(const View* src, gfx::Point* p) { 703 DCHECK(src); 704 DCHECK(p); 705 706 src->ConvertPointForAncestor(NULL, p); 707 } 708 709 // static 710 void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) { 711 DCHECK(dest); 712 DCHECK(p); 713 714 dest->ConvertPointFromAncestor(NULL, p); 715 } 716 717 // static 718 void View::ConvertPointToScreen(const View* src, gfx::Point* p) { 719 DCHECK(src); 720 DCHECK(p); 721 722 // If the view is not connected to a tree, there's nothing we can do. 723 const Widget* widget = src->GetWidget(); 724 if (widget) { 725 ConvertPointToWidget(src, p); 726 *p += widget->GetClientAreaBoundsInScreen().OffsetFromOrigin(); 727 } 728 } 729 730 // static 731 void View::ConvertPointFromScreen(const View* dst, gfx::Point* p) { 732 DCHECK(dst); 733 DCHECK(p); 734 735 const views::Widget* widget = dst->GetWidget(); 736 if (!widget) 737 return; 738 *p -= widget->GetClientAreaBoundsInScreen().OffsetFromOrigin(); 739 views::View::ConvertPointFromWidget(dst, p); 740 } 741 742 gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const { 743 gfx::RectF x_rect = rect; 744 GetTransform().TransformRect(&x_rect); 745 x_rect.Offset(GetMirroredPosition().OffsetFromOrigin()); 746 // Pixels we partially occupy in the parent should be included. 747 return gfx::ToEnclosingRect(x_rect); 748 } 749 750 gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const { 751 gfx::Rect x_rect = rect; 752 for (const View* v = this; v; v = v->parent_) 753 x_rect = v->ConvertRectToParent(x_rect); 754 return x_rect; 755 } 756 757 // Painting -------------------------------------------------------------------- 758 759 void View::SchedulePaint() { 760 SchedulePaintInRect(GetLocalBounds()); 761 } 762 763 void View::SchedulePaintInRect(const gfx::Rect& rect) { 764 if (!visible_) 765 return; 766 767 if (layer()) { 768 layer()->SchedulePaint(rect); 769 } else if (parent_) { 770 // Translate the requested paint rect to the parent's coordinate system 771 // then pass this notification up to the parent. 772 parent_->SchedulePaintInRect(ConvertRectToParent(rect)); 773 } 774 } 775 776 void View::Paint(gfx::Canvas* canvas) { 777 TRACE_EVENT1("views", "View::Paint", "class", GetClassName()); 778 779 gfx::ScopedCanvas scoped_canvas(canvas); 780 781 // Paint this View and its children, setting the clip rect to the bounds 782 // of this View and translating the origin to the local bounds' top left 783 // point. 784 // 785 // Note that the X (or left) position we pass to ClipRectInt takes into 786 // consideration whether or not the view uses a right-to-left layout so that 787 // we paint our view in its mirrored position if need be. 788 gfx::Rect clip_rect = bounds(); 789 clip_rect.Inset(clip_insets_); 790 if (parent_) 791 clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect)); 792 if (!canvas->ClipRect(clip_rect)) 793 return; 794 795 // Non-empty clip, translate the graphics such that 0,0 corresponds to 796 // where this view is located (related to its parent). 797 canvas->Translate(GetMirroredPosition().OffsetFromOrigin()); 798 canvas->Transform(GetTransform()); 799 800 PaintCommon(canvas); 801 } 802 803 void View::set_background(Background* b) { 804 background_.reset(b); 805 } 806 807 void View::set_border(Border* b) { 808 border_.reset(b); 809 } 810 811 ui::ThemeProvider* View::GetThemeProvider() const { 812 const Widget* widget = GetWidget(); 813 return widget ? widget->GetThemeProvider() : NULL; 814 } 815 816 const ui::NativeTheme* View::GetNativeTheme() const { 817 const Widget* widget = GetWidget(); 818 return widget ? widget->GetNativeTheme() : ui::NativeTheme::instance(); 819 } 820 821 // Accelerated Painting -------------------------------------------------------- 822 823 // static 824 void View::set_use_acceleration_when_possible(bool use) { 825 use_acceleration_when_possible = use; 826 } 827 828 // static 829 bool View::get_use_acceleration_when_possible() { 830 return use_acceleration_when_possible; 831 } 832 833 // Input ----------------------------------------------------------------------- 834 835 View* View::GetEventHandlerForPoint(const gfx::Point& point) { 836 return GetEventHandlerForRect(gfx::Rect(point, gfx::Size(1, 1))); 837 } 838 839 View* View::GetEventHandlerForRect(const gfx::Rect& rect) { 840 // |rect_view| represents the current best candidate to return 841 // if rect-based targeting (i.e., fuzzing) is used. 842 // |rect_view_distance| is used to keep track of the distance 843 // between the center point of |rect_view| and the center 844 // point of |rect|. 845 View* rect_view = NULL; 846 int rect_view_distance = INT_MAX; 847 848 // |point_view| represents the view that would have been returned 849 // from this function call if point-based targeting were used. 850 View* point_view = NULL; 851 852 for (int i = child_count() - 1; i >= 0; --i) { 853 View* child = child_at(i); 854 855 // Ignore any children which are invisible or do not intersect |rect|. 856 if (!child->visible()) 857 continue; 858 gfx::RectF rect_in_child_coords_f(rect); 859 ConvertRectToTarget(this, child, &rect_in_child_coords_f); 860 gfx::Rect rect_in_child_coords = gfx::ToEnclosingRect( 861 rect_in_child_coords_f); 862 if (!child->HitTestRect(rect_in_child_coords)) 863 continue; 864 865 View* cur_view = child->GetEventHandlerForRect(rect_in_child_coords); 866 867 if (views::UsePointBasedTargeting(rect)) 868 return cur_view; 869 870 gfx::RectF cur_view_bounds_f(cur_view->GetLocalBounds()); 871 ConvertRectToTarget(cur_view, this, &cur_view_bounds_f); 872 gfx::Rect cur_view_bounds = gfx::ToEnclosingRect( 873 cur_view_bounds_f); 874 if (views::PercentCoveredBy(cur_view_bounds, rect) >= kRectTargetOverlap) { 875 // |cur_view| is a suitable candidate for rect-based targeting. 876 // Check to see if it is the closest suitable candidate so far. 877 gfx::Point touch_center(rect.CenterPoint()); 878 int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center, 879 cur_view_bounds); 880 if (!rect_view || cur_dist < rect_view_distance) { 881 rect_view = cur_view; 882 rect_view_distance = cur_dist; 883 } 884 } else if (!rect_view && !point_view) { 885 // Rect-based targeting has not yielded any candidates so far. Check 886 // if point-based targeting would have selected |cur_view|. 887 gfx::Point point_in_child_coords(rect_in_child_coords.CenterPoint()); 888 if (child->HitTestPoint(point_in_child_coords)) 889 point_view = child->GetEventHandlerForPoint(point_in_child_coords); 890 } 891 } 892 893 if (views::UsePointBasedTargeting(rect) || (!rect_view && !point_view)) 894 return this; 895 896 // If |this| is a suitable candidate for rect-based targeting, check to 897 // see if it is closer than the current best suitable candidate so far. 898 gfx::Rect local_bounds(GetLocalBounds()); 899 if (views::PercentCoveredBy(local_bounds, rect) >= kRectTargetOverlap) { 900 gfx::Point touch_center(rect.CenterPoint()); 901 int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center, 902 local_bounds); 903 if (!rect_view || cur_dist < rect_view_distance) 904 rect_view = this; 905 } 906 907 return rect_view ? rect_view : point_view; 908 } 909 910 View* View::GetTooltipHandlerForPoint(const gfx::Point& point) { 911 if (!HitTestPoint(point)) 912 return NULL; 913 914 // Walk the child Views recursively looking for the View that most 915 // tightly encloses the specified point. 916 for (int i = child_count() - 1; i >= 0; --i) { 917 View* child = child_at(i); 918 if (!child->visible()) 919 continue; 920 921 gfx::Point point_in_child_coords(point); 922 ConvertPointToTarget(this, child, &point_in_child_coords); 923 View* handler = child->GetTooltipHandlerForPoint(point_in_child_coords); 924 if (handler) 925 return handler; 926 } 927 return this; 928 } 929 930 gfx::NativeCursor View::GetCursor(const ui::MouseEvent& event) { 931 #if defined(OS_WIN) 932 #if defined(USE_AURA) 933 static ui::Cursor arrow; 934 if (!arrow.platform()) 935 arrow.SetPlatformCursor(LoadCursor(NULL, IDC_ARROW)); 936 return arrow; 937 #else 938 static HCURSOR arrow = LoadCursor(NULL, IDC_ARROW); 939 return arrow; 940 #endif 941 #else 942 return gfx::kNullCursor; 943 #endif 944 } 945 946 bool View::HitTestPoint(const gfx::Point& point) const { 947 return HitTestRect(gfx::Rect(point, gfx::Size(1, 1))); 948 } 949 950 bool View::HitTestRect(const gfx::Rect& rect) const { 951 if (GetLocalBounds().Intersects(rect)) { 952 if (HasHitTestMask()) { 953 gfx::Path mask; 954 HitTestSource source = HIT_TEST_SOURCE_MOUSE; 955 if (!views::UsePointBasedTargeting(rect)) 956 source = HIT_TEST_SOURCE_TOUCH; 957 GetHitTestMask(source, &mask); 958 #if defined(USE_AURA) 959 // TODO: should we use this every where? 960 SkRegion clip_region; 961 clip_region.setRect(0, 0, width(), height()); 962 SkRegion mask_region; 963 return mask_region.setPath(mask, clip_region) && 964 mask_region.intersects(RectToSkIRect(rect)); 965 #elif defined(OS_WIN) 966 base::win::ScopedRegion rgn(mask.CreateNativeRegion()); 967 const RECT r(rect.ToRECT()); 968 return RectInRegion(rgn, &r) != 0; 969 #endif 970 } 971 // No mask, but inside our bounds. 972 return true; 973 } 974 // Outside our bounds. 975 return false; 976 } 977 978 bool View::IsMouseHovered() { 979 // If we haven't yet been placed in an onscreen view hierarchy, we can't be 980 // hovered. 981 if (!GetWidget()) 982 return false; 983 984 // If mouse events are disabled, then the mouse cursor is invisible and 985 // is therefore not hovering over this button. 986 if (!GetWidget()->IsMouseEventsEnabled()) 987 return false; 988 989 gfx::Point cursor_pos(gfx::Screen::GetScreenFor( 990 GetWidget()->GetNativeView())->GetCursorScreenPoint()); 991 ConvertPointFromScreen(this, &cursor_pos); 992 return HitTestPoint(cursor_pos); 993 } 994 995 bool View::OnMousePressed(const ui::MouseEvent& event) { 996 return false; 997 } 998 999 bool View::OnMouseDragged(const ui::MouseEvent& event) { 1000 return false; 1001 } 1002 1003 void View::OnMouseReleased(const ui::MouseEvent& event) { 1004 } 1005 1006 void View::OnMouseCaptureLost() { 1007 } 1008 1009 void View::OnMouseMoved(const ui::MouseEvent& event) { 1010 } 1011 1012 void View::OnMouseEntered(const ui::MouseEvent& event) { 1013 } 1014 1015 void View::OnMouseExited(const ui::MouseEvent& event) { 1016 } 1017 1018 void View::SetMouseHandler(View* new_mouse_handler) { 1019 // |new_mouse_handler| may be NULL. 1020 if (parent_) 1021 parent_->SetMouseHandler(new_mouse_handler); 1022 } 1023 1024 bool View::OnKeyPressed(const ui::KeyEvent& event) { 1025 return false; 1026 } 1027 1028 bool View::OnKeyReleased(const ui::KeyEvent& event) { 1029 return false; 1030 } 1031 1032 bool View::OnMouseWheel(const ui::MouseWheelEvent& event) { 1033 return false; 1034 } 1035 1036 void View::OnKeyEvent(ui::KeyEvent* event) { 1037 bool consumed = (event->type() == ui::ET_KEY_PRESSED) ? OnKeyPressed(*event) : 1038 OnKeyReleased(*event); 1039 if (consumed) 1040 event->StopPropagation(); 1041 } 1042 1043 void View::OnMouseEvent(ui::MouseEvent* event) { 1044 switch (event->type()) { 1045 case ui::ET_MOUSE_PRESSED: 1046 if (ProcessMousePressed(*event)) 1047 event->SetHandled(); 1048 return; 1049 1050 case ui::ET_MOUSE_MOVED: 1051 if ((event->flags() & (ui::EF_LEFT_MOUSE_BUTTON | 1052 ui::EF_RIGHT_MOUSE_BUTTON | 1053 ui::EF_MIDDLE_MOUSE_BUTTON)) == 0) { 1054 OnMouseMoved(*event); 1055 return; 1056 } 1057 // FALL-THROUGH 1058 case ui::ET_MOUSE_DRAGGED: 1059 if (ProcessMouseDragged(*event)) 1060 event->SetHandled(); 1061 return; 1062 1063 case ui::ET_MOUSE_RELEASED: 1064 ProcessMouseReleased(*event); 1065 return; 1066 1067 case ui::ET_MOUSEWHEEL: 1068 if (OnMouseWheel(*static_cast<ui::MouseWheelEvent*>(event))) 1069 event->SetHandled(); 1070 break; 1071 1072 case ui::ET_MOUSE_ENTERED: 1073 OnMouseEntered(*event); 1074 break; 1075 1076 case ui::ET_MOUSE_EXITED: 1077 OnMouseExited(*event); 1078 break; 1079 1080 default: 1081 return; 1082 } 1083 } 1084 1085 void View::OnScrollEvent(ui::ScrollEvent* event) { 1086 } 1087 1088 void View::OnTouchEvent(ui::TouchEvent* event) { 1089 } 1090 1091 void View::OnGestureEvent(ui::GestureEvent* event) { 1092 } 1093 1094 ui::TextInputClient* View::GetTextInputClient() { 1095 return NULL; 1096 } 1097 1098 InputMethod* View::GetInputMethod() { 1099 Widget* widget = GetWidget(); 1100 return widget ? widget->GetInputMethod() : NULL; 1101 } 1102 1103 const InputMethod* View::GetInputMethod() const { 1104 const Widget* widget = GetWidget(); 1105 return widget ? widget->GetInputMethod() : NULL; 1106 } 1107 1108 bool View::CanAcceptEvent(const ui::Event& event) { 1109 return IsDrawn(); 1110 } 1111 1112 ui::EventTarget* View::GetParentTarget() { 1113 return parent_; 1114 } 1115 1116 scoped_ptr<ui::EventTargetIterator> View::GetChildIterator() const { 1117 return scoped_ptr<ui::EventTargetIterator>( 1118 new ui::EventTargetIteratorImpl<View>(children_)); 1119 } 1120 1121 ui::EventTargeter* View::GetEventTargeter() { 1122 return NULL; 1123 } 1124 1125 // Accelerators ---------------------------------------------------------------- 1126 1127 void View::AddAccelerator(const ui::Accelerator& accelerator) { 1128 if (!accelerators_.get()) 1129 accelerators_.reset(new std::vector<ui::Accelerator>()); 1130 1131 if (std::find(accelerators_->begin(), accelerators_->end(), accelerator) == 1132 accelerators_->end()) { 1133 accelerators_->push_back(accelerator); 1134 } 1135 RegisterPendingAccelerators(); 1136 } 1137 1138 void View::RemoveAccelerator(const ui::Accelerator& accelerator) { 1139 if (!accelerators_.get()) { 1140 NOTREACHED() << "Removing non-existing accelerator"; 1141 return; 1142 } 1143 1144 std::vector<ui::Accelerator>::iterator i( 1145 std::find(accelerators_->begin(), accelerators_->end(), accelerator)); 1146 if (i == accelerators_->end()) { 1147 NOTREACHED() << "Removing non-existing accelerator"; 1148 return; 1149 } 1150 1151 size_t index = i - accelerators_->begin(); 1152 accelerators_->erase(i); 1153 if (index >= registered_accelerator_count_) { 1154 // The accelerator is not registered to FocusManager. 1155 return; 1156 } 1157 --registered_accelerator_count_; 1158 1159 // Providing we are attached to a Widget and registered with a focus manager, 1160 // we should de-register from that focus manager now. 1161 if (GetWidget() && accelerator_focus_manager_) 1162 accelerator_focus_manager_->UnregisterAccelerator(accelerator, this); 1163 } 1164 1165 void View::ResetAccelerators() { 1166 if (accelerators_.get()) 1167 UnregisterAccelerators(false); 1168 } 1169 1170 bool View::AcceleratorPressed(const ui::Accelerator& accelerator) { 1171 return false; 1172 } 1173 1174 bool View::CanHandleAccelerators() const { 1175 return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible(); 1176 } 1177 1178 // Focus ----------------------------------------------------------------------- 1179 1180 bool View::HasFocus() const { 1181 const FocusManager* focus_manager = GetFocusManager(); 1182 return focus_manager && (focus_manager->GetFocusedView() == this); 1183 } 1184 1185 View* View::GetNextFocusableView() { 1186 return next_focusable_view_; 1187 } 1188 1189 const View* View::GetNextFocusableView() const { 1190 return next_focusable_view_; 1191 } 1192 1193 View* View::GetPreviousFocusableView() { 1194 return previous_focusable_view_; 1195 } 1196 1197 void View::SetNextFocusableView(View* view) { 1198 if (view) 1199 view->previous_focusable_view_ = this; 1200 next_focusable_view_ = view; 1201 } 1202 1203 void View::SetFocusable(bool focusable) { 1204 if (focusable_ == focusable) 1205 return; 1206 1207 focusable_ = focusable; 1208 } 1209 1210 bool View::IsFocusable() const { 1211 return focusable_ && enabled_ && IsDrawn(); 1212 } 1213 1214 bool View::IsAccessibilityFocusable() const { 1215 return (focusable_ || accessibility_focusable_) && enabled_ && IsDrawn(); 1216 } 1217 1218 void View::SetAccessibilityFocusable(bool accessibility_focusable) { 1219 if (accessibility_focusable_ == accessibility_focusable) 1220 return; 1221 1222 accessibility_focusable_ = accessibility_focusable; 1223 } 1224 1225 FocusManager* View::GetFocusManager() { 1226 Widget* widget = GetWidget(); 1227 return widget ? widget->GetFocusManager() : NULL; 1228 } 1229 1230 const FocusManager* View::GetFocusManager() const { 1231 const Widget* widget = GetWidget(); 1232 return widget ? widget->GetFocusManager() : NULL; 1233 } 1234 1235 void View::RequestFocus() { 1236 FocusManager* focus_manager = GetFocusManager(); 1237 if (focus_manager && IsFocusable()) 1238 focus_manager->SetFocusedView(this); 1239 } 1240 1241 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) { 1242 return false; 1243 } 1244 1245 FocusTraversable* View::GetFocusTraversable() { 1246 return NULL; 1247 } 1248 1249 FocusTraversable* View::GetPaneFocusTraversable() { 1250 return NULL; 1251 } 1252 1253 // Tooltips -------------------------------------------------------------------- 1254 1255 bool View::GetTooltipText(const gfx::Point& p, string16* tooltip) const { 1256 return false; 1257 } 1258 1259 bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const { 1260 return false; 1261 } 1262 1263 // Context menus --------------------------------------------------------------- 1264 1265 void View::ShowContextMenu(const gfx::Point& p, 1266 ui::MenuSourceType source_type) { 1267 if (!context_menu_controller_) 1268 return; 1269 1270 context_menu_controller_->ShowContextMenuForView(this, p, source_type); 1271 } 1272 1273 // static 1274 bool View::ShouldShowContextMenuOnMousePress() { 1275 return kContextMenuOnMousePress; 1276 } 1277 1278 // Drag and drop --------------------------------------------------------------- 1279 1280 bool View::GetDropFormats( 1281 int* formats, 1282 std::set<OSExchangeData::CustomFormat>* custom_formats) { 1283 return false; 1284 } 1285 1286 bool View::AreDropTypesRequired() { 1287 return false; 1288 } 1289 1290 bool View::CanDrop(const OSExchangeData& data) { 1291 // TODO(sky): when I finish up migration, this should default to true. 1292 return false; 1293 } 1294 1295 void View::OnDragEntered(const ui::DropTargetEvent& event) { 1296 } 1297 1298 int View::OnDragUpdated(const ui::DropTargetEvent& event) { 1299 return ui::DragDropTypes::DRAG_NONE; 1300 } 1301 1302 void View::OnDragExited() { 1303 } 1304 1305 int View::OnPerformDrop(const ui::DropTargetEvent& event) { 1306 return ui::DragDropTypes::DRAG_NONE; 1307 } 1308 1309 void View::OnDragDone() { 1310 } 1311 1312 // static 1313 bool View::ExceededDragThreshold(const gfx::Vector2d& delta) { 1314 return (abs(delta.x()) > GetHorizontalDragThreshold() || 1315 abs(delta.y()) > GetVerticalDragThreshold()); 1316 } 1317 1318 // Accessibility---------------------------------------------------------------- 1319 1320 gfx::NativeViewAccessible View::GetNativeViewAccessible() { 1321 if (!native_view_accessibility_) 1322 native_view_accessibility_ = NativeViewAccessibility::Create(this); 1323 if (native_view_accessibility_) 1324 return native_view_accessibility_->GetNativeObject(); 1325 return NULL; 1326 } 1327 1328 void View::NotifyAccessibilityEvent( 1329 ui::AccessibilityTypes::Event event_type, 1330 bool send_native_event) { 1331 if (ViewsDelegate::views_delegate) 1332 ViewsDelegate::views_delegate->NotifyAccessibilityEvent(this, event_type); 1333 1334 if (send_native_event) { 1335 if (!native_view_accessibility_) 1336 native_view_accessibility_ = NativeViewAccessibility::Create(this); 1337 if (native_view_accessibility_) 1338 native_view_accessibility_->NotifyAccessibilityEvent(event_type); 1339 } 1340 } 1341 1342 // Scrolling ------------------------------------------------------------------- 1343 1344 void View::ScrollRectToVisible(const gfx::Rect& rect) { 1345 // We must take RTL UI mirroring into account when adjusting the position of 1346 // the region. 1347 if (parent_) { 1348 gfx::Rect scroll_rect(rect); 1349 scroll_rect.Offset(GetMirroredX(), y()); 1350 parent_->ScrollRectToVisible(scroll_rect); 1351 } 1352 } 1353 1354 int View::GetPageScrollIncrement(ScrollView* scroll_view, 1355 bool is_horizontal, bool is_positive) { 1356 return 0; 1357 } 1358 1359 int View::GetLineScrollIncrement(ScrollView* scroll_view, 1360 bool is_horizontal, bool is_positive) { 1361 return 0; 1362 } 1363 1364 //////////////////////////////////////////////////////////////////////////////// 1365 // View, protected: 1366 1367 // Size and disposition -------------------------------------------------------- 1368 1369 void View::OnBoundsChanged(const gfx::Rect& previous_bounds) { 1370 } 1371 1372 void View::PreferredSizeChanged() { 1373 InvalidateLayout(); 1374 if (parent_) 1375 parent_->ChildPreferredSizeChanged(this); 1376 } 1377 1378 bool View::NeedsNotificationWhenVisibleBoundsChange() const { 1379 return false; 1380 } 1381 1382 void View::OnVisibleBoundsChanged() { 1383 } 1384 1385 // Tree operations ------------------------------------------------------------- 1386 1387 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails& details) { 1388 } 1389 1390 void View::VisibilityChanged(View* starting_from, bool is_visible) { 1391 } 1392 1393 void View::NativeViewHierarchyChanged() { 1394 FocusManager* focus_manager = GetFocusManager(); 1395 if (accelerator_focus_manager_ != focus_manager) { 1396 UnregisterAccelerators(true); 1397 1398 if (focus_manager) 1399 RegisterPendingAccelerators(); 1400 } 1401 } 1402 1403 // Painting -------------------------------------------------------------------- 1404 1405 void View::PaintChildren(gfx::Canvas* canvas) { 1406 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName()); 1407 for (int i = 0, count = child_count(); i < count; ++i) 1408 if (!child_at(i)->layer()) 1409 child_at(i)->Paint(canvas); 1410 } 1411 1412 void View::OnPaint(gfx::Canvas* canvas) { 1413 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName()); 1414 OnPaintBackground(canvas); 1415 OnPaintBorder(canvas); 1416 } 1417 1418 void View::OnPaintBackground(gfx::Canvas* canvas) { 1419 if (background_.get()) { 1420 TRACE_EVENT2("views", "View::OnPaintBackground", 1421 "width", canvas->sk_canvas()->getDevice()->width(), 1422 "height", canvas->sk_canvas()->getDevice()->height()); 1423 background_->Paint(canvas, this); 1424 } 1425 } 1426 1427 void View::OnPaintBorder(gfx::Canvas* canvas) { 1428 if (border_.get()) { 1429 TRACE_EVENT2("views", "View::OnPaintBorder", 1430 "width", canvas->sk_canvas()->getDevice()->width(), 1431 "height", canvas->sk_canvas()->getDevice()->height()); 1432 border_->Paint(*this, canvas); 1433 } 1434 } 1435 1436 // Accelerated Painting -------------------------------------------------------- 1437 1438 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) { 1439 // This method should not have the side-effect of creating the layer. 1440 if (layer()) 1441 layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely); 1442 } 1443 1444 gfx::Vector2d View::CalculateOffsetToAncestorWithLayer( 1445 ui::Layer** layer_parent) { 1446 if (layer()) { 1447 if (layer_parent) 1448 *layer_parent = layer(); 1449 return gfx::Vector2d(); 1450 } 1451 if (!parent_) 1452 return gfx::Vector2d(); 1453 1454 return gfx::Vector2d(GetMirroredX(), y()) + 1455 parent_->CalculateOffsetToAncestorWithLayer(layer_parent); 1456 } 1457 1458 void View::UpdateParentLayer() { 1459 if (!layer()) 1460 return; 1461 1462 ui::Layer* parent_layer = NULL; 1463 gfx::Vector2d offset(GetMirroredX(), y()); 1464 1465 if (parent_) 1466 offset += parent_->CalculateOffsetToAncestorWithLayer(&parent_layer); 1467 1468 ReparentLayer(offset, parent_layer); 1469 } 1470 1471 void View::MoveLayerToParent(ui::Layer* parent_layer, 1472 const gfx::Point& point) { 1473 gfx::Point local_point(point); 1474 if (parent_layer != layer()) 1475 local_point.Offset(GetMirroredX(), y()); 1476 if (layer() && parent_layer != layer()) { 1477 parent_layer->Add(layer()); 1478 SetLayerBounds(gfx::Rect(local_point.x(), local_point.y(), 1479 width(), height())); 1480 } else { 1481 for (int i = 0, count = child_count(); i < count; ++i) 1482 child_at(i)->MoveLayerToParent(parent_layer, local_point); 1483 } 1484 } 1485 1486 void View::UpdateLayerVisibility() { 1487 if (!use_acceleration_when_possible) 1488 return; 1489 bool visible = visible_; 1490 for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_) 1491 visible = v->visible(); 1492 1493 UpdateChildLayerVisibility(visible); 1494 } 1495 1496 void View::UpdateChildLayerVisibility(bool ancestor_visible) { 1497 if (layer()) { 1498 layer()->SetVisible(ancestor_visible && visible_); 1499 } else { 1500 for (int i = 0, count = child_count(); i < count; ++i) 1501 child_at(i)->UpdateChildLayerVisibility(ancestor_visible && visible_); 1502 } 1503 } 1504 1505 void View::UpdateChildLayerBounds(const gfx::Vector2d& offset) { 1506 if (layer()) { 1507 SetLayerBounds(GetLocalBounds() + offset); 1508 } else { 1509 for (int i = 0, count = child_count(); i < count; ++i) { 1510 View* child = child_at(i); 1511 child->UpdateChildLayerBounds( 1512 offset + gfx::Vector2d(child->GetMirroredX(), child->y())); 1513 } 1514 } 1515 } 1516 1517 void View::OnPaintLayer(gfx::Canvas* canvas) { 1518 if (!layer() || !layer()->fills_bounds_opaquely()) 1519 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); 1520 PaintCommon(canvas); 1521 } 1522 1523 void View::OnDeviceScaleFactorChanged(float device_scale_factor) { 1524 // Repainting with new scale factor will paint the content at the right scale. 1525 } 1526 1527 base::Closure View::PrepareForLayerBoundsChange() { 1528 return base::Closure(); 1529 } 1530 1531 void View::ReorderLayers() { 1532 View* v = this; 1533 while (v && !v->layer()) 1534 v = v->parent(); 1535 1536 Widget* widget = GetWidget(); 1537 if (!v) { 1538 if (widget) { 1539 ui::Layer* layer = widget->GetLayer(); 1540 if (layer) 1541 widget->GetRootView()->ReorderChildLayers(layer); 1542 } 1543 } else { 1544 v->ReorderChildLayers(v->layer()); 1545 } 1546 1547 if (widget) { 1548 // Reorder the widget's child NativeViews in case a child NativeView is 1549 // associated with a view (eg via a NativeViewHost). Always do the 1550 // reordering because the associated NativeView's layer (if it has one) 1551 // is parented to the widget's layer regardless of whether the host view has 1552 // an ancestor with a layer. 1553 widget->ReorderNativeViews(); 1554 } 1555 } 1556 1557 void View::ReorderChildLayers(ui::Layer* parent_layer) { 1558 if (layer() && layer() != parent_layer) { 1559 DCHECK_EQ(parent_layer, layer()->parent()); 1560 parent_layer->StackAtBottom(layer()); 1561 } else { 1562 // Iterate backwards through the children so that a child with a layer 1563 // which is further to the back is stacked above one which is further to 1564 // the front. 1565 for (Views::const_reverse_iterator it(children_.rbegin()); 1566 it != children_.rend(); ++it) { 1567 (*it)->ReorderChildLayers(parent_layer); 1568 } 1569 } 1570 } 1571 1572 // Input ----------------------------------------------------------------------- 1573 1574 bool View::HasHitTestMask() const { 1575 return false; 1576 } 1577 1578 void View::GetHitTestMask(HitTestSource source, gfx::Path* mask) const { 1579 DCHECK(mask); 1580 } 1581 1582 View::DragInfo* View::GetDragInfo() { 1583 return parent_ ? parent_->GetDragInfo() : NULL; 1584 } 1585 1586 // Focus ----------------------------------------------------------------------- 1587 1588 void View::OnFocus() { 1589 // TODO(beng): Investigate whether it's possible for us to move this to 1590 // Focus(). 1591 // By default, we clear the native focus. This ensures that no visible native 1592 // view as the focus and that we still receive keyboard inputs. 1593 FocusManager* focus_manager = GetFocusManager(); 1594 if (focus_manager) 1595 focus_manager->ClearNativeFocus(); 1596 1597 // TODO(beng): Investigate whether it's possible for us to move this to 1598 // Focus(). 1599 // Notify assistive technologies of the focus change. 1600 NotifyAccessibilityEvent(ui::AccessibilityTypes::EVENT_FOCUS, true); 1601 } 1602 1603 void View::OnBlur() { 1604 } 1605 1606 void View::Focus() { 1607 OnFocus(); 1608 } 1609 1610 void View::Blur() { 1611 OnBlur(); 1612 } 1613 1614 // Tooltips -------------------------------------------------------------------- 1615 1616 void View::TooltipTextChanged() { 1617 Widget* widget = GetWidget(); 1618 // TooltipManager may be null if there is a problem creating it. 1619 if (widget && widget->GetTooltipManager()) 1620 widget->GetTooltipManager()->TooltipTextChanged(this); 1621 } 1622 1623 // Context menus --------------------------------------------------------------- 1624 1625 gfx::Point View::GetKeyboardContextMenuLocation() { 1626 gfx::Rect vis_bounds = GetVisibleBounds(); 1627 gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2, 1628 vis_bounds.y() + vis_bounds.height() / 2); 1629 ConvertPointToScreen(this, &screen_point); 1630 return screen_point; 1631 } 1632 1633 // Drag and drop --------------------------------------------------------------- 1634 1635 int View::GetDragOperations(const gfx::Point& press_pt) { 1636 return drag_controller_ ? 1637 drag_controller_->GetDragOperationsForView(this, press_pt) : 1638 ui::DragDropTypes::DRAG_NONE; 1639 } 1640 1641 void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) { 1642 DCHECK(drag_controller_); 1643 drag_controller_->WriteDragDataForView(this, press_pt, data); 1644 } 1645 1646 bool View::InDrag() { 1647 Widget* widget = GetWidget(); 1648 return widget ? widget->dragged_view() == this : false; 1649 } 1650 1651 // Debugging ------------------------------------------------------------------- 1652 1653 #if !defined(NDEBUG) 1654 1655 std::string View::PrintViewGraph(bool first) { 1656 return DoPrintViewGraph(first, this); 1657 } 1658 1659 std::string View::DoPrintViewGraph(bool first, View* view_with_children) { 1660 // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19. 1661 const size_t kMaxPointerStringLength = 19; 1662 1663 std::string result; 1664 1665 if (first) 1666 result.append("digraph {\n"); 1667 1668 // Node characteristics. 1669 char p[kMaxPointerStringLength]; 1670 1671 const std::string class_name(GetClassName()); 1672 size_t base_name_index = class_name.find_last_of('/'); 1673 if (base_name_index == std::string::npos) 1674 base_name_index = 0; 1675 else 1676 base_name_index++; 1677 1678 char bounds_buffer[512]; 1679 1680 // Information about current node. 1681 base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children); 1682 result.append(" N"); 1683 result.append(p + 2); 1684 result.append(" [label=\""); 1685 1686 result.append(class_name.substr(base_name_index).c_str()); 1687 1688 base::snprintf(bounds_buffer, 1689 arraysize(bounds_buffer), 1690 "\\n bounds: (%d, %d), (%dx%d)", 1691 bounds().x(), 1692 bounds().y(), 1693 bounds().width(), 1694 bounds().height()); 1695 result.append(bounds_buffer); 1696 1697 gfx::DecomposedTransform decomp; 1698 if (!GetTransform().IsIdentity() && 1699 gfx::DecomposeTransform(&decomp, GetTransform())) { 1700 base::snprintf(bounds_buffer, 1701 arraysize(bounds_buffer), 1702 "\\n translation: (%f, %f)", 1703 decomp.translate[0], 1704 decomp.translate[1]); 1705 result.append(bounds_buffer); 1706 1707 base::snprintf(bounds_buffer, 1708 arraysize(bounds_buffer), 1709 "\\n rotation: %3.2f", 1710 std::acos(decomp.quaternion[3]) * 360.0 / M_PI); 1711 result.append(bounds_buffer); 1712 1713 base::snprintf(bounds_buffer, 1714 arraysize(bounds_buffer), 1715 "\\n scale: (%2.4f, %2.4f)", 1716 decomp.scale[0], 1717 decomp.scale[1]); 1718 result.append(bounds_buffer); 1719 } 1720 1721 result.append("\""); 1722 if (!parent_) 1723 result.append(", shape=box"); 1724 if (layer()) { 1725 if (layer()->texture()) 1726 result.append(", color=green"); 1727 else 1728 result.append(", color=red"); 1729 1730 if (layer()->fills_bounds_opaquely()) 1731 result.append(", style=filled"); 1732 } 1733 result.append("]\n"); 1734 1735 // Link to parent. 1736 if (parent_) { 1737 char pp[kMaxPointerStringLength]; 1738 1739 base::snprintf(pp, kMaxPointerStringLength, "%p", parent_); 1740 result.append(" N"); 1741 result.append(pp + 2); 1742 result.append(" -> N"); 1743 result.append(p + 2); 1744 result.append("\n"); 1745 } 1746 1747 // Children. 1748 for (int i = 0, count = view_with_children->child_count(); i < count; ++i) 1749 result.append(view_with_children->child_at(i)->PrintViewGraph(false)); 1750 1751 if (first) 1752 result.append("}\n"); 1753 1754 return result; 1755 } 1756 1757 #endif 1758 1759 //////////////////////////////////////////////////////////////////////////////// 1760 // View, private: 1761 1762 // DropInfo -------------------------------------------------------------------- 1763 1764 void View::DragInfo::Reset() { 1765 possible_drag = false; 1766 start_pt = gfx::Point(); 1767 } 1768 1769 void View::DragInfo::PossibleDrag(const gfx::Point& p) { 1770 possible_drag = true; 1771 start_pt = p; 1772 } 1773 1774 // Painting -------------------------------------------------------------------- 1775 1776 void View::SchedulePaintBoundsChanged(SchedulePaintType type) { 1777 // If we have a layer and the View's size did not change, we do not need to 1778 // schedule any paints since the layer will be redrawn at its new location 1779 // during the next Draw() cycle in the compositor. 1780 if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) { 1781 // Otherwise, if the size changes or we don't have a layer then we need to 1782 // use SchedulePaint to invalidate the area occupied by the View. 1783 SchedulePaint(); 1784 } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) { 1785 // The compositor doesn't Draw() until something on screen changes, so 1786 // if our position changes but nothing is being animated on screen, then 1787 // tell the compositor to redraw the scene. We know layer() exists due to 1788 // the above if clause. 1789 layer()->ScheduleDraw(); 1790 } 1791 } 1792 1793 void View::PaintCommon(gfx::Canvas* canvas) { 1794 if (!visible_) 1795 return; 1796 1797 { 1798 // If the View we are about to paint requested the canvas to be flipped, we 1799 // should change the transform appropriately. 1800 // The canvas mirroring is undone once the View is done painting so that we 1801 // don't pass the canvas with the mirrored transform to Views that didn't 1802 // request the canvas to be flipped. 1803 gfx::ScopedCanvas scoped(canvas); 1804 if (FlipCanvasOnPaintForRTLUI()) { 1805 canvas->Translate(gfx::Vector2d(width(), 0)); 1806 canvas->Scale(-1, 1); 1807 } 1808 1809 OnPaint(canvas); 1810 } 1811 1812 PaintChildren(canvas); 1813 } 1814 1815 // Tree operations ------------------------------------------------------------- 1816 1817 void View::DoRemoveChildView(View* view, 1818 bool update_focus_cycle, 1819 bool update_tool_tip, 1820 bool delete_removed_view, 1821 View* new_parent) { 1822 DCHECK(view); 1823 const Views::iterator i(std::find(children_.begin(), children_.end(), view)); 1824 scoped_ptr<View> view_to_be_deleted; 1825 if (i != children_.end()) { 1826 if (update_focus_cycle) { 1827 // Let's remove the view from the focus traversal. 1828 View* next_focusable = view->next_focusable_view_; 1829 View* prev_focusable = view->previous_focusable_view_; 1830 if (prev_focusable) 1831 prev_focusable->next_focusable_view_ = next_focusable; 1832 if (next_focusable) 1833 next_focusable->previous_focusable_view_ = prev_focusable; 1834 } 1835 1836 if (GetWidget()) 1837 UnregisterChildrenForVisibleBoundsNotification(view); 1838 view->PropagateRemoveNotifications(this, new_parent); 1839 view->parent_ = NULL; 1840 view->UpdateLayerVisibility(); 1841 1842 if (delete_removed_view && !view->owned_by_client_) 1843 view_to_be_deleted.reset(view); 1844 1845 children_.erase(i); 1846 } 1847 1848 if (update_tool_tip) 1849 UpdateTooltip(); 1850 1851 if (layout_manager_.get()) 1852 layout_manager_->ViewRemoved(this, view); 1853 } 1854 1855 void View::PropagateRemoveNotifications(View* old_parent, View* new_parent) { 1856 for (int i = 0, count = child_count(); i < count; ++i) 1857 child_at(i)->PropagateRemoveNotifications(old_parent, new_parent); 1858 1859 ViewHierarchyChangedDetails details(false, old_parent, this, new_parent); 1860 for (View* v = this; v; v = v->parent_) 1861 v->ViewHierarchyChangedImpl(true, details); 1862 } 1863 1864 void View::PropagateAddNotifications( 1865 const ViewHierarchyChangedDetails& details) { 1866 for (int i = 0, count = child_count(); i < count; ++i) 1867 child_at(i)->PropagateAddNotifications(details); 1868 ViewHierarchyChangedImpl(true, details); 1869 } 1870 1871 void View::PropagateNativeViewHierarchyChanged() { 1872 for (int i = 0, count = child_count(); i < count; ++i) 1873 child_at(i)->PropagateNativeViewHierarchyChanged(); 1874 NativeViewHierarchyChanged(); 1875 } 1876 1877 void View::ViewHierarchyChangedImpl( 1878 bool register_accelerators, 1879 const ViewHierarchyChangedDetails& details) { 1880 if (register_accelerators) { 1881 if (details.is_add) { 1882 // If you get this registration, you are part of a subtree that has been 1883 // added to the view hierarchy. 1884 if (GetFocusManager()) 1885 RegisterPendingAccelerators(); 1886 } else { 1887 if (details.child == this) 1888 UnregisterAccelerators(true); 1889 } 1890 } 1891 1892 if (details.is_add && layer() && !layer()->parent()) { 1893 UpdateParentLayer(); 1894 Widget* widget = GetWidget(); 1895 if (widget) 1896 widget->UpdateRootLayers(); 1897 } else if (!details.is_add && details.child == this) { 1898 // Make sure the layers belonging to the subtree rooted at |child| get 1899 // removed from layers that do not belong in the same subtree. 1900 OrphanLayers(); 1901 if (use_acceleration_when_possible) { 1902 Widget* widget = GetWidget(); 1903 if (widget) 1904 widget->UpdateRootLayers(); 1905 } 1906 } 1907 1908 ViewHierarchyChanged(details); 1909 details.parent->needs_layout_ = true; 1910 } 1911 1912 void View::PropagateNativeThemeChanged(const ui::NativeTheme* theme) { 1913 for (int i = 0, count = child_count(); i < count; ++i) 1914 child_at(i)->PropagateNativeThemeChanged(theme); 1915 OnNativeThemeChanged(theme); 1916 } 1917 1918 // Size and disposition -------------------------------------------------------- 1919 1920 void View::PropagateVisibilityNotifications(View* start, bool is_visible) { 1921 for (int i = 0, count = child_count(); i < count; ++i) 1922 child_at(i)->PropagateVisibilityNotifications(start, is_visible); 1923 VisibilityChangedImpl(start, is_visible); 1924 } 1925 1926 void View::VisibilityChangedImpl(View* starting_from, bool is_visible) { 1927 VisibilityChanged(starting_from, is_visible); 1928 } 1929 1930 void View::BoundsChanged(const gfx::Rect& previous_bounds) { 1931 if (visible_) { 1932 // Paint the new bounds. 1933 SchedulePaintBoundsChanged( 1934 bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME : 1935 SCHEDULE_PAINT_SIZE_CHANGED); 1936 } 1937 1938 if (use_acceleration_when_possible) { 1939 if (layer()) { 1940 if (parent_) { 1941 SetLayerBounds(GetLocalBounds() + 1942 gfx::Vector2d(GetMirroredX(), y()) + 1943 parent_->CalculateOffsetToAncestorWithLayer(NULL)); 1944 } else { 1945 SetLayerBounds(bounds_); 1946 } 1947 // TODO(beng): this seems redundant with the SchedulePaint at the top of 1948 // this function. explore collapsing. 1949 if (previous_bounds.size() != bounds_.size() && 1950 !layer()->layer_updated_externally()) { 1951 // If our bounds have changed then we need to update the complete 1952 // texture. 1953 layer()->SchedulePaint(GetLocalBounds()); 1954 } 1955 } else { 1956 // If our bounds have changed, then any descendant layer bounds may 1957 // have changed. Update them accordingly. 1958 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL)); 1959 } 1960 } 1961 1962 OnBoundsChanged(previous_bounds); 1963 1964 if (previous_bounds.size() != size()) { 1965 needs_layout_ = false; 1966 Layout(); 1967 } 1968 1969 if (NeedsNotificationWhenVisibleBoundsChange()) 1970 OnVisibleBoundsChanged(); 1971 1972 // Notify interested Views that visible bounds within the root view may have 1973 // changed. 1974 if (descendants_to_notify_.get()) { 1975 for (Views::iterator i(descendants_to_notify_->begin()); 1976 i != descendants_to_notify_->end(); ++i) { 1977 (*i)->OnVisibleBoundsChanged(); 1978 } 1979 } 1980 } 1981 1982 // static 1983 void View::RegisterChildrenForVisibleBoundsNotification(View* view) { 1984 if (view->NeedsNotificationWhenVisibleBoundsChange()) 1985 view->RegisterForVisibleBoundsNotification(); 1986 for (int i = 0; i < view->child_count(); ++i) 1987 RegisterChildrenForVisibleBoundsNotification(view->child_at(i)); 1988 } 1989 1990 // static 1991 void View::UnregisterChildrenForVisibleBoundsNotification(View* view) { 1992 if (view->NeedsNotificationWhenVisibleBoundsChange()) 1993 view->UnregisterForVisibleBoundsNotification(); 1994 for (int i = 0; i < view->child_count(); ++i) 1995 UnregisterChildrenForVisibleBoundsNotification(view->child_at(i)); 1996 } 1997 1998 void View::RegisterForVisibleBoundsNotification() { 1999 if (registered_for_visible_bounds_notification_) 2000 return; 2001 2002 registered_for_visible_bounds_notification_ = true; 2003 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_) 2004 ancestor->AddDescendantToNotify(this); 2005 } 2006 2007 void View::UnregisterForVisibleBoundsNotification() { 2008 if (!registered_for_visible_bounds_notification_) 2009 return; 2010 2011 registered_for_visible_bounds_notification_ = false; 2012 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_) 2013 ancestor->RemoveDescendantToNotify(this); 2014 } 2015 2016 void View::AddDescendantToNotify(View* view) { 2017 DCHECK(view); 2018 if (!descendants_to_notify_.get()) 2019 descendants_to_notify_.reset(new Views); 2020 descendants_to_notify_->push_back(view); 2021 } 2022 2023 void View::RemoveDescendantToNotify(View* view) { 2024 DCHECK(view && descendants_to_notify_.get()); 2025 Views::iterator i(std::find( 2026 descendants_to_notify_->begin(), descendants_to_notify_->end(), view)); 2027 DCHECK(i != descendants_to_notify_->end()); 2028 descendants_to_notify_->erase(i); 2029 if (descendants_to_notify_->empty()) 2030 descendants_to_notify_.reset(); 2031 } 2032 2033 void View::SetLayerBounds(const gfx::Rect& bounds) { 2034 layer()->SetBounds(bounds); 2035 } 2036 2037 // Transformations ------------------------------------------------------------- 2038 2039 bool View::GetTransformRelativeTo(const View* ancestor, 2040 gfx::Transform* transform) const { 2041 const View* p = this; 2042 2043 while (p && p != ancestor) { 2044 transform->ConcatTransform(p->GetTransform()); 2045 gfx::Transform translation; 2046 translation.Translate(static_cast<float>(p->GetMirroredX()), 2047 static_cast<float>(p->y())); 2048 transform->ConcatTransform(translation); 2049 2050 p = p->parent_; 2051 } 2052 2053 return p == ancestor; 2054 } 2055 2056 // Coordinate conversion ------------------------------------------------------- 2057 2058 bool View::ConvertPointForAncestor(const View* ancestor, 2059 gfx::Point* point) const { 2060 gfx::Transform trans; 2061 // TODO(sad): Have some way of caching the transformation results. 2062 bool result = GetTransformRelativeTo(ancestor, &trans); 2063 gfx::Point3F p(*point); 2064 trans.TransformPoint(&p); 2065 *point = gfx::ToFlooredPoint(p.AsPointF()); 2066 return result; 2067 } 2068 2069 bool View::ConvertPointFromAncestor(const View* ancestor, 2070 gfx::Point* point) const { 2071 gfx::Transform trans; 2072 bool result = GetTransformRelativeTo(ancestor, &trans); 2073 gfx::Point3F p(*point); 2074 trans.TransformPointReverse(&p); 2075 *point = gfx::ToFlooredPoint(p.AsPointF()); 2076 return result; 2077 } 2078 2079 bool View::ConvertRectForAncestor(const View* ancestor, 2080 gfx::RectF* rect) const { 2081 gfx::Transform trans; 2082 // TODO(sad): Have some way of caching the transformation results. 2083 bool result = GetTransformRelativeTo(ancestor, &trans); 2084 trans.TransformRect(rect); 2085 return result; 2086 } 2087 2088 bool View::ConvertRectFromAncestor(const View* ancestor, 2089 gfx::RectF* rect) const { 2090 gfx::Transform trans; 2091 bool result = GetTransformRelativeTo(ancestor, &trans); 2092 trans.TransformRectReverse(rect); 2093 return result; 2094 } 2095 2096 // Accelerated painting -------------------------------------------------------- 2097 2098 void View::CreateLayer() { 2099 // A new layer is being created for the view. So all the layers of the 2100 // sub-tree can inherit the visibility of the corresponding view. 2101 for (int i = 0, count = child_count(); i < count; ++i) 2102 child_at(i)->UpdateChildLayerVisibility(true); 2103 2104 layer_ = new ui::Layer(); 2105 layer_owner_.reset(layer_); 2106 layer_->set_delegate(this); 2107 #if !defined(NDEBUG) 2108 layer_->set_name(GetClassName()); 2109 #endif 2110 2111 UpdateParentLayers(); 2112 UpdateLayerVisibility(); 2113 2114 // The new layer needs to be ordered in the layer tree according 2115 // to the view tree. Children of this layer were added in order 2116 // in UpdateParentLayers(). 2117 if (parent()) 2118 parent()->ReorderLayers(); 2119 2120 Widget* widget = GetWidget(); 2121 if (widget) 2122 widget->UpdateRootLayers(); 2123 } 2124 2125 void View::UpdateParentLayers() { 2126 // Attach all top-level un-parented layers. 2127 if (layer() && !layer()->parent()) { 2128 UpdateParentLayer(); 2129 } else { 2130 for (int i = 0, count = child_count(); i < count; ++i) 2131 child_at(i)->UpdateParentLayers(); 2132 } 2133 } 2134 2135 void View::OrphanLayers() { 2136 if (layer()) { 2137 if (layer()->parent()) 2138 layer()->parent()->Remove(layer()); 2139 2140 // The layer belonging to this View has already been orphaned. It is not 2141 // necessary to orphan the child layers. 2142 return; 2143 } 2144 for (int i = 0, count = child_count(); i < count; ++i) 2145 child_at(i)->OrphanLayers(); 2146 } 2147 2148 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) { 2149 layer_->SetBounds(GetLocalBounds() + offset); 2150 DCHECK_NE(layer(), parent_layer); 2151 if (parent_layer) 2152 parent_layer->Add(layer()); 2153 layer_->SchedulePaint(GetLocalBounds()); 2154 MoveLayerToParent(layer(), gfx::Point()); 2155 } 2156 2157 void View::DestroyLayer() { 2158 ui::Layer* new_parent = layer()->parent(); 2159 std::vector<ui::Layer*> children = layer()->children(); 2160 for (size_t i = 0; i < children.size(); ++i) { 2161 layer()->Remove(children[i]); 2162 if (new_parent) 2163 new_parent->Add(children[i]); 2164 } 2165 2166 layer_ = NULL; 2167 layer_owner_.reset(); 2168 2169 if (new_parent) 2170 ReorderLayers(); 2171 2172 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL)); 2173 2174 SchedulePaint(); 2175 2176 Widget* widget = GetWidget(); 2177 if (widget) 2178 widget->UpdateRootLayers(); 2179 } 2180 2181 // Input ----------------------------------------------------------------------- 2182 2183 bool View::ProcessMousePressed(const ui::MouseEvent& event) { 2184 int drag_operations = 2185 (enabled_ && event.IsOnlyLeftMouseButton() && 2186 HitTestPoint(event.location())) ? 2187 GetDragOperations(event.location()) : 0; 2188 ContextMenuController* context_menu_controller = event.IsRightMouseButton() ? 2189 context_menu_controller_ : 0; 2190 View::DragInfo* drag_info = GetDragInfo(); 2191 2192 const bool enabled = enabled_; 2193 const bool result = OnMousePressed(event); 2194 2195 if (!enabled) 2196 return result; 2197 2198 if (event.IsOnlyRightMouseButton() && context_menu_controller && 2199 kContextMenuOnMousePress) { 2200 // Assume that if there is a context menu controller we won't be deleted 2201 // from mouse pressed. 2202 gfx::Point location(event.location()); 2203 if (HitTestPoint(location)) { 2204 ConvertPointToScreen(this, &location); 2205 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE); 2206 return true; 2207 } 2208 } 2209 2210 // WARNING: we may have been deleted, don't use any View variables. 2211 if (drag_operations != ui::DragDropTypes::DRAG_NONE) { 2212 drag_info->PossibleDrag(event.location()); 2213 return true; 2214 } 2215 return !!context_menu_controller || result; 2216 } 2217 2218 bool View::ProcessMouseDragged(const ui::MouseEvent& event) { 2219 // Copy the field, that way if we're deleted after drag and drop no harm is 2220 // done. 2221 ContextMenuController* context_menu_controller = context_menu_controller_; 2222 const bool possible_drag = GetDragInfo()->possible_drag; 2223 if (possible_drag && 2224 ExceededDragThreshold(GetDragInfo()->start_pt - event.location()) && 2225 (!drag_controller_ || 2226 drag_controller_->CanStartDragForView( 2227 this, GetDragInfo()->start_pt, event.location()))) { 2228 DoDrag(event, GetDragInfo()->start_pt, 2229 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE); 2230 } else { 2231 if (OnMouseDragged(event)) 2232 return true; 2233 // Fall through to return value based on context menu controller. 2234 } 2235 // WARNING: we may have been deleted. 2236 return (context_menu_controller != NULL) || possible_drag; 2237 } 2238 2239 void View::ProcessMouseReleased(const ui::MouseEvent& event) { 2240 if (!kContextMenuOnMousePress && context_menu_controller_ && 2241 event.IsOnlyRightMouseButton()) { 2242 // Assume that if there is a context menu controller we won't be deleted 2243 // from mouse released. 2244 gfx::Point location(event.location()); 2245 OnMouseReleased(event); 2246 if (HitTestPoint(location)) { 2247 ConvertPointToScreen(this, &location); 2248 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE); 2249 } 2250 } else { 2251 OnMouseReleased(event); 2252 } 2253 // WARNING: we may have been deleted. 2254 } 2255 2256 // Accelerators ---------------------------------------------------------------- 2257 2258 void View::RegisterPendingAccelerators() { 2259 if (!accelerators_.get() || 2260 registered_accelerator_count_ == accelerators_->size()) { 2261 // No accelerators are waiting for registration. 2262 return; 2263 } 2264 2265 if (!GetWidget()) { 2266 // The view is not yet attached to a widget, defer registration until then. 2267 return; 2268 } 2269 2270 accelerator_focus_manager_ = GetFocusManager(); 2271 if (!accelerator_focus_manager_) { 2272 // Some crash reports seem to show that we may get cases where we have no 2273 // focus manager (see bug #1291225). This should never be the case, just 2274 // making sure we don't crash. 2275 NOTREACHED(); 2276 return; 2277 } 2278 for (std::vector<ui::Accelerator>::const_iterator i( 2279 accelerators_->begin() + registered_accelerator_count_); 2280 i != accelerators_->end(); ++i) { 2281 accelerator_focus_manager_->RegisterAccelerator( 2282 *i, ui::AcceleratorManager::kNormalPriority, this); 2283 } 2284 registered_accelerator_count_ = accelerators_->size(); 2285 } 2286 2287 void View::UnregisterAccelerators(bool leave_data_intact) { 2288 if (!accelerators_.get()) 2289 return; 2290 2291 if (GetWidget()) { 2292 if (accelerator_focus_manager_) { 2293 accelerator_focus_manager_->UnregisterAccelerators(this); 2294 accelerator_focus_manager_ = NULL; 2295 } 2296 if (!leave_data_intact) { 2297 accelerators_->clear(); 2298 accelerators_.reset(); 2299 } 2300 registered_accelerator_count_ = 0; 2301 } 2302 } 2303 2304 // Focus ----------------------------------------------------------------------- 2305 2306 void View::InitFocusSiblings(View* v, int index) { 2307 int count = child_count(); 2308 2309 if (count == 0) { 2310 v->next_focusable_view_ = NULL; 2311 v->previous_focusable_view_ = NULL; 2312 } else { 2313 if (index == count) { 2314 // We are inserting at the end, but the end of the child list may not be 2315 // the last focusable element. Let's try to find an element with no next 2316 // focusable element to link to. 2317 View* last_focusable_view = NULL; 2318 for (Views::iterator i(children_.begin()); i != children_.end(); ++i) { 2319 if (!(*i)->next_focusable_view_) { 2320 last_focusable_view = *i; 2321 break; 2322 } 2323 } 2324 if (last_focusable_view == NULL) { 2325 // Hum... there is a cycle in the focus list. Let's just insert ourself 2326 // after the last child. 2327 View* prev = children_[index - 1]; 2328 v->previous_focusable_view_ = prev; 2329 v->next_focusable_view_ = prev->next_focusable_view_; 2330 prev->next_focusable_view_->previous_focusable_view_ = v; 2331 prev->next_focusable_view_ = v; 2332 } else { 2333 last_focusable_view->next_focusable_view_ = v; 2334 v->next_focusable_view_ = NULL; 2335 v->previous_focusable_view_ = last_focusable_view; 2336 } 2337 } else { 2338 View* prev = children_[index]->GetPreviousFocusableView(); 2339 v->previous_focusable_view_ = prev; 2340 v->next_focusable_view_ = children_[index]; 2341 if (prev) 2342 prev->next_focusable_view_ = v; 2343 children_[index]->previous_focusable_view_ = v; 2344 } 2345 } 2346 } 2347 2348 // System events --------------------------------------------------------------- 2349 2350 void View::PropagateThemeChanged() { 2351 for (int i = child_count() - 1; i >= 0; --i) 2352 child_at(i)->PropagateThemeChanged(); 2353 OnThemeChanged(); 2354 } 2355 2356 void View::PropagateLocaleChanged() { 2357 for (int i = child_count() - 1; i >= 0; --i) 2358 child_at(i)->PropagateLocaleChanged(); 2359 OnLocaleChanged(); 2360 } 2361 2362 // Tooltips -------------------------------------------------------------------- 2363 2364 void View::UpdateTooltip() { 2365 Widget* widget = GetWidget(); 2366 // TODO(beng): The TooltipManager NULL check can be removed when we 2367 // consolidate Init() methods and make views_unittests Init() all 2368 // Widgets that it uses. 2369 if (widget && widget->GetTooltipManager()) 2370 widget->GetTooltipManager()->UpdateTooltip(); 2371 } 2372 2373 // Drag and drop --------------------------------------------------------------- 2374 2375 bool View::DoDrag(const ui::LocatedEvent& event, 2376 const gfx::Point& press_pt, 2377 ui::DragDropTypes::DragEventSource source) { 2378 int drag_operations = GetDragOperations(press_pt); 2379 if (drag_operations == ui::DragDropTypes::DRAG_NONE) 2380 return false; 2381 2382 Widget* widget = GetWidget(); 2383 // We should only start a drag from an event, implying we have a widget. 2384 DCHECK(widget); 2385 2386 // Don't attempt to start a drag while in the process of dragging. This is 2387 // especially important on X where we can get multiple mouse move events when 2388 // we start the drag. 2389 if (widget->dragged_view()) 2390 return false; 2391 2392 OSExchangeData data; 2393 WriteDragData(press_pt, &data); 2394 2395 // Message the RootView to do the drag and drop. That way if we're removed 2396 // the RootView can detect it and avoid calling us back. 2397 gfx::Point widget_location(event.location()); 2398 ConvertPointToWidget(this, &widget_location); 2399 widget->RunShellDrag(this, data, widget_location, drag_operations, source); 2400 // WARNING: we may have been deleted. 2401 return true; 2402 } 2403 2404 } // namespace views 2405