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Searched
defs:GrGpuGL
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGpuGL.h
29
class
GrGpuGL
: public GrGpu {
31
GrGpuGL
(const GrGLContext& ctx, GrContext* context);
32
virtual ~
GrGpuGL
();
186
ProgramCache(
GrGpuGL
* gpu);
218
GrGpuGL
* fGpu;
325
void setVertexArrayID(
GrGpuGL
* gpu, GrGLuint arrayID) {
357
void setVertexBufferID(
GrGpuGL
* gpu, GrGLuint id) {
369
void setIndexBufferIDOnDefaultVertexArray(
GrGpuGL
* gpu, GrGLuint id) {
385
GrGLAttribArrayState* bindArrayAndBuffersToDraw(
GrGpuGL
* gpu,
398
// is bound. However, this class is internal to
GrGpuGL
and this object never leaks out o
[
all
...]
GrGpuGL.cpp
9
#include "
GrGpuGL
.h"
59
bool
GrGpuGL
::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
115
GrGpuGL
::
GrGpuGL
(const GrGLContext& ctx, GrContext* context)
135
GrPrintf("------------------------- create
GrGpuGL
%p --------------\n",
154
GrGpuGL
::~
GrGpuGL
() {
174
GrPixelConfig
GrGpuGL
::preferredReadPixelsConfig(GrPixelConfig readConfig,
193
GrPixelConfig
GrGpuGL
::preferredWritePixelsConfig(GrPixelConfig writeConfig,
202
bool
GrGpuGL
::canWriteTexturePixels(const GrTexture* texture, GrPixelConfig srcConfig) const
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all
...]
/external/skia/src/gpu/gl/
GrGpuGL.h
29
class
GrGpuGL
: public GrGpu {
31
GrGpuGL
(const GrGLContext& ctx, GrContext* context);
32
virtual ~
GrGpuGL
();
186
ProgramCache(
GrGpuGL
* gpu);
218
GrGpuGL
* fGpu;
325
void setVertexArrayID(
GrGpuGL
* gpu, GrGLuint arrayID) {
357
void setVertexBufferID(
GrGpuGL
* gpu, GrGLuint id) {
369
void setIndexBufferIDOnDefaultVertexArray(
GrGpuGL
* gpu, GrGLuint id) {
385
GrGLAttribArrayState* bindArrayAndBuffersToDraw(
GrGpuGL
* gpu,
398
// is bound. However, this class is internal to
GrGpuGL
and this object never leaks out o
[
all
...]
GrGpuGL.cpp
9
#include "
GrGpuGL
.h"
59
bool
GrGpuGL
::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
115
GrGpuGL
::
GrGpuGL
(const GrGLContext& ctx, GrContext* context)
135
GrPrintf("------------------------- create
GrGpuGL
%p --------------\n",
154
GrGpuGL
::~
GrGpuGL
() {
174
GrPixelConfig
GrGpuGL
::preferredReadPixelsConfig(GrPixelConfig readConfig,
193
GrPixelConfig
GrGpuGL
::preferredWritePixelsConfig(GrPixelConfig writeConfig,
202
bool
GrGpuGL
::canWriteTexturePixels(const GrTexture* texture, GrPixelConfig srcConfig) const
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all
...]
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