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    Searched defs:GrGpuGL (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGpuGL.h 29 class GrGpuGL : public GrGpu {
31 GrGpuGL(const GrGLContext& ctx, GrContext* context);
32 virtual ~GrGpuGL();
186 ProgramCache(GrGpuGL* gpu);
218 GrGpuGL* fGpu;
325 void setVertexArrayID(GrGpuGL* gpu, GrGLuint arrayID) {
357 void setVertexBufferID(GrGpuGL* gpu, GrGLuint id) {
369 void setIndexBufferIDOnDefaultVertexArray(GrGpuGL* gpu, GrGLuint id) {
385 GrGLAttribArrayState* bindArrayAndBuffersToDraw(GrGpuGL* gpu,
398 // is bound. However, this class is internal to GrGpuGL and this object never leaks out o
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GrGpuGL.cpp 9 #include "GrGpuGL.h"
59 bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
115 GrGpuGL::GrGpuGL(const GrGLContext& ctx, GrContext* context)
135 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
154 GrGpuGL::~GrGpuGL() {
174 GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig readConfig,
193 GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig writeConfig,
202 bool GrGpuGL::canWriteTexturePixels(const GrTexture* texture, GrPixelConfig srcConfig) const
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  /external/skia/src/gpu/gl/
GrGpuGL.h 29 class GrGpuGL : public GrGpu {
31 GrGpuGL(const GrGLContext& ctx, GrContext* context);
32 virtual ~GrGpuGL();
186 ProgramCache(GrGpuGL* gpu);
218 GrGpuGL* fGpu;
325 void setVertexArrayID(GrGpuGL* gpu, GrGLuint arrayID) {
357 void setVertexBufferID(GrGpuGL* gpu, GrGLuint id) {
369 void setIndexBufferIDOnDefaultVertexArray(GrGpuGL* gpu, GrGLuint id) {
385 GrGLAttribArrayState* bindArrayAndBuffersToDraw(GrGpuGL* gpu,
398 // is bound. However, this class is internal to GrGpuGL and this object never leaks out o
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GrGpuGL.cpp 9 #include "GrGpuGL.h"
59 bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
115 GrGpuGL::GrGpuGL(const GrGLContext& ctx, GrContext* context)
135 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
154 GrGpuGL::~GrGpuGL() {
174 GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig readConfig,
193 GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig writeConfig,
202 bool GrGpuGL::canWriteTexturePixels(const GrTexture* texture, GrPixelConfig srcConfig) const
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