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      1 // Copyright 2011 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #include "v8.h"
     29 
     30 #include "bootstrapper.h"
     31 #include "debug.h"
     32 #include "scopeinfo.h"
     33 
     34 namespace v8 {
     35 namespace internal {
     36 
     37 Context* Context::declaration_context() {
     38   Context* current = this;
     39   while (!current->IsFunctionContext() && !current->IsGlobalContext()) {
     40     current = current->previous();
     41     ASSERT(current->closure() == closure());
     42   }
     43   return current;
     44 }
     45 
     46 
     47 JSBuiltinsObject* Context::builtins() {
     48   GlobalObject* object = global();
     49   if (object->IsJSGlobalObject()) {
     50     return JSGlobalObject::cast(object)->builtins();
     51   } else {
     52     ASSERT(object->IsJSBuiltinsObject());
     53     return JSBuiltinsObject::cast(object);
     54   }
     55 }
     56 
     57 
     58 Context* Context::global_context() {
     59   // Fast case: the global object for this context has been set.  In
     60   // that case, the global object has a direct pointer to the global
     61   // context.
     62   if (global()->IsGlobalObject()) {
     63     return global()->global_context();
     64   }
     65 
     66   // During bootstrapping, the global object might not be set and we
     67   // have to search the context chain to find the global context.
     68   ASSERT(Isolate::Current()->bootstrapper()->IsActive());
     69   Context* current = this;
     70   while (!current->IsGlobalContext()) {
     71     JSFunction* closure = JSFunction::cast(current->closure());
     72     current = Context::cast(closure->context());
     73   }
     74   return current;
     75 }
     76 
     77 
     78 JSObject* Context::global_proxy() {
     79   return global_context()->global_proxy_object();
     80 }
     81 
     82 void Context::set_global_proxy(JSObject* object) {
     83   global_context()->set_global_proxy_object(object);
     84 }
     85 
     86 
     87 Handle<Object> Context::Lookup(Handle<String> name,
     88                                ContextLookupFlags flags,
     89                                int* index,
     90                                PropertyAttributes* attributes,
     91                                BindingFlags* binding_flags) {
     92   Isolate* isolate = GetIsolate();
     93   Handle<Context> context(this, isolate);
     94 
     95   bool follow_context_chain = (flags & FOLLOW_CONTEXT_CHAIN) != 0;
     96   *index = -1;
     97   *attributes = ABSENT;
     98   *binding_flags = MISSING_BINDING;
     99 
    100   if (FLAG_trace_contexts) {
    101     PrintF("Context::Lookup(");
    102     name->ShortPrint();
    103     PrintF(")\n");
    104   }
    105 
    106   do {
    107     if (FLAG_trace_contexts) {
    108       PrintF(" - looking in context %p", reinterpret_cast<void*>(*context));
    109       if (context->IsGlobalContext()) PrintF(" (global context)");
    110       PrintF("\n");
    111     }
    112 
    113     // 1. Check global objects, subjects of with, and extension objects.
    114     if (context->IsGlobalContext() ||
    115         context->IsWithContext() ||
    116         (context->IsFunctionContext() && context->has_extension())) {
    117       Handle<JSObject> object(JSObject::cast(context->extension()), isolate);
    118       // Context extension objects needs to behave as if they have no
    119       // prototype.  So even if we want to follow prototype chains, we need
    120       // to only do a local lookup for context extension objects.
    121       if ((flags & FOLLOW_PROTOTYPE_CHAIN) == 0 ||
    122           object->IsJSContextExtensionObject()) {
    123         *attributes = object->GetLocalPropertyAttribute(*name);
    124       } else {
    125         *attributes = object->GetPropertyAttribute(*name);
    126       }
    127       if (*attributes != ABSENT) {
    128         if (FLAG_trace_contexts) {
    129           PrintF("=> found property in context object %p\n",
    130                  reinterpret_cast<void*>(*object));
    131         }
    132         return object;
    133       }
    134     }
    135 
    136     // 2. Check the context proper if it has slots.
    137     if (context->IsFunctionContext() || context->IsBlockContext()) {
    138       // Use serialized scope information of functions and blocks to search
    139       // for the context index.
    140       Handle<ScopeInfo> scope_info;
    141       if (context->IsFunctionContext()) {
    142         scope_info = Handle<ScopeInfo>(
    143             context->closure()->shared()->scope_info(), isolate);
    144       } else {
    145         scope_info = Handle<ScopeInfo>(
    146             ScopeInfo::cast(context->extension()), isolate);
    147       }
    148       VariableMode mode;
    149       InitializationFlag init_flag;
    150       int slot_index = scope_info->ContextSlotIndex(*name, &mode, &init_flag);
    151       ASSERT(slot_index < 0 || slot_index >= MIN_CONTEXT_SLOTS);
    152       if (slot_index >= 0) {
    153         if (FLAG_trace_contexts) {
    154           PrintF("=> found local in context slot %d (mode = %d)\n",
    155                  slot_index, mode);
    156         }
    157         *index = slot_index;
    158         // Note: Fixed context slots are statically allocated by the compiler.
    159         // Statically allocated variables always have a statically known mode,
    160         // which is the mode with which they were declared when added to the
    161         // scope. Thus, the DYNAMIC mode (which corresponds to dynamically
    162         // declared variables that were introduced through declaration nodes)
    163         // must not appear here.
    164         switch (mode) {
    165           case INTERNAL:  // Fall through.
    166           case VAR:
    167             *attributes = NONE;
    168             *binding_flags = MUTABLE_IS_INITIALIZED;
    169             break;
    170           case LET:
    171             *attributes = NONE;
    172             *binding_flags = (init_flag == kNeedsInitialization)
    173                 ? MUTABLE_CHECK_INITIALIZED : MUTABLE_IS_INITIALIZED;
    174             break;
    175           case CONST:
    176             *attributes = READ_ONLY;
    177             *binding_flags = (init_flag == kNeedsInitialization)
    178                 ? IMMUTABLE_CHECK_INITIALIZED : IMMUTABLE_IS_INITIALIZED;
    179             break;
    180           case CONST_HARMONY:
    181             *attributes = READ_ONLY;
    182             *binding_flags = (init_flag == kNeedsInitialization)
    183                 ? IMMUTABLE_CHECK_INITIALIZED_HARMONY :
    184                 IMMUTABLE_IS_INITIALIZED_HARMONY;
    185             break;
    186           case DYNAMIC:
    187           case DYNAMIC_GLOBAL:
    188           case DYNAMIC_LOCAL:
    189           case TEMPORARY:
    190             UNREACHABLE();
    191             break;
    192         }
    193         return context;
    194       }
    195 
    196       // Check the slot corresponding to the intermediate context holding
    197       // only the function name variable.
    198       if (follow_context_chain && context->IsFunctionContext()) {
    199         VariableMode mode;
    200         int function_index = scope_info->FunctionContextSlotIndex(*name, &mode);
    201         if (function_index >= 0) {
    202           if (FLAG_trace_contexts) {
    203             PrintF("=> found intermediate function in context slot %d\n",
    204                    function_index);
    205           }
    206           *index = function_index;
    207           *attributes = READ_ONLY;
    208           ASSERT(mode == CONST || mode == CONST_HARMONY);
    209           *binding_flags = (mode == CONST)
    210               ? IMMUTABLE_IS_INITIALIZED : IMMUTABLE_IS_INITIALIZED_HARMONY;
    211           return context;
    212         }
    213       }
    214 
    215     } else if (context->IsCatchContext()) {
    216       // Catch contexts have the variable name in the extension slot.
    217       if (name->Equals(String::cast(context->extension()))) {
    218         if (FLAG_trace_contexts) {
    219           PrintF("=> found in catch context\n");
    220         }
    221         *index = Context::THROWN_OBJECT_INDEX;
    222         *attributes = NONE;
    223         *binding_flags = MUTABLE_IS_INITIALIZED;
    224         return context;
    225       }
    226     }
    227 
    228     // 3. Prepare to continue with the previous (next outermost) context.
    229     if (context->IsGlobalContext()) {
    230       follow_context_chain = false;
    231     } else {
    232       context = Handle<Context>(context->previous(), isolate);
    233     }
    234   } while (follow_context_chain);
    235 
    236   if (FLAG_trace_contexts) {
    237     PrintF("=> no property/slot found\n");
    238   }
    239   return Handle<Object>::null();
    240 }
    241 
    242 
    243 void Context::AddOptimizedFunction(JSFunction* function) {
    244   ASSERT(IsGlobalContext());
    245 #ifdef DEBUG
    246   Object* element = get(OPTIMIZED_FUNCTIONS_LIST);
    247   while (!element->IsUndefined()) {
    248     CHECK(element != function);
    249     element = JSFunction::cast(element)->next_function_link();
    250   }
    251 
    252   CHECK(function->next_function_link()->IsUndefined());
    253 
    254   // Check that the context belongs to the weak global contexts list.
    255   bool found = false;
    256   Object* context = GetHeap()->global_contexts_list();
    257   while (!context->IsUndefined()) {
    258     if (context == this) {
    259       found = true;
    260       break;
    261     }
    262     context = Context::cast(context)->get(Context::NEXT_CONTEXT_LINK);
    263   }
    264   CHECK(found);
    265 #endif
    266   function->set_next_function_link(get(OPTIMIZED_FUNCTIONS_LIST));
    267   set(OPTIMIZED_FUNCTIONS_LIST, function);
    268 }
    269 
    270 
    271 void Context::RemoveOptimizedFunction(JSFunction* function) {
    272   ASSERT(IsGlobalContext());
    273   Object* element = get(OPTIMIZED_FUNCTIONS_LIST);
    274   JSFunction* prev = NULL;
    275   while (!element->IsUndefined()) {
    276     JSFunction* element_function = JSFunction::cast(element);
    277     ASSERT(element_function->next_function_link()->IsUndefined() ||
    278            element_function->next_function_link()->IsJSFunction());
    279     if (element_function == function) {
    280       if (prev == NULL) {
    281         set(OPTIMIZED_FUNCTIONS_LIST, element_function->next_function_link());
    282       } else {
    283         prev->set_next_function_link(element_function->next_function_link());
    284       }
    285       element_function->set_next_function_link(GetHeap()->undefined_value());
    286       return;
    287     }
    288     prev = element_function;
    289     element = element_function->next_function_link();
    290   }
    291   UNREACHABLE();
    292 }
    293 
    294 
    295 Object* Context::OptimizedFunctionsListHead() {
    296   ASSERT(IsGlobalContext());
    297   return get(OPTIMIZED_FUNCTIONS_LIST);
    298 }
    299 
    300 
    301 void Context::ClearOptimizedFunctions() {
    302   set(OPTIMIZED_FUNCTIONS_LIST, GetHeap()->undefined_value());
    303 }
    304 
    305 
    306 #ifdef DEBUG
    307 bool Context::IsBootstrappingOrContext(Object* object) {
    308   // During bootstrapping we allow all objects to pass as
    309   // contexts. This is necessary to fix circular dependencies.
    310   return Isolate::Current()->bootstrapper()->IsActive() || object->IsContext();
    311 }
    312 
    313 
    314 bool Context::IsBootstrappingOrGlobalObject(Object* object) {
    315   // During bootstrapping we allow all objects to pass as global
    316   // objects. This is necessary to fix circular dependencies.
    317   Isolate* isolate = Isolate::Current();
    318   return isolate->heap()->gc_state() != Heap::NOT_IN_GC ||
    319       isolate->bootstrapper()->IsActive() ||
    320       object->IsGlobalObject();
    321 }
    322 #endif
    323 
    324 } }  // namespace v8::internal
    325