1 /* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_NBAIO_H 18 #define ANDROID_AUDIO_NBAIO_H 19 20 // Non-blocking audio I/O interface 21 // 22 // This header file has the abstract interfaces only. Concrete implementation classes are declared 23 // elsewhere. Implementations _should_ be non-blocking for all methods, especially read() and 24 // write(), but this is not enforced. In general, implementations do not need to be multi-thread 25 // safe, and any exceptions are noted in the particular implementation. 26 27 #include <limits.h> 28 #include <stdlib.h> 29 #include <utils/Errors.h> 30 #include <utils/RefBase.h> 31 #include <media/AudioTimestamp.h> 32 33 namespace android { 34 35 // In addition to the usual status_t 36 enum { 37 NEGOTIATE = 0x80000010, // Must (re-)negotiate format. For negotiate() only, the offeree 38 // doesn't accept offers, and proposes counter-offers 39 OVERRUN = 0x80000011, // availableToRead(), read(), or readVia() detected lost input due 40 // to overrun; an event is counted and the caller should re-try 41 UNDERRUN = 0x80000012, // availableToWrite(), write(), or writeVia() detected a gap in 42 // output due to underrun (not being called often enough, or with 43 // enough data); an event is counted and the caller should re-try 44 }; 45 46 // Negotiation of format is based on the data provider and data sink, or the data consumer and 47 // data source, exchanging prioritized arrays of offers and counter-offers until a single offer is 48 // mutually agreed upon. Each offer is an NBAIO_Format. For simplicity and performance, 49 // NBAIO_Format is a typedef that ties together the most important combinations of the various 50 // attributes, rather than a struct with separate fields for format, sample rate, channel count, 51 // interleave, packing, alignment, etc. The reason is that NBAIO_Format tries to abstract out only 52 // the combinations that are actually needed within AudioFlinger. If the list of combinations grows 53 // too large, then this decision should be re-visited. 54 // Sample rate and channel count are explicit, PCM interleaved 16-bit is assumed. 55 typedef unsigned NBAIO_Format; 56 enum { 57 Format_Invalid 58 }; 59 60 // Return the frame size of an NBAIO_Format in bytes 61 size_t Format_frameSize(NBAIO_Format format); 62 63 // Return the frame size of an NBAIO_Format as a bit shift 64 size_t Format_frameBitShift(NBAIO_Format format); 65 66 // Convert a sample rate in Hz and channel count to an NBAIO_Format 67 NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount); 68 69 // Return the sample rate in Hz of an NBAIO_Format 70 unsigned Format_sampleRate(NBAIO_Format format); 71 72 // Return the channel count of an NBAIO_Format 73 unsigned Format_channelCount(NBAIO_Format format); 74 75 // Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below. 76 typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count); 77 typedef ssize_t (*readVia_t)(void *user, const void *buffer, 78 size_t count, int64_t readPTS); 79 80 // Abstract class (interface) representing a data port. 81 class NBAIO_Port : public RefBase { 82 83 public: 84 85 // negotiate() must called first. The purpose of negotiate() is to check compatibility of 86 // formats, not to automatically adapt if they are incompatible. It's the responsibility of 87 // whoever sets up the graph connections to make sure formats are compatible, and this method 88 // just verifies that. The edges are "dumb" and don't attempt to adapt to bad connections. 89 // How it works: offerer proposes an array of formats, in descending order of preference from 90 // offers[0] to offers[numOffers - 1]. If offeree accepts one of these formats, it returns 91 // the index of that offer. Otherwise, offeree sets numCounterOffers to the number of 92 // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the 93 // provided array counterOffers[] with its counter-offers, in descending order of preference 94 // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE. 95 // Note that since the offerer allocates space for counter-offers, but only the offeree knows 96 // how many counter-offers it has, there may be insufficient space for all counter-offers. 97 // In that case, the offeree sets numCounterOffers to the requested number of counter-offers 98 // (which is greater than the entry value of numCounterOffers), fills in as many of the most 99 // important counterOffers as will fit, and returns NEGOTIATE. As this implies a re-allocation, 100 // it should be used as a last resort. It is preferable for the offerer to simply allocate a 101 // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired. 102 // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for 103 // numOffers. This indicates that it has not allocated space for any counter-offers yet. 104 // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE. 105 // Then the offerer will allocate the correct amount of memory and retry. 106 // Format_Invalid is not allowed as either an offer or counter-offer. 107 // Returns: 108 // >= 0 Offer accepted. 109 // NEGOTIATE No offer accepted, and counter-offer(s) optionally made. See above for details. 110 virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers, 111 NBAIO_Format counterOffers[], size_t& numCounterOffers); 112 113 // Return the current negotiated format, or Format_Invalid if negotiation has not been done, 114 // or if re-negotiation is required. 115 virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; } 116 117 protected: 118 NBAIO_Port(NBAIO_Format format) : mNegotiated(false), mFormat(format), 119 mBitShift(Format_frameBitShift(format)) { } 120 virtual ~NBAIO_Port() { } 121 122 // Implementations are free to ignore these if they don't need them 123 124 bool mNegotiated; // mNegotiated implies (mFormat != Format_Invalid) 125 NBAIO_Format mFormat; // (mFormat != Format_Invalid) does not imply mNegotiated 126 size_t mBitShift; // assign in parallel with any assignment to mFormat 127 }; 128 129 // Abstract class (interface) representing a non-blocking data sink, for use by a data provider. 130 class NBAIO_Sink : public NBAIO_Port { 131 132 public: 133 134 // For the next two APIs: 135 // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically. 136 137 // Return the number of frames written successfully since construction. 138 virtual size_t framesWritten() const { return mFramesWritten; } 139 140 // Number of frames lost due to underrun since construction. 141 virtual size_t framesUnderrun() const { return 0; } 142 143 // Number of underruns since construction, where a set of contiguous lost frames is one event. 144 virtual size_t underruns() const { return 0; } 145 146 // Estimate of number of frames that could be written successfully now without blocking. 147 // When a write() is actually attempted, the implementation is permitted to return a smaller or 148 // larger transfer count, however it will make a good faith effort to give an accurate estimate. 149 // Errors: 150 // NEGOTIATE (Re-)negotiation is needed. 151 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 152 // An underrun event is counted, and the caller should re-try this operation. 153 // WOULD_BLOCK Determining how many frames can be written without blocking would itself block. 154 virtual ssize_t availableToWrite() const { return SSIZE_MAX; } 155 156 // Transfer data to sink from single input buffer. Implies a copy. 157 // Inputs: 158 // buffer Non-NULL buffer owned by provider. 159 // count Maximum number of frames to transfer. 160 // Return value: 161 // > 0 Number of frames successfully transferred prior to first error. 162 // = 0 Count was zero. 163 // < 0 status_t error occurred prior to the first frame transfer. 164 // Errors: 165 // NEGOTIATE (Re-)negotiation is needed. 166 // WOULD_BLOCK No frames can be transferred without blocking. 167 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 168 // An underrun event is counted, and the caller should re-try this operation. 169 virtual ssize_t write(const void *buffer, size_t count) = 0; 170 171 // Transfer data to sink using a series of callbacks. More suitable for zero-fill, synthesis, 172 // and non-contiguous transfers (e.g. circular buffer or writev). 173 // Inputs: 174 // via Callback function that the sink will call as many times as needed to consume data. 175 // total Estimate of the number of frames the provider has available. This is an estimate, 176 // and it can provide a different number of frames during the series of callbacks. 177 // user Arbitrary void * reserved for data provider. 178 // block Number of frames per block, that is a suggested value for 'count' in each callback. 179 // Zero means no preference. This parameter is a hint only, and may be ignored. 180 // Return value: 181 // > 0 Total number of frames successfully transferred prior to first error. 182 // = 0 Count was zero. 183 // < 0 status_t error occurred prior to the first frame transfer. 184 // Errors: 185 // NEGOTIATE (Re-)negotiation is needed. 186 // WOULD_BLOCK No frames can be transferred without blocking. 187 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 188 // An underrun event is counted, and the caller should re-try this operation. 189 // 190 // The 'via' callback is called by the data sink as follows: 191 // Inputs: 192 // user Arbitrary void * reserved for data provider. 193 // buffer Non-NULL buffer owned by sink that callback should fill in with data, 194 // up to a maximum of 'count' frames. 195 // count Maximum number of frames to transfer during this callback. 196 // Return value: 197 // > 0 Number of frames successfully transferred during this callback prior to first error. 198 // = 0 Count was zero. 199 // < 0 status_t error occurred prior to the first frame transfer during this callback. 200 virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0); 201 202 // Get the time (on the LocalTime timeline) at which the first frame of audio of the next write 203 // operation to this sink will be eventually rendered by the HAL. 204 // Inputs: 205 // ts A pointer pointing to the int64_t which will hold the result. 206 // Return value: 207 // OK Everything went well, *ts holds the time at which the first audio frame of the next 208 // write operation will be rendered, or AudioBufferProvider::kInvalidPTS if this sink 209 // does not know the answer for some reason. Sinks which eventually lead to a HAL 210 // which implements get_next_write_timestamp may return Invalid temporarily if the DMA 211 // output of the audio driver has not started yet. Sinks which lead to a HAL which 212 // does not implement get_next_write_timestamp, or which don't lead to a HAL at all, 213 // will always return kInvalidPTS. 214 // <other> Something unexpected happened internally. Check the logs and start debugging. 215 virtual status_t getNextWriteTimestamp(int64_t *ts) { return INVALID_OPERATION; } 216 217 // Returns NO_ERROR if a timestamp is available. The timestamp includes the total number 218 // of frames presented to an external observer, together with the value of CLOCK_MONOTONIC 219 // as of this presentation count. 220 virtual status_t getTimestamp(AudioTimestamp& timestamp) { return INVALID_OPERATION; } 221 222 protected: 223 NBAIO_Sink(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { } 224 virtual ~NBAIO_Sink() { } 225 226 // Implementations are free to ignore these if they don't need them 227 size_t mFramesWritten; 228 }; 229 230 // Abstract class (interface) representing a non-blocking data source, for use by a data consumer. 231 class NBAIO_Source : public NBAIO_Port { 232 233 public: 234 235 // For the next two APIs: 236 // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically. 237 238 // Number of frames read successfully since construction. 239 virtual size_t framesRead() const { return mFramesRead; } 240 241 // Number of frames lost due to overrun since construction. 242 // Not const because implementations may need to do I/O. 243 virtual size_t framesOverrun() /*const*/ { return 0; } 244 245 // Number of overruns since construction, where a set of contiguous lost frames is one event. 246 // Not const because implementations may need to do I/O. 247 virtual size_t overruns() /*const*/ { return 0; } 248 249 // Estimate of number of frames that could be read successfully now. 250 // When a read() is actually attempted, the implementation is permitted to return a smaller or 251 // larger transfer count, however it will make a good faith effort to give an accurate estimate. 252 // Errors: 253 // NEGOTIATE (Re-)negotiation is needed. 254 // OVERRUN One or more frames were lost due to overrun, try again to read more recent data. 255 // WOULD_BLOCK Determining how many frames can be read without blocking would itself block. 256 virtual ssize_t availableToRead() { return SSIZE_MAX; } 257 258 // Transfer data from source into single destination buffer. Implies a copy. 259 // Inputs: 260 // buffer Non-NULL destination buffer owned by consumer. 261 // count Maximum number of frames to transfer. 262 // readPTS The presentation time (on the LocalTime timeline) for which data 263 // is being requested, or kInvalidPTS if not known. 264 // Return value: 265 // > 0 Number of frames successfully transferred prior to first error. 266 // = 0 Count was zero. 267 // < 0 status_t error occurred prior to the first frame transfer. 268 // Errors: 269 // NEGOTIATE (Re-)negotiation is needed. 270 // WOULD_BLOCK No frames can be transferred without blocking. 271 // OVERRUN read() has not been called frequently enough, or with enough frames to keep up. 272 // One or more frames were lost due to overrun, try again to read more recent data. 273 virtual ssize_t read(void *buffer, size_t count, int64_t readPTS) = 0; 274 275 // Transfer data from source using a series of callbacks. More suitable for zero-fill, 276 // synthesis, and non-contiguous transfers (e.g. circular buffer or readv). 277 // Inputs: 278 // via Callback function that the source will call as many times as needed to provide data. 279 // total Estimate of the number of frames the consumer desires. This is an estimate, 280 // and it can consume a different number of frames during the series of callbacks. 281 // user Arbitrary void * reserved for data consumer. 282 // readPTS The presentation time (on the LocalTime timeline) for which data 283 // is being requested, or kInvalidPTS if not known. 284 // block Number of frames per block, that is a suggested value for 'count' in each callback. 285 // Zero means no preference. This parameter is a hint only, and may be ignored. 286 // Return value: 287 // > 0 Total number of frames successfully transferred prior to first error. 288 // = 0 Count was zero. 289 // < 0 status_t error occurred prior to the first frame transfer. 290 // Errors: 291 // NEGOTIATE (Re-)negotiation is needed. 292 // WOULD_BLOCK No frames can be transferred without blocking. 293 // OVERRUN read() has not been called frequently enough, or with enough frames to keep up. 294 // One or more frames were lost due to overrun, try again to read more recent data. 295 // 296 // The 'via' callback is called by the data source as follows: 297 // Inputs: 298 // user Arbitrary void * reserved for data consumer. 299 // dest Non-NULL buffer owned by source that callback should consume data from, 300 // up to a maximum of 'count' frames. 301 // count Maximum number of frames to transfer during this callback. 302 // Return value: 303 // > 0 Number of frames successfully transferred during this callback prior to first error. 304 // = 0 Count was zero. 305 // < 0 status_t error occurred prior to the first frame transfer during this callback. 306 virtual ssize_t readVia(readVia_t via, size_t total, void *user, 307 int64_t readPTS, size_t block = 0); 308 309 // Invoked asynchronously by corresponding sink when a new timestamp is available. 310 // Default implementation ignores the timestamp. 311 virtual void onTimestamp(const AudioTimestamp& timestamp) { } 312 313 protected: 314 NBAIO_Source(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { } 315 virtual ~NBAIO_Source() { } 316 317 // Implementations are free to ignore these if they don't need them 318 size_t mFramesRead; 319 }; 320 321 } // namespace android 322 323 #endif // ANDROID_AUDIO_NBAIO_H 324