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Searched
defs:NumThreads
(Results
1 - 7
of
7
) sorted by null
/external/lzma/CPP/7zip/Common/
MethodProps.h
28
UInt32
NumThreads
;
33
:
NumThreads
(1)
/external/lzma/CPP/7zip/Archive/7z/
7zCompressionMode.h
35
UInt32
NumThreads
;
43
,
NumThreads
(1)
7zUpdate.cpp
590
UInt32
NumThreads
;
598
NumThreads
= 1;
626
, MtMode,
NumThreads
/external/lzma/CPP/7zip/UI/Common/
ZipRegistry.h
33
UInt32
NumThreads
;
42
BlockLogSize =
NumThreads
= Level = Dictionary = Order = UInt32(-1);
ArchiveCommandLine.h
90
UInt32
NumThreads
;
Bench.cpp
499
HRESULT Init(UInt32 dictionarySize, UInt32
numThreads
, CBaseRandomGenerator *rg);
553
HRESULT CEncoderInfo::Init(UInt32 dictionarySize, UInt32
numThreads
, CBaseRandomGenerator *rgLoc)
590
props[1].ulVal =
numThreads
;
668
UInt32
numThreads
, UInt32 dictionarySize, IBenchCallback *callback)
672
(
numThreads
> 1 ?
numThreads
/ 2 : 1);
678
(
numThreads
> 1 ? 2 : 1);
682
if (dictionarySize < (1 << kBenchMinDicLogSize) ||
numThreads
< 1 || numEncoderThreads > kNumThreadsMax)
713
RINOK(encoders[i].Init(dictionarySize,
numThreads
, &rg));
865
UInt64 GetBenchMemoryUsage(UInt32
numThreads
, UInt32 dictionary)
[
all
...]
/external/lzma/CS/7zip/
ICoder.cs
135
NumThreads
,
Completed in 94 milliseconds