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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "content/renderer/render_widget.h"
      6 
      7 #include "base/bind.h"
      8 #include "base/command_line.h"
      9 #include "base/debug/trace_event.h"
     10 #include "base/logging.h"
     11 #include "base/memory/scoped_ptr.h"
     12 #include "base/memory/singleton.h"
     13 #include "base/message_loop/message_loop.h"
     14 #include "base/metrics/histogram.h"
     15 #include "base/stl_util.h"
     16 #include "base/strings/utf_string_conversions.h"
     17 #include "build/build_config.h"
     18 #include "cc/base/switches.h"
     19 #include "cc/debug/benchmark_instrumentation.h"
     20 #include "cc/output/output_surface.h"
     21 #include "cc/trees/layer_tree_host.h"
     22 #include "content/child/npapi/webplugin.h"
     23 #include "content/common/gpu/client/context_provider_command_buffer.h"
     24 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
     25 #include "content/common/gpu/gpu_process_launch_causes.h"
     26 #include "content/common/input/synthetic_gesture_packet.h"
     27 #include "content/common/input/web_input_event_traits.h"
     28 #include "content/common/input_messages.h"
     29 #include "content/common/swapped_out_messages.h"
     30 #include "content/common/view_messages.h"
     31 #include "content/public/common/content_switches.h"
     32 #include "content/renderer/cursor_utils.h"
     33 #include "content/renderer/external_popup_menu.h"
     34 #include "content/renderer/gpu/compositor_output_surface.h"
     35 #include "content/renderer/gpu/compositor_software_output_device.h"
     36 #include "content/renderer/gpu/delegated_compositor_output_surface.h"
     37 #include "content/renderer/gpu/mailbox_output_surface.h"
     38 #include "content/renderer/gpu/render_widget_compositor.h"
     39 #include "content/renderer/ime_event_guard.h"
     40 #include "content/renderer/input/input_handler_manager.h"
     41 #include "content/renderer/pepper/pepper_plugin_instance_impl.h"
     42 #include "content/renderer/render_process.h"
     43 #include "content/renderer/render_thread_impl.h"
     44 #include "content/renderer/renderer_webkitplatformsupport_impl.h"
     45 #include "content/renderer/resizing_mode_selector.h"
     46 #include "ipc/ipc_sync_message.h"
     47 #include "skia/ext/platform_canvas.h"
     48 #include "third_party/WebKit/public/platform/WebCursorInfo.h"
     49 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
     50 #include "third_party/WebKit/public/platform/WebRect.h"
     51 #include "third_party/WebKit/public/platform/WebScreenInfo.h"
     52 #include "third_party/WebKit/public/platform/WebSize.h"
     53 #include "third_party/WebKit/public/platform/WebString.h"
     54 #include "third_party/WebKit/public/web/WebHelperPlugin.h"
     55 #include "third_party/WebKit/public/web/WebPagePopup.h"
     56 #include "third_party/WebKit/public/web/WebPopupMenu.h"
     57 #include "third_party/WebKit/public/web/WebPopupMenuInfo.h"
     58 #include "third_party/WebKit/public/web/WebRange.h"
     59 #include "third_party/skia/include/core/SkShader.h"
     60 #include "ui/base/ui_base_switches.h"
     61 #include "ui/gfx/frame_time.h"
     62 #include "ui/gfx/rect_conversions.h"
     63 #include "ui/gfx/size_conversions.h"
     64 #include "ui/gfx/skia_util.h"
     65 #include "ui/gl/gl_switches.h"
     66 #include "ui/surface/transport_dib.h"
     67 #include "webkit/renderer/compositor_bindings/web_rendering_stats_impl.h"
     68 
     69 #if defined(OS_ANDROID)
     70 #include "base/android/sys_utils.h"
     71 #include "content/renderer/android/synchronous_compositor_factory.h"
     72 #endif
     73 
     74 #if defined(OS_POSIX)
     75 #include "ipc/ipc_channel_posix.h"
     76 #include "third_party/skia/include/core/SkMallocPixelRef.h"
     77 #include "third_party/skia/include/core/SkPixelRef.h"
     78 #endif  // defined(OS_POSIX)
     79 
     80 #include "third_party/WebKit/public/web/WebWidget.h"
     81 
     82 using blink::WebCompositionUnderline;
     83 using blink::WebCursorInfo;
     84 using blink::WebGestureEvent;
     85 using blink::WebInputEvent;
     86 using blink::WebKeyboardEvent;
     87 using blink::WebMouseEvent;
     88 using blink::WebMouseWheelEvent;
     89 using blink::WebNavigationPolicy;
     90 using blink::WebPagePopup;
     91 using blink::WebPopupMenu;
     92 using blink::WebPopupMenuInfo;
     93 using blink::WebPopupType;
     94 using blink::WebRange;
     95 using blink::WebRect;
     96 using blink::WebScreenInfo;
     97 using blink::WebSize;
     98 using blink::WebTextDirection;
     99 using blink::WebTouchEvent;
    100 using blink::WebTouchPoint;
    101 using blink::WebVector;
    102 using blink::WebWidget;
    103 
    104 namespace {
    105 
    106 typedef std::map<std::string, ui::TextInputMode> TextInputModeMap;
    107 
    108 class TextInputModeMapSingleton {
    109  public:
    110   static TextInputModeMapSingleton* GetInstance() {
    111     return Singleton<TextInputModeMapSingleton>::get();
    112   }
    113   TextInputModeMapSingleton() {
    114     map_["verbatim"] = ui::TEXT_INPUT_MODE_VERBATIM;
    115     map_["latin"] = ui::TEXT_INPUT_MODE_LATIN;
    116     map_["latin-name"] = ui::TEXT_INPUT_MODE_LATIN_NAME;
    117     map_["latin-prose"] = ui::TEXT_INPUT_MODE_LATIN_PROSE;
    118     map_["full-width-latin"] = ui::TEXT_INPUT_MODE_FULL_WIDTH_LATIN;
    119     map_["kana"] = ui::TEXT_INPUT_MODE_KANA;
    120     map_["katakana"] = ui::TEXT_INPUT_MODE_KATAKANA;
    121     map_["numeric"] = ui::TEXT_INPUT_MODE_NUMERIC;
    122     map_["tel"] = ui::TEXT_INPUT_MODE_TEL;
    123     map_["email"] = ui::TEXT_INPUT_MODE_EMAIL;
    124     map_["url"] = ui::TEXT_INPUT_MODE_URL;
    125   }
    126   const TextInputModeMap& map() const { return map_; }
    127  private:
    128   TextInputModeMap map_;
    129 
    130   friend struct DefaultSingletonTraits<TextInputModeMapSingleton>;
    131 
    132   DISALLOW_COPY_AND_ASSIGN(TextInputModeMapSingleton);
    133 };
    134 
    135 ui::TextInputMode ConvertInputMode(const blink::WebString& input_mode) {
    136   static TextInputModeMapSingleton* singleton =
    137       TextInputModeMapSingleton::GetInstance();
    138   TextInputModeMap::const_iterator it =
    139       singleton->map().find(input_mode.utf8());
    140   if (it == singleton->map().end())
    141     return ui::TEXT_INPUT_MODE_DEFAULT;
    142   return it->second;
    143 }
    144 
    145 // TODO(brianderson): Replace the hard-coded threshold with a fraction of
    146 // the BeginMainFrame interval.
    147 // 4166us will allow 1/4 of a 60Hz interval or 1/2 of a 120Hz interval to
    148 // be spent in input hanlders before input starts getting throttled.
    149 const int kInputHandlingTimeThrottlingThresholdMicroseconds = 4166;
    150 
    151 }  // namespace
    152 
    153 namespace content {
    154 
    155 // RenderWidget::ScreenMetricsEmulator ----------------------------------------
    156 
    157 class RenderWidget::ScreenMetricsEmulator {
    158  public:
    159   ScreenMetricsEmulator(
    160       RenderWidget* widget,
    161       const gfx::Rect& device_rect,
    162       const gfx::Rect& widget_rect,
    163       float device_scale_factor,
    164       bool fit_to_view);
    165   virtual ~ScreenMetricsEmulator();
    166 
    167   float scale() { return scale_; }
    168   gfx::Point offset() { return offset_; }
    169   gfx::Rect widget_rect() const { return widget_rect_; }
    170   gfx::Rect original_screen_rect() const { return original_view_screen_rect_; }
    171 
    172   void ChangeEmulationParams(
    173       const gfx::Rect& device_rect,
    174       const gfx::Rect& widget_rect,
    175       float device_scale_factor,
    176       bool fit_to_view);
    177 
    178   // The following methods alter handlers' behavior for messages related to
    179   // widget size and position.
    180   void OnResizeMessage(const ViewMsg_Resize_Params& params);
    181   void OnUpdateScreenRectsMessage(const gfx::Rect& view_screen_rect,
    182                                   const gfx::Rect& window_screen_rect);
    183   void OnShowContextMenu(ContextMenuParams* params);
    184 
    185  private:
    186   void Apply(float overdraw_bottom_height,
    187       gfx::Rect resizer_rect, bool is_fullscreen);
    188 
    189   RenderWidget* widget_;
    190 
    191   // Parameters as passed by RenderWidget::EnableScreenMetricsEmulation.
    192   gfx::Rect device_rect_;
    193   gfx::Rect widget_rect_;
    194   float device_scale_factor_;
    195   bool fit_to_view_;
    196 
    197   // The computed scale and offset used to fit widget into browser window.
    198   float scale_;
    199   gfx::Point offset_;
    200 
    201   // Original values to restore back after emulation ends.
    202   gfx::Size original_size_;
    203   gfx::Size original_physical_backing_size_;
    204   blink::WebScreenInfo original_screen_info_;
    205   gfx::Rect original_view_screen_rect_;
    206   gfx::Rect original_window_screen_rect_;
    207 };
    208 
    209 RenderWidget::ScreenMetricsEmulator::ScreenMetricsEmulator(
    210     RenderWidget* widget,
    211     const gfx::Rect& device_rect,
    212     const gfx::Rect& widget_rect,
    213     float device_scale_factor,
    214     bool fit_to_view)
    215     : widget_(widget),
    216       device_rect_(device_rect),
    217       widget_rect_(widget_rect),
    218       device_scale_factor_(device_scale_factor),
    219       fit_to_view_(fit_to_view),
    220       scale_(1.f) {
    221   original_size_ = widget_->size_;
    222   original_physical_backing_size_ = widget_->physical_backing_size_;
    223   original_screen_info_ = widget_->screen_info_;
    224   original_view_screen_rect_ = widget_->view_screen_rect_;
    225   original_window_screen_rect_ = widget_->window_screen_rect_;
    226   Apply(widget_->overdraw_bottom_height_,
    227         widget_->resizer_rect_, widget_->is_fullscreen_);
    228 }
    229 
    230 RenderWidget::ScreenMetricsEmulator::~ScreenMetricsEmulator() {
    231   widget_->screen_info_ = original_screen_info_;
    232 
    233   widget_->SetDeviceScaleFactor(original_screen_info_.deviceScaleFactor);
    234   widget_->SetScreenMetricsEmulationParameters(0.f, gfx::Point(), 1.f);
    235   widget_->view_screen_rect_ = original_view_screen_rect_;
    236   widget_->window_screen_rect_ = original_window_screen_rect_;
    237   widget_->Resize(original_size_, original_physical_backing_size_,
    238       widget_->overdraw_bottom_height_, widget_->resizer_rect_,
    239       widget_->is_fullscreen_, NO_RESIZE_ACK);
    240 }
    241 
    242 void RenderWidget::ScreenMetricsEmulator::ChangeEmulationParams(
    243     const gfx::Rect& device_rect,
    244     const gfx::Rect& widget_rect,
    245     float device_scale_factor,
    246     bool fit_to_view) {
    247   device_rect_ = device_rect;
    248   widget_rect_ = widget_rect;
    249   device_scale_factor_ = device_scale_factor;
    250   fit_to_view_ = fit_to_view;
    251   Apply(widget_->overdraw_bottom_height_,
    252         widget_->resizer_rect_, widget_->is_fullscreen_);
    253 }
    254 
    255 void RenderWidget::ScreenMetricsEmulator::Apply(
    256     float overdraw_bottom_height, gfx::Rect resizer_rect, bool is_fullscreen) {
    257   if (fit_to_view_) {
    258     DCHECK(!original_size_.IsEmpty());
    259 
    260     int width_with_gutter =
    261         std::max(original_size_.width() - 2 * device_rect_.x(), 1);
    262     int height_with_gutter =
    263         std::max(original_size_.height() - 2 * device_rect_.y(), 1);
    264     float width_ratio =
    265         static_cast<float>(widget_rect_.width()) / width_with_gutter;
    266     float height_ratio =
    267         static_cast<float>(widget_rect_.height()) / height_with_gutter;
    268     float ratio = std::max(1.0f, std::max(width_ratio, height_ratio));
    269     scale_ = 1.f / ratio;
    270   } else {
    271     scale_ = 1.f;
    272   }
    273 
    274   // Center emulated view inside available view space.
    275   offset_.set_x((original_size_.width() - scale_ * widget_rect_.width()) / 2);
    276   offset_.set_y((original_size_.height() - scale_ * widget_rect_.height()) / 2);
    277 
    278   widget_->screen_info_.rect = gfx::Rect(device_rect_.size());
    279   widget_->screen_info_.availableRect = gfx::Rect(device_rect_.size());
    280   widget_->screen_info_.deviceScaleFactor = device_scale_factor_;
    281 
    282   // Pass three emulation parameters to the blink side:
    283   // - we keep the real device scale factor in compositor to produce sharp image
    284   //   even when emulating different scale factor;
    285   // - in order to fit into view, WebView applies offset and scale to the
    286   //   root layer.
    287   widget_->SetScreenMetricsEmulationParameters(
    288       original_screen_info_.deviceScaleFactor, offset_, scale_);
    289 
    290   widget_->SetDeviceScaleFactor(device_scale_factor_);
    291   widget_->view_screen_rect_ = widget_rect_;
    292   widget_->window_screen_rect_ = widget_->screen_info_.availableRect;
    293 
    294   gfx::Size physical_backing_size = gfx::ToCeiledSize(gfx::ScaleSize(
    295       original_size_, original_screen_info_.deviceScaleFactor));
    296   widget_->Resize(widget_rect_.size(), physical_backing_size,
    297       overdraw_bottom_height, resizer_rect, is_fullscreen, NO_RESIZE_ACK);
    298 }
    299 
    300 void RenderWidget::ScreenMetricsEmulator::OnResizeMessage(
    301     const ViewMsg_Resize_Params& params) {
    302   bool need_ack = params.new_size != original_size_ &&
    303       !params.new_size.IsEmpty() && !params.physical_backing_size.IsEmpty();
    304   original_size_ = params.new_size;
    305   original_physical_backing_size_ = params.physical_backing_size;
    306   original_screen_info_ = params.screen_info;
    307   Apply(params.overdraw_bottom_height, params.resizer_rect,
    308         params.is_fullscreen);
    309 
    310   if (need_ack) {
    311     widget_->set_next_paint_is_resize_ack();
    312     if (widget_->compositor_)
    313       widget_->compositor_->SetNeedsRedrawRect(gfx::Rect(widget_->size_));
    314   }
    315 }
    316 
    317 void RenderWidget::ScreenMetricsEmulator::OnUpdateScreenRectsMessage(
    318     const gfx::Rect& view_screen_rect,
    319     const gfx::Rect& window_screen_rect) {
    320   original_view_screen_rect_ = view_screen_rect;
    321   original_window_screen_rect_ = window_screen_rect;
    322 }
    323 
    324 void RenderWidget::ScreenMetricsEmulator::OnShowContextMenu(
    325     ContextMenuParams* params) {
    326   params->x *= scale_;
    327   params->x += offset_.x();
    328   params->y *= scale_;
    329   params->y += offset_.y();
    330 }
    331 
    332 // RenderWidget ---------------------------------------------------------------
    333 
    334 RenderWidget::RenderWidget(blink::WebPopupType popup_type,
    335                            const blink::WebScreenInfo& screen_info,
    336                            bool swapped_out,
    337                            bool hidden)
    338     : routing_id_(MSG_ROUTING_NONE),
    339       surface_id_(0),
    340       webwidget_(NULL),
    341       opener_id_(MSG_ROUTING_NONE),
    342       init_complete_(false),
    343       current_paint_buf_(NULL),
    344       overdraw_bottom_height_(0.f),
    345       next_paint_flags_(0),
    346       filtered_time_per_frame_(0.0f),
    347       update_reply_pending_(false),
    348       auto_resize_mode_(false),
    349       need_update_rect_for_auto_resize_(false),
    350       using_asynchronous_swapbuffers_(false),
    351       num_swapbuffers_complete_pending_(0),
    352       did_show_(false),
    353       is_hidden_(hidden),
    354       is_fullscreen_(false),
    355       needs_repainting_on_restore_(false),
    356       has_focus_(false),
    357       handling_input_event_(false),
    358       handling_ime_event_(false),
    359       handling_touchstart_event_(false),
    360       closing_(false),
    361       is_swapped_out_(swapped_out),
    362       input_method_is_active_(false),
    363       text_input_type_(ui::TEXT_INPUT_TYPE_NONE),
    364       text_input_mode_(ui::TEXT_INPUT_MODE_DEFAULT),
    365       can_compose_inline_(true),
    366       popup_type_(popup_type),
    367       pending_window_rect_count_(0),
    368       suppress_next_char_events_(false),
    369       is_accelerated_compositing_active_(false),
    370       was_accelerated_compositing_ever_active_(false),
    371       animation_update_pending_(false),
    372       invalidation_task_posted_(false),
    373       screen_info_(screen_info),
    374       device_scale_factor_(screen_info_.deviceScaleFactor),
    375       is_threaded_compositing_enabled_(false),
    376       next_output_surface_id_(0),
    377 #if defined(OS_ANDROID)
    378       outstanding_ime_acks_(0),
    379 #endif
    380       popup_origin_scale_for_emulation_(0.f),
    381       resizing_mode_selector_(new ResizingModeSelector()) {
    382   if (!swapped_out)
    383     RenderProcess::current()->AddRefProcess();
    384   DCHECK(RenderThread::Get());
    385   has_disable_gpu_vsync_switch_ = CommandLine::ForCurrentProcess()->HasSwitch(
    386       switches::kDisableGpuVsync);
    387   is_threaded_compositing_enabled_ =
    388       CommandLine::ForCurrentProcess()->HasSwitch(
    389           switches::kEnableThreadedCompositing);
    390 
    391   legacy_software_mode_stats_ = cc::RenderingStatsInstrumentation::Create();
    392   if (CommandLine::ForCurrentProcess()->HasSwitch(
    393           switches::kEnableGpuBenchmarking))
    394     legacy_software_mode_stats_->set_record_rendering_stats(true);
    395 }
    396 
    397 RenderWidget::~RenderWidget() {
    398   DCHECK(!webwidget_) << "Leaking our WebWidget!";
    399   STLDeleteElements(&updates_pending_swap_);
    400   if (current_paint_buf_) {
    401     if (RenderProcess::current()) {
    402       // If the RenderProcess is already gone, it will have released all DIBs
    403       // in its destructor anyway.
    404       RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
    405     }
    406     current_paint_buf_ = NULL;
    407   }
    408   // If we are swapped out, we have released already.
    409   if (!is_swapped_out_ && RenderProcess::current())
    410     RenderProcess::current()->ReleaseProcess();
    411 }
    412 
    413 // static
    414 RenderWidget* RenderWidget::Create(int32 opener_id,
    415                                    blink::WebPopupType popup_type,
    416                                    const blink::WebScreenInfo& screen_info) {
    417   DCHECK(opener_id != MSG_ROUTING_NONE);
    418   scoped_refptr<RenderWidget> widget(
    419       new RenderWidget(popup_type, screen_info, false, false));
    420   if (widget->Init(opener_id)) {  // adds reference on success.
    421     return widget.get();
    422   }
    423   return NULL;
    424 }
    425 
    426 // static
    427 WebWidget* RenderWidget::CreateWebWidget(RenderWidget* render_widget) {
    428   switch (render_widget->popup_type_) {
    429     case blink::WebPopupTypeNone:  // Nothing to create.
    430       break;
    431     case blink::WebPopupTypeSelect:
    432     case blink::WebPopupTypeSuggestion:
    433       return WebPopupMenu::create(render_widget);
    434     case blink::WebPopupTypePage:
    435       return WebPagePopup::create(render_widget);
    436     case blink::WebPopupTypeHelperPlugin:
    437       return blink::WebHelperPlugin::create(render_widget);
    438     default:
    439       NOTREACHED();
    440   }
    441   return NULL;
    442 }
    443 
    444 bool RenderWidget::Init(int32 opener_id) {
    445   return DoInit(opener_id,
    446                 RenderWidget::CreateWebWidget(this),
    447                 new ViewHostMsg_CreateWidget(opener_id, popup_type_,
    448                                              &routing_id_, &surface_id_));
    449 }
    450 
    451 bool RenderWidget::DoInit(int32 opener_id,
    452                           WebWidget* web_widget,
    453                           IPC::SyncMessage* create_widget_message) {
    454   DCHECK(!webwidget_);
    455 
    456   if (opener_id != MSG_ROUTING_NONE)
    457     opener_id_ = opener_id;
    458 
    459   webwidget_ = web_widget;
    460 
    461   bool result = RenderThread::Get()->Send(create_widget_message);
    462   if (result) {
    463     RenderThread::Get()->AddRoute(routing_id_, this);
    464     // Take a reference on behalf of the RenderThread.  This will be balanced
    465     // when we receive ViewMsg_Close.
    466     AddRef();
    467     if (is_hidden_)
    468       RenderThread::Get()->WidgetHidden();
    469     return true;
    470   } else {
    471     // The above Send can fail when the tab is closing.
    472     return false;
    473   }
    474 }
    475 
    476 // This is used to complete pending inits and non-pending inits.
    477 void RenderWidget::CompleteInit() {
    478   DCHECK(routing_id_ != MSG_ROUTING_NONE);
    479 
    480   init_complete_ = true;
    481 
    482   if (webwidget_ && is_threaded_compositing_enabled_) {
    483     webwidget_->enterForceCompositingMode(true);
    484   }
    485   if (compositor_) {
    486     compositor_->setSurfaceReady();
    487   }
    488   DoDeferredUpdate();
    489 
    490   Send(new ViewHostMsg_RenderViewReady(routing_id_));
    491 }
    492 
    493 void RenderWidget::SetSwappedOut(bool is_swapped_out) {
    494   // We should only toggle between states.
    495   DCHECK(is_swapped_out_ != is_swapped_out);
    496   is_swapped_out_ = is_swapped_out;
    497 
    498   // If we are swapping out, we will call ReleaseProcess, allowing the process
    499   // to exit if all of its RenderViews are swapped out.  We wait until the
    500   // WasSwappedOut call to do this, to avoid showing the sad tab.
    501   // If we are swapping in, we call AddRefProcess to prevent the process from
    502   // exiting.
    503   if (!is_swapped_out)
    504     RenderProcess::current()->AddRefProcess();
    505 }
    506 
    507 bool RenderWidget::AllowPartialSwap() const {
    508   return true;
    509 }
    510 
    511 bool RenderWidget::UsingSynchronousRendererCompositor() const {
    512 #if defined(OS_ANDROID)
    513   return SynchronousCompositorFactory::GetInstance() != NULL;
    514 #else
    515   return false;
    516 #endif
    517 }
    518 
    519 void RenderWidget::EnableScreenMetricsEmulation(
    520     const gfx::Rect& device_rect,
    521     const gfx::Rect& widget_rect,
    522     float device_scale_factor,
    523     bool fit_to_view) {
    524   if (!screen_metrics_emulator_) {
    525     screen_metrics_emulator_.reset(new ScreenMetricsEmulator(this,
    526         device_rect, widget_rect, device_scale_factor, fit_to_view));
    527   } else {
    528     screen_metrics_emulator_->ChangeEmulationParams(device_rect,
    529         widget_rect, device_scale_factor, fit_to_view);
    530   }
    531 }
    532 
    533 void RenderWidget::DisableScreenMetricsEmulation() {
    534   screen_metrics_emulator_.reset();
    535 }
    536 
    537 void RenderWidget::SetPopupOriginAdjustmentsForEmulation(
    538     ScreenMetricsEmulator* emulator) {
    539   popup_origin_scale_for_emulation_ = emulator->scale();
    540   popup_view_origin_for_emulation_ = emulator->widget_rect().origin();
    541   popup_screen_origin_for_emulation_ = gfx::Point(
    542       emulator->original_screen_rect().origin().x() + emulator->offset().x(),
    543       emulator->original_screen_rect().origin().y() + emulator->offset().y());
    544 }
    545 
    546 void RenderWidget::SetScreenMetricsEmulationParameters(
    547     float device_scale_factor,
    548     const gfx::Point& root_layer_offset,
    549     float root_layer_scale) {
    550   // This is only supported in RenderView.
    551   NOTREACHED();
    552 }
    553 
    554 void RenderWidget::SetExternalPopupOriginAdjustmentsForEmulation(
    555     ExternalPopupMenu* popup, ScreenMetricsEmulator* emulator) {
    556   popup->SetOriginScaleAndOffsetForEmulation(
    557       emulator->scale(), emulator->offset());
    558 }
    559 
    560 void RenderWidget::OnShowHostContextMenu(ContextMenuParams* params) {
    561   if (screen_metrics_emulator_)
    562     screen_metrics_emulator_->OnShowContextMenu(params);
    563 }
    564 
    565 void RenderWidget::ScheduleCompositeWithForcedRedraw() {
    566   if (compositor_) {
    567     // Regardless of whether threaded compositing is enabled, always
    568     // use this mechanism to force the compositor to redraw. However,
    569     // the invalidation code path below is still needed for the
    570     // non-threaded case.
    571     compositor_->SetNeedsForcedRedraw();
    572   }
    573   scheduleComposite();
    574 }
    575 
    576 bool RenderWidget::OnMessageReceived(const IPC::Message& message) {
    577   bool handled = true;
    578   IPC_BEGIN_MESSAGE_MAP(RenderWidget, message)
    579     IPC_MESSAGE_HANDLER(InputMsg_HandleInputEvent, OnHandleInputEvent)
    580     IPC_MESSAGE_HANDLER(InputMsg_CursorVisibilityChange,
    581                         OnCursorVisibilityChange)
    582     IPC_MESSAGE_HANDLER(InputMsg_MouseCaptureLost, OnMouseCaptureLost)
    583     IPC_MESSAGE_HANDLER(InputMsg_SetFocus, OnSetFocus)
    584     IPC_MESSAGE_HANDLER(InputMsg_SyntheticGestureCompleted,
    585                         OnSyntheticGestureCompleted)
    586     IPC_MESSAGE_HANDLER(ViewMsg_Close, OnClose)
    587     IPC_MESSAGE_HANDLER(ViewMsg_CreatingNew_ACK, OnCreatingNewAck)
    588     IPC_MESSAGE_HANDLER(ViewMsg_Resize, OnResize)
    589     IPC_MESSAGE_HANDLER(ViewMsg_ChangeResizeRect, OnChangeResizeRect)
    590     IPC_MESSAGE_HANDLER(ViewMsg_WasHidden, OnWasHidden)
    591     IPC_MESSAGE_HANDLER(ViewMsg_WasShown, OnWasShown)
    592     IPC_MESSAGE_HANDLER(ViewMsg_WasSwappedOut, OnWasSwappedOut)
    593     IPC_MESSAGE_HANDLER(ViewMsg_UpdateRect_ACK, OnUpdateRectAck)
    594     IPC_MESSAGE_HANDLER(ViewMsg_SwapBuffers_ACK, OnSwapBuffersComplete)
    595     IPC_MESSAGE_HANDLER(ViewMsg_SetInputMethodActive, OnSetInputMethodActive)
    596     IPC_MESSAGE_HANDLER(ViewMsg_CandidateWindowShown, OnCandidateWindowShown)
    597     IPC_MESSAGE_HANDLER(ViewMsg_CandidateWindowUpdated,
    598                         OnCandidateWindowUpdated)
    599     IPC_MESSAGE_HANDLER(ViewMsg_CandidateWindowHidden, OnCandidateWindowHidden)
    600     IPC_MESSAGE_HANDLER(ViewMsg_ImeSetComposition, OnImeSetComposition)
    601     IPC_MESSAGE_HANDLER(ViewMsg_ImeConfirmComposition, OnImeConfirmComposition)
    602     IPC_MESSAGE_HANDLER(ViewMsg_PaintAtSize, OnPaintAtSize)
    603     IPC_MESSAGE_HANDLER(ViewMsg_Repaint, OnRepaint)
    604     IPC_MESSAGE_HANDLER(ViewMsg_SetTextDirection, OnSetTextDirection)
    605     IPC_MESSAGE_HANDLER(ViewMsg_Move_ACK, OnRequestMoveAck)
    606     IPC_MESSAGE_HANDLER(ViewMsg_UpdateScreenRects, OnUpdateScreenRects)
    607 #if defined(OS_ANDROID)
    608     IPC_MESSAGE_HANDLER(ViewMsg_ShowImeIfNeeded, OnShowImeIfNeeded)
    609     IPC_MESSAGE_HANDLER(ViewMsg_ImeEventAck, OnImeEventAck)
    610 #endif
    611     IPC_MESSAGE_HANDLER(ViewMsg_Snapshot, OnSnapshot)
    612     IPC_MESSAGE_HANDLER(ViewMsg_SetBrowserRenderingStats,
    613                         OnSetBrowserRenderingStats)
    614     IPC_MESSAGE_UNHANDLED(handled = false)
    615   IPC_END_MESSAGE_MAP()
    616   return handled;
    617 }
    618 
    619 bool RenderWidget::Send(IPC::Message* message) {
    620   // Don't send any messages after the browser has told us to close, and filter
    621   // most outgoing messages while swapped out.
    622   if ((is_swapped_out_ &&
    623        !SwappedOutMessages::CanSendWhileSwappedOut(message)) ||
    624       closing_) {
    625     delete message;
    626     return false;
    627   }
    628 
    629   // If given a messsage without a routing ID, then assign our routing ID.
    630   if (message->routing_id() == MSG_ROUTING_NONE)
    631     message->set_routing_id(routing_id_);
    632 
    633   return RenderThread::Get()->Send(message);
    634 }
    635 
    636 void RenderWidget::Resize(const gfx::Size& new_size,
    637                           const gfx::Size& physical_backing_size,
    638                           float overdraw_bottom_height,
    639                           const gfx::Rect& resizer_rect,
    640                           bool is_fullscreen,
    641                           ResizeAck resize_ack) {
    642   if (resizing_mode_selector_->NeverUsesSynchronousResize()) {
    643     // A resize ack shouldn't be requested if we have not ACK'd the previous
    644     // one.
    645     DCHECK(resize_ack != SEND_RESIZE_ACK || !next_paint_is_resize_ack());
    646     DCHECK(resize_ack == SEND_RESIZE_ACK || resize_ack == NO_RESIZE_ACK);
    647   }
    648 
    649   // Ignore this during shutdown.
    650   if (!webwidget_)
    651     return;
    652 
    653   if (compositor_) {
    654     compositor_->setViewportSize(new_size, physical_backing_size);
    655     compositor_->SetOverdrawBottomHeight(overdraw_bottom_height);
    656   }
    657 
    658   physical_backing_size_ = physical_backing_size;
    659   overdraw_bottom_height_ = overdraw_bottom_height;
    660   resizer_rect_ = resizer_rect;
    661 
    662   // NOTE: We may have entered fullscreen mode without changing our size.
    663   bool fullscreen_change = is_fullscreen_ != is_fullscreen;
    664   if (fullscreen_change)
    665     WillToggleFullscreen();
    666   is_fullscreen_ = is_fullscreen;
    667 
    668   if (size_ != new_size) {
    669     // TODO(darin): We should not need to reset this here.
    670     needs_repainting_on_restore_ = false;
    671 
    672     size_ = new_size;
    673 
    674     paint_aggregator_.ClearPendingUpdate();
    675 
    676     // When resizing, we want to wait to paint before ACK'ing the resize.  This
    677     // ensures that we only resize as fast as we can paint.  We only need to
    678     // send an ACK if we are resized to a non-empty rect.
    679     webwidget_->resize(new_size);
    680 
    681     if (resizing_mode_selector_->NeverUsesSynchronousResize()) {
    682       // Resize should have caused an invalidation of the entire view.
    683       DCHECK(new_size.IsEmpty() || is_accelerated_compositing_active_ ||
    684              paint_aggregator_.HasPendingUpdate());
    685     }
    686   } else if (!resizing_mode_selector_->is_synchronous_mode()) {
    687     resize_ack = NO_RESIZE_ACK;
    688   }
    689 
    690   if (new_size.IsEmpty() || physical_backing_size.IsEmpty()) {
    691     // For empty size or empty physical_backing_size, there is no next paint
    692     // (along with which to send the ack) until they are set to non-empty.
    693     resize_ack = NO_RESIZE_ACK;
    694   }
    695 
    696   // Send the Resize_ACK flag once we paint again if requested.
    697   if (resize_ack == SEND_RESIZE_ACK)
    698     set_next_paint_is_resize_ack();
    699 
    700   if (fullscreen_change)
    701     DidToggleFullscreen();
    702 
    703   // If a resize ack is requested and it isn't set-up, then no more resizes will
    704   // come in and in general things will go wrong.
    705   DCHECK(resize_ack != SEND_RESIZE_ACK || next_paint_is_resize_ack());
    706 }
    707 
    708 void RenderWidget::ResizeSynchronously(const gfx::Rect& new_position) {
    709   Resize(new_position.size(), new_position.size(), overdraw_bottom_height_,
    710          gfx::Rect(), is_fullscreen_, NO_RESIZE_ACK);
    711   view_screen_rect_ = new_position;
    712   window_screen_rect_ = new_position;
    713   if (!did_show_)
    714     initial_pos_ = new_position;
    715 }
    716 
    717 void RenderWidget::OnClose() {
    718   if (closing_)
    719     return;
    720   closing_ = true;
    721 
    722   // Browser correspondence is no longer needed at this point.
    723   if (routing_id_ != MSG_ROUTING_NONE) {
    724     RenderThread::Get()->RemoveRoute(routing_id_);
    725     SetHidden(false);
    726   }
    727 
    728   // If there is a Send call on the stack, then it could be dangerous to close
    729   // now.  Post a task that only gets invoked when there are no nested message
    730   // loops.
    731   base::MessageLoop::current()->PostNonNestableTask(
    732       FROM_HERE, base::Bind(&RenderWidget::Close, this));
    733 
    734   // Balances the AddRef taken when we called AddRoute.
    735   Release();
    736 }
    737 
    738 // Got a response from the browser after the renderer decided to create a new
    739 // view.
    740 void RenderWidget::OnCreatingNewAck() {
    741   DCHECK(routing_id_ != MSG_ROUTING_NONE);
    742 
    743   CompleteInit();
    744 }
    745 
    746 void RenderWidget::OnResize(const ViewMsg_Resize_Params& params) {
    747   if (resizing_mode_selector_->ShouldAbortOnResize(this, params))
    748     return;
    749 
    750   if (screen_metrics_emulator_) {
    751     screen_metrics_emulator_->OnResizeMessage(params);
    752     return;
    753   }
    754 
    755   screen_info_ = params.screen_info;
    756   SetDeviceScaleFactor(screen_info_.deviceScaleFactor);
    757   Resize(params.new_size, params.physical_backing_size,
    758          params.overdraw_bottom_height, params.resizer_rect,
    759          params.is_fullscreen, SEND_RESIZE_ACK);
    760 }
    761 
    762 void RenderWidget::OnChangeResizeRect(const gfx::Rect& resizer_rect) {
    763   if (resizer_rect_ != resizer_rect) {
    764     gfx::Rect view_rect(size_);
    765 
    766     gfx::Rect old_damage_rect = gfx::IntersectRects(view_rect, resizer_rect_);
    767     if (!old_damage_rect.IsEmpty())
    768       paint_aggregator_.InvalidateRect(old_damage_rect);
    769 
    770     gfx::Rect new_damage_rect = gfx::IntersectRects(view_rect, resizer_rect);
    771     if (!new_damage_rect.IsEmpty())
    772       paint_aggregator_.InvalidateRect(new_damage_rect);
    773 
    774     resizer_rect_ = resizer_rect;
    775 
    776     if (webwidget_)
    777       webwidget_->didChangeWindowResizerRect();
    778   }
    779 }
    780 
    781 void RenderWidget::OnWasHidden() {
    782   TRACE_EVENT0("renderer", "RenderWidget::OnWasHidden");
    783   // Go into a mode where we stop generating paint and scrolling events.
    784   SetHidden(true);
    785 }
    786 
    787 void RenderWidget::OnWasShown(bool needs_repainting) {
    788   TRACE_EVENT0("renderer", "RenderWidget::OnWasShown");
    789   // During shutdown we can just ignore this message.
    790   if (!webwidget_)
    791     return;
    792 
    793   // See OnWasHidden
    794   SetHidden(false);
    795 
    796   if (!needs_repainting && !needs_repainting_on_restore_)
    797     return;
    798   needs_repainting_on_restore_ = false;
    799 
    800   // Tag the next paint as a restore ack, which is picked up by
    801   // DoDeferredUpdate when it sends out the next PaintRect message.
    802   set_next_paint_is_restore_ack();
    803 
    804   // Generate a full repaint.
    805   if (!is_accelerated_compositing_active_) {
    806     didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
    807   } else {
    808     if (compositor_)
    809       compositor_->SetNeedsForcedRedraw();
    810     scheduleComposite();
    811   }
    812 }
    813 
    814 void RenderWidget::OnWasSwappedOut() {
    815   // If we have been swapped out and no one else is using this process,
    816   // it's safe to exit now.  If we get swapped back in, we will call
    817   // AddRefProcess in SetSwappedOut.
    818   if (is_swapped_out_)
    819     RenderProcess::current()->ReleaseProcess();
    820 }
    821 
    822 void RenderWidget::OnRequestMoveAck() {
    823   DCHECK(pending_window_rect_count_);
    824   pending_window_rect_count_--;
    825 }
    826 
    827 void RenderWidget::OnUpdateRectAck() {
    828   TRACE_EVENT0("renderer", "RenderWidget::OnUpdateRectAck");
    829   DCHECK(update_reply_pending_);
    830   update_reply_pending_ = false;
    831 
    832   // If we sent an UpdateRect message with a zero-sized bitmap, then we should
    833   // have no current paint buffer.
    834   if (current_paint_buf_) {
    835     RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
    836     current_paint_buf_ = NULL;
    837   }
    838 
    839   // If swapbuffers is still pending, then defer the update until the
    840   // swapbuffers occurs.
    841   if (num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending) {
    842     TRACE_EVENT0("renderer", "EarlyOut_SwapStillPending");
    843     return;
    844   }
    845 
    846   // Notify subclasses that software rendering was flushed to the screen.
    847   if (!is_accelerated_compositing_active_) {
    848     DidFlushPaint();
    849   }
    850 
    851   // Continue painting if necessary...
    852   DoDeferredUpdateAndSendInputAck();
    853 }
    854 
    855 bool RenderWidget::SupportsAsynchronousSwapBuffers() {
    856   // Contexts using the command buffer support asynchronous swapbuffers.
    857   // See RenderWidget::CreateOutputSurface().
    858   if (RenderThreadImpl::current()->compositor_message_loop_proxy().get())
    859     return false;
    860 
    861   return true;
    862 }
    863 
    864 GURL RenderWidget::GetURLForGraphicsContext3D() {
    865   return GURL();
    866 }
    867 
    868 bool RenderWidget::ForceCompositingModeEnabled() {
    869   return false;
    870 }
    871 
    872 scoped_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(bool fallback) {
    873 
    874 #if defined(OS_ANDROID)
    875   if (SynchronousCompositorFactory* factory =
    876       SynchronousCompositorFactory::GetInstance()) {
    877     return factory->CreateOutputSurface(routing_id());
    878   }
    879 #endif
    880 
    881   // Explicitly disable antialiasing for the compositor. As of the time of
    882   // this writing, the only platform that supported antialiasing for the
    883   // compositor was Mac OS X, because the on-screen OpenGL context creation
    884   // code paths on Windows and Linux didn't yet have multisampling support.
    885   // Mac OS X essentially always behaves as though it's rendering offscreen.
    886   // Multisampling has a heavy cost especially on devices with relatively low
    887   // fill rate like most notebooks, and the Mac implementation would need to
    888   // be optimized to resolve directly into the IOSurface shared between the
    889   // GPU and browser processes. For these reasons and to avoid platform
    890   // disparities we explicitly disable antialiasing.
    891   blink::WebGraphicsContext3D::Attributes attributes;
    892   attributes.antialias = false;
    893   attributes.shareResources = true;
    894   attributes.noAutomaticFlushes = true;
    895   attributes.depth = false;
    896   attributes.stencil = false;
    897 
    898   const CommandLine& command_line = *CommandLine::ForCurrentProcess();
    899   scoped_refptr<ContextProviderCommandBuffer> context_provider;
    900   if (!fallback) {
    901     context_provider = ContextProviderCommandBuffer::Create(
    902         CreateGraphicsContext3D(attributes),
    903         "RenderCompositor");
    904   }
    905 
    906   uint32 output_surface_id = next_output_surface_id_++;
    907   if (!context_provider.get()) {
    908     if (!command_line.HasSwitch(switches::kEnableSoftwareCompositing))
    909       return scoped_ptr<cc::OutputSurface>();
    910 
    911     scoped_ptr<cc::SoftwareOutputDevice> software_device(
    912         new CompositorSoftwareOutputDevice());
    913 
    914     return scoped_ptr<cc::OutputSurface>(new CompositorOutputSurface(
    915         routing_id(),
    916         output_surface_id,
    917         NULL,
    918         software_device.Pass(),
    919         true));
    920   }
    921 
    922   if (command_line.HasSwitch(switches::kEnableDelegatedRenderer) &&
    923       !command_line.HasSwitch(switches::kDisableDelegatedRenderer)) {
    924     DCHECK(is_threaded_compositing_enabled_);
    925     return scoped_ptr<cc::OutputSurface>(
    926         new DelegatedCompositorOutputSurface(
    927             routing_id(),
    928             output_surface_id,
    929             context_provider,
    930             scoped_ptr<cc::SoftwareOutputDevice>()));
    931   }
    932   if (command_line.HasSwitch(cc::switches::kCompositeToMailbox)) {
    933     DCHECK(is_threaded_compositing_enabled_);
    934     cc::ResourceFormat format = cc::RGBA_8888;
    935 #if defined(OS_ANDROID)
    936     if (base::android::SysUtils::IsLowEndDevice())
    937       format = cc::RGB_565;
    938 #endif
    939     return scoped_ptr<cc::OutputSurface>(
    940         new MailboxOutputSurface(
    941             routing_id(),
    942             output_surface_id,
    943             context_provider,
    944             scoped_ptr<cc::SoftwareOutputDevice>(),
    945             format));
    946   }
    947   bool use_swap_compositor_frame_message = false;
    948   return scoped_ptr<cc::OutputSurface>(
    949       new CompositorOutputSurface(
    950           routing_id(),
    951           output_surface_id,
    952           context_provider,
    953           scoped_ptr<cc::SoftwareOutputDevice>(),
    954           use_swap_compositor_frame_message));
    955 }
    956 
    957 void RenderWidget::OnSwapBuffersAborted() {
    958   TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersAborted");
    959   while (!updates_pending_swap_.empty()) {
    960     ViewHostMsg_UpdateRect* msg = updates_pending_swap_.front();
    961     updates_pending_swap_.pop_front();
    962     // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
    963     // compositing pass, hence doesn't require an UpdateRect message.
    964     if (msg)
    965       Send(msg);
    966   }
    967   num_swapbuffers_complete_pending_ = 0;
    968   using_asynchronous_swapbuffers_ = false;
    969   // Schedule another frame so the compositor learns about it.
    970   scheduleComposite();
    971 }
    972 
    973 void RenderWidget::OnSwapBuffersPosted() {
    974   TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersPosted");
    975 
    976   if (using_asynchronous_swapbuffers_) {
    977     ViewHostMsg_UpdateRect* msg = NULL;
    978     // pending_update_params_ can be NULL if the swap doesn't correspond to an
    979     // DoDeferredUpdate compositing pass, hence doesn't require an UpdateRect
    980     // message.
    981     if (pending_update_params_) {
    982       msg = new ViewHostMsg_UpdateRect(routing_id_, *pending_update_params_);
    983       pending_update_params_.reset();
    984     }
    985     updates_pending_swap_.push_back(msg);
    986     num_swapbuffers_complete_pending_++;
    987   }
    988 }
    989 
    990 void RenderWidget::OnSwapBuffersComplete() {
    991   TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersComplete");
    992 
    993   // Notify subclasses that composited rendering was flushed to the screen.
    994   DidFlushPaint();
    995 
    996   // When compositing deactivates, we reset the swapbuffers pending count.  The
    997   // swapbuffers acks may still arrive, however.
    998   if (num_swapbuffers_complete_pending_ == 0) {
    999     TRACE_EVENT0("renderer", "EarlyOut_ZeroSwapbuffersPending");
   1000     return;
   1001   }
   1002   DCHECK(!updates_pending_swap_.empty());
   1003   ViewHostMsg_UpdateRect* msg = updates_pending_swap_.front();
   1004   updates_pending_swap_.pop_front();
   1005   // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
   1006   // compositing pass, hence doesn't require an UpdateRect message.
   1007   if (msg)
   1008     Send(msg);
   1009   num_swapbuffers_complete_pending_--;
   1010 
   1011   // If update reply is still pending, then defer the update until that reply
   1012   // occurs.
   1013   if (update_reply_pending_) {
   1014     TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
   1015     return;
   1016   }
   1017 
   1018   // If we are not accelerated rendering, then this is a stale swapbuffers from
   1019   // when we were previously rendering. However, if an invalidation task is not
   1020   // posted, there may be software rendering work pending. In that case, don't
   1021   // early out.
   1022   if (!is_accelerated_compositing_active_ && invalidation_task_posted_) {
   1023     TRACE_EVENT0("renderer", "EarlyOut_AcceleratedCompositingOff");
   1024     return;
   1025   }
   1026 
   1027   // Do not call DoDeferredUpdate unless there's animation work to be done or
   1028   // a real invalidation. This prevents rendering in response to a swapbuffers
   1029   // callback coming back after we've navigated away from the page that
   1030   // generated it.
   1031   if (!animation_update_pending_ && !paint_aggregator_.HasPendingUpdate()) {
   1032     TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
   1033     return;
   1034   }
   1035 
   1036   // Continue painting if necessary...
   1037   DoDeferredUpdateAndSendInputAck();
   1038 }
   1039 
   1040 void RenderWidget::OnHandleInputEvent(const blink::WebInputEvent* input_event,
   1041                                       ui::LatencyInfo latency_info,
   1042                                       bool is_keyboard_shortcut) {
   1043   handling_input_event_ = true;
   1044   if (!input_event) {
   1045     handling_input_event_ = false;
   1046     return;
   1047   }
   1048 
   1049   base::TimeTicks start_time;
   1050   if (base::TimeTicks::IsHighResNowFastAndReliable())
   1051     start_time = base::TimeTicks::HighResNow();
   1052 
   1053   const char* const event_name =
   1054       WebInputEventTraits::GetName(input_event->type);
   1055   TRACE_EVENT1("renderer", "RenderWidget::OnHandleInputEvent",
   1056                "event", event_name);
   1057 
   1058   scoped_ptr<cc::SwapPromiseMonitor> latency_info_swap_promise_monitor;
   1059 
   1060   if (compositor_) {
   1061     latency_info_swap_promise_monitor =
   1062         compositor_->CreateLatencyInfoSwapPromiseMonitor(&latency_info).Pass();
   1063   } else {
   1064     latency_info_.MergeWith(latency_info);
   1065   }
   1066 
   1067   base::TimeDelta now = base::TimeDelta::FromInternalValue(
   1068       base::TimeTicks::Now().ToInternalValue());
   1069 
   1070   int64 delta = static_cast<int64>(
   1071       (now.InSecondsF() - input_event->timeStampSeconds) *
   1072           base::Time::kMicrosecondsPerSecond);
   1073   UMA_HISTOGRAM_CUSTOM_COUNTS("Event.Latency.Renderer", delta, 0, 1000000, 100);
   1074   base::HistogramBase* counter_for_type =
   1075       base::Histogram::FactoryGet(
   1076           base::StringPrintf("Event.Latency.Renderer.%s", event_name),
   1077           0,
   1078           1000000,
   1079           100,
   1080           base::HistogramBase::kUmaTargetedHistogramFlag);
   1081   counter_for_type->Add(delta);
   1082 
   1083   bool prevent_default = false;
   1084   if (WebInputEvent::isMouseEventType(input_event->type)) {
   1085     const WebMouseEvent& mouse_event =
   1086         *static_cast<const WebMouseEvent*>(input_event);
   1087     TRACE_EVENT2("renderer", "HandleMouseMove",
   1088                  "x", mouse_event.x, "y", mouse_event.y);
   1089     prevent_default = WillHandleMouseEvent(mouse_event);
   1090   }
   1091 
   1092   if (WebInputEvent::isKeyboardEventType(input_event->type)) {
   1093     const WebKeyboardEvent& key_event =
   1094         *static_cast<const WebKeyboardEvent*>(input_event);
   1095     prevent_default = WillHandleKeyEvent(key_event);
   1096   }
   1097 
   1098   if (WebInputEvent::isGestureEventType(input_event->type)) {
   1099     const WebGestureEvent& gesture_event =
   1100         *static_cast<const WebGestureEvent*>(input_event);
   1101     prevent_default = prevent_default || WillHandleGestureEvent(gesture_event);
   1102   }
   1103 
   1104   if (input_event->type == WebInputEvent::GestureTap ||
   1105       input_event->type == WebInputEvent::GestureLongPress)
   1106     resetInputMethod();
   1107 
   1108   if (input_event->type == WebInputEvent::TouchStart)
   1109       handling_touchstart_event_ = true;
   1110 
   1111   bool processed = prevent_default;
   1112   if (input_event->type != WebInputEvent::Char || !suppress_next_char_events_) {
   1113     suppress_next_char_events_ = false;
   1114     if (!processed && webwidget_)
   1115       processed = webwidget_->handleInputEvent(*input_event);
   1116   }
   1117 
   1118   handling_touchstart_event_ = false;
   1119 
   1120   // If this RawKeyDown event corresponds to a browser keyboard shortcut and
   1121   // it's not processed by webkit, then we need to suppress the upcoming Char
   1122   // events.
   1123   if (!processed && is_keyboard_shortcut)
   1124     suppress_next_char_events_ = true;
   1125 
   1126   InputEventAckState ack_result = processed ?
   1127       INPUT_EVENT_ACK_STATE_CONSUMED : INPUT_EVENT_ACK_STATE_NOT_CONSUMED;
   1128   if (!processed &&  input_event->type == WebInputEvent::TouchStart) {
   1129     const WebTouchEvent& touch_event =
   1130         *static_cast<const WebTouchEvent*>(input_event);
   1131     // Hit-test for all the pressed touch points. If there is a touch-handler
   1132     // for any of the touch points, then the renderer should continue to receive
   1133     // touch events.
   1134     ack_result = INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS;
   1135     for (size_t i = 0; i < touch_event.touchesLength; ++i) {
   1136       if (touch_event.touches[i].state == WebTouchPoint::StatePressed &&
   1137           HasTouchEventHandlersAt(touch_event.touches[i].position)) {
   1138         ack_result = INPUT_EVENT_ACK_STATE_NOT_CONSUMED;
   1139         break;
   1140       }
   1141     }
   1142   }
   1143 
   1144   bool event_type_can_be_rate_limited =
   1145       input_event->type == WebInputEvent::MouseMove ||
   1146       input_event->type == WebInputEvent::MouseWheel ||
   1147       input_event->type == WebInputEvent::TouchMove;
   1148 
   1149   bool frame_pending = paint_aggregator_.HasPendingUpdate();
   1150   if (is_accelerated_compositing_active_) {
   1151     frame_pending = compositor_ &&
   1152                     compositor_->BeginMainFrameRequested();
   1153   }
   1154 
   1155   // If we don't have a fast and accurate HighResNow, we assume the input
   1156   // handlers are heavy and rate limit them.
   1157   bool rate_limiting_wanted = true;
   1158   if (base::TimeTicks::IsHighResNowFastAndReliable()) {
   1159       base::TimeTicks end_time = base::TimeTicks::HighResNow();
   1160       total_input_handling_time_this_frame_ += (end_time - start_time);
   1161       rate_limiting_wanted =
   1162           total_input_handling_time_this_frame_.InMicroseconds() >
   1163           kInputHandlingTimeThrottlingThresholdMicroseconds;
   1164   }
   1165 
   1166   if (!WebInputEventTraits::IgnoresAckDisposition(input_event->type)) {
   1167     scoped_ptr<IPC::Message> response(
   1168         new InputHostMsg_HandleInputEvent_ACK(routing_id_,
   1169                                               input_event->type,
   1170                                               ack_result,
   1171                                               latency_info));
   1172     if (rate_limiting_wanted && event_type_can_be_rate_limited &&
   1173         frame_pending && !is_hidden_) {
   1174       // We want to rate limit the input events in this case, so we'll wait for
   1175       // painting to finish before ACKing this message.
   1176       TRACE_EVENT_INSTANT0("renderer",
   1177         "RenderWidget::OnHandleInputEvent ack throttled",
   1178         TRACE_EVENT_SCOPE_THREAD);
   1179       if (pending_input_event_ack_) {
   1180         // As two different kinds of events could cause us to postpone an ack
   1181         // we send it now, if we have one pending. The Browser should never
   1182         // send us the same kind of event we are delaying the ack for.
   1183         Send(pending_input_event_ack_.release());
   1184       }
   1185       pending_input_event_ack_ = response.Pass();
   1186       if (compositor_)
   1187         compositor_->NotifyInputThrottledUntilCommit();
   1188     } else {
   1189       Send(response.release());
   1190     }
   1191   }
   1192 
   1193 #if defined(OS_ANDROID)
   1194   // Allow the IME to be shown when the focus changes as a consequence
   1195   // of a processed touch end event.
   1196   if (input_event->type == WebInputEvent::TouchEnd && processed)
   1197     UpdateTextInputState(true, true);
   1198 #endif
   1199 
   1200   handling_input_event_ = false;
   1201 
   1202   if (!prevent_default) {
   1203     if (WebInputEvent::isKeyboardEventType(input_event->type))
   1204       DidHandleKeyEvent();
   1205     if (WebInputEvent::isMouseEventType(input_event->type))
   1206       DidHandleMouseEvent(*(static_cast<const WebMouseEvent*>(input_event)));
   1207     if (WebInputEvent::isTouchEventType(input_event->type))
   1208       DidHandleTouchEvent(*(static_cast<const WebTouchEvent*>(input_event)));
   1209   }
   1210 }
   1211 
   1212 void RenderWidget::OnCursorVisibilityChange(bool is_visible) {
   1213   if (webwidget_)
   1214     webwidget_->setCursorVisibilityState(is_visible);
   1215 }
   1216 
   1217 void RenderWidget::OnMouseCaptureLost() {
   1218   if (webwidget_)
   1219     webwidget_->mouseCaptureLost();
   1220 }
   1221 
   1222 void RenderWidget::OnSetFocus(bool enable) {
   1223   has_focus_ = enable;
   1224   if (webwidget_)
   1225     webwidget_->setFocus(enable);
   1226 }
   1227 
   1228 void RenderWidget::ClearFocus() {
   1229   // We may have got the focus from the browser before this gets processed, in
   1230   // which case we do not want to unfocus ourself.
   1231   if (!has_focus_ && webwidget_)
   1232     webwidget_->setFocus(false);
   1233 }
   1234 
   1235 void RenderWidget::PaintRect(const gfx::Rect& rect,
   1236                              const gfx::Point& canvas_origin,
   1237                              skia::PlatformCanvas* canvas) {
   1238   TRACE_EVENT2("renderer", "PaintRect",
   1239                "width", rect.width(), "height", rect.height());
   1240 
   1241   canvas->save();
   1242 
   1243   // Bring the canvas into the coordinate system of the paint rect.
   1244   canvas->translate(static_cast<SkScalar>(-canvas_origin.x()),
   1245                     static_cast<SkScalar>(-canvas_origin.y()));
   1246 
   1247   // If there is a custom background, tile it.
   1248   if (!background_.empty()) {
   1249     SkPaint paint;
   1250     skia::RefPtr<SkShader> shader = skia::AdoptRef(
   1251         SkShader::CreateBitmapShader(background_,
   1252                                      SkShader::kRepeat_TileMode,
   1253                                      SkShader::kRepeat_TileMode));
   1254     paint.setShader(shader.get());
   1255 
   1256     // Use kSrc_Mode to handle background_ transparency properly.
   1257     paint.setXfermodeMode(SkXfermode::kSrc_Mode);
   1258 
   1259     // Canvas could contain multiple update rects. Clip to given rect so that
   1260     // we don't accidentally clear other update rects.
   1261     canvas->save();
   1262     canvas->scale(device_scale_factor_, device_scale_factor_);
   1263     canvas->clipRect(gfx::RectToSkRect(rect));
   1264     canvas->drawPaint(paint);
   1265     canvas->restore();
   1266   }
   1267 
   1268   // First see if this rect is a plugin that can paint itself faster.
   1269   TransportDIB* optimized_dib = NULL;
   1270   gfx::Rect optimized_copy_rect, optimized_copy_location;
   1271   float dib_scale_factor;
   1272   PepperPluginInstanceImpl* optimized_instance =
   1273       GetBitmapForOptimizedPluginPaint(rect, &optimized_dib,
   1274                                        &optimized_copy_location,
   1275                                        &optimized_copy_rect,
   1276                                        &dib_scale_factor);
   1277   if (optimized_instance) {
   1278 #if defined(ENABLE_PLUGINS)
   1279     // This plugin can be optimize-painted and we can just ask it to paint
   1280     // itself. We don't actually need the TransportDIB in this case.
   1281     //
   1282     // This is an optimization for PPAPI plugins that know they're on top of
   1283     // the page content. If this rect is inside such a plugin, we can save some
   1284     // time and avoid re-rendering the page content which we know will be
   1285     // covered by the plugin later (this time can be significant, especially
   1286     // for a playing movie that is invalidating a lot).
   1287     //
   1288     // In the plugin movie case, hopefully the similar call to
   1289     // GetBitmapForOptimizedPluginPaint in DoDeferredUpdate handles the
   1290     // painting, because that avoids copying the plugin image to a different
   1291     // paint rect. Unfortunately, if anything on the page is animating other
   1292     // than the movie, it break this optimization since the union of the
   1293     // invalid regions will be larger than the plugin.
   1294     //
   1295     // This code optimizes that case, where we can still avoid painting in
   1296     // WebKit and filling the background (which can be slow) and just painting
   1297     // the plugin. Unlike the DoDeferredUpdate case, an extra copy is still
   1298     // required.
   1299     SkAutoCanvasRestore auto_restore(canvas, true);
   1300     canvas->scale(device_scale_factor_, device_scale_factor_);
   1301     optimized_instance->Paint(canvas, optimized_copy_location, rect);
   1302     canvas->restore();
   1303 #endif
   1304   } else {
   1305     // Normal painting case.
   1306     base::TimeTicks start_time;
   1307     if (!is_accelerated_compositing_active_)
   1308       start_time = legacy_software_mode_stats_->StartRecording();
   1309 
   1310     webwidget_->paint(canvas, rect);
   1311 
   1312     if (!is_accelerated_compositing_active_) {
   1313       base::TimeDelta paint_time =
   1314           legacy_software_mode_stats_->EndRecording(start_time);
   1315       int64 painted_pixel_count = rect.width() * rect.height();
   1316       legacy_software_mode_stats_->AddPaint(paint_time, painted_pixel_count);
   1317     }
   1318 
   1319     // Flush to underlying bitmap.  TODO(darin): is this needed?
   1320     skia::GetTopDevice(*canvas)->accessBitmap(false);
   1321   }
   1322 
   1323   PaintDebugBorder(rect, canvas);
   1324   canvas->restore();
   1325 }
   1326 
   1327 void RenderWidget::PaintDebugBorder(const gfx::Rect& rect,
   1328                                     skia::PlatformCanvas* canvas) {
   1329   static bool kPaintBorder =
   1330       CommandLine::ForCurrentProcess()->HasSwitch(switches::kShowPaintRects);
   1331   if (!kPaintBorder)
   1332     return;
   1333 
   1334   // Cycle through these colors to help distinguish new paint rects.
   1335   const SkColor colors[] = {
   1336     SkColorSetARGB(0x3F, 0xFF, 0, 0),
   1337     SkColorSetARGB(0x3F, 0xFF, 0, 0xFF),
   1338     SkColorSetARGB(0x3F, 0, 0, 0xFF),
   1339   };
   1340   static int color_selector = 0;
   1341 
   1342   SkPaint paint;
   1343   paint.setStyle(SkPaint::kStroke_Style);
   1344   paint.setColor(colors[color_selector++ % arraysize(colors)]);
   1345   paint.setStrokeWidth(1);
   1346 
   1347   SkIRect irect;
   1348   irect.set(rect.x(), rect.y(), rect.right() - 1, rect.bottom() - 1);
   1349   canvas->drawIRect(irect, paint);
   1350 }
   1351 
   1352 void RenderWidget::AnimationCallback() {
   1353   TRACE_EVENT0("renderer", "RenderWidget::AnimationCallback");
   1354   if (!animation_update_pending_) {
   1355     TRACE_EVENT0("renderer", "EarlyOut_NoAnimationUpdatePending");
   1356     return;
   1357   }
   1358   if (!animation_floor_time_.is_null() && IsRenderingVSynced()) {
   1359     // Record when we fired (according to base::Time::Now()) relative to when
   1360     // we posted the task to quantify how much the base::Time/base::TimeTicks
   1361     // skew is affecting animations.
   1362     base::TimeDelta animation_callback_delay = base::Time::Now() -
   1363         (animation_floor_time_ - base::TimeDelta::FromMilliseconds(16));
   1364     UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AnimationCallbackDelayTime",
   1365                                animation_callback_delay,
   1366                                base::TimeDelta::FromMilliseconds(0),
   1367                                base::TimeDelta::FromMilliseconds(30),
   1368                                25);
   1369   }
   1370   DoDeferredUpdateAndSendInputAck();
   1371 }
   1372 
   1373 void RenderWidget::AnimateIfNeeded() {
   1374   if (!animation_update_pending_)
   1375     return;
   1376 
   1377   // Target 60FPS if vsync is on. Go as fast as we can if vsync is off.
   1378   base::TimeDelta animationInterval = IsRenderingVSynced() ?
   1379       base::TimeDelta::FromMilliseconds(16) : base::TimeDelta();
   1380 
   1381   base::Time now = base::Time::Now();
   1382 
   1383   // animation_floor_time_ is the earliest time that we should animate when
   1384   // using the dead reckoning software scheduler. If we're using swapbuffers
   1385   // complete callbacks to rate limit, we can ignore this floor.
   1386   if (now >= animation_floor_time_ || num_swapbuffers_complete_pending_ > 0) {
   1387     TRACE_EVENT0("renderer", "RenderWidget::AnimateIfNeeded")
   1388     animation_floor_time_ = now + animationInterval;
   1389     // Set a timer to call us back after animationInterval before
   1390     // running animation callbacks so that if a callback requests another
   1391     // we'll be sure to run it at the proper time.
   1392     animation_timer_.Stop();
   1393     animation_timer_.Start(FROM_HERE, animationInterval, this,
   1394                            &RenderWidget::AnimationCallback);
   1395     animation_update_pending_ = false;
   1396     if (is_accelerated_compositing_active_ && compositor_) {
   1397       compositor_->Animate(base::TimeTicks::Now());
   1398     } else {
   1399       double frame_begin_time =
   1400         (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF();
   1401       webwidget_->animate(frame_begin_time);
   1402     }
   1403     return;
   1404   }
   1405   TRACE_EVENT0("renderer", "EarlyOut_AnimatedTooRecently");
   1406   if (!animation_timer_.IsRunning()) {
   1407     // This code uses base::Time::Now() to calculate the floor and next fire
   1408     // time because javascript's Date object uses base::Time::Now().  The
   1409     // message loop uses base::TimeTicks, which on windows can have a
   1410     // different granularity than base::Time.
   1411     // The upshot of all this is that this function might be called before
   1412     // base::Time::Now() has advanced past the animation_floor_time_.  To
   1413     // avoid exposing this delay to javascript, we keep posting delayed
   1414     // tasks until base::Time::Now() has advanced far enough.
   1415     base::TimeDelta delay = animation_floor_time_ - now;
   1416     animation_timer_.Start(FROM_HERE, delay, this,
   1417                            &RenderWidget::AnimationCallback);
   1418   }
   1419 }
   1420 
   1421 bool RenderWidget::IsRenderingVSynced() {
   1422   // TODO(nduca): Forcing a driver to disable vsync (e.g. in a control panel) is
   1423   // not caught by this check. This will lead to artificially low frame rates
   1424   // for people who force vsync off at a driver level and expect Chrome to speed
   1425   // up.
   1426   return !has_disable_gpu_vsync_switch_;
   1427 }
   1428 
   1429 void RenderWidget::InvalidationCallback() {
   1430   TRACE_EVENT0("renderer", "RenderWidget::InvalidationCallback");
   1431   invalidation_task_posted_ = false;
   1432   DoDeferredUpdateAndSendInputAck();
   1433 }
   1434 
   1435 void RenderWidget::FlushPendingInputEventAck() {
   1436   if (pending_input_event_ack_)
   1437     Send(pending_input_event_ack_.release());
   1438   total_input_handling_time_this_frame_ = base::TimeDelta();
   1439 }
   1440 
   1441 void RenderWidget::DoDeferredUpdateAndSendInputAck() {
   1442   DoDeferredUpdate();
   1443   FlushPendingInputEventAck();
   1444 }
   1445 
   1446 void RenderWidget::DoDeferredUpdate() {
   1447   TRACE_EVENT0("renderer", "RenderWidget::DoDeferredUpdate");
   1448   TRACE_EVENT_SCOPED_SAMPLING_STATE("Chrome", "Paint");
   1449 
   1450   if (!webwidget_)
   1451     return;
   1452 
   1453   if (!init_complete_) {
   1454     TRACE_EVENT0("renderer", "EarlyOut_InitNotComplete");
   1455     return;
   1456   }
   1457   if (update_reply_pending_) {
   1458     TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
   1459     return;
   1460   }
   1461   if (is_accelerated_compositing_active_ &&
   1462       num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending) {
   1463     TRACE_EVENT0("renderer", "EarlyOut_MaxSwapBuffersPending");
   1464     return;
   1465   }
   1466 
   1467   // Suppress updating when we are hidden.
   1468   if (is_hidden_ || size_.IsEmpty() || is_swapped_out_) {
   1469     paint_aggregator_.ClearPendingUpdate();
   1470     needs_repainting_on_restore_ = true;
   1471     TRACE_EVENT0("renderer", "EarlyOut_NotVisible");
   1472     return;
   1473   }
   1474 
   1475   // Tracking of frame rate jitter
   1476   base::TimeTicks frame_begin_ticks = gfx::FrameTime::Now();
   1477   InstrumentWillBeginFrame(0);
   1478   AnimateIfNeeded();
   1479 
   1480   // Layout may generate more invalidation.  It may also enable the
   1481   // GPU acceleration, so make sure to run layout before we send the
   1482   // GpuRenderingActivated message.
   1483   webwidget_->layout();
   1484 
   1485   // Check for whether we need to track swap buffers. We need to do that after
   1486   // layout() because it may have switched us to accelerated compositing.
   1487   if (is_accelerated_compositing_active_)
   1488     using_asynchronous_swapbuffers_ = SupportsAsynchronousSwapBuffers();
   1489 
   1490   // The following two can result in further layout and possibly
   1491   // enable GPU acceleration so they need to be called before any painting
   1492   // is done.
   1493   UpdateTextInputType();
   1494   UpdateSelectionBounds();
   1495 
   1496   // Suppress painting if nothing is dirty.  This has to be done after updating
   1497   // animations running layout as these may generate further invalidations.
   1498   if (!paint_aggregator_.HasPendingUpdate()) {
   1499     TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
   1500     InstrumentDidCancelFrame();
   1501     return;
   1502   }
   1503 
   1504   if (!is_accelerated_compositing_active_ &&
   1505       !is_threaded_compositing_enabled_ &&
   1506       (ForceCompositingModeEnabled() ||
   1507           was_accelerated_compositing_ever_active_)) {
   1508     webwidget_->enterForceCompositingMode(true);
   1509   }
   1510 
   1511   if (!last_do_deferred_update_time_.is_null()) {
   1512     base::TimeDelta delay = frame_begin_ticks - last_do_deferred_update_time_;
   1513     if (is_accelerated_compositing_active_) {
   1514       UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AccelDoDeferredUpdateDelay",
   1515                                  delay,
   1516                                  base::TimeDelta::FromMilliseconds(1),
   1517                                  base::TimeDelta::FromMilliseconds(120),
   1518                                  60);
   1519     } else {
   1520       UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.SoftwareDoDeferredUpdateDelay",
   1521                                  delay,
   1522                                  base::TimeDelta::FromMilliseconds(1),
   1523                                  base::TimeDelta::FromMilliseconds(120),
   1524                                  60);
   1525     }
   1526 
   1527     // Calculate filtered time per frame:
   1528     float frame_time_elapsed = static_cast<float>(delay.InSecondsF());
   1529     filtered_time_per_frame_ =
   1530         0.9f * filtered_time_per_frame_ + 0.1f * frame_time_elapsed;
   1531   }
   1532   last_do_deferred_update_time_ = frame_begin_ticks;
   1533 
   1534   if (!is_accelerated_compositing_active_) {
   1535     legacy_software_mode_stats_->IncrementFrameCount(1, true);
   1536     cc::BenchmarkInstrumentation::IssueMainThreadRenderingStatsEvent(
   1537         legacy_software_mode_stats_->main_thread_rendering_stats());
   1538     legacy_software_mode_stats_->AccumulateAndClearMainThreadStats();
   1539   }
   1540 
   1541   // OK, save the pending update to a local since painting may cause more
   1542   // invalidation.  Some WebCore rendering objects only layout when painted.
   1543   PaintAggregator::PendingUpdate update;
   1544   paint_aggregator_.PopPendingUpdate(&update);
   1545 
   1546   gfx::Rect scroll_damage = update.GetScrollDamage();
   1547   gfx::Rect bounds = gfx::UnionRects(update.GetPaintBounds(), scroll_damage);
   1548 
   1549   // A plugin may be able to do an optimized paint. First check this, in which
   1550   // case we can skip all of the bitmap generation and regular paint code.
   1551   // This optimization allows PPAPI plugins that declare themselves on top of
   1552   // the page (like a traditional windowed plugin) to be able to animate (think
   1553   // movie playing) without repeatedly re-painting the page underneath, or
   1554   // copying the plugin backing store (since we can send the plugin's backing
   1555   // store directly to the browser).
   1556   //
   1557   // This optimization only works when the entire invalid region is contained
   1558   // within the plugin. There is a related optimization in PaintRect for the
   1559   // case where there may be multiple invalid regions.
   1560   TransportDIB* dib = NULL;
   1561   gfx::Rect optimized_copy_rect, optimized_copy_location;
   1562   float dib_scale_factor = 1;
   1563   DCHECK(!pending_update_params_.get());
   1564   pending_update_params_.reset(new ViewHostMsg_UpdateRect_Params);
   1565   pending_update_params_->scroll_delta = update.scroll_delta;
   1566   pending_update_params_->scroll_rect = update.scroll_rect;
   1567   pending_update_params_->view_size = size_;
   1568   pending_update_params_->plugin_window_moves.swap(plugin_window_moves_);
   1569   pending_update_params_->flags = next_paint_flags_;
   1570   pending_update_params_->scroll_offset = GetScrollOffset();
   1571   pending_update_params_->needs_ack = true;
   1572   pending_update_params_->scale_factor = device_scale_factor_;
   1573   next_paint_flags_ = 0;
   1574   need_update_rect_for_auto_resize_ = false;
   1575 
   1576   if (!is_accelerated_compositing_active_)
   1577     pending_update_params_->latency_info = latency_info_;
   1578 
   1579   latency_info_.Clear();
   1580 
   1581   if (update.scroll_rect.IsEmpty() &&
   1582       !is_accelerated_compositing_active_ &&
   1583       GetBitmapForOptimizedPluginPaint(bounds, &dib, &optimized_copy_location,
   1584                                        &optimized_copy_rect,
   1585                                        &dib_scale_factor)) {
   1586     // Only update the part of the plugin that actually changed.
   1587     optimized_copy_rect.Intersect(bounds);
   1588     pending_update_params_->bitmap = dib->id();
   1589     pending_update_params_->bitmap_rect = optimized_copy_location;
   1590     pending_update_params_->copy_rects.push_back(optimized_copy_rect);
   1591     pending_update_params_->scale_factor = dib_scale_factor;
   1592   } else if (!is_accelerated_compositing_active_) {
   1593     // Compute a buffer for painting and cache it.
   1594 
   1595     bool fractional_scale = device_scale_factor_ -
   1596         static_cast<int>(device_scale_factor_) != 0;
   1597     if (fractional_scale) {
   1598       // Damage might not be DIP aligned. Inflate damage to compensate.
   1599       bounds.Inset(-1, -1);
   1600       bounds.Intersect(gfx::Rect(size_));
   1601     }
   1602 
   1603     gfx::Rect pixel_bounds = gfx::ToEnclosingRect(
   1604         gfx::ScaleRect(bounds, device_scale_factor_));
   1605 
   1606     scoped_ptr<skia::PlatformCanvas> canvas(
   1607         RenderProcess::current()->GetDrawingCanvas(&current_paint_buf_,
   1608                                                    pixel_bounds));
   1609     if (!canvas) {
   1610       NOTREACHED();
   1611       return;
   1612     }
   1613 
   1614     // We may get back a smaller canvas than we asked for.
   1615     // TODO(darin): This seems like it could cause painting problems!
   1616     DCHECK_EQ(pixel_bounds.width(), canvas->getDevice()->width());
   1617     DCHECK_EQ(pixel_bounds.height(), canvas->getDevice()->height());
   1618     pixel_bounds.set_width(canvas->getDevice()->width());
   1619     pixel_bounds.set_height(canvas->getDevice()->height());
   1620     bounds.set_width(pixel_bounds.width() / device_scale_factor_);
   1621     bounds.set_height(pixel_bounds.height() / device_scale_factor_);
   1622 
   1623     HISTOGRAM_COUNTS_100("MPArch.RW_PaintRectCount", update.paint_rects.size());
   1624 
   1625     pending_update_params_->bitmap = current_paint_buf_->id();
   1626     pending_update_params_->bitmap_rect = bounds;
   1627 
   1628     std::vector<gfx::Rect>& copy_rects = pending_update_params_->copy_rects;
   1629     // The scroll damage is just another rectangle to paint and copy.
   1630     copy_rects.swap(update.paint_rects);
   1631     if (!scroll_damage.IsEmpty())
   1632       copy_rects.push_back(scroll_damage);
   1633 
   1634     for (size_t i = 0; i < copy_rects.size(); ++i) {
   1635       gfx::Rect rect = copy_rects[i];
   1636       if (fractional_scale) {
   1637         // Damage might not be DPI aligned.  Inflate rect to compensate.
   1638         rect.Inset(-1, -1);
   1639       }
   1640       PaintRect(rect, pixel_bounds.origin(), canvas.get());
   1641     }
   1642 
   1643     // Software FPS tick for performance tests. The accelerated path traces the
   1644     // frame events in didCommitAndDrawCompositorFrame. See throughput_tests.cc.
   1645     // NOTE: Tests may break if this event is renamed or moved.
   1646     UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickSW",
   1647                                    TRACE_EVENT_SCOPE_THREAD);
   1648   } else {  // Accelerated compositing path
   1649     // Begin painting.
   1650     // If painting is done via the gpu process then we don't set any damage
   1651     // rects to save the browser process from doing unecessary work.
   1652     pending_update_params_->bitmap_rect = bounds;
   1653     pending_update_params_->scroll_rect = gfx::Rect();
   1654     // We don't need an ack, because we're not sharing a DIB with the browser.
   1655     // If it needs to (e.g. composited UI), the GPU process does its own ACK
   1656     // with the browser for the GPU surface.
   1657     pending_update_params_->needs_ack = false;
   1658     Composite(frame_begin_ticks);
   1659   }
   1660 
   1661   // If we're holding a pending input event ACK, send the ACK before sending the
   1662   // UpdateReply message so we can receive another input event before the
   1663   // UpdateRect_ACK on platforms where the UpdateRect_ACK is sent from within
   1664   // the UpdateRect IPC message handler.
   1665   FlushPendingInputEventAck();
   1666 
   1667   // If Composite() called SwapBuffers, pending_update_params_ will be reset (in
   1668   // OnSwapBuffersPosted), meaning a message has been added to the
   1669   // updates_pending_swap_ queue, that will be sent later. Otherwise, we send
   1670   // the message now.
   1671   if (pending_update_params_) {
   1672     // sending an ack to browser process that the paint is complete...
   1673     update_reply_pending_ = pending_update_params_->needs_ack;
   1674     Send(new ViewHostMsg_UpdateRect(routing_id_, *pending_update_params_));
   1675     pending_update_params_.reset();
   1676   }
   1677 
   1678   // If we're software rendering then we're done initiating the paint.
   1679   if (!is_accelerated_compositing_active_)
   1680     DidInitiatePaint();
   1681 }
   1682 
   1683 void RenderWidget::Composite(base::TimeTicks frame_begin_time) {
   1684   DCHECK(is_accelerated_compositing_active_);
   1685   if (compositor_)  // TODO(jamesr): Figure out how this can be null.
   1686     compositor_->Composite(frame_begin_time);
   1687 }
   1688 
   1689 ///////////////////////////////////////////////////////////////////////////////
   1690 // WebWidgetClient
   1691 
   1692 void RenderWidget::didInvalidateRect(const WebRect& rect) {
   1693   // The invalidated rect might be outside the bounds of the view.
   1694   gfx::Rect view_rect(size_);
   1695   gfx::Rect damaged_rect = gfx::IntersectRects(view_rect, rect);
   1696   if (damaged_rect.IsEmpty())
   1697     return;
   1698 
   1699   paint_aggregator_.InvalidateRect(damaged_rect);
   1700 
   1701   // We may not need to schedule another call to DoDeferredUpdate.
   1702   if (invalidation_task_posted_)
   1703     return;
   1704   if (!paint_aggregator_.HasPendingUpdate())
   1705     return;
   1706   if (update_reply_pending_ ||
   1707       num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending)
   1708     return;
   1709 
   1710   // When GPU rendering, combine pending animations and invalidations into
   1711   // a single update.
   1712   if (is_accelerated_compositing_active_ &&
   1713       animation_update_pending_ &&
   1714       animation_timer_.IsRunning())
   1715     return;
   1716 
   1717   // Perform updating asynchronously.  This serves two purposes:
   1718   // 1) Ensures that we call WebView::Paint without a bunch of other junk
   1719   //    on the call stack.
   1720   // 2) Allows us to collect more damage rects before painting to help coalesce
   1721   //    the work that we will need to do.
   1722   invalidation_task_posted_ = true;
   1723   base::MessageLoop::current()->PostTask(
   1724       FROM_HERE, base::Bind(&RenderWidget::InvalidationCallback, this));
   1725 }
   1726 
   1727 void RenderWidget::didScrollRect(int dx, int dy,
   1728                                  const WebRect& clip_rect) {
   1729   // Drop scrolls on the floor when we are in compositing mode.
   1730   // TODO(nduca): stop WebViewImpl from sending scrolls in the first place.
   1731   if (is_accelerated_compositing_active_)
   1732     return;
   1733 
   1734   // The scrolled rect might be outside the bounds of the view.
   1735   gfx::Rect view_rect(size_);
   1736   gfx::Rect damaged_rect = gfx::IntersectRects(view_rect, clip_rect);
   1737   if (damaged_rect.IsEmpty())
   1738     return;
   1739 
   1740   paint_aggregator_.ScrollRect(gfx::Vector2d(dx, dy), damaged_rect);
   1741 
   1742   // We may not need to schedule another call to DoDeferredUpdate.
   1743   if (invalidation_task_posted_)
   1744     return;
   1745   if (!paint_aggregator_.HasPendingUpdate())
   1746     return;
   1747   if (update_reply_pending_ ||
   1748       num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending)
   1749     return;
   1750 
   1751   // When GPU rendering, combine pending animations and invalidations into
   1752   // a single update.
   1753   if (is_accelerated_compositing_active_ &&
   1754       animation_update_pending_ &&
   1755       animation_timer_.IsRunning())
   1756     return;
   1757 
   1758   // Perform updating asynchronously.  This serves two purposes:
   1759   // 1) Ensures that we call WebView::Paint without a bunch of other junk
   1760   //    on the call stack.
   1761   // 2) Allows us to collect more damage rects before painting to help coalesce
   1762   //    the work that we will need to do.
   1763   invalidation_task_posted_ = true;
   1764   base::MessageLoop::current()->PostTask(
   1765       FROM_HERE, base::Bind(&RenderWidget::InvalidationCallback, this));
   1766 }
   1767 
   1768 void RenderWidget::didAutoResize(const WebSize& new_size) {
   1769   if (size_.width() != new_size.width || size_.height() != new_size.height) {
   1770     size_ = new_size;
   1771 
   1772     // If we don't clear PaintAggregator after changing autoResize state, then
   1773     // we might end up in a situation where bitmap_rect is larger than the
   1774     // view_size. By clearing PaintAggregator, we ensure that we don't end up
   1775     // with invalid damage rects.
   1776     paint_aggregator_.ClearPendingUpdate();
   1777 
   1778     if (resizing_mode_selector_->is_synchronous_mode()) {
   1779       WebRect new_pos(rootWindowRect().x,
   1780                       rootWindowRect().y,
   1781                       new_size.width,
   1782                       new_size.height);
   1783       view_screen_rect_ = new_pos;
   1784       window_screen_rect_ = new_pos;
   1785     }
   1786 
   1787     AutoResizeCompositor();
   1788 
   1789     if (!resizing_mode_selector_->is_synchronous_mode())
   1790       need_update_rect_for_auto_resize_ = true;
   1791   }
   1792 }
   1793 
   1794 void RenderWidget::AutoResizeCompositor()  {
   1795   physical_backing_size_ = gfx::ToCeiledSize(gfx::ScaleSize(size_,
   1796       device_scale_factor_));
   1797   if (compositor_)
   1798     compositor_->setViewportSize(size_, physical_backing_size_);
   1799 }
   1800 
   1801 void RenderWidget::didActivateCompositor(int input_handler_identifier) {
   1802   TRACE_EVENT0("gpu", "RenderWidget::didActivateCompositor");
   1803 
   1804 #if !defined(OS_MACOSX)
   1805   if (!is_accelerated_compositing_active_) {
   1806     // When not in accelerated compositing mode, in certain cases (e.g. waiting
   1807     // for a resize or if no backing store) the RenderWidgetHost is blocking the
   1808     // browser's UI thread for some time, waiting for an UpdateRect. If we are
   1809     // going to switch to accelerated compositing, the GPU process may need
   1810     // round-trips to the browser's UI thread before finishing the frame,
   1811     // causing deadlocks if we delay the UpdateRect until we receive the
   1812     // OnSwapBuffersComplete.  So send a dummy message that will unblock the
   1813     // browser's UI thread. This is not necessary on Mac, because SwapBuffers
   1814     // now unblocks GetBackingStore on Mac.
   1815     Send(new ViewHostMsg_UpdateIsDelayed(routing_id_));
   1816   }
   1817 #endif
   1818 
   1819   is_accelerated_compositing_active_ = true;
   1820   Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
   1821       routing_id_, is_accelerated_compositing_active_));
   1822 
   1823   if (!was_accelerated_compositing_ever_active_) {
   1824     was_accelerated_compositing_ever_active_ = true;
   1825     webwidget_->enterForceCompositingMode(true);
   1826   }
   1827 }
   1828 
   1829 void RenderWidget::didDeactivateCompositor() {
   1830   TRACE_EVENT0("gpu", "RenderWidget::didDeactivateCompositor");
   1831 
   1832   is_accelerated_compositing_active_ = false;
   1833   Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
   1834       routing_id_, is_accelerated_compositing_active_));
   1835 
   1836   if (using_asynchronous_swapbuffers_)
   1837     using_asynchronous_swapbuffers_ = false;
   1838 
   1839   // In single-threaded mode, we exit force compositing mode and re-enter in
   1840   // DoDeferredUpdate() if appropriate. In threaded compositing mode,
   1841   // DoDeferredUpdate() is bypassed and WebKit is responsible for exiting and
   1842   // entering force compositing mode at the appropriate times.
   1843   if (!is_threaded_compositing_enabled_)
   1844     webwidget_->enterForceCompositingMode(false);
   1845 }
   1846 
   1847 void RenderWidget::initializeLayerTreeView() {
   1848   compositor_ = RenderWidgetCompositor::Create(
   1849       this, is_threaded_compositing_enabled_);
   1850   if (!compositor_)
   1851     return;
   1852 
   1853   compositor_->setViewportSize(size_, physical_backing_size_);
   1854   if (init_complete_)
   1855     compositor_->setSurfaceReady();
   1856 }
   1857 
   1858 blink::WebLayerTreeView* RenderWidget::layerTreeView() {
   1859   return compositor_.get();
   1860 }
   1861 
   1862 void RenderWidget::suppressCompositorScheduling(bool enable) {
   1863   if (compositor_)
   1864     compositor_->SetSuppressScheduleComposite(enable);
   1865 }
   1866 
   1867 void RenderWidget::willBeginCompositorFrame() {
   1868   TRACE_EVENT0("gpu", "RenderWidget::willBeginCompositorFrame");
   1869 
   1870   DCHECK(RenderThreadImpl::current()->compositor_message_loop_proxy().get());
   1871 
   1872   // The following two can result in further layout and possibly
   1873   // enable GPU acceleration so they need to be called before any painting
   1874   // is done.
   1875   UpdateTextInputType();
   1876 #if defined(OS_ANDROID)
   1877   UpdateTextInputState(false, true);
   1878 #endif
   1879   UpdateSelectionBounds();
   1880 }
   1881 
   1882 void RenderWidget::didBecomeReadyForAdditionalInput() {
   1883   TRACE_EVENT0("renderer", "RenderWidget::didBecomeReadyForAdditionalInput");
   1884   FlushPendingInputEventAck();
   1885 }
   1886 
   1887 void RenderWidget::DidCommitCompositorFrame() {
   1888 }
   1889 
   1890 void RenderWidget::didCommitAndDrawCompositorFrame() {
   1891   TRACE_EVENT0("gpu", "RenderWidget::didCommitAndDrawCompositorFrame");
   1892   // Accelerated FPS tick for performance tests. See throughput_tests.cc.
   1893   // NOTE: Tests may break if this event is renamed or moved.
   1894   UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickGPU",
   1895                                  TRACE_EVENT_SCOPE_THREAD);
   1896   // Notify subclasses that we initiated the paint operation.
   1897   DidInitiatePaint();
   1898 }
   1899 
   1900 void RenderWidget::didCompleteSwapBuffers() {
   1901   TRACE_EVENT0("renderer", "RenderWidget::didCompleteSwapBuffers");
   1902 
   1903   // Notify subclasses threaded composited rendering was flushed to the screen.
   1904   DidFlushPaint();
   1905 
   1906   if (update_reply_pending_)
   1907     return;
   1908 
   1909   if (!next_paint_flags_ &&
   1910       !need_update_rect_for_auto_resize_ &&
   1911       !plugin_window_moves_.size()) {
   1912     return;
   1913   }
   1914 
   1915   ViewHostMsg_UpdateRect_Params params;
   1916   params.view_size = size_;
   1917   params.plugin_window_moves.swap(plugin_window_moves_);
   1918   params.flags = next_paint_flags_;
   1919   params.scroll_offset = GetScrollOffset();
   1920   params.needs_ack = false;
   1921   params.scale_factor = device_scale_factor_;
   1922 
   1923   Send(new ViewHostMsg_UpdateRect(routing_id_, params));
   1924   next_paint_flags_ = 0;
   1925   need_update_rect_for_auto_resize_ = false;
   1926 }
   1927 
   1928 void RenderWidget::scheduleComposite() {
   1929   if (RenderThreadImpl::current()->compositor_message_loop_proxy().get() &&
   1930       compositor_) {
   1931       compositor_->setNeedsAnimate();
   1932   } else {
   1933     // TODO(nduca): replace with something a little less hacky.  The reason this
   1934     // hack is still used is because the Invalidate-DoDeferredUpdate loop
   1935     // contains a lot of host-renderer synchronization logic that is still
   1936     // important for the accelerated compositing case. The option of simply
   1937     // duplicating all that code is less desirable than "faking out" the
   1938     // invalidation path using a magical damage rect.
   1939     didInvalidateRect(WebRect(0, 0, 1, 1));
   1940   }
   1941 }
   1942 
   1943 void RenderWidget::scheduleAnimation() {
   1944   if (animation_update_pending_)
   1945     return;
   1946 
   1947   TRACE_EVENT0("gpu", "RenderWidget::scheduleAnimation");
   1948   animation_update_pending_ = true;
   1949   if (!animation_timer_.IsRunning()) {
   1950     animation_timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(0), this,
   1951                            &RenderWidget::AnimationCallback);
   1952   }
   1953 }
   1954 
   1955 void RenderWidget::didChangeCursor(const WebCursorInfo& cursor_info) {
   1956   // TODO(darin): Eliminate this temporary.
   1957   WebCursor cursor;
   1958   InitializeCursorFromWebKitCursorInfo(&cursor, cursor_info);
   1959   // Only send a SetCursor message if we need to make a change.
   1960   if (!current_cursor_.IsEqual(cursor)) {
   1961     current_cursor_ = cursor;
   1962     Send(new ViewHostMsg_SetCursor(routing_id_, cursor));
   1963   }
   1964 }
   1965 
   1966 // We are supposed to get a single call to Show for a newly created RenderWidget
   1967 // that was created via RenderWidget::CreateWebView.  So, we wait until this
   1968 // point to dispatch the ShowWidget message.
   1969 //
   1970 // This method provides us with the information about how to display the newly
   1971 // created RenderWidget (i.e., as a blocked popup or as a new tab).
   1972 //
   1973 void RenderWidget::show(WebNavigationPolicy) {
   1974   DCHECK(!did_show_) << "received extraneous Show call";
   1975   DCHECK(routing_id_ != MSG_ROUTING_NONE);
   1976   DCHECK(opener_id_ != MSG_ROUTING_NONE);
   1977 
   1978   if (did_show_)
   1979     return;
   1980 
   1981   did_show_ = true;
   1982   // NOTE: initial_pos_ may still have its default values at this point, but
   1983   // that's okay.  It'll be ignored if as_popup is false, or the browser
   1984   // process will impose a default position otherwise.
   1985   Send(new ViewHostMsg_ShowWidget(opener_id_, routing_id_, initial_pos_));
   1986   SetPendingWindowRect(initial_pos_);
   1987 }
   1988 
   1989 void RenderWidget::didFocus() {
   1990 }
   1991 
   1992 void RenderWidget::didBlur() {
   1993 }
   1994 
   1995 void RenderWidget::DoDeferredClose() {
   1996   Send(new ViewHostMsg_Close(routing_id_));
   1997 }
   1998 
   1999 void RenderWidget::closeWidgetSoon() {
   2000   if (is_swapped_out_) {
   2001     // This widget is currently swapped out, and the active widget is in a
   2002     // different process.  Have the browser route the close request to the
   2003     // active widget instead, so that the correct unload handlers are run.
   2004     Send(new ViewHostMsg_RouteCloseEvent(routing_id_));
   2005     return;
   2006   }
   2007 
   2008   // If a page calls window.close() twice, we'll end up here twice, but that's
   2009   // OK.  It is safe to send multiple Close messages.
   2010 
   2011   // Ask the RenderWidgetHost to initiate close.  We could be called from deep
   2012   // in Javascript.  If we ask the RendwerWidgetHost to close now, the window
   2013   // could be closed before the JS finishes executing.  So instead, post a
   2014   // message back to the message loop, which won't run until the JS is
   2015   // complete, and then the Close message can be sent.
   2016   base::MessageLoop::current()->PostTask(
   2017       FROM_HERE, base::Bind(&RenderWidget::DoDeferredClose, this));
   2018 }
   2019 
   2020 void RenderWidget::QueueSyntheticGesture(
   2021     scoped_ptr<SyntheticGestureParams> gesture_params,
   2022     const SyntheticGestureCompletionCallback& callback) {
   2023   DCHECK(!callback.is_null());
   2024 
   2025   pending_synthetic_gesture_callbacks_.push(callback);
   2026 
   2027   SyntheticGesturePacket gesture_packet;
   2028   gesture_packet.set_gesture_params(gesture_params.Pass());
   2029 
   2030   Send(new InputHostMsg_QueueSyntheticGesture(routing_id_, gesture_packet));
   2031 }
   2032 
   2033 void RenderWidget::Close() {
   2034   if (webwidget_) {
   2035     webwidget_->willCloseLayerTreeView();
   2036     compositor_.reset();
   2037     webwidget_->close();
   2038     webwidget_ = NULL;
   2039   }
   2040 }
   2041 
   2042 WebRect RenderWidget::windowRect() {
   2043   if (pending_window_rect_count_)
   2044     return pending_window_rect_;
   2045 
   2046   return view_screen_rect_;
   2047 }
   2048 
   2049 void RenderWidget::setToolTipText(const blink::WebString& text,
   2050                                   WebTextDirection hint) {
   2051   Send(new ViewHostMsg_SetTooltipText(routing_id_, text, hint));
   2052 }
   2053 
   2054 void RenderWidget::setWindowRect(const WebRect& rect) {
   2055   WebRect pos = rect;
   2056   if (popup_origin_scale_for_emulation_) {
   2057     float scale = popup_origin_scale_for_emulation_;
   2058     pos.x = popup_screen_origin_for_emulation_.x() +
   2059         (pos.x - popup_view_origin_for_emulation_.x()) * scale;
   2060     pos.y = popup_screen_origin_for_emulation_.y() +
   2061         (pos.y - popup_view_origin_for_emulation_.y()) * scale;
   2062   }
   2063 
   2064   if (!resizing_mode_selector_->is_synchronous_mode()) {
   2065     if (did_show_) {
   2066       Send(new ViewHostMsg_RequestMove(routing_id_, pos));
   2067       SetPendingWindowRect(pos);
   2068     } else {
   2069       initial_pos_ = pos;
   2070     }
   2071   } else {
   2072     ResizeSynchronously(pos);
   2073   }
   2074 }
   2075 
   2076 void RenderWidget::SetPendingWindowRect(const WebRect& rect) {
   2077   pending_window_rect_ = rect;
   2078   pending_window_rect_count_++;
   2079 }
   2080 
   2081 WebRect RenderWidget::rootWindowRect() {
   2082   if (pending_window_rect_count_) {
   2083     // NOTE(mbelshe): If there is a pending_window_rect_, then getting
   2084     // the RootWindowRect is probably going to return wrong results since the
   2085     // browser may not have processed the Move yet.  There isn't really anything
   2086     // good to do in this case, and it shouldn't happen - since this size is
   2087     // only really needed for windowToScreen, which is only used for Popups.
   2088     return pending_window_rect_;
   2089   }
   2090 
   2091   return window_screen_rect_;
   2092 }
   2093 
   2094 WebRect RenderWidget::windowResizerRect() {
   2095   return resizer_rect_;
   2096 }
   2097 
   2098 void RenderWidget::OnSetInputMethodActive(bool is_active) {
   2099   // To prevent this renderer process from sending unnecessary IPC messages to
   2100   // a browser process, we permit the renderer process to send IPC messages
   2101   // only during the input method attached to the browser process is active.
   2102   input_method_is_active_ = is_active;
   2103 }
   2104 
   2105 void RenderWidget::OnCandidateWindowShown() {
   2106   webwidget_->didShowCandidateWindow();
   2107 }
   2108 
   2109 void RenderWidget::OnCandidateWindowUpdated() {
   2110   webwidget_->didUpdateCandidateWindow();
   2111 }
   2112 
   2113 void RenderWidget::OnCandidateWindowHidden() {
   2114   webwidget_->didHideCandidateWindow();
   2115 }
   2116 
   2117 void RenderWidget::OnImeSetComposition(
   2118     const base::string16& text,
   2119     const std::vector<WebCompositionUnderline>& underlines,
   2120     int selection_start, int selection_end) {
   2121   if (!ShouldHandleImeEvent())
   2122     return;
   2123   ImeEventGuard guard(this);
   2124   if (!webwidget_->setComposition(
   2125       text, WebVector<WebCompositionUnderline>(underlines),
   2126       selection_start, selection_end)) {
   2127     // If we failed to set the composition text, then we need to let the browser
   2128     // process to cancel the input method's ongoing composition session, to make
   2129     // sure we are in a consistent state.
   2130     Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
   2131   }
   2132 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
   2133   UpdateCompositionInfo(true);
   2134 #endif
   2135 }
   2136 
   2137 void RenderWidget::OnImeConfirmComposition(const base::string16& text,
   2138                                            const gfx::Range& replacement_range,
   2139                                            bool keep_selection) {
   2140   if (!ShouldHandleImeEvent())
   2141     return;
   2142   ImeEventGuard guard(this);
   2143   handling_input_event_ = true;
   2144   if (text.length())
   2145     webwidget_->confirmComposition(text);
   2146   else if (keep_selection)
   2147     webwidget_->confirmComposition(WebWidget::KeepSelection);
   2148   else
   2149     webwidget_->confirmComposition(WebWidget::DoNotKeepSelection);
   2150   handling_input_event_ = false;
   2151 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
   2152   UpdateCompositionInfo(true);
   2153 #endif
   2154 }
   2155 
   2156 // This message causes the renderer to render an image of the
   2157 // desired_size, regardless of whether the tab is hidden or not.
   2158 void RenderWidget::OnPaintAtSize(const TransportDIB::Handle& dib_handle,
   2159                                  int tag,
   2160                                  const gfx::Size& page_size,
   2161                                  const gfx::Size& desired_size) {
   2162   if (!webwidget_ || !TransportDIB::is_valid_handle(dib_handle)) {
   2163     if (TransportDIB::is_valid_handle(dib_handle)) {
   2164       // Close our unused handle.
   2165 #if defined(OS_WIN)
   2166       ::CloseHandle(dib_handle);
   2167 #elif defined(OS_MACOSX)
   2168       base::SharedMemory::CloseHandle(dib_handle);
   2169 #endif
   2170     }
   2171     return;
   2172   }
   2173 
   2174   if (page_size.IsEmpty() || desired_size.IsEmpty()) {
   2175     // If one of these is empty, then we just return the dib we were
   2176     // given, to avoid leaking it.
   2177     Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_, tag, desired_size));
   2178     return;
   2179   }
   2180 
   2181   // Map the given DIB ID into this process, and unmap it at the end
   2182   // of this function.
   2183   scoped_ptr<TransportDIB> paint_at_size_buffer(
   2184       TransportDIB::CreateWithHandle(dib_handle));
   2185 
   2186   gfx::Size page_size_in_pixel = gfx::ToFlooredSize(
   2187       gfx::ScaleSize(page_size, device_scale_factor_));
   2188   gfx::Size desired_size_in_pixel = gfx::ToFlooredSize(
   2189       gfx::ScaleSize(desired_size, device_scale_factor_));
   2190   gfx::Size canvas_size = page_size_in_pixel;
   2191   float x_scale = static_cast<float>(desired_size_in_pixel.width()) /
   2192                   static_cast<float>(canvas_size.width());
   2193   float y_scale = static_cast<float>(desired_size_in_pixel.height()) /
   2194                   static_cast<float>(canvas_size.height());
   2195 
   2196   gfx::Rect orig_bounds(canvas_size);
   2197   canvas_size.set_width(static_cast<int>(canvas_size.width() * x_scale));
   2198   canvas_size.set_height(static_cast<int>(canvas_size.height() * y_scale));
   2199   gfx::Rect bounds(canvas_size);
   2200 
   2201   scoped_ptr<skia::PlatformCanvas> canvas(
   2202       paint_at_size_buffer->GetPlatformCanvas(canvas_size.width(),
   2203                                               canvas_size.height()));
   2204   if (!canvas) {
   2205     NOTREACHED();
   2206     return;
   2207   }
   2208 
   2209   // Reset bounds to what we actually received, but they should be the
   2210   // same.
   2211   DCHECK_EQ(bounds.width(), canvas->getDevice()->width());
   2212   DCHECK_EQ(bounds.height(), canvas->getDevice()->height());
   2213   bounds.set_width(canvas->getDevice()->width());
   2214   bounds.set_height(canvas->getDevice()->height());
   2215 
   2216   canvas->save();
   2217   // Add the scale factor to the canvas, so that we'll get the desired size.
   2218   canvas->scale(SkFloatToScalar(x_scale), SkFloatToScalar(y_scale));
   2219 
   2220   // Have to make sure we're laid out at the right size before
   2221   // rendering.
   2222   gfx::Size old_size = webwidget_->size();
   2223   webwidget_->resize(page_size);
   2224   webwidget_->layout();
   2225 
   2226   // Paint the entire thing (using original bounds, not scaled bounds).
   2227   PaintRect(orig_bounds, orig_bounds.origin(), canvas.get());
   2228   canvas->restore();
   2229 
   2230   // Return the widget to its previous size.
   2231   webwidget_->resize(old_size);
   2232 
   2233   Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_, tag, bounds.size()));
   2234 }
   2235 
   2236 void RenderWidget::OnSnapshot(const gfx::Rect& src_subrect) {
   2237   SkBitmap snapshot;
   2238 
   2239   if (OnSnapshotHelper(src_subrect, &snapshot)) {
   2240     Send(new ViewHostMsg_Snapshot(routing_id(), true, snapshot));
   2241   } else {
   2242     Send(new ViewHostMsg_Snapshot(routing_id(), false, SkBitmap()));
   2243   }
   2244 }
   2245 
   2246 bool RenderWidget::OnSnapshotHelper(const gfx::Rect& src_subrect,
   2247                                     SkBitmap* snapshot) {
   2248   base::TimeTicks beginning_time = base::TimeTicks::Now();
   2249 
   2250   if (!webwidget_ || src_subrect.IsEmpty())
   2251     return false;
   2252 
   2253   gfx::Rect viewport_size = gfx::IntersectRects(
   2254       src_subrect, gfx::Rect(physical_backing_size_));
   2255 
   2256   skia::RefPtr<SkCanvas> canvas = skia::AdoptRef(
   2257       skia::CreatePlatformCanvas(viewport_size.width(),
   2258                                  viewport_size.height(),
   2259                                  true,
   2260                                  NULL,
   2261                                  skia::RETURN_NULL_ON_FAILURE));
   2262   if (!canvas)
   2263     return false;
   2264 
   2265   canvas->save();
   2266   webwidget_->layout();
   2267 
   2268   PaintRect(viewport_size, viewport_size.origin(), canvas.get());
   2269   canvas->restore();
   2270 
   2271   const SkBitmap& bitmap = skia::GetTopDevice(*canvas)->accessBitmap(false);
   2272   if (!bitmap.copyTo(snapshot, SkBitmap::kARGB_8888_Config))
   2273     return false;
   2274 
   2275   UMA_HISTOGRAM_TIMES("Renderer4.Snapshot",
   2276                       base::TimeTicks::Now() - beginning_time);
   2277   return true;
   2278 }
   2279 
   2280 void RenderWidget::OnRepaint(gfx::Size size_to_paint) {
   2281   // During shutdown we can just ignore this message.
   2282   if (!webwidget_)
   2283     return;
   2284 
   2285   // Even if the browser provides an empty damage rect, it's still expecting to
   2286   // receive a repaint ack so just damage the entire widget bounds.
   2287   if (size_to_paint.IsEmpty()) {
   2288     size_to_paint = size_;
   2289   }
   2290 
   2291   set_next_paint_is_repaint_ack();
   2292   if (is_accelerated_compositing_active_ && compositor_) {
   2293     compositor_->SetNeedsRedrawRect(gfx::Rect(size_to_paint));
   2294   } else {
   2295     gfx::Rect repaint_rect(size_to_paint.width(), size_to_paint.height());
   2296     didInvalidateRect(repaint_rect);
   2297   }
   2298 }
   2299 
   2300 void RenderWidget::OnSyntheticGestureCompleted() {
   2301   DCHECK(!pending_synthetic_gesture_callbacks_.empty());
   2302 
   2303   pending_synthetic_gesture_callbacks_.front().Run();
   2304   pending_synthetic_gesture_callbacks_.pop();
   2305 }
   2306 
   2307 void RenderWidget::OnSetTextDirection(WebTextDirection direction) {
   2308   if (!webwidget_)
   2309     return;
   2310   webwidget_->setTextDirection(direction);
   2311 }
   2312 
   2313 void RenderWidget::OnUpdateScreenRects(const gfx::Rect& view_screen_rect,
   2314                                        const gfx::Rect& window_screen_rect) {
   2315   if (screen_metrics_emulator_) {
   2316     screen_metrics_emulator_->OnUpdateScreenRectsMessage(
   2317         view_screen_rect, window_screen_rect);
   2318   } else {
   2319     view_screen_rect_ = view_screen_rect;
   2320     window_screen_rect_ = window_screen_rect;
   2321   }
   2322   Send(new ViewHostMsg_UpdateScreenRects_ACK(routing_id()));
   2323 }
   2324 
   2325 #if defined(OS_ANDROID)
   2326 void RenderWidget::OnShowImeIfNeeded() {
   2327   UpdateTextInputState(true, true);
   2328 }
   2329 
   2330 void RenderWidget::IncrementOutstandingImeEventAcks() {
   2331   ++outstanding_ime_acks_;
   2332 }
   2333 
   2334 void RenderWidget::OnImeEventAck() {
   2335   --outstanding_ime_acks_;
   2336   DCHECK(outstanding_ime_acks_ >= 0);
   2337 }
   2338 #endif
   2339 
   2340 bool RenderWidget::ShouldHandleImeEvent() {
   2341 #if defined(OS_ANDROID)
   2342   return !!webwidget_ && outstanding_ime_acks_ == 0;
   2343 #else
   2344   return !!webwidget_;
   2345 #endif
   2346 }
   2347 
   2348 void RenderWidget::SetDeviceScaleFactor(float device_scale_factor) {
   2349   if (device_scale_factor_ == device_scale_factor)
   2350     return;
   2351 
   2352   device_scale_factor_ = device_scale_factor;
   2353 
   2354   if (!is_accelerated_compositing_active_) {
   2355     didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
   2356   } else {
   2357     scheduleComposite();
   2358   }
   2359 }
   2360 
   2361 PepperPluginInstanceImpl* RenderWidget::GetBitmapForOptimizedPluginPaint(
   2362     const gfx::Rect& paint_bounds,
   2363     TransportDIB** dib,
   2364     gfx::Rect* location,
   2365     gfx::Rect* clip,
   2366     float* scale_factor) {
   2367   // Bare RenderWidgets don't support optimized plugin painting.
   2368   return NULL;
   2369 }
   2370 
   2371 gfx::Vector2d RenderWidget::GetScrollOffset() {
   2372   // Bare RenderWidgets don't support scroll offset.
   2373   return gfx::Vector2d();
   2374 }
   2375 
   2376 void RenderWidget::SetHidden(bool hidden) {
   2377   if (is_hidden_ == hidden)
   2378     return;
   2379 
   2380   // The status has changed.  Tell the RenderThread about it.
   2381   is_hidden_ = hidden;
   2382   if (is_hidden_)
   2383     RenderThread::Get()->WidgetHidden();
   2384   else
   2385     RenderThread::Get()->WidgetRestored();
   2386 }
   2387 
   2388 void RenderWidget::WillToggleFullscreen() {
   2389   if (!webwidget_)
   2390     return;
   2391 
   2392   if (is_fullscreen_) {
   2393     webwidget_->willExitFullScreen();
   2394   } else {
   2395     webwidget_->willEnterFullScreen();
   2396   }
   2397 }
   2398 
   2399 void RenderWidget::DidToggleFullscreen() {
   2400   if (!webwidget_)
   2401     return;
   2402 
   2403   if (is_fullscreen_) {
   2404     webwidget_->didEnterFullScreen();
   2405   } else {
   2406     webwidget_->didExitFullScreen();
   2407   }
   2408 }
   2409 
   2410 void RenderWidget::SetBackground(const SkBitmap& background) {
   2411   background_ = background;
   2412 
   2413   // Generate a full repaint.
   2414   didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
   2415 }
   2416 
   2417 bool RenderWidget::next_paint_is_resize_ack() const {
   2418   return ViewHostMsg_UpdateRect_Flags::is_resize_ack(next_paint_flags_);
   2419 }
   2420 
   2421 bool RenderWidget::next_paint_is_restore_ack() const {
   2422   return ViewHostMsg_UpdateRect_Flags::is_restore_ack(next_paint_flags_);
   2423 }
   2424 
   2425 void RenderWidget::set_next_paint_is_resize_ack() {
   2426   next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESIZE_ACK;
   2427 }
   2428 
   2429 void RenderWidget::set_next_paint_is_restore_ack() {
   2430   next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESTORE_ACK;
   2431 }
   2432 
   2433 void RenderWidget::set_next_paint_is_repaint_ack() {
   2434   next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_REPAINT_ACK;
   2435 }
   2436 
   2437 static bool IsDateTimeInput(ui::TextInputType type) {
   2438   return type == ui::TEXT_INPUT_TYPE_DATE ||
   2439       type == ui::TEXT_INPUT_TYPE_DATE_TIME ||
   2440       type == ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL ||
   2441       type == ui::TEXT_INPUT_TYPE_MONTH ||
   2442       type == ui::TEXT_INPUT_TYPE_TIME ||
   2443       type == ui::TEXT_INPUT_TYPE_WEEK;
   2444 }
   2445 
   2446 
   2447 void RenderWidget::StartHandlingImeEvent() {
   2448   DCHECK(!handling_ime_event_);
   2449   handling_ime_event_ = true;
   2450 }
   2451 
   2452 void RenderWidget::FinishHandlingImeEvent() {
   2453   DCHECK(handling_ime_event_);
   2454   handling_ime_event_ = false;
   2455   // While handling an ime event, text input state and selection bounds updates
   2456   // are ignored. These must explicitly be updated once finished handling the
   2457   // ime event.
   2458   UpdateSelectionBounds();
   2459 #if defined(OS_ANDROID)
   2460   UpdateTextInputState(false, false);
   2461 #endif
   2462 }
   2463 
   2464 void RenderWidget::UpdateTextInputType() {
   2465   // On Windows, not only an IME but also an on-screen keyboard relies on the
   2466   // latest TextInputType to optimize its layout and functionality. Thus
   2467   // |input_method_is_active_| is no longer an appropriate condition to suppress
   2468   // TextInputTypeChanged IPC on Windows.
   2469   // TODO(yukawa, yoichio): Consider to stop checking |input_method_is_active_|
   2470   // on other platforms as well as Windows if the overhead is acceptable.
   2471 #if !defined(OS_WIN)
   2472   if (!input_method_is_active_)
   2473     return;
   2474 #endif
   2475 
   2476   ui::TextInputType new_type = GetTextInputType();
   2477   if (IsDateTimeInput(new_type))
   2478     return;  // Not considered as a text input field in WebKit/Chromium.
   2479 
   2480   bool new_can_compose_inline = CanComposeInline();
   2481 
   2482   blink::WebTextInputInfo new_info;
   2483   if (webwidget_)
   2484     new_info = webwidget_->textInputInfo();
   2485   const ui::TextInputMode new_mode = ConvertInputMode(new_info.inputMode);
   2486 
   2487   if (text_input_type_ != new_type
   2488       || can_compose_inline_ != new_can_compose_inline
   2489       || text_input_mode_ != new_mode) {
   2490     Send(new ViewHostMsg_TextInputTypeChanged(routing_id(),
   2491                                               new_type,
   2492                                               new_mode,
   2493                                               new_can_compose_inline));
   2494     text_input_type_ = new_type;
   2495     can_compose_inline_ = new_can_compose_inline;
   2496     text_input_mode_ = new_mode;
   2497   }
   2498 }
   2499 
   2500 #if defined(OS_ANDROID)
   2501 void RenderWidget::UpdateTextInputState(bool show_ime_if_needed,
   2502                                         bool send_ime_ack) {
   2503   if (handling_ime_event_)
   2504     return;
   2505   if (!show_ime_if_needed && !input_method_is_active_)
   2506     return;
   2507   ui::TextInputType new_type = GetTextInputType();
   2508   if (IsDateTimeInput(new_type))
   2509     return;  // Not considered as a text input field in WebKit/Chromium.
   2510 
   2511   blink::WebTextInputInfo new_info;
   2512   if (webwidget_)
   2513     new_info = webwidget_->textInputInfo();
   2514 
   2515   bool new_can_compose_inline = CanComposeInline();
   2516 
   2517   // Only sends text input params if they are changed or if the ime should be
   2518   // shown.
   2519   if (show_ime_if_needed || (text_input_type_ != new_type
   2520       || text_input_info_ != new_info
   2521       || can_compose_inline_ != new_can_compose_inline)) {
   2522     ViewHostMsg_TextInputState_Params p;
   2523     p.type = new_type;
   2524     p.value = new_info.value.utf8();
   2525     p.selection_start = new_info.selectionStart;
   2526     p.selection_end = new_info.selectionEnd;
   2527     p.composition_start = new_info.compositionStart;
   2528     p.composition_end = new_info.compositionEnd;
   2529     p.can_compose_inline = new_can_compose_inline;
   2530     p.show_ime_if_needed = show_ime_if_needed;
   2531     p.require_ack = send_ime_ack;
   2532     if (p.require_ack)
   2533       IncrementOutstandingImeEventAcks();
   2534     Send(new ViewHostMsg_TextInputStateChanged(routing_id(), p));
   2535 
   2536     text_input_info_ = new_info;
   2537     text_input_type_ = new_type;
   2538     can_compose_inline_ = new_can_compose_inline;
   2539   }
   2540 }
   2541 #endif
   2542 
   2543 void RenderWidget::GetSelectionBounds(gfx::Rect* focus, gfx::Rect* anchor) {
   2544   WebRect focus_webrect;
   2545   WebRect anchor_webrect;
   2546   webwidget_->selectionBounds(focus_webrect, anchor_webrect);
   2547   *focus = focus_webrect;
   2548   *anchor = anchor_webrect;
   2549 }
   2550 
   2551 void RenderWidget::UpdateSelectionBounds() {
   2552   if (!webwidget_)
   2553     return;
   2554   if (handling_ime_event_)
   2555     return;
   2556 
   2557   ViewHostMsg_SelectionBounds_Params params;
   2558   GetSelectionBounds(&params.anchor_rect, &params.focus_rect);
   2559   if (selection_anchor_rect_ != params.anchor_rect ||
   2560       selection_focus_rect_ != params.focus_rect) {
   2561     selection_anchor_rect_ = params.anchor_rect;
   2562     selection_focus_rect_ = params.focus_rect;
   2563     webwidget_->selectionTextDirection(params.focus_dir, params.anchor_dir);
   2564     params.is_anchor_first = webwidget_->isSelectionAnchorFirst();
   2565     Send(new ViewHostMsg_SelectionBoundsChanged(routing_id_, params));
   2566   }
   2567 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
   2568   UpdateCompositionInfo(false);
   2569 #endif
   2570 }
   2571 
   2572 // Check blink::WebTextInputType and ui::TextInputType is kept in sync.
   2573 COMPILE_ASSERT(int(blink::WebTextInputTypeNone) == \
   2574                int(ui::TEXT_INPUT_TYPE_NONE), mismatching_enums);
   2575 COMPILE_ASSERT(int(blink::WebTextInputTypeText) == \
   2576                int(ui::TEXT_INPUT_TYPE_TEXT), mismatching_enums);
   2577 COMPILE_ASSERT(int(blink::WebTextInputTypePassword) == \
   2578                int(ui::TEXT_INPUT_TYPE_PASSWORD), mismatching_enums);
   2579 COMPILE_ASSERT(int(blink::WebTextInputTypeSearch) == \
   2580                int(ui::TEXT_INPUT_TYPE_SEARCH), mismatching_enums);
   2581 COMPILE_ASSERT(int(blink::WebTextInputTypeEmail) == \
   2582                int(ui::TEXT_INPUT_TYPE_EMAIL), mismatching_enums);
   2583 COMPILE_ASSERT(int(blink::WebTextInputTypeNumber) == \
   2584                int(ui::TEXT_INPUT_TYPE_NUMBER), mismatching_enums);
   2585 COMPILE_ASSERT(int(blink::WebTextInputTypeTelephone) == \
   2586                int(ui::TEXT_INPUT_TYPE_TELEPHONE), mismatching_enums);
   2587 COMPILE_ASSERT(int(blink::WebTextInputTypeURL) == \
   2588                int(ui::TEXT_INPUT_TYPE_URL), mismatching_enums);
   2589 COMPILE_ASSERT(int(blink::WebTextInputTypeDate) == \
   2590                int(ui::TEXT_INPUT_TYPE_DATE), mismatching_enum);
   2591 COMPILE_ASSERT(int(blink::WebTextInputTypeDateTime) == \
   2592                int(ui::TEXT_INPUT_TYPE_DATE_TIME), mismatching_enum);
   2593 COMPILE_ASSERT(int(blink::WebTextInputTypeDateTimeLocal) == \
   2594                int(ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL), mismatching_enum);
   2595 COMPILE_ASSERT(int(blink::WebTextInputTypeMonth) == \
   2596                int(ui::TEXT_INPUT_TYPE_MONTH), mismatching_enum);
   2597 COMPILE_ASSERT(int(blink::WebTextInputTypeTime) == \
   2598                int(ui::TEXT_INPUT_TYPE_TIME), mismatching_enum);
   2599 COMPILE_ASSERT(int(blink::WebTextInputTypeWeek) == \
   2600                int(ui::TEXT_INPUT_TYPE_WEEK), mismatching_enum);
   2601 COMPILE_ASSERT(int(blink::WebTextInputTypeTextArea) == \
   2602                int(ui::TEXT_INPUT_TYPE_TEXT_AREA), mismatching_enums);
   2603 COMPILE_ASSERT(int(blink::WebTextInputTypeContentEditable) == \
   2604                int(ui::TEXT_INPUT_TYPE_CONTENT_EDITABLE), mismatching_enums);
   2605 COMPILE_ASSERT(int(blink::WebTextInputTypeDateTimeField) == \
   2606                int(ui::TEXT_INPUT_TYPE_DATE_TIME_FIELD), mismatching_enums);
   2607 
   2608 ui::TextInputType RenderWidget::WebKitToUiTextInputType(
   2609     blink::WebTextInputType type) {
   2610   // Check the type is in the range representable by ui::TextInputType.
   2611   DCHECK_LE(type, static_cast<int>(ui::TEXT_INPUT_TYPE_MAX)) <<
   2612     "blink::WebTextInputType and ui::TextInputType not synchronized";
   2613   return static_cast<ui::TextInputType>(type);
   2614 }
   2615 
   2616 ui::TextInputType RenderWidget::GetTextInputType() {
   2617   if (webwidget_)
   2618     return WebKitToUiTextInputType(webwidget_->textInputInfo().type);
   2619   return ui::TEXT_INPUT_TYPE_NONE;
   2620 }
   2621 
   2622 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
   2623 void RenderWidget::UpdateCompositionInfo(bool should_update_range) {
   2624   gfx::Range range = gfx::Range();
   2625   if (should_update_range) {
   2626     GetCompositionRange(&range);
   2627   } else {
   2628     range = composition_range_;
   2629   }
   2630   std::vector<gfx::Rect> character_bounds;
   2631   GetCompositionCharacterBounds(&character_bounds);
   2632 
   2633   if (!ShouldUpdateCompositionInfo(range, character_bounds))
   2634     return;
   2635   composition_character_bounds_ = character_bounds;
   2636   composition_range_ = range;
   2637   Send(new ViewHostMsg_ImeCompositionRangeChanged(
   2638       routing_id(), composition_range_, composition_character_bounds_));
   2639 }
   2640 
   2641 void RenderWidget::GetCompositionCharacterBounds(
   2642     std::vector<gfx::Rect>* bounds) {
   2643   DCHECK(bounds);
   2644   bounds->clear();
   2645 }
   2646 
   2647 void RenderWidget::GetCompositionRange(gfx::Range* range) {
   2648   size_t location, length;
   2649   if (webwidget_->compositionRange(&location, &length)) {
   2650     range->set_start(location);
   2651     range->set_end(location + length);
   2652   } else if (webwidget_->caretOrSelectionRange(&location, &length)) {
   2653     range->set_start(location);
   2654     range->set_end(location + length);
   2655   } else {
   2656     *range = gfx::Range::InvalidRange();
   2657   }
   2658 }
   2659 
   2660 bool RenderWidget::ShouldUpdateCompositionInfo(
   2661     const gfx::Range& range,
   2662     const std::vector<gfx::Rect>& bounds) {
   2663   if (composition_range_ != range)
   2664     return true;
   2665   if (bounds.size() != composition_character_bounds_.size())
   2666     return true;
   2667   for (size_t i = 0; i < bounds.size(); ++i) {
   2668     if (bounds[i] != composition_character_bounds_[i])
   2669       return true;
   2670   }
   2671   return false;
   2672 }
   2673 #endif
   2674 
   2675 bool RenderWidget::CanComposeInline() {
   2676   return true;
   2677 }
   2678 
   2679 WebScreenInfo RenderWidget::screenInfo() {
   2680   return screen_info_;
   2681 }
   2682 
   2683 float RenderWidget::deviceScaleFactor() {
   2684   return device_scale_factor_;
   2685 }
   2686 
   2687 void RenderWidget::resetInputMethod() {
   2688   if (!input_method_is_active_)
   2689     return;
   2690 
   2691   ImeEventGuard guard(this);
   2692   // If the last text input type is not None, then we should finish any
   2693   // ongoing composition regardless of the new text input type.
   2694   if (text_input_type_ != ui::TEXT_INPUT_TYPE_NONE) {
   2695     // If a composition text exists, then we need to let the browser process
   2696     // to cancel the input method's ongoing composition session.
   2697     if (webwidget_->confirmComposition())
   2698       Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
   2699   }
   2700 
   2701 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
   2702   UpdateCompositionInfo(true);
   2703 #endif
   2704 }
   2705 
   2706 void RenderWidget::didHandleGestureEvent(
   2707     const WebGestureEvent& event,
   2708     bool event_cancelled) {
   2709 #if defined(OS_ANDROID)
   2710   if (event_cancelled)
   2711     return;
   2712   if (event.type == WebInputEvent::GestureTap ||
   2713       event.type == WebInputEvent::GestureLongPress) {
   2714     UpdateTextInputState(true, true);
   2715   }
   2716 #endif
   2717 }
   2718 
   2719 void RenderWidget::SchedulePluginMove(const WebPluginGeometry& move) {
   2720   size_t i = 0;
   2721   for (; i < plugin_window_moves_.size(); ++i) {
   2722     if (plugin_window_moves_[i].window == move.window) {
   2723       if (move.rects_valid) {
   2724         plugin_window_moves_[i] = move;
   2725       } else {
   2726         plugin_window_moves_[i].visible = move.visible;
   2727       }
   2728       break;
   2729     }
   2730   }
   2731 
   2732   if (i == plugin_window_moves_.size())
   2733     plugin_window_moves_.push_back(move);
   2734 }
   2735 
   2736 void RenderWidget::CleanupWindowInPluginMoves(gfx::PluginWindowHandle window) {
   2737   for (WebPluginGeometryVector::iterator i = plugin_window_moves_.begin();
   2738        i != plugin_window_moves_.end(); ++i) {
   2739     if (i->window == window) {
   2740       plugin_window_moves_.erase(i);
   2741       break;
   2742     }
   2743   }
   2744 }
   2745 
   2746 void RenderWidget::GetRenderingStats(
   2747     blink::WebRenderingStatsImpl& stats) const {
   2748   if (compositor_)
   2749     compositor_->GetRenderingStats(&stats.rendering_stats);
   2750 
   2751   stats.rendering_stats.Add(
   2752       legacy_software_mode_stats_->GetRenderingStats());
   2753 }
   2754 
   2755 bool RenderWidget::GetGpuRenderingStats(GpuRenderingStats* stats) const {
   2756   GpuChannelHost* gpu_channel = RenderThreadImpl::current()->GetGpuChannel();
   2757   if (!gpu_channel)
   2758     return false;
   2759 
   2760   return gpu_channel->CollectRenderingStatsForSurface(surface_id(), stats);
   2761 }
   2762 
   2763 RenderWidgetCompositor* RenderWidget::compositor() const {
   2764   return compositor_.get();
   2765 }
   2766 
   2767 void RenderWidget::OnSetBrowserRenderingStats(
   2768     const BrowserRenderingStats& stats) {
   2769   browser_rendering_stats_ = stats;
   2770 }
   2771 
   2772 void RenderWidget::GetBrowserRenderingStats(BrowserRenderingStats* stats) {
   2773   *stats = browser_rendering_stats_;
   2774 }
   2775 
   2776 bool RenderWidget::WillHandleMouseEvent(const blink::WebMouseEvent& event) {
   2777   return false;
   2778 }
   2779 
   2780 bool RenderWidget::WillHandleKeyEvent(const blink::WebKeyboardEvent& event) {
   2781   return false;
   2782 }
   2783 
   2784 bool RenderWidget::WillHandleGestureEvent(
   2785     const blink::WebGestureEvent& event) {
   2786   return false;
   2787 }
   2788 
   2789 void RenderWidget::hasTouchEventHandlers(bool has_handlers) {
   2790   Send(new ViewHostMsg_HasTouchEventHandlers(routing_id_, has_handlers));
   2791 }
   2792 
   2793 void RenderWidget::setTouchAction(
   2794     blink::WebTouchAction web_touch_action) {
   2795 
   2796   // Ignore setTouchAction calls that result from synthetic touch events (eg.
   2797   // when blink is emulating touch with mouse).
   2798   if (!handling_touchstart_event_)
   2799     return;
   2800 
   2801   content::TouchAction content_touch_action;
   2802   switch(web_touch_action) {
   2803     case blink::WebTouchActionNone:
   2804       content_touch_action = content::TOUCH_ACTION_NONE;
   2805       break;
   2806     case blink::WebTouchActionAuto:
   2807       content_touch_action = content::TOUCH_ACTION_AUTO;
   2808       break;
   2809     default:
   2810       NOTREACHED();
   2811   }
   2812   Send(new InputHostMsg_SetTouchAction(routing_id_, content_touch_action));
   2813 }
   2814 
   2815 bool RenderWidget::HasTouchEventHandlersAt(const gfx::Point& point) const {
   2816   return true;
   2817 }
   2818 
   2819 scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
   2820 RenderWidget::CreateGraphicsContext3D(
   2821     const blink::WebGraphicsContext3D::Attributes& attributes) {
   2822   if (!webwidget_)
   2823     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
   2824   if (CommandLine::ForCurrentProcess()->HasSwitch(
   2825           switches::kDisableGpuCompositing))
   2826     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
   2827   if (!RenderThreadImpl::current())
   2828     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
   2829   CauseForGpuLaunch cause =
   2830       CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
   2831   scoped_refptr<GpuChannelHost> gpu_channel_host(
   2832       RenderThreadImpl::current()->EstablishGpuChannelSync(cause));
   2833   if (!gpu_channel_host)
   2834     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
   2835 
   2836   WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits;
   2837 #if defined(OS_ANDROID)
   2838   // If we raster too fast we become upload bound, and pending
   2839   // uploads consume memory. For maximum upload throughput, we would
   2840   // want to allow for upload_throughput * pipeline_time of pending
   2841   // uploads, after which we are just wasting memory. Since we don't
   2842   // know our upload throughput yet, this just caps our memory usage.
   2843   size_t divider = 1;
   2844   if (base::android::SysUtils::IsLowEndDevice())
   2845     divider = 6;
   2846   // For reference Nexus10 can upload 1MB in about 2.5ms.
   2847   const double max_mb_uploaded_per_ms = 2.0 / (5 * divider);
   2848   // Deadline to draw a frame to achieve 60 frames per second.
   2849   const size_t kMillisecondsPerFrame = 16;
   2850   // Assuming a two frame deep pipeline between the CPU and the GPU.
   2851   size_t max_transfer_buffer_usage_mb =
   2852       static_cast<size_t>(2 * kMillisecondsPerFrame * max_mb_uploaded_per_ms);
   2853   static const size_t kBytesPerMegabyte = 1024 * 1024;
   2854   // We keep the MappedMemoryReclaimLimit the same as the upload limit
   2855   // to avoid unnecessarily stalling the compositor thread.
   2856   limits.mapped_memory_reclaim_limit =
   2857       max_transfer_buffer_usage_mb * kBytesPerMegabyte;
   2858 #endif
   2859 
   2860   scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context(
   2861       new WebGraphicsContext3DCommandBufferImpl(
   2862           surface_id(),
   2863           GetURLForGraphicsContext3D(),
   2864           gpu_channel_host.get(),
   2865           attributes,
   2866           false /* bind generates resources */,
   2867           limits));
   2868   return context.Pass();
   2869 }
   2870 
   2871 }  // namespace content
   2872