1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "net/base/network_change_notifier_win.h" 6 7 #include <iphlpapi.h> 8 #include <winsock2.h> 9 10 #include "base/bind.h" 11 #include "base/logging.h" 12 #include "base/metrics/histogram.h" 13 #include "base/threading/thread.h" 14 #include "base/time/time.h" 15 #include "net/base/winsock_init.h" 16 #include "net/dns/dns_config_service.h" 17 18 #pragma comment(lib, "iphlpapi.lib") 19 20 namespace net { 21 22 namespace { 23 24 // Time between NotifyAddrChange retries, on failure. 25 const int kWatchForAddressChangeRetryIntervalMs = 500; 26 27 } // namespace 28 29 // Thread on which we can run DnsConfigService, which requires AssertIOAllowed 30 // to open registry keys and to handle FilePathWatcher updates. 31 class NetworkChangeNotifierWin::DnsConfigServiceThread : public base::Thread { 32 public: 33 DnsConfigServiceThread() : base::Thread("DnsConfigService") {} 34 35 virtual ~DnsConfigServiceThread() { 36 Stop(); 37 } 38 39 virtual void Init() OVERRIDE { 40 service_ = DnsConfigService::CreateSystemService(); 41 service_->WatchConfig(base::Bind(&NetworkChangeNotifier::SetDnsConfig)); 42 } 43 44 virtual void CleanUp() OVERRIDE { 45 service_.reset(); 46 } 47 48 private: 49 scoped_ptr<DnsConfigService> service_; 50 51 DISALLOW_COPY_AND_ASSIGN(DnsConfigServiceThread); 52 }; 53 54 NetworkChangeNotifierWin::NetworkChangeNotifierWin() 55 : NetworkChangeNotifier(NetworkChangeCalculatorParamsWin()), 56 is_watching_(false), 57 sequential_failures_(0), 58 weak_factory_(this), 59 dns_config_service_thread_(new DnsConfigServiceThread()), 60 last_computed_connection_type_(RecomputeCurrentConnectionType()), 61 last_announced_offline_( 62 last_computed_connection_type_ == CONNECTION_NONE) { 63 memset(&addr_overlapped_, 0, sizeof addr_overlapped_); 64 addr_overlapped_.hEvent = WSACreateEvent(); 65 dns_config_service_thread_->StartWithOptions( 66 base::Thread::Options(base::MessageLoop::TYPE_IO, 0)); 67 } 68 69 NetworkChangeNotifierWin::~NetworkChangeNotifierWin() { 70 if (is_watching_) { 71 CancelIPChangeNotify(&addr_overlapped_); 72 addr_watcher_.StopWatching(); 73 } 74 WSACloseEvent(addr_overlapped_.hEvent); 75 } 76 77 // static 78 NetworkChangeNotifier::NetworkChangeCalculatorParams 79 NetworkChangeNotifierWin::NetworkChangeCalculatorParamsWin() { 80 NetworkChangeCalculatorParams params; 81 // Delay values arrived at by simple experimentation and adjusted so as to 82 // produce a single signal when switching between network connections. 83 params.ip_address_offline_delay_ = base::TimeDelta::FromMilliseconds(1500); 84 params.ip_address_online_delay_ = base::TimeDelta::FromMilliseconds(1500); 85 params.connection_type_offline_delay_ = 86 base::TimeDelta::FromMilliseconds(1500); 87 params.connection_type_online_delay_ = base::TimeDelta::FromMilliseconds(500); 88 return params; 89 } 90 91 // This implementation does not return the actual connection type but merely 92 // determines if the user is "online" (in which case it returns 93 // CONNECTION_UNKNOWN) or "offline" (and then it returns CONNECTION_NONE). 94 // This is challenging since the only thing we can test with certainty is 95 // whether a *particular* host is reachable. 96 // 97 // While we can't conclusively determine when a user is "online", we can at 98 // least reliably recognize some of the situtations when they are clearly 99 // "offline". For example, if the user's laptop is not plugged into an ethernet 100 // network and is not connected to any wireless networks, it must be offline. 101 // 102 // There are a number of different ways to implement this on Windows, each with 103 // their pros and cons. Here is a comparison of various techniques considered: 104 // 105 // (1) Use InternetGetConnectedState (wininet.dll). This function is really easy 106 // to use (literally a one-liner), and runs quickly. The drawback is it adds a 107 // dependency on the wininet DLL. 108 // 109 // (2) Enumerate all of the network interfaces using GetAdaptersAddresses 110 // (iphlpapi.dll), and assume we are "online" if there is at least one interface 111 // that is connected, and that interface is not a loopback or tunnel. 112 // 113 // Safari on Windows has a fairly simple implementation that does this: 114 // http://trac.webkit.org/browser/trunk/WebCore/platform/network/win/NetworkStateNotifierWin.cpp. 115 // 116 // Mozilla similarly uses this approach: 117 // http://mxr.mozilla.org/mozilla1.9.2/source/netwerk/system/win32/nsNotifyAddrListener.cpp 118 // 119 // The biggest drawback to this approach is it is quite complicated. 120 // WebKit's implementation for example doesn't seem to test for ICS gateways 121 // (internet connection sharing), whereas Mozilla's implementation has extra 122 // code to guess that. 123 // 124 // (3) The method used in this file comes from google talk, and is similar to 125 // method (2). The main difference is it enumerates the winsock namespace 126 // providers rather than the actual adapters. 127 // 128 // I ran some benchmarks comparing the performance of each on my Windows 7 129 // workstation. Here is what I found: 130 // * Approach (1) was pretty much zero-cost after the initial call. 131 // * Approach (2) took an average of 3.25 milliseconds to enumerate the 132 // adapters. 133 // * Approach (3) took an average of 0.8 ms to enumerate the providers. 134 // 135 // In terms of correctness, all three approaches were comparable for the simple 136 // experiments I ran... However none of them correctly returned "offline" when 137 // executing 'ipconfig /release'. 138 // 139 NetworkChangeNotifier::ConnectionType 140 NetworkChangeNotifierWin::RecomputeCurrentConnectionType() const { 141 DCHECK(CalledOnValidThread()); 142 143 EnsureWinsockInit(); 144 145 // The following code was adapted from: 146 // http://src.chromium.org/viewvc/chrome/trunk/src/chrome/common/net/notifier/base/win/async_network_alive_win32.cc?view=markup&pathrev=47343 147 // The main difference is we only call WSALookupServiceNext once, whereas 148 // the earlier code would traverse the entire list and pass LUP_FLUSHPREVIOUS 149 // to skip past the large results. 150 151 HANDLE ws_handle; 152 WSAQUERYSET query_set = {0}; 153 query_set.dwSize = sizeof(WSAQUERYSET); 154 query_set.dwNameSpace = NS_NLA; 155 // Initiate a client query to iterate through the 156 // currently connected networks. 157 if (0 != WSALookupServiceBegin(&query_set, LUP_RETURN_ALL, 158 &ws_handle)) { 159 LOG(ERROR) << "WSALookupServiceBegin failed with: " << WSAGetLastError(); 160 return NetworkChangeNotifier::CONNECTION_UNKNOWN; 161 } 162 163 bool found_connection = false; 164 165 // Retrieve the first available network. In this function, we only 166 // need to know whether or not there is network connection. 167 // Allocate 256 bytes for name, it should be enough for most cases. 168 // If the name is longer, it is OK as we will check the code returned and 169 // set correct network status. 170 char result_buffer[sizeof(WSAQUERYSET) + 256] = {0}; 171 DWORD length = sizeof(result_buffer); 172 reinterpret_cast<WSAQUERYSET*>(&result_buffer[0])->dwSize = 173 sizeof(WSAQUERYSET); 174 int result = WSALookupServiceNext( 175 ws_handle, 176 LUP_RETURN_NAME, 177 &length, 178 reinterpret_cast<WSAQUERYSET*>(&result_buffer[0])); 179 180 if (result == 0) { 181 // Found a connection! 182 found_connection = true; 183 } else { 184 DCHECK_EQ(SOCKET_ERROR, result); 185 result = WSAGetLastError(); 186 187 // Error code WSAEFAULT means there is a network connection but the 188 // result_buffer size is too small to contain the results. The 189 // variable "length" returned from WSALookupServiceNext is the minimum 190 // number of bytes required. We do not need to retrieve detail info, 191 // it is enough knowing there was a connection. 192 if (result == WSAEFAULT) { 193 found_connection = true; 194 } else if (result == WSA_E_NO_MORE || result == WSAENOMORE) { 195 // There was nothing to iterate over! 196 } else { 197 LOG(WARNING) << "WSALookupServiceNext() failed with:" << result; 198 } 199 } 200 201 result = WSALookupServiceEnd(ws_handle); 202 LOG_IF(ERROR, result != 0) 203 << "WSALookupServiceEnd() failed with: " << result; 204 205 // TODO(droger): Return something more detailed than CONNECTION_UNKNOWN. 206 return found_connection ? NetworkChangeNotifier::CONNECTION_UNKNOWN : 207 NetworkChangeNotifier::CONNECTION_NONE; 208 } 209 210 NetworkChangeNotifier::ConnectionType 211 NetworkChangeNotifierWin::GetCurrentConnectionType() const { 212 base::AutoLock auto_lock(last_computed_connection_type_lock_); 213 return last_computed_connection_type_; 214 } 215 216 void NetworkChangeNotifierWin::SetCurrentConnectionType( 217 ConnectionType connection_type) { 218 base::AutoLock auto_lock(last_computed_connection_type_lock_); 219 last_computed_connection_type_ = connection_type; 220 } 221 222 void NetworkChangeNotifierWin::OnObjectSignaled(HANDLE object) { 223 DCHECK(CalledOnValidThread()); 224 DCHECK(is_watching_); 225 is_watching_ = false; 226 227 // Start watching for the next address change. 228 WatchForAddressChange(); 229 230 NotifyObservers(); 231 } 232 233 void NetworkChangeNotifierWin::NotifyObservers() { 234 DCHECK(CalledOnValidThread()); 235 SetCurrentConnectionType(RecomputeCurrentConnectionType()); 236 NotifyObserversOfIPAddressChange(); 237 238 // Calling GetConnectionType() at this very moment is likely to give 239 // the wrong result, so we delay that until a little bit later. 240 // 241 // The one second delay chosen here was determined experimentally 242 // by adamk on Windows 7. 243 // If after one second we determine we are still offline, we will 244 // delay again. 245 offline_polls_ = 0; 246 timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(1), this, 247 &NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange); 248 } 249 250 void NetworkChangeNotifierWin::WatchForAddressChange() { 251 DCHECK(CalledOnValidThread()); 252 DCHECK(!is_watching_); 253 254 // NotifyAddrChange occasionally fails with ERROR_OPEN_FAILED for unknown 255 // reasons. More rarely, it's also been observed failing with 256 // ERROR_NO_SYSTEM_RESOURCES. When either of these happens, we retry later. 257 if (!WatchForAddressChangeInternal()) { 258 ++sequential_failures_; 259 260 // TODO(mmenke): If the UMA histograms indicate that this fixes 261 // http://crbug.com/69198, remove this histogram and consider reducing the 262 // retry interval. 263 if (sequential_failures_ == 2000) { 264 UMA_HISTOGRAM_COUNTS_10000("Net.NotifyAddrChangeFailures", 265 sequential_failures_); 266 } 267 268 base::MessageLoop::current()->PostDelayedTask( 269 FROM_HERE, 270 base::Bind(&NetworkChangeNotifierWin::WatchForAddressChange, 271 weak_factory_.GetWeakPtr()), 272 base::TimeDelta::FromMilliseconds( 273 kWatchForAddressChangeRetryIntervalMs)); 274 return; 275 } 276 277 // Treat the transition from NotifyAddrChange failing to succeeding as a 278 // network change event, since network changes were not being observed in 279 // that interval. 280 if (sequential_failures_ > 0) 281 NotifyObservers(); 282 283 if (sequential_failures_ < 2000) { 284 UMA_HISTOGRAM_COUNTS_10000("Net.NotifyAddrChangeFailures", 285 sequential_failures_); 286 } 287 288 is_watching_ = true; 289 sequential_failures_ = 0; 290 } 291 292 bool NetworkChangeNotifierWin::WatchForAddressChangeInternal() { 293 DCHECK(CalledOnValidThread()); 294 HANDLE handle = NULL; 295 DWORD ret = NotifyAddrChange(&handle, &addr_overlapped_); 296 if (ret != ERROR_IO_PENDING) 297 return false; 298 299 addr_watcher_.StartWatching(addr_overlapped_.hEvent, this); 300 return true; 301 } 302 303 void NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange() { 304 SetCurrentConnectionType(RecomputeCurrentConnectionType()); 305 bool current_offline = IsOffline(); 306 offline_polls_++; 307 // If we continue to appear offline, delay sending out the notification in 308 // case we appear to go online within 20 seconds. UMA histogram data shows 309 // we may not detect the transition to online state after 1 second but within 310 // 20 seconds we generally do. 311 if (last_announced_offline_ && current_offline && offline_polls_ <= 20) { 312 timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(1), this, 313 &NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange); 314 return; 315 } 316 if (last_announced_offline_) 317 UMA_HISTOGRAM_CUSTOM_COUNTS("NCN.OfflinePolls", offline_polls_, 1, 50, 50); 318 last_announced_offline_ = current_offline; 319 320 NotifyObserversOfConnectionTypeChange(); 321 } 322 323 } // namespace net 324