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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "net/base/network_change_notifier_win.h"
      6 
      7 #include <iphlpapi.h>
      8 #include <winsock2.h>
      9 
     10 #include "base/bind.h"
     11 #include "base/logging.h"
     12 #include "base/metrics/histogram.h"
     13 #include "base/threading/thread.h"
     14 #include "base/time/time.h"
     15 #include "net/base/winsock_init.h"
     16 #include "net/dns/dns_config_service.h"
     17 
     18 #pragma comment(lib, "iphlpapi.lib")
     19 
     20 namespace net {
     21 
     22 namespace {
     23 
     24 // Time between NotifyAddrChange retries, on failure.
     25 const int kWatchForAddressChangeRetryIntervalMs = 500;
     26 
     27 }  // namespace
     28 
     29 // Thread on which we can run DnsConfigService, which requires AssertIOAllowed
     30 // to open registry keys and to handle FilePathWatcher updates.
     31 class NetworkChangeNotifierWin::DnsConfigServiceThread : public base::Thread {
     32  public:
     33   DnsConfigServiceThread() : base::Thread("DnsConfigService") {}
     34 
     35   virtual ~DnsConfigServiceThread() {
     36     Stop();
     37   }
     38 
     39   virtual void Init() OVERRIDE {
     40     service_ = DnsConfigService::CreateSystemService();
     41     service_->WatchConfig(base::Bind(&NetworkChangeNotifier::SetDnsConfig));
     42   }
     43 
     44   virtual void CleanUp() OVERRIDE {
     45     service_.reset();
     46   }
     47 
     48  private:
     49   scoped_ptr<DnsConfigService> service_;
     50 
     51   DISALLOW_COPY_AND_ASSIGN(DnsConfigServiceThread);
     52 };
     53 
     54 NetworkChangeNotifierWin::NetworkChangeNotifierWin()
     55     : NetworkChangeNotifier(NetworkChangeCalculatorParamsWin()),
     56       is_watching_(false),
     57       sequential_failures_(0),
     58       weak_factory_(this),
     59       dns_config_service_thread_(new DnsConfigServiceThread()),
     60       last_computed_connection_type_(RecomputeCurrentConnectionType()),
     61       last_announced_offline_(
     62           last_computed_connection_type_ == CONNECTION_NONE) {
     63   memset(&addr_overlapped_, 0, sizeof addr_overlapped_);
     64   addr_overlapped_.hEvent = WSACreateEvent();
     65   dns_config_service_thread_->StartWithOptions(
     66       base::Thread::Options(base::MessageLoop::TYPE_IO, 0));
     67 }
     68 
     69 NetworkChangeNotifierWin::~NetworkChangeNotifierWin() {
     70   if (is_watching_) {
     71     CancelIPChangeNotify(&addr_overlapped_);
     72     addr_watcher_.StopWatching();
     73   }
     74   WSACloseEvent(addr_overlapped_.hEvent);
     75 }
     76 
     77 // static
     78 NetworkChangeNotifier::NetworkChangeCalculatorParams
     79 NetworkChangeNotifierWin::NetworkChangeCalculatorParamsWin() {
     80   NetworkChangeCalculatorParams params;
     81   // Delay values arrived at by simple experimentation and adjusted so as to
     82   // produce a single signal when switching between network connections.
     83   params.ip_address_offline_delay_ = base::TimeDelta::FromMilliseconds(1500);
     84   params.ip_address_online_delay_ = base::TimeDelta::FromMilliseconds(1500);
     85   params.connection_type_offline_delay_ =
     86       base::TimeDelta::FromMilliseconds(1500);
     87   params.connection_type_online_delay_ = base::TimeDelta::FromMilliseconds(500);
     88   return params;
     89 }
     90 
     91 // This implementation does not return the actual connection type but merely
     92 // determines if the user is "online" (in which case it returns
     93 // CONNECTION_UNKNOWN) or "offline" (and then it returns CONNECTION_NONE).
     94 // This is challenging since the only thing we can test with certainty is
     95 // whether a *particular* host is reachable.
     96 //
     97 // While we can't conclusively determine when a user is "online", we can at
     98 // least reliably recognize some of the situtations when they are clearly
     99 // "offline". For example, if the user's laptop is not plugged into an ethernet
    100 // network and is not connected to any wireless networks, it must be offline.
    101 //
    102 // There are a number of different ways to implement this on Windows, each with
    103 // their pros and cons. Here is a comparison of various techniques considered:
    104 //
    105 // (1) Use InternetGetConnectedState (wininet.dll). This function is really easy
    106 // to use (literally a one-liner), and runs quickly. The drawback is it adds a
    107 // dependency on the wininet DLL.
    108 //
    109 // (2) Enumerate all of the network interfaces using GetAdaptersAddresses
    110 // (iphlpapi.dll), and assume we are "online" if there is at least one interface
    111 // that is connected, and that interface is not a loopback or tunnel.
    112 //
    113 // Safari on Windows has a fairly simple implementation that does this:
    114 // http://trac.webkit.org/browser/trunk/WebCore/platform/network/win/NetworkStateNotifierWin.cpp.
    115 //
    116 // Mozilla similarly uses this approach:
    117 // http://mxr.mozilla.org/mozilla1.9.2/source/netwerk/system/win32/nsNotifyAddrListener.cpp
    118 //
    119 // The biggest drawback to this approach is it is quite complicated.
    120 // WebKit's implementation for example doesn't seem to test for ICS gateways
    121 // (internet connection sharing), whereas Mozilla's implementation has extra
    122 // code to guess that.
    123 //
    124 // (3) The method used in this file comes from google talk, and is similar to
    125 // method (2). The main difference is it enumerates the winsock namespace
    126 // providers rather than the actual adapters.
    127 //
    128 // I ran some benchmarks comparing the performance of each on my Windows 7
    129 // workstation. Here is what I found:
    130 //   * Approach (1) was pretty much zero-cost after the initial call.
    131 //   * Approach (2) took an average of 3.25 milliseconds to enumerate the
    132 //     adapters.
    133 //   * Approach (3) took an average of 0.8 ms to enumerate the providers.
    134 //
    135 // In terms of correctness, all three approaches were comparable for the simple
    136 // experiments I ran... However none of them correctly returned "offline" when
    137 // executing 'ipconfig /release'.
    138 //
    139 NetworkChangeNotifier::ConnectionType
    140 NetworkChangeNotifierWin::RecomputeCurrentConnectionType() const {
    141   DCHECK(CalledOnValidThread());
    142 
    143   EnsureWinsockInit();
    144 
    145   // The following code was adapted from:
    146   // http://src.chromium.org/viewvc/chrome/trunk/src/chrome/common/net/notifier/base/win/async_network_alive_win32.cc?view=markup&pathrev=47343
    147   // The main difference is we only call WSALookupServiceNext once, whereas
    148   // the earlier code would traverse the entire list and pass LUP_FLUSHPREVIOUS
    149   // to skip past the large results.
    150 
    151   HANDLE ws_handle;
    152   WSAQUERYSET query_set = {0};
    153   query_set.dwSize = sizeof(WSAQUERYSET);
    154   query_set.dwNameSpace = NS_NLA;
    155   // Initiate a client query to iterate through the
    156   // currently connected networks.
    157   if (0 != WSALookupServiceBegin(&query_set, LUP_RETURN_ALL,
    158                                  &ws_handle)) {
    159     LOG(ERROR) << "WSALookupServiceBegin failed with: " << WSAGetLastError();
    160     return NetworkChangeNotifier::CONNECTION_UNKNOWN;
    161   }
    162 
    163   bool found_connection = false;
    164 
    165   // Retrieve the first available network. In this function, we only
    166   // need to know whether or not there is network connection.
    167   // Allocate 256 bytes for name, it should be enough for most cases.
    168   // If the name is longer, it is OK as we will check the code returned and
    169   // set correct network status.
    170   char result_buffer[sizeof(WSAQUERYSET) + 256] = {0};
    171   DWORD length = sizeof(result_buffer);
    172   reinterpret_cast<WSAQUERYSET*>(&result_buffer[0])->dwSize =
    173       sizeof(WSAQUERYSET);
    174   int result = WSALookupServiceNext(
    175       ws_handle,
    176       LUP_RETURN_NAME,
    177       &length,
    178       reinterpret_cast<WSAQUERYSET*>(&result_buffer[0]));
    179 
    180   if (result == 0) {
    181     // Found a connection!
    182     found_connection = true;
    183   } else {
    184     DCHECK_EQ(SOCKET_ERROR, result);
    185     result = WSAGetLastError();
    186 
    187     // Error code WSAEFAULT means there is a network connection but the
    188     // result_buffer size is too small to contain the results. The
    189     // variable "length" returned from WSALookupServiceNext is the minimum
    190     // number of bytes required. We do not need to retrieve detail info,
    191     // it is enough knowing there was a connection.
    192     if (result == WSAEFAULT) {
    193       found_connection = true;
    194     } else if (result == WSA_E_NO_MORE || result == WSAENOMORE) {
    195       // There was nothing to iterate over!
    196     } else {
    197       LOG(WARNING) << "WSALookupServiceNext() failed with:" << result;
    198     }
    199   }
    200 
    201   result = WSALookupServiceEnd(ws_handle);
    202   LOG_IF(ERROR, result != 0)
    203       << "WSALookupServiceEnd() failed with: " << result;
    204 
    205   // TODO(droger): Return something more detailed than CONNECTION_UNKNOWN.
    206   return found_connection ? NetworkChangeNotifier::CONNECTION_UNKNOWN :
    207                             NetworkChangeNotifier::CONNECTION_NONE;
    208 }
    209 
    210 NetworkChangeNotifier::ConnectionType
    211 NetworkChangeNotifierWin::GetCurrentConnectionType() const {
    212   base::AutoLock auto_lock(last_computed_connection_type_lock_);
    213   return last_computed_connection_type_;
    214 }
    215 
    216 void NetworkChangeNotifierWin::SetCurrentConnectionType(
    217     ConnectionType connection_type) {
    218   base::AutoLock auto_lock(last_computed_connection_type_lock_);
    219   last_computed_connection_type_ = connection_type;
    220 }
    221 
    222 void NetworkChangeNotifierWin::OnObjectSignaled(HANDLE object) {
    223   DCHECK(CalledOnValidThread());
    224   DCHECK(is_watching_);
    225   is_watching_ = false;
    226 
    227   // Start watching for the next address change.
    228   WatchForAddressChange();
    229 
    230   NotifyObservers();
    231 }
    232 
    233 void NetworkChangeNotifierWin::NotifyObservers() {
    234   DCHECK(CalledOnValidThread());
    235   SetCurrentConnectionType(RecomputeCurrentConnectionType());
    236   NotifyObserversOfIPAddressChange();
    237 
    238   // Calling GetConnectionType() at this very moment is likely to give
    239   // the wrong result, so we delay that until a little bit later.
    240   //
    241   // The one second delay chosen here was determined experimentally
    242   // by adamk on Windows 7.
    243   // If after one second we determine we are still offline, we will
    244   // delay again.
    245   offline_polls_ = 0;
    246   timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(1), this,
    247                &NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange);
    248 }
    249 
    250 void NetworkChangeNotifierWin::WatchForAddressChange() {
    251   DCHECK(CalledOnValidThread());
    252   DCHECK(!is_watching_);
    253 
    254   // NotifyAddrChange occasionally fails with ERROR_OPEN_FAILED for unknown
    255   // reasons.  More rarely, it's also been observed failing with
    256   // ERROR_NO_SYSTEM_RESOURCES.  When either of these happens, we retry later.
    257   if (!WatchForAddressChangeInternal()) {
    258     ++sequential_failures_;
    259 
    260     // TODO(mmenke):  If the UMA histograms indicate that this fixes
    261     // http://crbug.com/69198, remove this histogram and consider reducing the
    262     // retry interval.
    263     if (sequential_failures_ == 2000) {
    264       UMA_HISTOGRAM_COUNTS_10000("Net.NotifyAddrChangeFailures",
    265                                  sequential_failures_);
    266     }
    267 
    268     base::MessageLoop::current()->PostDelayedTask(
    269         FROM_HERE,
    270         base::Bind(&NetworkChangeNotifierWin::WatchForAddressChange,
    271                    weak_factory_.GetWeakPtr()),
    272         base::TimeDelta::FromMilliseconds(
    273             kWatchForAddressChangeRetryIntervalMs));
    274     return;
    275   }
    276 
    277   // Treat the transition from NotifyAddrChange failing to succeeding as a
    278   // network change event, since network changes were not being observed in
    279   // that interval.
    280   if (sequential_failures_ > 0)
    281     NotifyObservers();
    282 
    283   if (sequential_failures_ < 2000) {
    284     UMA_HISTOGRAM_COUNTS_10000("Net.NotifyAddrChangeFailures",
    285                                sequential_failures_);
    286   }
    287 
    288   is_watching_ = true;
    289   sequential_failures_ = 0;
    290 }
    291 
    292 bool NetworkChangeNotifierWin::WatchForAddressChangeInternal() {
    293   DCHECK(CalledOnValidThread());
    294   HANDLE handle = NULL;
    295   DWORD ret = NotifyAddrChange(&handle, &addr_overlapped_);
    296   if (ret != ERROR_IO_PENDING)
    297     return false;
    298 
    299   addr_watcher_.StartWatching(addr_overlapped_.hEvent, this);
    300   return true;
    301 }
    302 
    303 void NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange() {
    304   SetCurrentConnectionType(RecomputeCurrentConnectionType());
    305   bool current_offline = IsOffline();
    306   offline_polls_++;
    307   // If we continue to appear offline, delay sending out the notification in
    308   // case we appear to go online within 20 seconds.  UMA histogram data shows
    309   // we may not detect the transition to online state after 1 second but within
    310   // 20 seconds we generally do.
    311   if (last_announced_offline_ && current_offline && offline_polls_ <= 20) {
    312     timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(1), this,
    313                  &NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange);
    314     return;
    315   }
    316   if (last_announced_offline_)
    317     UMA_HISTOGRAM_CUSTOM_COUNTS("NCN.OfflinePolls", offline_polls_, 1, 50, 50);
    318   last_announced_offline_ = current_offline;
    319 
    320   NotifyObserversOfConnectionTypeChange();
    321 }
    322 
    323 }  // namespace net
    324